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Research Aarkstore Enterprise Augmen


									||Research||Aarkstore Enterprise Augmented Reality in the
Battlefield 2012 - 2016
Augmented Reality or simply AR is a live, direct or indirect, view of a physical, real-
world environment whose elements are augmented by computer-generated sensory input,
that enrich the user's perception of the real world. Although AR is often perceived to be
in the visual domain (video or graphics etc), it actually includes the other senses as well
such as sound or GPS data.

With its roots dating back to the introduction heads-up displays (HUDs) used in fighter
aircraft, Military applications of AR range from live fire training exercises to complex
situational awareness systems encompassing features such as friend/foe identification,
multiple sensory interfaces, location intelligence and interactive battlefield medical

This report provides an in-depth analysis of the global Military AR technology market
including an assessment of the wider AR technology market, its applications in the
battlefield, recent developments, vendor solutions and revenues forecasts from 2012 to
2016 on a global, regional and submarket scale.

This research addresses the following key topics:

      Military and non-military applications of AR technology
      The Impact of AR technology on the battlefield
      Recent developments and vendor solutions for Military AR technology
      Global and regional market analysis and revenue forecasts for the Military AR
       technology market from 2012 to 2016
      Revenue forecasts for three major submarkets in the Military AR technology
       market from 2012 to 2016: Frontline combat, support operations and training

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