Marianne Hayden

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					Marianne Hayden
Objective
(310) 987-0341 marianne.hayden (@) gmail.com To bring characters to life through story and animation. 3/07 -Present

Work Experience Technicolor Interactive, Burbank, CA
Animator – Uncharted cinematics (PS3 game), Spyro 2007 cinematics (PS2 game), Line Rider cinematics (Wii), Heist cinematics (Xbox 360) Texture Artist – Stargate, Heist commerical Ember, Venice, CA Animator, modeler, texture artist – Jeep print campaign, Rain concert visuals, HBO holiday commercial, Qual Com commercial

8/06-2/07

Hydrogen Whiskey Animation, Santa Monica, CA 6/06-8/06 Animator (contract) – WWE Raw cinematics facial animator, motion capture clean-up Texture Artist – WWE Raw in-game clothing textures Insomniac Games, Burbank, CA Animation Intern - Resistance: Fall of Man (PS3 game) Duck Studios, Santa Monica, CA Animation/compositing intern Freelance Web designer/developer Student Volunteer, SIGGRAPH Associate Producer, GhostWatcher Lion’s Gate feature film, David A. Cross 7/05-9/05

5/05-7/05

2004 2002-2005 2001

Education

M.F.A., Experimental Animation; California Institute of the Arts, B.A., Visual Arts, animation emphasis, UMBC (University of Maryland, Baltimore County) B.F.A. Acting, UMBC Fachhoschschule Schwabisch Hall, Germany

2006

2003 2003

Film Screenings Platform International Animation Festival, Ottawa festival videotheque,
2006 Rooftop Films, IFC.com, Maryland Film Festival, ARTscape (Baltimore, MD), International Film Festival NID- Chitrakatha, India Winterlude (lead), Chlorofilm Productions GhostWatcher (supporting), Lion’s Gate Films / All American Pictures The Monstrous V9 (supporting), O Studios Ladder 49 (bar patron), Fantail Films / Miramax Head of State (party guest) Maya, 3-d Studio Max, Photoshop, After Effects, Premiere, Pro Tools, Final Cut Pro

Feature Films:
Acting

Software


				
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