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        NOT Baseball!
More than SLOWPITCH Softball!
    WE play “Three Pitch.”
    So, what’s the difference?
• Baseball has nine defensive positions, and
  the ball is pitched overhand.

• Regular slowpitch softball has ten
  defensive positions, and the pitcher (who
  pitches underhand) is one of them.
  …and “Three-Pitch Softball?”
• In Three-Pitch, the ball is pitched
  underhand, but the person pitching is your
  team mate!

• Every pitch is a “strike” so you’ll never get
  a fourth pitch to try to hit.
       Let’s discuss defense:
• While baseball has nine fielders, with three
  outfielders, slowpitch softball has ten
  fielders (with four outfielders).

• Our game has a special position for
  defense, called the “pitcher’s helper,”
  whose job it is to handle the balls hit in the
  vicinity of (but not right to) the pitcher.
   Look at the board for more!
• The red dot shows where the defensive
  players (called fielders) “line up” on the
  field when a pitch is made: Remember
  this for test time, and for your games!
• After the ball has been hit, the fielders
  move around the field, trying to get
  baserunners out and to prevent scores.
What is the job of the defense?
• As always, the term “defense” means “to
  stop scores”
• In baseball and softball, they do this by
  never allowing a baserunner to progress
  through 1st, 2nd, and 3rd bases, and on to
  home plate.
• The fielders try to get the runners “out.”
  “Out?” The opposite of “in?”
• No, when a runner is put out, s/he is
  removed from base running; this means
  s/he can not score this time around.
• When the defense makes three outs, their
  team gets to come up and bat.
• An “inning” consists of both teams getting
  an opportunity to score; a chance of
  batting; getting three outs.
  Innings, Outs…I’m confused!
• There is a “top half” and a “bottom half” to
  each inning. This gives each team the
  same number of chances to bat and score.
• Look at the board for a better explanation!
• When time tells us it is time to end the
  game, we check the score from the last
  completed inning to determine the winner.
   This sounds like offense rules;
      weren’t we on defense?
• Oops! There are different ways for the
  defense to get an offensive player out:
  – Catching a fly ball
  – Tagging a base runner with the ball
  – Stepping on the base ahead of the runner,
    with possession of the ball, in a force out
  – Easier still, the batter or runner can get
    themselves out by breaking certain rules
“Force Outs” are important for each
and every one of you to understand
• Think of the word, FORCE
  – Having to do something and having no choice
    • Keep in mind, when the batter hits a fair ball, s/he
      must run to 1st base (the batter is forced to do so)
    • Keep in mind, there is only one runner allowed on
      a base at one time
 So, if you’re a baserunner, you’d
 better know when a team mate is
        forcing you to move!

• If you’re on 1st base, you will definitely
  have to move on, because the batter is
  coming your way!
• A “force out situation” is one in which a
  base runner is being forced to advance; in
  such cases, that runner need not be
  tagged out (just touch the base ahead).
• Check the board for more examples.
 What about “fair ball,” “fly ball,”
         and “tag?”
• “Fair” is the opposite of “foul.”
• You could consider “fair” as being “in
  bounds,” and “foul” as being “OB.”
• Fair territory is the field between the first
  base line and the third base line.
• When a batter hits a fair ball, s/he must
  run to 1st base.
• When a batter hits a foul ball, it’s a strike.
             …keep going!
• A “fly ball” is one that has been batted and
  is flying through the air; it has not bounced
  or touched the ground. Catch it, and the
  batter’s OUT!

• To “tag” is to touch a runner with the ball
  when s/he is not on a base; doing so
  makes the runner OUT!
   You mentioned ‘first’ and ‘third’
         base lines…???
• The first base line goes from home plate
  through 1st base, then right field, infinitely.
• The third base line goes from home plate
  through 3rd base, then left field, infinitely.
• Both of these can also be called “foul
  lines” because they differentiate foul balls
  from fair balls.
      HOW do they do THAT?
• Balls hit to the infield are fair if they are not
  touched by a fielder outside the baseline.
• Balls hit to the outfield are fair if they pass
  the base (1st or 3rd) inside the base line.
• “If it ain’t fair, it’s foul!” (That stinks!) lol
           What is a ‘strike?’
• A strike is a work stoppage, but let’s seek
  an alternate definition. (lol)
• A strike is a failed attempt by a batter to hit
  a ball; it could be a swing-and-a-miss, or a
  foul ball.
• When a batter has committed three
  strikes, that batter is OUT!
• In Three-Pitch, every pitch is a strike!
What else does a baserunner need
to be aware of, besides force outs?
• Tagging up
  – When a fly ball is (or is going to be) caught…
    • Remain on the base until fly ball touches the
      fielder, then run at your own risk to the next base;
      you will not be in a force out situation. This applies
      to foul (fly) balls, as well.
    • If you take off running and then the fly ball is
      caught, you must go back from whence you came;
      you are in a force out situation going back. Once
      you’ve tagged that base again, you may advance
      at your own risk and no longer be in a force play.
      More baserunning info:
• “Leading off” means leaving the base
  you’re on, in order to get a head start.
  – In slowpitch softball, you can lead off when
    the pitcher releases the pitch, but you can
    only advance to the next base if the batter hits
    a fair ball.
  – If the base runner leaves before the pitch
    leaves the pitcher’s hand, the runner’s OUT!
     • Dead ball out; does not count as a pitch.
              …and more.
• Do not interfere with a fielder’s opportunity
  to make a play on a ball.
• If a batted ball hits you, you’re OUT!
• You are limited to three feet outside a
  baseline when attempting to avoid a tag:
  any farther, and you’re OUT!
• Never pass a baserunner ahead of you; if
  you do, that runner is OUT!

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