Digital Photography - Arts and Crafts

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							Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                                 1



    Adventist Youth Honors Answer Book/Arts and
    Crafts/Digital Photography
                                                        Digital Photography

                                            Arts and Crafts            Skill Level 2
                                        North American Division Year of Introduction: 2006


    Contents


    1. Explain the following:

    a. The principles of digital camera construction and how a digital camera works.
    Cameras work with the light of the visible spectrum. A camera
    generally consists of some kind of enclosed hollow, with an
    opening or aperture at one end for light to enter, and a recording or
    viewing surface for capturing the light at the other end. Most
    cameras have a lens positioned in front of the camera's opening to
    gather the incoming light and to focus the image (or part of the
    image), on the recording surface. The diameter of the aperture is
    often controlled by a diaphragm mechanism, but some cameras
    have a fixed-size aperture.
                                                                                  Principle of a pinhole camera. Light rays from an
    Digital cameras use electronics, usually a charge coupled device object pass through a small hole to form an image.
    (CCD)        or        sometimes         a        Complementary
    Metal–Oxide–Semiconductor (CMOS) sensor to capture images which can be transferred or stored in computer
    memory inside the camera for later playback or processing.
    Here are more technical details on how the image is captured.


    b. The effect of light on an image sensor.
    Also look at: http://en.wikipedia.org/wiki/Image_sensor''
    An image sensor is a device that converts a visual image to an
    electric signal. It is used in digital cameras (as well as other
    imaging devices). It is usually an array of charge-coupled devices
    (CCD) or CMOS sensors such as active pixel sensors.
    There are several main types of color image sensors, differing by
    the means of the color separation mechanism:
    • Bayer sensor, low-cost and most common, using a Bayer filter
                                                                                 The Bayer arrangement of color filters on the pixel
      that passes red, green, or blue light to selected pixels, forming
                                                                                             array of an image sensor
      interlaced grids sensitive to red, green, and blue. The image is
      then interpolated using a demosaicing algorithm.
    • Foveon X3 sensor, using an array of layered sensors where every pixel contains three stacked sensors sensitive to
      the individual colors.
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                       2


    • 3CCD, using three discrete image sensors, with the color
      separation done by a dichroic prism. Considered the best
      quality, and generally more expensive than single-CCD
      sensors.

    Bayer Filter

    A Bayer filter mosaic is a color filter array (CFA) for arranging
    RGB color filters on a square grid of photosensors. The word
    comes from the name of its inventor, Dr. Bryce E. Bayer of                       Profile/cross-section of sensor
    Eastman Kodak, and describes an arrangement of color filters used
    in most single-chip digital image sensors used in digital cameras, camcorders, and scanners to create a color image.
    The filter pattern is 50% green, 25% red and 25% blue, and is also called RGBG or GRGB.

    Bryce Bayer's patent called the green photosensors luminance-sensitive elements and the red and blue ones
    chrominance-sensitive elements. He used twice as many green elements as red or blue to mimic the human eye's
    greater resolving power with green light. These elements are referred to as sensor elements, pixel sensors, or simply
    pixels.
    The raw output of Bayer-filter cameras is referred to as a Bayer pattern image. Since each pixel is filtered to record
    only one of three colors, two-thirds of the color data is missing from each. To obtain a full-color image, the red,
    green, and blue values are combined for each point.
    Different algorithms for combining the three colors require various amounts of computing power and result in
    varying-quality final images. This can be done in-camera, producing a JPEG or TIFF image, or outside the camera
    using the raw data directly from the sensor.




                            This image                                                went through this


    And became these:




                     Red                                    Green                                         Blue
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                       3


    c. How color images are created from the BW image the sensor captures.
    To reconstruct a color image from the data collected by the color filtering array, you need to fill in the blanks. The
    mathematics here is subject to individual implementation, and is called demosaicing. If you have a RAW image, you
    can use different demosaicing than what is built into the camera, often yielding higher quality.
    A digital camera has certain circuits to reconstruct the whole image using above information. It takes these:




                      Red                                    Green                                           Blue


    and makes this:




                            Reconstructed                                            Notice it is not quite the
                                                                                      same as this Original




    d. What the camera lens does; what focal length means.

    Camera Lens

    A camera lens usually has an aperture adjustment mechanism to control the
    amount of light that may pass. It also has a shutter, to control the length of
    time during which light may pass through the lens.




                                                                                                         Camera Lens
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                       4


    Focal Length

    The focal length is a measure of how strongly it converges (focuses) or diverges light. A
    shorter focal length has greater optical power than one with a long focal length.
    In the photos below, the camera did not move, but the camera lens was changed as noted.
    • When a lens with a shorter focal length is used, there is a wider angle of view.
    • When a lens with a longer focal length is used, there is a narrower angle of view.




                                                                                                              Focal Length




             28 mm lens                     50 mm lens                       70 mm lens                      210 mm lens


    • Wikipedia on focal length.
    • Wikipedia on photographic lens - see section on Aperture and focal length


    2. How are lens aperture and depth of field related?
    The aperture stop is an extremely important element in most
    optical designs. Its most obvious feature is that it limits the amount
    of light that can reach the image plane. This can either be
    undesired, as in a telescope where one wants to collect as much
    light as possible; or deliberate, to prevent saturation of a detector
    or overexposure of film. In both cases, the size of the aperture stop
    is constrained by things other than the amount of light admitted,
    however:

    • The size of the stop is one factor that affects depth of field.
      Smaller stops produce a longer depth of field, allowing objects                     An example of Depth of Field

      at a wide range of distances to all be in focus at the same time.
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                                   5


    3. Describe pixels, image resolution, and image size.
    A pixel is generally thought of as the smallest complete sample of an
    image. The definition is highly context sensitive; for example, we can
    speak of printed pixels in a page, or pixels carried by electronic
    signals, or represented by digital values, or pixels on a display device,
    or pixels in a digital camera (photosensor elements). This list is not          A pixel is not a little square. This image shows
    exhaustive, and depending on context there are several synonyms that           alternative ways of reconstructing an image from
                                                                                   a set of pixel values, using dots, lines, or smooth
    are accurate in particular contexts, e.g. pel, sample, byte, bit, dot, spot,
                                                                                                          filtering.
    etc. We can also speak of pixels in the abstract, or as a unit of measure,
    in particular when using pixels as a measure of resolution, e.g. 2400
    pixels per inch, 640 pixels per line, or spaced 10 pixels apart.
    The measures dots per inch (dpi) and pixels per inch (ppi) are sometimes used interchangeably, but have distinct
    meanings especially in the printer field, where dpi is a measure of the printer's resolution of dot printing (e.g. ink
    droplet density). For example, a high-quality inkjet image may be printed with 200 ppi on a 720 dpi printer.
    The more pixels used to represent an image, the closer the result can resemble the original. The number of pixels in
    an image is sometimes called the resolution, though resolution has a more specific definition. Pixel counts can be
    expressed as a single number, as in a "three-megapixel" digital camera, which has a nominal three million pixels, or
    as a pair of numbers, as in a "640 by 480 display", which has 640 pixels from side to side and 480 from top to
    bottom (as in a VGA display), and therefore has a total number of 640 × 480 = 307,200 pixels or 0.3 megapixels.
    The pixels, or color samples, that form a digitized image (such as a JPEG file used on a web page) may or may not
    be in one-to-one correspondence with screen pixels, depending on how a computer displays an image.
    In computing, an image composed of pixels is known as a bitmapped image or a raster image. The word raster
    originates from halftone printing technology, and has been widely used to describe television scanning patterns.


    4. What are the two types of image compression?
    There are many image compression algorithms, but they can all be neatly divided into one of two types: lossless and
    lossy.


    Lossless Compression
    In lossless compression, when the image is restored from the compressed format, it is an exact binary match to the
    original. Every bit is exactly the same as in the original. Examples of lossless image compression file formats
    include:
    •   ABO - Adaptive Binary Optimization
    •   GIF - (lossless, but contains a very limited number color range)
    •   JBIG2 - (lossless or lossy compression of B&W images)
    •   JPEG-LS - (lossless/near-lossless compression standard)
    •   JPEG 2000 - (includes lossless compression method, as proven by Sunil Kumar, Prof San Diego State University)
    •   PNG - Portable Network Graphics
    •   TIFF - Tagged Image File Format
    •   WMPhoto - (includes lossless compression method)
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                        6


    Lossy Compression
    With lossy compression, the uncompressed image is not exactly the same, but it can be very difficult to tell the
    difference with the naked eye. By permanently throwing away some of the information in the image, the file can be
    made much smaller.
    •   Fractal compression
    •   JPEG Joint Photographics Expert Group
    •   JPEG 2000, JPEG's successor format that uses wavelets.
    •   Wavelet compression
    •   JBIG2
    •   Cartesian Perceptual Compression: Also known as CPC
    •   DjVu
    •   ICER, used by the Mars Rovers: related to JPEG 2000 in its use of wavelets
    •   HAM, hardware compression of color information used in Amiga computers


    5. Name and describe three types of image formats.

    Major graphic file formats
    There are many graphic file formats, if we include the proprietary types. The PNG, JPEG, and GIF formats are most
    often used to display images on the Internet. These graphic formats are listed and briefly described below, separated
    into the two main families of graphics: raster and vector.


    Raster formats
    For a description of the technology aside from the format, see Raster graphics.

    JPEG
    The JPEG (Joint Photographic Experts Group) image files are a lossy format. The DOS filename extension is
    JPG, although other operating systems may use JPEG. Nearly all digital cameras have the option to save images in
    JPEG format. The JPEG format supports 8-bit per color - red, green, and blue, for 24-bit total - and produces
    relatively small file sizes. Fortunately, the compression in most cases does not detract noticeably from the image.
    But JPEG files do suffer generational degradation when repeatedly edited and saved. Photographic images are best
    stored in a lossless non-JPEG format if they will be re-edited in future, or if the presence of small "artifacts"
    (blemishes), due to the nature of the JPEG compression algorithm, is unacceptable. JPEG is also used as the image
    compression algorithm in many Adobe PDF files.

    TIFF
    The TIFF (Tagged Image File Format) is a flexible image format that normally saves 16-bit per color - red, green
    and blue for a total of 48-bits - or 8-bit per color - red, green and blue for a total of 24-bits - and uses a filename
    extension of TIFF or TIF. TIFF's flexibility is both a feature and a curse, with no single reader capable of handling
    all the different varieties of TIFF files. TIFF can be lossy or lossless. Some types of TIFF offer relatively good
    lossless compression for bi-level (black and white, no grey) images. Some high-end digital cameras have the option
    to save images in the TIFF format, using the LZW compression algorithm for lossless storage. The TIFF image
    format is not widely supported by web browsers, and should not be used on the World Wide Web. TIFF is still
    widely accepted as a photograph file standard in the printing industry. TIFF is capable of handling device-specific
    color spaces, such as the CMYK defined by a particular set of printing press inks.
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                       7


    RAW
    The RAW image format is a file option available on some digital cameras. It usually uses a lossless compression
    and produces file sizes much smaller than the TIFF format. Unfortunately, the RAW format is not standard among
    all camera manufacturers and some graphic programs and image editors may not accept the RAW format. The better
    graphic editors can read some manufacturer's RAW formats, and some (mostly higher-end) digital cameras also
    support saving images in the TIFF format directly. Adobe's Digital Negative Specification is a recent (September
    2004) attempt at standardizing the various "raw" file formats used by digital cameras.

    PNG
    The PNG (Portable Network Graphics) file format is regarded, and was made as, the free and open-source
    successor to the GIF file format. The PNG file format supports true color (16 million colors) whereas the GIF file
    format only allows 256 colors. PNG excels when the image has large areas of uniform color. The lossless PNG
    format is best suited for editing pictures, and the lossy formats like JPG are best for final distribution of
    photographic-type images because of smaller file size. Many older browsers do not yet support the PNG file format,
    however with the release of Internet Explorer 7 all popular modern browsers fully support PNG. The
    Adam7-interlacing allows an early preview even when only a small percentage of the data of the image has been
    transmitted.

    GIF
    GIF (Graphic Interchange Format) is limited to an 8-bit palette, or 256 colors. This makes the GIF format suitable
    for storing graphics with relatively few colors such as simple diagrams, shapes and cartoon style images. The GIF
    format supports animation and is still widely used to provide image animation effects. It also uses a lossless
    compression that is more effective when large areas have a single color, and ineffective for detailed images or
    dithered images.

    BMP
    The BMP (bit mapped) format is used internally in the Microsoft Windows operating system to handle graphics
    images. These files are typically not compressed resulting in large files. The main advantage of BMP files is their
    wide acceptance, simplicity, and use in Windows programs. However, they may pose problems for users of other
    operating systems. Commonly, BMP files are used for Microsoft's Paint program. Since most BMP files are
    uncompressed, and BMP's RLE compression has serious limits, the large size of BMP files makes them unsuitable
    for file transfer. However, Bit Map images are suitable for background images and wallpapers. This is especially true
    for screen shots. In addition, images from scanners are usually stored in BMP files.

    HDP
    The HDP format (formally known as WDP) is the newly introduced image format by Microsoft for media print
    quality, lossless image compression. This image standard has a specific applicability to mostly print media due to its
    size although it is rumored to be the standard for Microsoft Office 2007 and the brand new Windows Vista operating
    system. This format is very similar to the TIFF format, but can handle a much larger range of image types and
    qualities such as 8, 16, and 32 bits per channel processing, N-Channel support, and embedded tiling.

    XPM
    The XPM format is the default X Window System picture format (very popular in the Linux world). Its structure is
    based on the string format of the C programming language. Because XPM was designed to be human-readable, and
    is stored as uncompressed plain-text, the file size of these pictures can be more than twice as large as uncompressed
    binary bitmap files (such as BMP, uncompressed TIFF, MacOS-PICT, or Irix-RGB formats). This format is
    unsupported by most non-Unix software and operating systems (though many web-browsers retain display support
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                         8


    for the XBM subset, which was the minimal image format in the early days of the WWW).

    MrSID
    The MrSID (Multiresolution Seamless Image Database) format is a wavelet compression format used mostly by
    Geographic Information Systems to store massive satellite imagery for map software.


    Vector formats
    As opposed to the raster image formats above (where the data describes the characteristics of each individual pixel),
    vector image formats contain a geometric description which can be rendered smoothly at any desired display size.
    Vector file formats can contain bitmap data as well. 3D graphic file formats are technically vector formats with pixel
    data texture mapping on the surface of a vector virtual object, warped to match the angle of the viewing perspective.
    At some point, all vector graphics must be rasterized in order to be displayed on digital monitors. However vector
    images can be displayed with analog CRT technology such as that used in some electronic test equipment, medical
    monitors, radar displays, laser shows and early video games. Plotters are printers that use vector data rather than
    pixel data to draw graphics.

    SVG
    SVG (Scalable Vector Graphics) is an open standard created and developed by the World Wide Web Consortium
    to address the need (and attempts of several corporations) for a versatile, scriptable and all-purpose vector format for
    the web and otherwise. The SVG format does not have a compression scheme of its own, but due to the textual
    nature of XML, an SVG graphic can be compressed using a program such as gzip. Because of its scripting potential,
    SVG is a key component in web applications: interactive web pages that look and act like applications.


    6. Give the principal uses of photography:
    Photography is used primarily for the following purposes: Recording events -- whether a campout, a family picnic,
    or other event, photography allows us to record the people and events involved. Later, we can "remember" by
    viewing the images/pictures.
    Art appreciation -- Landscape, macro (close-up) photography, and other artistic photography allows a photographer
    to share their impressions of the world with friends and associates
    The definition of Photography is as follows: Photography [fә'tɑgrәfi:],[foʊ'tɑgrәfi:] is the process of recording
    pictures by means of capturing light on a light-sensitive medium, such as a film or sensor. Light patterns reflected or
    emitted from objects expose a sensitive chemical or electronic medium during a timed exposure, usually through a
    photographic lens in a device known as a camera that also stores the resulting information chemically or
    electronically.
    The word comes from the Greek words φως phos ("light"), and γραφίς graphis ("stylus", "paintbrush") or γραφή
    graphê ("representation by means of lines" or "drawing"), together meaning "drawing with light." Traditionally, the
    product of photography has been called a photograph, commonly shortened to photo.
    Photography gained the interest of many scientists and artists from its inception. Scientists have used photography to
    record and study movements, such as Eadweard Muybridge's study of human and animal locomotion in 1887. Artists
    are equally interested by these aspects but also try to explore avenues other than the photo-mechanical representation
    of reality, such as the pictorialist movement. Military, police and security forces use photography for surveillance,
    recognition and data storage. Photography is used to preserve memories of favorites and as a source of
    entertainment.
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                                  9


    7. Take pictures illustrating at least eight of the following techniques. Use
    comparison pictures for illustration:
    (some of these details are copied from the Photography honor)


    a. Framing.
    When we use our eyes, we see the world in three dimensions. The biggest reason for this is because we have two
    eyes about 1 1/2" apart that give us "two photos" that our brain then interprets as being three-dimensional--big
    objects are closer than small objects.
    However, cameras only have one "eye" the lens, so we have to intentionally take pictures that are "extra"
    3-dimensional. One way we can do this by Framing.
    Framing uses some element in the photograph to act as a foreground or middle-distance frame which overlaps or
    highlights the main subject of your photo.
    For example, if you're taking a picture of rolling hills, give your picture "depth" by putting a tree or fence post that is
    closer to you on the right or left hand side of the photograph.
    Other examples of Frames include: a tree branch, rocks on a seashore, a friend or an archway.


    b. Camera Steadiness.
    Have you ever gotten pictures developed and all you see is a "blur"
    that was supposed to be a family member? Maybe you've taken a
    picture through the window of a car while its been moving. This is
    called camera blur and is most often caused when you're using a
    "fancy" SLR camera where the exposure setting is 1/125th of a
    second or slower. However, it can also happen when you don't
    practice good "camera posture" when composing your photograph.
    When you're taking pictures, is very important that the camera
    doesn't wiggle as you take the picture! Some helpful hints for
                                                                               Notice that almost nothing is sharp because the camera
    keeping this from happening are:                                                 was not steady when the photo was taken
    • Use both hands to steady the camera. One-handed picture
      taking is hazardous to your photographic health!
    • If you're using a fancy SLR camera, be sure your exposure time is set equal to or greater than your film speed (ex.
      If you're using 200 speed film, have it set to 1/250, 1/500, or 1/1000). Otherwise use a table, wall or something
      else steady to steady yourself as you take the photo.
    • Most point-and-shoot cameras have this film/exposure time ratio "built-in" to their cameras.
    • The best way to hold a camera in a comfortable position but rigidly is to form an imaginary tripod with the
      camera pressed against your forehead and your elbows against your body. Take a breath, partially exhale, and
      gently press the shutter button.
    • Be careful not to get any of your fingers or the camera cord in front of the flash or the lens!!
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                        10


    c. Direction of lighting - front, side, or backlighting.
    Direction of lighting, Quality of Lighting, & Rule of Thirds Quiz
    question (not really. . .) Should the sun be behind the subject
    you're photographing, beside the subject, or shining on the
    subject? People used to think that you could only take good
    pictures if the sun was behind the photographer (YOU!) shining on
    the subject they were taking a picture. But that's not true.

    For instance, if you want to take a sunset picture and want your
    framing subject (such as a person walking down the beach) to be a
    silhouette, the sun should be behind him, shining toward you (back
    lighting).                                                                      Example of sun glaring into the camera
    Lighting:

    Front lighting is best when you want to see the details, like if you're taking a close-up of someone's face. A downfall
    is, that if the lights too bright, such as in the middle of the day, there might be "glare" in your subject.
    Side lighting is great for bringing out shapes and textures, such as a rocky mountain cliff or tree bark.
    Back lighting is lighting from behind the subject, tends to hide the subject, forming a silhouette. Some good places
    to use back lighting are a camporee flagpole at sunset, a cow/horse grazing at sunset, or a playground after everyone
    has gone home for the evening.


    d. Quality of light - shade, sunlight, and time of day.
    • The best light conditions are 1 1/2 hours before sunset or the first hour after sunrise. The reason is that the light
      isn't SO BRIGHT that it washes out the colors in your picture, but at the same time the shadows are long (which
      makes side lighting pictures look extra special). Also, the sunset or sunrise gives off a kind of "pink" or "orange"
      light, which makes many nature pictures look very friendly & special. If you want to know when sunrise and
      sunset are going to be, check out www.adventist.org's sunset calendar!
    • Be careful of evening shadows when photographing people. long shadows on faces hide features and expressions!
    • Pictures taken during the middle of the day will be "stark" with hard lines and minimal shadows. Buildings &
      some landscapes such as mountains look especially regal or majestic during the middle of the day. Just remember
      that if you take a picture during the middle of the day, shade the top of the lens of your camera by placing one of
      your hands or a piece of paper horizontal about 2" above the lens to form a "shade for the lens. This will keep
      pink & blue "sparks" from showing up on your photos.
    • When there is no sunshine (on a rainy day) don't give up on taking pictures! Zoom in close on flowers and other
      colorful objects. The color will be extra deep since its not being "washed out" by the sun. Fog which often
      accompanies soft rain also makes a very nice soft hazy look. Just be sure to protect you lens from specks of rain!


    e. Rule of thirds.
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                          11




           A photo divided into thirds               Sky taking top two-thirds                 Sky taking top one-third


    A Picture looks best when you imagine a tic-tac-toe board on top of your picture you're going to take. Remember
    that we're wanting a photo to look 3 dimensional! Part of that is arranging it in combination with "Framing" and
    "Leading Lines" techniques, but putting objects in "3rds" on the photo. For example: In a mountain scene the
    landscape in the bottom screen--maybe even a tree or rock to help it look "more 3-D"-- the mountains in the middle
    3rd, and the sky in the top third.
    Another Illustration: If you're taking a picture of a landscape with puffy clouds, take one picture where 2/3 of the
    picture is composed of the clouds and the landscape fills the bottom 1/3. Then try with 1/3 clouds and 2/3 landscape.
    Notice how different this same landscape looks with the "3rds" changed from top to bottom!


    f. Angle - eye level, high, and low level.




               Eye level example                 High level example (looking down)          Low level example (looking up)


    Subjects look different depending on where you are in relation to them when you take the picture.
    You'll need three photos for this requirement, though they don't have to be of the same object. A High-angle,
    Mid-angle, and Low-angle photograph.
    High angle means: looking down on your subject
    Mid-angle means: looking at your subject straight on.
    Low-angle means: looking up at your subject
    For this requirement, take a subject, such as some tall straight trees, and take a picture looking straight at them, then
    another one by laying on the ground looking up through the trees. Did the angle make a difference?
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                        12


    g. Level horizon.




                     Example of not level horizon                                   Example of level horizon




    h. Distance from subject - fill the frame.
    Have you ever taken a picture of a beautiful flower or some animals but when the photo came back, you had to
    explain to friends "that dot is a pretty rose," and "that dot over there is a buffalo."?
    Filling the frame is all about making your subject (what you're taking a picture of) fill up most of the picture frame.
    This means standing closer to the subject than you're ordinarily used to doing and making sure there's not a lot of
    "green space" around your subject.
    Some ideas for Pathfinders:
    • Take a picture of your whole youth group. Be sure there are some standing and some standing/sitting in front of
      them. Then, get close enough so that there is almost NO "background green space" around them. You'll be
      impressed with how nice it is to have a photo that shows the expressions on everybody's face.
    • Take a picture of your best friend while they're eating at a campout or lockin. Don't try to take a picture of the
      whole room, but zoom in on their upper body and the top of the table with the plate of food. You'll both laugh
      when you see the photo that shows how shocked your friend was at your "surprise" picture.
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                13


    i. Use of leading lines.
    Leading lines are anything in a photograph that will help lead your
    eyes towards the main subject. For example, do you want people
    eyes to travel "down the road into the sunset, just like the bus is
    doing? Or, do you want people to see the big cafeteria on the hill
    where you and your fellow pathfinders ate all weekend?
    Leading Lines also help your photograph's "depth." If your eyes
    are able to wander into the picture, then your brain will think the
    picture looks more real, like the real 3-D world we live in.
    Ideas for Pathfinders:
    • Roads: take a picture of a windy road that leads to nowwhere;
      The road that leads to camporee or the road into the campsite
      you're staying at this weekend may also be a good leading line.
    • Trails
    • Fence Posts / Fence lines
    • Tall buildings or tall trees. Take pictures straight up, and use
      those tall lines to guide your eyes to a Mountain peak, or to the
      sun / moon shining overhead.                                               The path leads you to the monument




    j. Correct exposure - underexposed, overexposed, and correctly exposed.




         Example of Underexposed photo            Example of Overexposed photo                  Autofixed photo
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                                14


    k. Use of flash - proper distance and reflective objects.
    Most flashes should be used no closer to a subject than 6 feet. and
    more than 20 feet away. Any closer and it will "wash out" your
    subject, (depending on flash), and any farther away, the light won't
    even reach. For example: Have you ever seen people use a flash at
    a football game, or in a large stadium in hopes of getting photos of
    the people on the field? The flash won't help because its too far
    away!
    Don't try to use a flash when there is a reflective object directly in
    front of the lens. For example, a mirror or window behind your
    friends, or the fishtank glass between you and that shark at             Example of how the reflection of the flash can disrupt
    SeaWorld. Move off to the side diagonally a little, so that the light,                        the photo
    when it flashes off the reflective object, won't bounce directly back
    to your lens, but instead will bounce into empty space beside you!
    Use the flash to fill in shadows. If your subject has side-lighting erasing the features on its face that you want to
    capture on film, use the flash to erase the shadows. BE SURE you're far enough away, or the whol picture will be
    blotted out!
    Some ideas for Pathfinders:
    • Try using a flash when your friends are in a dark cave or room. Arrange them 6 feet away from your camera, then
      take 2 pictures. One with a flash and one without. Notice the difference. Now take one with your friend(s) only 3
      feet away. What happened?
    • At your next campout, just before sunset grab some friends and have them stand in front of camp, with the
      sunlight coming from one side, casting shadows on their faces. Take 2 pictures. One with fill-in flash, and one
      without. What was the difference?


    8. Learn how to place photos in PowerPoint. Create a PowerPoint
    presentation showing the pictures you took using the above techniques.
    Generally speaking, depending on your version of the presentation software, you follow the menu path: Insert ->
    Picture -> From File, and navigate to the picture you want to place. After that, you can right click on the picture, and
    select Format Picture and do some changes.
    Do not feel constrained to using PowerPoint. You can download OpenOffice for free from http:/ / www. openoffice.
    org and use the Impress package that comes with it. Impress can generate slides that PowerPoint can read.
    OpenOffice is available for Windows, Mac, Linux, and other operating systems.
Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography                                                        15


    9. Using a photo editing program on a computer, show ability to crop, color
    correct, sharpen, and adjust brightness/contrast to photos.
    Most modern photo editing software allows you to accomplish these tasks simply and quickly. Adobe's Photoshop is
    probably the best known photo editing package, but you may wish to experiment with The Gimp [1]. It can be
    downloaded for free and runs under Windows, Mac, and Linux.


    11. Have a basic understanding of file organization techniques.
    File - A computer file is a block of arbitrary information, or resource for storing information,
    tdkasfljd;sankejvwinoeutnakjf;eniowvaupondjirnejakvdlsjadm,nejioawjnvdkja;fkjdaases just a sequence of binary
    digits. At a higher level, where the content of the file is being considered, these binary digits may represent integer
    values or text characters, or anything else. It is up to the program using the file to understand the meaning and
    internal layout of information in the file and present it to a user as a document, image, song, or program.
    Organization - An organization is a social arrangement which pursues collective goals, which controls its own
    performance, and which has a boundary separating it from its environment. The word itself is derived from the
    Greek word ὄργανον (organon) meaning tool. The term is used in both daily and scientific English in multiple ways.
    Put together, file organization asks that you understand how to organize files on your computer, on the bookshelf,
    etc. Do you place the files in some sort of established order? Alphabetically, by date? by subject?


    References
    • Requirements from efiles from Advent Source [2]
    • Requirements from PathfindersOnline.org [3]


    References
    [1] http:/ / gimp. org
    [2] http:/ / adventsource. org/ efile. aspx?ID=35141
    [3] http:/ / www. pathfindersonline. org/ pdf/ ayhonors/ international/ digital_photography. pdf
Article Sources and Contributors                                                                                                                                                               16



    Article Sources and Contributors
    Adventist Youth Honors Answer Book/Arts and Crafts/Digital Photography  Source: http://en.wikibooks.org/w/index.php?oldid=2392662  Contributors: Adrignola, Jomegat, Lwan98,
    Mike.lifeguard, Pathfinders, Recent Runes, 17 anonymous edits




    Image Sources, Licenses and Contributors
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    (redraw)
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    uploader was Toytoy at en.wikipedia Later versions were uploaded by Ilmari Karonen at en.wikipedia.
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    was Fibonacci at en.wikipedia
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