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                    China Online Gaming Market Analysis--ChinaCCM adds new report

       By ChinaCCM.com
       Dated: Jun 10, 2009

       The online gaming market has emerged as the most dynamic and transforming segment of the overall
       gaming industry in China. It has been witnessing a series of developments driven by increasing Internet
       and broadband penetration...

       Summary

        The online gaming market has emerged as the most dynamic and transforming segment of the overall
       gaming industry in China. It has been witnessing a series of developments driven by increasing Internet and
       broadband penetration, double-digit growth in the number of online gaming users, rapid product
       development and commercialization.

        As per our research "China Online Gaming Market Analysis" there has been an insignificant impact of the
       global slowdown on the industry. The market revenue grew (YOY) at a phenomenal 1700% (approx.)
       during 2002-2008, with the total revenue surpassing Yuan 18 Billion (US$ 2.65 Billion) by 2008.

        Domestic companies account for majority of the online gaming market in China. These homegrown
       companies have been witnessing rapid growth in their overall revenue as compared to their foreign
       counterparts. During 2008, revenues generated by domestic companies grew by close to 60% against the
       65% growth attained by foreign companies.

        With such strong fundamentals, we anticipate that the online gaming market revenue will more than double
       by 2013. The future growth will be driven by homegrown companies which will continue to account for
       nearly 70% of the industry revenue. We expect a short wave of consolidation in the industry after 2013
       when large entities will buyout small companies in order to strengthen their market position.

        The research will help consultants, industry analysts and vendors to get in-depth knowledge on the current,
       past and future performance of the industry. The future outlook mentioned in report has been derived by
       interacting with various industry veterans, developers, analyzing information from research papers, journals
       and our in-house developed models which are industry-specific.

        Industry Forecast till 2013

        * Numbers of Online Gamers
        * Number Paid and Free Online Gamers
        * Share of Domestic and Foreign Companies in Online Gaming Market by Revenue
        * Online Game Market
        * Mobile Online Game Market
        * Mobile Online Gaming User
        * Number of Internet Users
        * Number of Mobile Subscribers

        Table of Contents

        1. Analyst View
        2. Economic Environment


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3. Industry Snapshot
4. Online Gaming Market Outlook-2013
4.1 Revenue
4.2 User Profile
4.3 Market Players
4.4 Export Market
4.5 Future Outlook
5. Mobile Online Gaming Market Outlook-2013
5.1 Revenue
5.2 User Profile
6. Market Trends
6.1 Rising Internet Services
6.2 Increasing Mobile Subscriber
6.3 Vast Consumer Base
7. Competitive landscape
7.1 Shanda (SNDA)
7.2 Tencent Inc
7.3 Netease Corporation
7.4 Giant Interactive Group Inc.
7.5 Perfect World Co., Ltd

List of Figures:

Figure 4-1: Online Game Market (Billion Yuan), 2002-2008
Figure 4-2: Numbers of Online Gamers (Million), 2008-2013
Figure 4-3: Number of Paid and Free Online Gamers (Million), 2008-2013
Figure 4-4: Share of Domestic and Foreign Companies in Online Game Market (2008 & 2013)
Figure 4-5: Share of Companies in Online Game Market (Q1 2009)
Figure 4-6: Online Game Export (Million US$), 2008-2013
Figure 4-7: Forecast for Online Game Market (Billion Yuan), 2009-2013
Figure 4-8: Forecast for Share of MMORPG and Casual Games in Online Game Market (2013)
Figure 4-9: Forecast for IT Investment by Online Gaming Companies (Billion Yuan), 2009-2013
Figure 5-1: Mobile Online Game Market (Billion Yuan), 2007-2013
Figure 5-2: Number of Online Mobile Game Users (Million), 2007-2013
Figure 6-1: Number of Internet Users (Million), 2005-2008
Figure 6-2: Forecast for Number of Internet Users (Million), 2009-2013
Figure 6-3: Number of Mobile Subscribers (Million), 2005-2008
Figure 6-4: Forecast for Number of Mobile Subscribers (Million), 2009-2013
Figure 6-5: Population (Million), 2007-2013

For more information:
http://www.chinaccm.com/4S/4S16/4S1603/news/20090604/115814.asp

###

ChinaCCM.com is China's leading industry consultancy expert offering industry intelligence and research
solution, ChinaCCM Market Research Centre is a research division focusing on professional market survey
and industry research.

Category           Internet, Games, Services



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Tags               online gaming, games, services, Internet
Email              Click to email author
Phone              86-10-65026948
Fax                86-10-65026777
State/Province     Beijing
Zip                100022
Country            China




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