Bee Movie Xbox 360 Users Guide Manual by Weblaunches

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									WARNING Before playing this game, read the Xbox 360 Instruction Manual and any peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement manuals, see www.xbox.com/support or call Xbox Customer Support.

Important Health Warning About Playing Video Games Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; and do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.

Table of Contents
Game Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Xbox LIVE® . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gameplay Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Menu Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Playing the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Customer Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 Software License Agreement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15

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Game Controls
Xbox 360™ Controller

: w
BACK

;
START

x

y

z
d button b button a button

L

l

C
Xbox Guide Button

c button

Xbox LIVE®
Play anyone and everyone, anytime, anywhere on Xbox LIVE. Build your profile (your gamer card). Chat with your friends. Download content at Xbox LIVE Marketplace. Send and receive voice and video messages. Get connected and join the revolution.

Connecting
Before you can use Xbox LIVE, connect your Xbox 360™ console to a high-speed Internet connection and sign up to become an Xbox LIVE member. For more information about connecting, and to determine whether Xbox LIVE is available in your region, go to www.xbox.com/live.

Family Settings
These easy and flexible tools enable parents and caregivers to decide which games young game players can access based on the content rating. For more information, go to www.xbox.com/familysettings. 2

Introduction
As Barry B. Benson, you’re on a journey to save the bees’ production of honey, which takes you to New York City and beyond. Master the hustle and bustle of the hive and venture outside the hive to navigate the hazards and excitement of the outside world.

Gameplay Controls
New York City
Button Basic Action Pause Menu Movement Acceleration Dash Action Buttons Flower Switch Barrel Roll Lock On/Lock Off (Pollinator/Buzz/Markers) Extract/Pollinate/Enemy Lock/Shoot (Combat Only) Bee Reflex Activation Bee Vision

;

L
a c c, d, b, a

C
y or z
w x b d

New Hive City
Button Basic Action Pause Menu Movement Hover Get in Vehicle Accelerate (While Driving)/Jump (While Walking) Brake/Reverse (While Driving)/Talk (While Walking) Power Slide Item Balance (During Delivery Missions Only) 3

;

L
w d a c
Double Tap a (While Turning)

w, x

Controls

Menu Navigation

L – Navigates menus.
a button – Press button to accept. b button – Press button to go back to the previous menu or cancel.

Main Menu
New – Allows you to begin a new Single Player game. Multiplayer – Begins Multiplayer mode. Options – Lets you change in-game options. Continue – Returns you to a previously saved gamed. Kung Fu Panda™ Videogame Trailer – View the trailer for the upcoming Kung Fu Panda ™ videogame.

Pause Menu
Mission Hints – Displays level objectives. Wall of Badges – Displays badges you’ve earned. View Map – View the map of New Hive City. Options – Lets you change in-game options. Save Game – Saves your current game progress. Quit Game – Lets you exit to the Main Menu. Return to Hive – Returns you to the Hive.

Playing the Game
Single Player
Single Player is broken up into two adventure-filled areas for Barry to explore: New Hive City and New York City.

New Hive City
The Hive is open for exploring with lots to do to keep a bee busy. Complete jobs around the Hive to unlock Story Missions that take place in New York.

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Hive Map Icons
Use the following icons to help navigate in New Hive City: Level Select – Revisit levels you’ve already unlocked.

Honex – Play a variety of mini-games while visiting the Hive’s Honey Factory. Barry’s House – After completing jobs in the Hive, return here to play missions in the outside world. Gateway – Look for this icon to progress through the storyline.

Taxi Dispatch – Earn a little extra honey by driving your fellow bees around.

Car Retailer – Visit the car retailer to purchase new cars.

Food Delivery Shop – Jump on a scooter and help drop off tasty treats.

Car Garage – Grab a wrench and play fun puzzle missions as you fix cars.

Arcade – Play in the arcade on your own or with a friend.

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Clothing Store – Stop by if you need clothes for a job or just want to look cool.

Museum – Visit to view the items you have unlocked in this museum.

Races – Visit to discover the location of secret street races.

Honex Map Icons
Honeycomb Collector – Move the collection bin to catch golden honeycombs before they fall. Magnet Crane Operator – Use the crane to pick up the moving nectar containers. Honey Drafter – Drop honey into the barrels that pass by.

New Hive City – Come here to return to New Hive City.

New York City
In Story mode, save the Hive’s honey as you set out for adventure in the world outside the Hive…New York City!

New York City Icons
The following icons will help guide your way in and out of the Hive: Lock-on Display – Lets you know when Barry can lock onto a flower, object or person. Photo Spots – Take pictures of the scenery to unlock cool items in the Hive Museum.

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Bee Skills
The outside world can be a fun and exciting place when you’re a small bee. Check out the following Bee Skills to get ready for the adventure: Bee Reflex – When the Bee Reflex meter is activated, you can move so quickly it appears that time has slowed down. Use this to dodge raindrops, obstacles and the occasional swipe from an unfriendly human. Buzzing – Lock on to a human and fly around them until your Buzz Meter is filled and trigger funny events. Dodging – Dodge enemies and obstacles by following the on-screen button prompts. Aerial Combat – Fire pollen blasts and perform crazy aerial moves when those pesky insects are in sight. Bee Vision – See items that may be hidden to the civilian eye by equipping your Bee Vision.

Items
Job Terminal – Get your jobs from visiting the Job Terminal. The Pollinator – Use this fine piece of machinery to extract pollen from healthy flowers, rejuvenate unhealthy flowers and to occasionally fire pollen blasts at villainous insects. Nectar Drops – Collect nectar drops to purchase sweet items, such as clothes and vehicles from shops in the Hive. Honeycombs – Each honeycomb is worth 25 nectar drops. Find them hidden in each level.

Pollen Jock Badges – Collect badges when completing a goal.

Statues – Find hidden wax statues throughout your adventure and view them in the Museum.

Multiplayer
Compete against your friends in Hive Races to see who can be the best bee. Next, stop by the Hive Arcade to challenge their gaming skills. For more information, go to www.beemoviegame.com. 7

Credits
Developed by

Beenox Inc.
Product Development Team
Lead Game Designer & Art Director Thomas Wilson Producer Paul Gadbois Associate Producer Marie-Eve Tremblay Technical and Lead Artist Pascal Brulotte Lead Animator Stéphane Duchesne Assistant Lead Artist Ludovic Pinard Lead Programmer Sylvain Morel Lead Level Programmer Stéphane Gravel Lead Technical Level Programmer Gérard Bélair Lead Tools Programmer François Hamel Lead Console Programmer Philippe St-Arnaud Lead Engine Programmer Sébastien Poirier Sound Designer Yannick Blanchette Game Designers Patrick Thellend Pierre-Luc Foisy Simon Girard as Himself

Concept Artists Dan BoO Julien Dufour 3D Modelers Dominic « Ninja Dude » Morin Dominique Paquet Étienne Giguère Ghyslain Richard Hugues Thibodeau Kevin Royer Mario Greendale Texture Artists Élise Rochefort Jean-Christophe Gauthier Jean-Michel Thériault Jean-Pierre Lapointe Johnny Pham Louis-Philippe Lebel Patrick Légaré Simon Dubuc Chouinard Additional Texture Artist Sylvain Savard Visual Effects Artist Mario Greendale Character Rigger Éric D. Légaré Animators James Foster Judith Lavoie Jim Lepage Julie Sanschagrin Jonathan Simard Patrick Beaulieu Sherwin Barraquio Level Programmers Alexandre Lalancette Alexandre Lessard Borith Om

Eric Lavoie Jean-François Brown Julien Guillem-Lessard Olivier Ahad Olivier Bédard

Engine & Tools Development Teams
Engine Programmers Alain Bellehumeur Douglas Tanner Frédéric Pelletier Guillaume Audet Guy Carrier Karl Poulin Mathieu Poliquin Simon Couture Tool Programmers Eric Bernard Louis Hallée Mathieu LeBlanc Additional Programming Alexandre Cossette Étienne Martineau François Desrosiers Julien Adriano Julien Guillem-Lessard Nicolas Clotuche

Q.A Teams
Technical Testers Étienne Morin Marc-Antoine Jutras Testers François Laberge Picard Daniel Boulianne Additional Testers Philippe Valois

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Management and Administration
President Dee Brown Chief Technology Officer Sylvain Morel Director of Product Development Martin Rhéaume Creative Director Thomas Wilson Chief Information Officer Érik Bourget Chief Financial Officer Agnès Dumont Executive Assistant Audrey Laberge Public Relations François Taddei Human Resources Catherine Thomas Véronique Lessard Network Administrator Mathieu St-Gelais IT Specialist Étienne Dubé Marc-Antoine Jutras Special Thanks to Our Families and Friends Annie Fleurant William Gadbois Laurie-Ève Gadbois Alain Picard Marie-Josée Gagné Maxime Rhéaume Eliane Rhéaume Carolle Laberge Caroline Violleau Karine Poirier À mes amours (Véronique, Marguerite et Marie-jeanne)

Isabelle Parent Zackary Brulotte Alexy Brulotte Charles-Henri Bernier Stéphane Bourque Alexandre Elias Guillaume Labelle Gabriel Richard Félix Roy Mathieu Tremblay Vincent Gadoury Simon Vallières Manon Doucet Steve Rodrigue

Motion Graphics Peter Herrmann

DreamWorks Animation
Lisa Baldwin Jennifer Caruso Paul Elliott Chris Fahland Andrea Frechette Lawrence Hamashima Steve Hickner John Hill Gabe Hordos Ardie Johnson Richard LaForge Fabio Lignini Sunny Park Chevion Reese Rick Rekedal Craig Rittenbaum Michelle Sandoval Jerry Seinfeld Simon Smith Christina Steinberg Todd Whitford

Cinematico Inc
Director Marco Bertoldo Animation Director Gustavo Manriquez Art Director Brittnell Anderson Producer Adrienne Anderson Animators Stefan Gustafsson Scott Heatherley Nate Horsfall Jared Johnson Louis Jones Manny Marquez James Mendoza Neil Michka Tony Preciado Jonathan Richardson Alejandro Rodriguez Nate Ross Ross Scroble Modelers Bill Green Luis L. Lundgren José María Andrés Martín Marlon Torres

Script Writing
Written by Adam Foshko Andrew Kriesberg Additional Writing Simon Girard

Sound
Music
Original Music Composed by Rupert Gregson-Williams Cinematic Music by James Dooley Arcade Mini-Game Music by Dan Morris

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Voiceover
WOMB MUSIC Casting and Direction Margaret Tang Recording, Editorial and Post Rik Schaffer

Cinematics
Cinematic Sound Design and Mixing by Technicolor Interactive Services

Sound Design
Additional Sound Design by Pam Aronoff

Neil Kaplan Ken Bower Candi Milo Michael Gough Debi Derryberry Cynthia Cervini Nancy Linari Charlie Schlatter Grant Albrecht Laraine Newman Brian Cummings Beverly Hynds Craig Rittenbaum Keith Ferguson Richie Keen JD Piche Published by

Senior Localization Project Manager (UK) Charlotte Harris Localization Project Manager (UK) Corinne Callois Localization Manager (US) Doug Avery Localization Tools and Support Provided by Xloc, Inc.

Central Technology
Sr. Director of Technology Matt Wilkinson Sr. Director, Game Design Carl Schnurr Chief Technology Officer Steve Pearce Senior Manager Central Technology Ed Clune Junior Software Engineer Kimberly Carrasco

Voiceover Cast
Barry B. Benson Jerry Seinfeld Montgomery John Goodman Ken Patrick Warburton Janette Chung Tress MacNeille Vanessa, Female Scientist Melissa Disney Voice of Honex Daran Norris Adam Jason Harris Additional Voices Jim Connor Jess Harnell David Shatraw John Bentley Dave Pimental Conrad Vernon Stephan Stanton April Stewart Brad Abrell

Activision
Production
Producer Kelly Lee-Creel Associate Producers Matthew Hunt Suzy Luko Lalie Fisher Production Coordinator Jennifer Avina Production Assistant Gregory Capuano Creative Director – Story, Dialogue & Cinematics Adam Foshko Executive Producer Michael Ward Vice President of Production Thaine Lyman

Central Audio
Director of Central Audio Adam Levenson Audio Coordinator Noah Sarid Sound and Music Editor Dan Morris

Marketing & PR
Global Brand Manager Vicharin Vadakan Associate Brand Manager Kevin Cheung VP, Global Brand Management Kim Salzer

Localizations
Director of Production Services – Europe Barry Kehoe

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Senior PR Manager Activision Games Ryh-Ming C Poon Sr. Publicist, Activision Games Aaron Grant Jr. Publicist, Activision Games Monica Pontrelli Manual Design Ignited, LLC Packaging/Design Hamagami/Carroll & Associates

Business and Legal Affairs
Greg Deutsch Phil Terzian Chris Cosby Kap Kang Dani Kim Mary Tuck George Rose

Lindsey Fischer Angela Santana Denise Walsh Krisna Bennett John Horniblow Ken Fox Alex Mahlke Daniel Firestone Aaron Gray Vanessa Schlais Chris Williams Alessandro Tento Filippo Costanzo David Lipman Babel Media Limited

James Cha Tiffany Wat Joshua Green John Scott Dylan Jester Ahmaad Richardson Craig Jack Mario Cortes Robert Tai Paul Taniguchi Timothy Reichenbac QA Manager, Localization David Hickey QA Lead, Localization Sarah Brennan QA Testers, Localization Didier Canovas Jordi Gallopin Nigel Smith Thomas Kaczmarczyk Viktor Reglin Kevin Muller Jon Galpasoro Lozano Jesús Platas Andrea Lombardi Sean Brady Ambra Colacicco Alessandro Quarello Platform Leads, Technical Requirements Group Kyle Carey Marc Villanueva Jason Harris Joaquin Meza Floor Leads, Technical Requirements Group Teak Holley David Wilkinson Jared Baca Scott Soltero Tomo Shikami Jon Sheltmire

Quality Assurance/ Customer Support
Leads, QA Functionality Alex Ortiz Mike Ortiz Robin Odlum Senior Lead, QA Functionality Brad Saavedra Manager, QA Functionality Jason Levine Floor Leads, QA Functionality Pedro Aguilar Keith Ferguson QA Test Team Ari Epstein Matt Group Oscar Arias Andrew Linstrom Zack Mann Grant Asay Jabari Mwinyi Cliff Lloret Jacob Anderson Ryan Schwarz TraVares Reed Matthew Prunty Anthony Pacheco Jung Han

Licensing
Marchele Hardin

Activision Special Thanks
Mike Griffith Robin Kaminsky Laird Malamed Brian Ward Will Kassoy Dave Stohl Jean-Marc Morel Nick “The Nicktern” Trutanic Ray Kowalewski Giancarlo Mori Nicole Willick Maryanne Lataif Suzan Rude Jill Barry Lisa Fields Lindsay Morio Kristina Jolly Karen Starr Jennifer Agens

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Senior Manager, Technical Requirements Group Christopher Wilson Submissions Lead, Technical Requirements Group Dan Nichols Technical Requirements Test Team William Camacho Pisoth Chham Jason Garza Martin Quinn Christian Haile Alex Hirsch James Rose Rhonda Ramirez Mark Ruzicka Jacob Zwirn Colin Kawakami Kirt Sanchez Adam Azami Scott Borakove Ryan McCullough Melvin Allen Keith Kodama Edgar Sunga John McCurry Burn Room Coordinator Joule Middleton Burn Room Staff Danny Feng Kai Hsu Sean Kim Christopher Norman Senior Manager, CS/QA Technology Indra Yee Manager, QA MIS Dave Garcia-Gomez

QA MIS Technicians Todd Komesu Jeremy Torres Brian Martin Karlene Brown Teddy Hwang Lawrence Wei System Administrator Database Group Jeremy Richards Lead Database Administrator Database Group Kelly Huffine Database Administrators Jacob Porter Richard Pearson Timothy Toledo Geoff Olsen Christopher Shanley Wayne Williams Kellin Fitzpatrick Dong Fan Marcus Dorsey Allan Manangan QA Operations Coordinator Jeremy Shortell Manager, Resource Administration Nadine Theuzillot Administrative Assistant Nikki Guillote Staffing Super visor Jennifer Vitiello Staffi ng Assistant Lori Lorenzo Volt On-site Program Manager Rachel Overton Volt On-site Program Coordinator Aileen Galeas

Customer Support Managers Gary Bolduc – Phone Support Michael Hill – E-mail Support Director, QA Functionality Marilena Rixford Director, Technical Requirements Group James Galloway Vice President Quality Assurance Rich Robinson Activision QA Special Thanks John Rosser Adam Hartsfield Glenn Vistante Jason Potter Evan Button Henry Villanueva Paul Williams Thom Denick Chris Keim Neil Barizo Anthony Korotko Paul Colbert Frank So Alex Coleman Willie Bolton Julian Bongat Janna Saavedra Chanel Campbell Sean Odlum

Uses Bink Video. Copyright © 1997-2007 by RAD Game Tools, Inc. The ‘Honex’ name is used with the permission of Petar and Rada Bogunovic and Honexpr Leicester, England.

Bee Movie TM & © 2007 DreamWorks Animation L.L.C.

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Customer Support
Note: Please do not contact Customer Support for hints/codes/cheats; only technical issues.
Internet: http://www.activision.com/support Our support section of the Web has the most up-to-date information available. We update the support pages daily, so please check here first for solutions. If you cannot find an answer to your issue, you can submit a question/incident to us using the online support form. A response may take anywhere from 24–72 hours depending on the volume of messages we receive and the nature of your problem.

Note: Internet support is handled in English only. Note: The multiplayer components of Activision games are handled only through Internet support.
Phone: (310) 255-2050 You can call our 24-hour voice-mail system for answers to our most frequently asked questions at the above number. Contact a Customer Support representative at the same number between the hours of 9:00 a.m. and 5:00 p.m. (Pacific Time), Monday through Friday, except holidays. Please do not send any game returns directly to Activision without first contacting Customer Support. It is our policy that game returns/refunds must be dealt with by the retailer or online site where you purchased the product. Please see the Limited Warranty contained within our Software License Agreement for warranty replacements. Register your product online at http://register.activision.com so we can enter you in our monthly drawing for a fabulous Activision prize.

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SOFTWARE LICENSE AGREEMENT
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All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, and any related documentation, incorporated into this Program) are owned by Activision or its licensors. This Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their rights in the event of any violation of this Agreement. YOU SHALL NOT: • Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center or any other location-based site. 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