The Old City of Jerusalem - a New Interfaith Solution
Dr Yitzhaq (Isaac) Hayut-Man, cyber-architect. the Academy of Jerusalem
The breakdown of the peace process between Israelis and Palestinians since 2000
proved that the Old City of Jerusalem and the Temple Mount are the ultimate peace-
making issues. Neither the Israelis nor the Palestinians can yield the Old City to the
other side - whereas it is clear that the Old City, including the Temple Mount, cannot
Since the times of Abraham and the binding of Isaac, the Abrahamic peoples are bound to
humankind, remains divided and neglected, and the peoples of the Middle East are sinking in
a morass of hatred and wars.
The Interfaith Solution: The Bible (and the Qur'an) designed this sacred Place, hint at the
solution: the sacrificing of the natural desire for ownership over Jerusalem -I offering and
consecrating it for the Holy One. If so, the whole Old City of Jerusalem should be elevated out
of the political negotiations and declared "the City of God", a place dedicated to peace in our
land and the whole world. The Old City within the Walls, with its Mosques (including those on
the Temple Mount), Churches (including the Church of the Holy Sepulchre) and Synagogues
(including the Western Wall), would thus return to its prophetic role, and become "A House of
Prayer for all the Peoples" (lsaiah 56:7 and only then can it fully be utilized for the teaching of
wholeness (implied in its name "Yoru-Shalem").
The Political Arrangement: If the Israelis and Arabs would agree to hand over the city between
the walls to a new entity, a supra-national and multi-religious body composed of "Lovers of
Jerusalem", from all over the world - the main stumbling block will be removed from the
political process. But this will have to be a new entity, not one held by old political
commitments and biases (e.g. the UN, the Vatican). This New Jerusalem entity would be
charged with caring for the peace and welfare of the Old City of Jerusalem, and will operate in
close partnership with the Old City residents.
The Assembly of the New Jerusalem: The New Jerusalem entity will be assembled from all the
different reference groups that have an affiliation with Jerusalem. These include at least the
representatives of all the monotheistic religions - where the main divisions of every religion
will be represented (Shiite-Sunni; different Christian denominations; orthodox conservative and
reform Jews) - as well as members of any other religion that feels identified with Jerusalem and
cares for its destiny. (For symbolic and procedural reasons, it is best to assemble a
representative body modeled on the number 12 or its multiples. This will be a reminder of the
Twelve Princes of Ishmael (Gen. 17:20: 25:16), the Twelve Tribes of Israel (Gen. 35:22), the
12 apostles of Jesus and the Twelve Gates of the New Jerusalem (Matt. 10, Rev. 21:12-14).
For related material, literature and art work - please look at www.thehope.org. Some sample
related articles: 1) The whole Old City as a Universal Temple of Reconciliation. 2) The Vision
of "The New Jerusalem" - Old and New. 3) The Virtual Universal Temple as the support
system for the New Jerusalem
Please send your responses and participation proposals to firstname.lastname@example.org.
We are seeking in this context assistance for building an Internet Games System that will
facilitate locating all the varieties of Lovers of Jerusalem and their assembly into such an entity.
This New Jerusalem Games System will facilitate the collection of light, love and commitment
from the whole world for the City of God. Within this project there will be developed and
operated a virtual educational-ritualistic facility of spiritual pilgrimage to "The New/Heavenly
Jerusalem", which will adumbrate the operation of the entire Old City as a Universal Temple of
The Jerusalem Games System (JGS):
The Virtual Realization of the New Jerusalem.
The High-Or Partnership Enterprises (The HOPE) proposes an innovative concept and
realistic design for a system of multiple-players Internet games, set at the Old City of
Jerusalem and its celestial counterpart, the Heavenly Jerusalem. As multi-user Internet games
are coming of age as a major form of global educational entertainment, Jerusalem provides
an opportunity to engage millions pf participants in one of the greatest mysteries and
adventures available to humankind, which is focused on the Holy City of prophecy,
providing both an intricate and exotic realistic setting and an out-of-this world angelic
environment. Participation will encourage personal growth as the players explore personal
characteristics, experience the physical, historic and current social environments in Jerusalem
while penetrating into a wide variety of spiritual realms. The JGS will allow participant
teams to change, grow and interact as the game experience deepens, and even the character
of the earthly environment may change in accordance with the penetration of the celestial
qualities. In fact, as the pilgrimage progresses, the whole Old City may be progressively
revealed and recognized as the prophesied Temple, fully functioning for human
improvement, without the need to destroy the existing Old City.
The JGS will cater for a great variety of participants in increasing stages of commitment:
tourists, seekers of interpersonal contact, seekers of mysteries, "cyber Pilgrims" on a spiritual
quest, "Visionary Builders" and peacemakers, to elected representatives for the Jerusalem
Assembly (see overleaf). Events will range from "street fighter" scenes at the labyrinth of the
Old City alleys, to various End-of-Days scenes and Messianic advents, but biased towards
gradual constructive and reconstructive work of realizing the New Jerusalem via the building
of character, of understandings and of communities. The JGS will also facilitate the assembly
of the "Lovers of Jerusalem" (discussed above).
The viability of the project will be enhanced by the operation of the virtual Old City, with its
houses, markets and diverse places of worship as the global "Spiritual Mall" where the
diverse branches of the "Abrahamic Religions" and worthy spiritual methods may
promulgate and dispense their messages, and these may be applied and tested in the course of
the games. A likely, though by no means assured, outcome of the game is the peaceful
development of the whole Old City of Jerusalem into a global Temple of Reconciliation and
Peace. In this configuration the Old City will use its inherent New Jerusalem pattern of
entering the gates of seven concentric walls focused on the Dome of the Rock. Still above the
city, the components of the Heavenly Jerusalem (including "The Sea of Glass", "The Temple
of Light" and/or "The Radiant Earth") will emerge through the pilgrims' progress.
Our games development partnership is unique in engaging the talents of the Associates of the
Academy of Jerusalem, with eminence in interdisciplinary integration such as in cyberart,
sacred geometry and human potential studies, and the most penetrating explorations of the
mysteries of the Temple Mount. The unique interest of the project is already attracting media
coverage (a major journalistic coverage of this project in Wired Magazine, Apr. 04).
We are seeking both investors and professional cooperation to build this system, which might
become an "open code" development. If you could and would help this project in any manner
- please contact us at email@example.com, mail to POB 8115, Jerusalem 91080, or fax
High-Or Inc. is a real- and virtual-estate Israeli company founded in the 1940's and now
holding important US intellectual property in wireless multiple gaming.
A new plan to realize and improve R. Buckminster Fuller's idea of "The World Game".