University of Bradford by xZsgeH


School of Computing Informatics and Media
Department of Computing
Programme/course title: Multimedia Computing

           Not available for intakes after September 2010
    Awarding and teaching institution:   University of Bradford
    Final award:                         BSc (Honours) [National Qualifications
                                         Framework level H]
    Programme title:                     Multimedia Computing
    Programme accredited by:             British Computer Society
    Duration:                            3 years full-time , 4 years sandwich; 6 years
    UCAS code:                           G440 BSc/MC(3-year), G441 BSc/MC4 (4-year)
    Subject benchmark statement:         Computing, Communication, Media.
    Date produced:                       April 2003
    Last updated:                        June 2012

Programme Aims
Multimedia Computing provides a broad coverage of engineering, artistic and social
aspects of multimedia systems and their applications. Particular emphasis is given to
engineering methodology, software development, information systems and human-
computer interaction, in addition to multimedia technology. The aims of the course
are to provide a firm grounding in the fundamentals of computer science applied to
multimedia applications and to produce graduates who can understand, design,
support and apply multimedia systems. These aims will be achieved by:

   Providing you with a core of fundamental modules from the computing
    programme in stages 1 and 2 that are essential to all computer scientists, a core
    of multimedia modules from the CT programme in all three stages, plus number of
    computing options in the final stage.

   Providing the support in the form of lectures, labs and tutorials that will enable you
    to develop your personal portfolio of skills. The School of Computing, Informatics
    and Media is committed to providing a very high standard of up-to-date computing
    facilities to support the practical hardware and programming requirements of the

   Developing discipline skills and personal transferable skills so that on graduation
    you may move directly into responsible positions in industry or commerce, or may
    pursue further programmes of study.

   Promoting educational opportunities for ethnic minorities, women, mature and
    alternatively qualified students, as well as for school-leavers and traditionally
    qualified students.
The BSc Multimedia Computing. offered by the Department of Computing, is taught
jointly with the Department of Creative Technology (CT), both in the School of
Computing, Informatics and Media (SCIM) in the University of Bradford, which

includes a large number of undergraduate and postgraduate courses concerned with
the understanding, design, and exploitation of computation and computer technology.
The Department places great emphasis on both teaching and research, and there
are opportunities for you to join one of our research teams and progress on to
postgraduate taught courses or research degrees on completion of your first degree.
Note that the British Computer Society (BCS) for computing professionals, the route
to further professional qualifications, accredits undergraduate and postgraduate
courses offered by the Department. Its accreditation of our courses, including the
BSc Multimedia Computing, also means that successful honours graduates are
exempted from further examinations for BCS membership. Employment prospects for
graduates of the BSc Multimedia Computing should be excellent. Our current BCS-
accredited courses currently enjoy a 91% graduate employment rate, and we expect
similar success for the BSc Multimedia Computing.

Learning outcomes
Learning outcomes indicate what you should know, understand and be able to do on
successful completion of your course. Multimedia Computing is a subject
where current practices in the field are changing rapidly as technologies evolve and
new programming languages emerge. However the underlying theory and principles
do not change rapidly. You will study these fundamentals and learn how to apply
them to the analysis of problems and how to plan, implement and evaluate the
solutions. You will learn about new technologies and their multimedia applications. In
order to achieve the learning outcomes you will develop the following:

   Knowledge and understanding: a systematic understanding of the fundamental
    concepts and theories of computer science including detailed knowledge of
    hardware, computer architecture, information and communication technologies; a
    firm grasp of the mathematical foundations of computing and how they underpin
    the formal specification and design of multimedia applications; ability to write
    programs for computer graphics and virtual reality environments.
   Discipline Specific Skills including; how to analyse problems and develop
    solutions using leading edge ideas and techniques; how to develop computer
    programs using object oriented programming languages; how to develop
    applications for the World Wide Web; how to choose which programming
    languages to use for specific applications; an ability to manage and/or contribute
    to a team approach to software engineering projects; an ability to compare and
    contrast commercial packages across a range of media forms; competence in the
    use of major software application packages.
  Personal and Transferable Skills: exercise of initiative in information
   management, interpretation and presentation; ability to make decisions in a
   variety of contexts; application of IT and communications skills to management
   problems; report writing and presentation skills; creative and systematic problem
   solving ; teamwork and leadership; project management; and personal
The Curriculum
The map of your studies is detailed below showing core(C) and optional (O) modules.
Each year, or stage, of an Honours course comprises two semesters with 60 credits
being studied in each semester. For 10 credit modules and 20 credit double modules
(last character in module code is a ‘D’) all of the teaching and assessment is
undertaken in the same semester. For 20 credit linked modules (last character in the
module code is an ‘L’) and the 30 credit project there is teaching and assessment in
both semesters.
Although the University does not recruit directly to Ordinary degrees this route is
available to students for whom a less intense course of study is appropriate. Ordinary
degrees comprise 100 credits in stage 1 and 80 credits in stages 2 and 3.
Diploma of Industrial Studies
Diploma of International Studies
You have the option to undertake an industrial placement, or of studying or working
abroad for a year between stages 2 and 3; this option is strongly encouraged. SCIM
has an industrial training tutor who has contacts with a large number of outside
organizations and who assists in helping you find a placement. Successful
completion of the industrial year qualifies you for the award of the Diploma of
Industrial Studies in addition to your degree. The university’s International Office
provides a wide range of opportunities and support for students to gain international
experience. Successful completion of the international year qualifies you for the
award of the Diploma of International Studies in addition to your degree. Both
options provide the opportunity to gain valuable experience, and are viewed
favourably by prospective employers.

Unit Code   Credit   Stage   Sem       Level                   Module Title                 (Hons)      (Ord)
CM0113L      20          1       1,2       1   Developing Professional Skills                   C
CM0107L      20          1       1,2       1   Computer Architecture and Systems Software       C
CM0111L      20          1       1,2       1   Formal Foundations                               C
CM0211M      10          1        1        1   Introduction to Web Technologies                 C
CM0116D      20          1        1        1   Software Development (Part 1)                    C
CM0202M      10          1        2        1   Foundations of Human Computer Interaction        C
CM0117D      20          1        2        1   Software Development (Part 2)                    C
EM0249M     10       2            1    2       Principles of Design for Media               C           C
EM0208M     10       2            1    2       Video Production                             O           O
EM0237M     10       2            1            Sound Studio Practice (essential for         O           O
                                       2       EM0352D)
EM0129D     20       2            2    1       History and Conventions of Computer Games    C           C
CM0312M     10       2            1    2       User Interface Development                   C           C
CM0307M     10       2            1    2       Database Systems                             C           C
CM0304D     20       2            2    2       Software Engineering with Group Project      C           C
CM0316L     20       2           1,2   2       Data Structures and Algorithms               C
CM0414L     20       2           1,2   2       Network Business/Distributed Information     C
CM0347K     40       3           1,2   3       Final Year Project                           C
CM0616D     20       3            1    3       Deploying Web Technologies                   O           O
CM0606D     20       3            1    3       Decision Support Systems                     O           O
EM0359D     20       3            1    3       Design for Mobile Content                    C           C
CY0317M     10       3            2    3       Digital Image Processing                     C           C
CM0330M     10       3            2    3       Computer Graphics                            C           C
EM0240D     20       3            2    2       Multimedia Application Development           O           O
CM0328D     20       3            2    3       AI for Games                                 O           O
CM0354D/                                       Real Time Simulation and Modelling/
Or          20       3       2         3                                                    O           O
                                               Real Time Systems

Please note that, while every effort will be made to accommodate your choices, it
may not be possible to permit every possible combination of optional modules, due to
timetabling constraints.
The curriculum may change, subject to the University's course approval, monitoring
and review procedures.

Teaching, learning and assessment strategies
You will experience a wide range of teaching and learning environments. Concepts,
principles and theories are generally explored in formal lectures, practiced in
associated tutorials and seminars, and demonstrated in laboratory classes. Practical
skills are developed in laboratory sessions. Professional and personal skills are
developed through the Key Skills for Computing Professionals module which involves
communications skills, library skills, group work and presentations. The Software
Engineering Group Project develops an appreciation of how to manage group
dynamics in whilst working on a substantial software engineering exercise. Honours
students undertake a major individual project in their final year, drawing together the
knowledge and experience gained throughout the course. The project provides the
opportunity for you to demonstrate your ability to solve problems using current ideas
and techniques that are at the forefront of computing and information systems
disciplines. Students who achieve an Ordinary degree may be given the opportunity
to ‘top-up’ to a classified Honours degree at a later stage at which time they will
undertake the individual project.
Each 10-credit module on the course requires you to commit 100 hours of study.
Some of these hours will be formally timetabled - lectures, laboratories, seminars and
tutorials – and others will involve you in carrying out private study. The balance
between these forms of study changes as you pass through the three years of the
course. There are a lot of “contact hours” (time spent with tutors) in the earlier stages
of the course; in the final year you will be expected to manage your own learning,
under the general guidance of your tutors.
Methods of assessment are similarly varied and your progress will be assessed using
a mix of formal examinations, presentations and seminar papers, reports, laboratory
tests, essays, coursework assignments, and projects. The appropriate method is
chosen so that you may demonstrate the particular learning outcomes of each

Admissions Criteria
In addition to a degree, successful completion of the Honours degree course will give
candidates a qualification that is recognized by the British Computer Society.
Offers are made following detailed consideration of each individual application. Most
important in the decision to offer a place is our assessment of a candidate’s potential
to benefit from their studies and of their ability to succeed on this particular course.
Entrance requirements will vary but are set after consideration of each applicant’s
academic background and achievements and all other relevant experience. A typical
offer to someone seeking entry through the UCAS scheme would be CCC or 240
UCAS tariff points. Applications are welcome from candidates with non-standard
qualifications or who, lacking academic qualifications, have significant relevant

Progression Criteria and Exit Points
To pass and proceed from each stage to the next, and also to be eligible for a
classified Honours award, you must achieve at least 40% in 100 credits and 35% in
the other 20 credits.
The class and division of the Honours degree that you are awarded is based on the
overall weighted marks that you receive for each stage. Stage 2 contributes 30% and
stage 3 70%. The classes and divisions of the Honours degree are awarded on the
basis of the following minimum final overall weighted average marks:
 70.0% or above:        First Class Honours
 60.0% or above:        Second Class Honours – First Division
 50.0% or above:        Second Class Honours – Second Division
 otherwise:             Third Class Honours
If you complete Stage 1 successfully, you are eligible for a Certificate of Higher
Education; if you complete stage 2 successfully, you are eligible for a Diploma of
Higher Education. The learning outcomes for these awards and the final award are
consistent with those of the national qualifications framework for England.
The progression and award regulations for Ordinary courses are similar to those for
the Honours courses except 40% must be achieved in 80 credits at Stage 1 and 60
credits at subsequent Stages.

Regulations Summary
Comprehensive information on the University’s Regulation Governing Undergraduate
Awards is at

Student Support Arrangements
All students admitted to SCIM go through a process of induction that includes
detailed talks by the Dean and Head of Department.
Afterwards, ongoing support for students is provided in the form of one-stop facilities
located at the SCIM Student Support Office (SSO) in Horton Building, open all day
during term time, with limited daily opening hours during non-term time.
Support for registered students also is provided 24/7 via the SCIM intranet. This
includes the SSO website at which contains
the following information:
   SCIM Student Handbook
   SCIM Learning & Behaviour Agreement
   Course Timetable
   Examination timetable
   Answers to Frequently Asked Questions (FAQs)
   Coursework submission record
   E-mail Archives
The SCIM intranet also includes the Computing department website at which offers further information to
support students and includes the following:

   Student Staff Liaison Minutes
   Courses and modules
   Course Tutors contact information
   Equipment Loans Service

The SCIM intranet includes the Technical Support website at
which supports students by offering detailed information on all the technical and
services offered by the School, including:
 Equipment Loans Service
 IT suites
 Hosting
All students on the BSc Multimedia Computing are allocated a personal tutor who will
provide both academic and pastoral support. There are also a number of named
individuals within Computing who have specialist responsibilities, and are able to
deal with specific issues relating to factors such as disability, equal opportunities and
The Student Staff Liaison Committee gives the opportunity for students to give formal
feedback to the Course Tutor and/or Department about curricular issues and the
general running of the programme.
The School also uses the University’s Virtual Learning Environment (VLE)
Blackboard to support students via their individual modules
The University of Bradford provides important facilities such as extended access to
library and computing services, counselling and welfare services, and careers advice.
The Disability Office provided targeted support for all students with known disabilities
and routinely arranges dyslexia assessments and appropriate support (i.e.
reasonable adjustment) for disabled students.

Further Information
For further information, please check the University prospectus or contact

       The Admissions Office              The Recruitment and Marketing Office
       The University of Bradford         School of Computing, Informatics and Media
       Richmond Road                      The University of Bradford
       Bradford, BD7 1DP                  Horton Building
       UK                                 Richmond Road
                                          Bradford, BD7 1DP
       +44 (0)1274 233054                 +44 (0)1274 235963

The details of this Programme Specification and information contained therein are
subject to change in accordance with the University of Bradford’s course approval,
monitoring and review procedures.


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