Darren Gunnar Peterson
932 s 900 e SLC, UT 84105. 801-347-6384
www.d arr en gun n ar .com darrengunnar@gmail.com
Reel Breakdown: http://darrengunnar.com/reels.html ANIMATION “Alvin and the Chipmunks” (Chipmunk rock moves) -Animated for all characters. Animation done in maya, for DS, Wii, PC and PS2 “The Squirrells” (Clay Stroll/Whistle Animation) -Independent Animated Short, WIP, Modeled and animated in clay. “I.P. Demo for Nintendo DS” (giant insect climb) -Demo, animated Queen insect enemy. “Die Hard 4 Arcade” (head shot animation) -Cancelled project. Animated enemy attacks, hits, and deaths. “Mini Games, Nintendo Wii” (broccoli, run, trip, bump, dances) -blind broccoli and bad mushroom animated in maya. Wario Ware like mini-games for Nintendo Wii. “Three Billy Goats Gruff” (troll and goat animations) -Group Animated Short. Lead animator. Worked on modeling, rigging and animation. “Mini Games, Nintendo Wii” (mushroom model, rig, animation) -Modeled, rigged and animated Mushroom character for Mini-Games Wii.
MODELING “Venom” -Personal Work. Maya to Zbrush. Rendered in zbrush. Completed in spare time. “Leila” Female xbox 360 Character -Demo Adventure Game, created the main character Leila in Maya for use with Sensory Sweeps Engine “DreamFuel” “The Grunt” Alien xbox 360 Character -Demo IP, sci-fi FPS. One of several key enemies. Modeled in Maya, textured in photoshop, Normal map created using xnormal. For use with “DreamFuel” Engine. “Gunther” Stylized Male Character. Facial Blend Shapes. -Independent Animated Short Film. Modeled in Maya and Zbrush.
“Teddy Theif” Teddy Bear Model and Blend Shapes. -Independent Animated Short Film. Modeled in Maya and Zbrush “Mittleir” Goat Facial Blend Shapes -Group Animated Short Film. “Three Billy Goats Gruff.” Model and Blend shapes in Maya and Zbrush “Mini Games, Nintendo Wii” mushroom model, rig, animation -Modeled, rigged and animated Mushroom character for Mini-Games Wii.