Virtual Reality

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					Virtual Reality
By: Sabrina Drago
       What is Virtual Reality?
   Virtual reality can be defined as a
     type of environment that can be
     real or imagined. It is enhanced
    with 3-D dimensions through width
     depth and height. It can be used
       with input devices such as a
    keyboard or mouse and is used to
          simulate actual events.
Virtual Reality
          What’s it used for?
   Games
   Computer
   Car models
   Medical School
   Simulations for pilot or combat
    training
Games can be used with virtual reality by adding
  special effects to make it feel more real. These
 effects include shaking and loud noises. There is
   constant progress in gaming. There are new
   video games that actually have the feeling of
getting shot while playing the game. There is also
 the feeling of bumping into walls. This is created
  by wearing a vest that sends vibrations to your
                   back and sides.
Games of the Future
Car Models are created through virtual
  reality. They use a virtual model to
   simulate how a car will react in an
  accident and how to create a car to
           fit a persons needs.
Students in medical school use virtual
  reality to help them train in actual
   events. This helps them to learn
  about new diseases and to explore
    the inside of a body to perform
               surgeries.
Virtual reality helps in pilot and combat
   training. It helps future pilots to feel
 what its like to fly a plane and be up in
  the air. It helps them to know how to
   control an aircraft and what to do in
                emergencies.
Simulation of Combat and Pilot
            Training
                   Pros
   Virtual reality can help people train
    for future jobs.
   Virtual reality can be fun by creating
    new games.
   Virtual reality can help the safety of
    cars.
   Virtual reality can help people
    change their environment when they
    need a break.
                    Cons
   Virtual reality can cause paranoia by
    causing people to became less
    socially interactive, which can create
    a non-trust issue with people.
   The cost of virtual reality for scientist
    is very high.
   Virtual reality gives people unrealistic
    expectations.
    Virtual Reality in the Future
  People are not sure where virtual
reality will take us. It will soon reach
  a point of realism and 3-D sounds
will eventually be added. People are
  trying to create virtual reality that
 includes all five senses. An example
 is in Japan they have just added an
  odor to websites of restaurants so
 people can smell the food and want
               to go there.
               Resources
   http://www.123helpme.com/view.as
    p?id=11033
   http://en.wikipedia.org/wiki/Virtual_r
    eality
   www.virtualeducation.biz
   www.itwales.com
   www.sciencedaily.com/news/comput
    ers_math/virtual_reality/

				
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posted:11/7/2012
language:English
pages:15