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					                                     Tau Empire Units
                          Aun'Va - Master of the Undying Spirit
Unit Type                  Infantry                                Choice Type HQ
Aun'va Special Rules       Supremely Inspiring Presence; Ultimate Price of Failure
Guards Special Rules       Counter-Attack

                           WS BS S       T   W I     A Ld Sv Inv
Honour Guard               4 4 5         5   2 3     3 10 - -
Aun'va                     1 3 2         5   4 1     1 10 - -

                           Description                              Quantity     Cost    Total Cost
Unit Composition
Honour guards                                                           2         30         60
Aun'Va (unique character)                                               1        145        145
Wargear
Honour blade (Honour Guards only, bonus already included)              Yes
The Paradox of Duality (Aun'Va only, bonus already included)           Yes

                                                                   Total number of models in the unit   3
                                                                                     Total Unit Cost        145

                          O'Shaserra - Commander Shadowsun

Unit Type                  Jet Pack Infantry                      Choice Type HQ
                           Acute Senses; Bulky; Deep Strike; Independent Character (only once the
Shadowsun Special Rules
                           drones are removed); Relentless; Shrouded; Stealth

                           WS   BS   S   T   W   I   A Ld Sv Inv
Shadowsun                  4    5    4   3   3   4   4 10 3+ 4+
Command-link drone         2    0    3   3   1   2   1 - 3+ -
Shield drone               2    2    3   3   1   4   1 - 3+ 4+

                            Description                             Quantity     Cost    Total Cost
Unit Composition
Commander Shadowsun (unique character)                                  1        145        145
Command-link drone                                                      1         0          0
Shield drones                                                           2         15         30
Wargear of Commander Shadowsun
XV22 battlesuit                                                        Yes
Shield generator                                                       Yes
Two fusion blasters                                                    Yes
Multi-tracker                                                          Yes
Advanced target lock                                                   Yes
Stealth field generator                                                Yes
Bonding knife                                                          Yes
Jet pack                                                               Yes
Wargear of the drones
Command link (command-link drone only)                                 Yes
Shield generator (shield drones only)                                  Yes
Jet pack                                                                 Yes

                                                                     Total number of models in the unit   4
                                                                                       Total Unit Cost        175

                                     Tau Commander (1+)

Unit Type                  Jet Pack Infantry                         Choice Type HQ
Commander Special Rules    Acute Senses; Bulky; Deep Strike; Independent Character; Relentless

                           Acute Senses; Bulky; Deep Strike;
Bodyguards Special Rules                                                 No
                           Relentless

                           WS   BS   S   T     W   I   A Ld Sv Inv
Shas'o                     4    5    5   4     4   3   4 10 3+ -
Shas'el                    3    4    5   4     3   3   3 9 3+ -          No
Shas'vre                   3    4    5   4     2   3   2 8 3+ -          No
Gun drone                  2    2    3   3     1   4   1 - 4+ -          No
Shield drone               2    2    3   4     1   4   1 - 3+ 4+         No
Marker drone               2    3    3   3     1   4   1 - 4+ -          No

                             Description                              Quantity     Cost    Total Cost
Unit Composition
Shas'o (character)                                                        1         75           75
Shas'el (0-1 character, replaces the Shas'o)                              0         50           0
Shas'vre (0-2)                                                            0         35           0
For each drone controller present, the team may include up to 2          No
drones of the following types:                                           No
Gun drones                                                                0         10           0
Shield drones                                                             0         15           0
Marker drones                                                             0         30           0
Base wargear of the battlesuits
XV8 Crisis battlesuit                                                    Yes
Jet pack                                                                 Yes
Wargear of the drones                                                    No
Twin-linked pulse carbine (gun drones only)                              No
Shield generator (shield drones only)                                    No
Networked markerlight (marker drones only)                               No
Targeting array (marker drones only)                                     No
Jet pack                                                                 No
Options available to the Shas'o                                          No
Must take three of the following battlesuit systems (each system         No
may only be taken once):                                                 No
Flamer                                                                   No         4            0
Twin-linked flamer (counts as two systems)                               No         6            0
Burst cannon                                                             No         8            0
Twin-linked burst cannon (counts as two systems)                         No         12           0
Fusion blaster                                                           No         12           0
Twin-linked fusion blaster (counts as two systems)                       No         18           0
Missile pod                                                              No         12           0
Twin-linked missile pod (counts as two systems)                          No         18           0
Cyclic ion blaster (maximum one per army)                                No         15           0
Airbursting fragmentation projector (max. one per army)                  No         20           0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Vectored retro-thrusters (maximum one per army)                    No   10   0
Targeting array                                                    No   10   0
Positional relay (maximum one per army)                            No   15   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                        No   0    0
Hard-wired blacksun filter                                         No   3    0
Hard-wired multi-tracker                                           No   5    0
Hard-wired target lock                                             No   5    0
Bonding knife                                                      No   5    0
Stimulant injector (maximum one per army)                          No   10   0
Failsafe detonator (maximum one per army)                          No   15   0
Ejection system (maximum one per army)                             No   15   0
Iridium armour (maximum one per army)                              No   20   0
Wargear of the Shas'vre #1                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Cyclic ion blaster (maximum one per army)                          No   15   0
Airbursting fragmentation projector (max. one per army)            No   20   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Vectored retro-thrusters (maximum one per army)                    No   10   0
Targeting array                                                    No   10   0
Positional relay (maximum one per army)                            No   15   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                        No   0    0
Hard-wired blacksun filter                                         No   3    0
Hard-wired multi-tracker                                           No   5    0
Hard-wired target lock                                             No   5    0
Bonding knife                                                      No   5    0
Stimulant injector (maximum one per army)                          No   10   0
Failsafe detonator (maximum one per army)                          No   15   0
Ejection system (maximum one per army)                             No   15   0
Iridium armour (maximum one per army)                              No   20   0
Wargear of the Shas'vre #2                                         No
Must take three of the following battlesuit systems (each system       No
may only be taken once):                                               No
Flamer                                                                 No         4           0
Twin-linked flamer (counts as two systems)                             No         6           0
Burst cannon                                                           No         8           0
Twin-linked burst cannon (counts as two systems)                       No         12          0
Fusion blaster                                                         No         12          0
Twin-linked fusion blaster (counts as two systems)                     No         18          0
Missile pod                                                            No         12          0
Twin-linked missile pod (counts as two systems)                        No         18          0
Cyclic ion blaster (maximum one per army)                              No         15          0
Airbursting fragmentation projector (max. one per army)                No         20          0
Plasma rifle                                                           No         20          0
Twin-linked plasma rifle (counts as two systems)                       No         30          0
Drone controller                                                       No         0           0
Blacksun filter                                                        No         3           0
Multi-tracker                                                          No         5           0
Target lock                                                            No         5           0
Vectored retro-thrusters (maximum one per army)                        No         10          0
Targeting array                                                        No         10          0
Positional relay (maximum one per army)                                No         15          0
Shield generator                                                       No         20          0
May take:                                                              No
Hard-wired drone controller                                            No         0           0
Hard-wired blacksun filter                                             No         3           0
Hard-wired multi-tracker                                               No         5           0
Hard-wired target lock                                                 No         5           0
Bonding knife                                                          No         5           0
Stimulant injector (maximum one per army)                              No         10          0
Failsafe detonator (maximum one per army)                              No         15          0
Ejection system (maximum one per army)                                 No         15          0
Iridium armour (maximum one per army)                                  No         20          0

                                                                   Total number of models in the unit   1
                                                                                     Total Unit Cost        75

                                            Ethereal
Unit Type                Infantry                                  Choice Type QG
Ethereal Special Rules   Independent Character; Inspiring Presence; Price of Failure


                          WS   BS   S   T   W   I   A Ld Sv Inv
Ethereal                  4    4    3   3   2   3   3 10 - -
Veteran Shas'la           2    4    3   3   1   2   1 7 4+ -           No
Veteran Shas'ui           2    4    3   3   1   2   2 8 4+ -           No
Gun drone                 2    2    3   3   1   4   1 - 4+ -           No
Shield drone              2    2    3   3   1   4   1 - 4+ 4+          No
Marker drone              2    3    3   3   1   4   1 - 4+ -           No

                          Description                               Quantity     Cost    Total Cost
Unit Composition
Ethereal (character)                                                    1         50         50
The Ethereal may be accompained by a Honour Guard team made           No
up as follows:                                                        No
Veteran Shas'la (6-12)                                                 0         12          0
Veteran Shas'ui (0-1 character, numbers as a Shas'la)                  0         22          0
For each drone controller present, the team may include up to 2       No
drones of the following types:                                        No
Gun drones                                                             0         10          0
Shield drones                                                          0         15          0
Marker drones                                                          0         30          0
Base wargear of the Ethereal
Symbols of office                                                     Yes
Base wargear of the Veterans                                          No
Tau armour                                                            No
Pulse rifle                                                            0
Wargear of the drones                                                 No
Twin-linked pulse carbine (gun drones only)                           No
Shield generator (shield drones only)                                 No
Networked markerlight (marker drones only)                            No
Targeting array (marker drones only)                                  No
Jet pack                                                              No
Options available to the team (drones and Etheral excluded)           No
Photon grenades                                                       No          1          0
EMP grenades                                                          No          3          0
Options available to the Ethereal                                     No
May replace his symbols of office with:                               No
Honour blade                                                          No         10          0
May take:                                                             No
EMP grenades                                                          No          3          0
Hard-wired drone controller                                           No          0          0
Hard-wired blacksun filter                                            No          3          0
Hard-wired multi-tracker                                              No          5          0
Bonding knife                                                         No          5          0
Options available to the single Veteran Shas'la                       No
Any Veteran Shas'la may replace his pulse rifle with:                 No
Pulse carbine                                                          0          0          0
Options available to the Veteran Shas'ui                              No
May replace his pulse rifle with:                                     No
Pulse carbine                                                         No          0          0
If not already taken by the whole team, may take:                     No
EMP grenades                                                          No          3          0
May take:                                                             No
Hard-wired drone controller                                           No         0           0
Hard-wired blacksun filter                                            No         3           0
Hard-wired multi-tracker                                              No         5           0
Bonding knife                                                         No         5           0
Markerlight                                                           No         10          0
Dedicated Transport                                                   No
If the team, Ethereal and drones included, numbers no more than       No
12 models, it may take:                                               No
Devilfish                                                             No

                                                                  Total number of models in the unit   1
                                                                                    Total Unit Cost        50
                               XV8 Crisis Battlesuit Team

Unit Type                Jet Pack Infantry                        Choice Type Elites
Special Rules            Acute Senses; Bulky; Deep Strike; Relentless

                         WS   BS   S   T   W   I   A Ld Sv Inv
Shas'ui                  2    3    5   4   2   2   2 8 3+ -
Team Leader              2    3    5   4   2   2   2 8 3+ -           No
Shas'vre                 3    3    5   4   2   3   2 8 2+ -           No
Gun drone                2    2    3   3   1   4   1 - 4+ -           No
Shield drone             2    2    3   4   1   4   1 - 3+ 4+          No
Marker drone             2    3    3   3   1   4   1 - 4+ -           No

                             Description                           Quantity     Cost   Total Cost
Unit Composition
Shas'ui (1-3)                                                          1         25       25
Team leader (0-1 character, numbers as a Shas'ui)                      0         30       0
Shas'vre (0-1 character, numbers as a Team Leader)                     0         35       0
For each drone controller present, the team may include up to 2       No
drones of the following types:                                        No
Gun drones                                                             0         10        0
Shield drones                                                          0         15        0
Marker drones                                                          0         30        0
Base wargear of the battlesuits
XV8 Crisis battlesuit                                                 Yes
Jet pack                                                              Yes
Wargear of the drones                                                 No
Twin-linked pulse carbine (gun drones only)                           No
Shield generator (shield drones only)                                 No
Networked markerlight (marker drones only)                            No
Targeting array (marker drones only)                                  No
Jet pack                                                              No
Wargear of the Shas'ui
Must take three of the following battlesuit systems (each system      No
may only be taken once):                                              No
Flamer                                                                No         4         0
Twin-linked flamer (counts as two systems)                            No         6         0
Burst cannon                                                          No         8         0
Twin-linked burst cannon (counts as two systems)                      No         12        0
Fusion blaster                                                        No         12        0
Twin-linked fusion blaster (counts as two systems)                    No         18        0
Missile pod                                                           No         12        0
Twin-linked missile pod (counts as two systems)                       No         18        0
Plasma rifle                                                          No         20        0
Twin-linked plasma rifle (counts as two systems)                      No         30        0
Drone controller                                                      No         0         0
Blacksun filter                                                       No         3         0
Multi-tracker                                                         No         5         0
Target lock                                                           No         5         0
Targeting array                                                       No         10        0
Shield generator                                                      No         20        0
Wargear of the Shas'ui #2                                             No
Must take three of the following battlesuit systems (each system      No
may only be taken once):
Must take three of the following battlesuit systems (each system
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Targeting array                                                    No   10   0
Shield generator                                                   No   20   0
Wargear of the Shas'ui #3                                          No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Targeting array                                                    No   10   0
Shield generator                                                   No   20   0
Wargear of the Team Leader                                         No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Targeting array                                                    No   10   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                             No          0           0
Hard-wired blacksun filter                                              No          3           0
Hard-wired multi-tracker                                                No          5           0
Hard-wired target lock                                                  No          5           0
Bonding knife                                                           No          5           0
Wargear of the Shas'vre                                                 No
Must take three of the following battlesuit systems (each system        No
may only be taken once):                                                No
Flamer                                                                  No          4           0
Twin-linked flamer (counts as two systems)                              No          6           0
Burst cannon                                                            No          8           0
Twin-linked burst cannon (counts as two systems)                        No          12          0
Fusion blaster                                                          No          12          0
Twin-linked fusion blaster (counts as two systems)                      No          18          0
Missile pod                                                             No          12          0
Twin-linked missile pod (counts as two systems)                         No          18          0
Cyclic ion blaster (maximum one per army)                               No          15          0
Airbursting fragmentation projector (max. one per army)                 No          20          0
Plasma rifle                                                            No          20          0
Twin-linked plasma rifle (counts as two systems)                        No          30          0
Drone controller                                                        No          0           0
Blacksun filter                                                         No          3           0
Multi-tracker                                                           No          5           0
Target lock                                                             No          5           0
Vectored retro-thrusters (maximum one per army)                         No          10          0
Targeting array                                                         No          10          0
Positional relay (maximum one per army)                                 No          15          0
Shield generator                                                        No          20          0
May take:                                                               No
Hard-wired drone controller                                             No          0           0
Hard-wired blacksun filter                                              No          3           0
Hard-wired multi-tracker                                                No          5           0
Hard-wired target lock                                                  No          5           0
Bonding knife                                                           No          5           0
Stimulant injector (maximum one per army)                               No          10          0
Failsafe detonator (maximum one per army)                               No          15          0
Ejection system (maximum one per army)                                  No          15          0
Iridium armour (maximum one per army)                                   No          20          0

                                                                   Total number of models in the unit   1
                                                                                     Total Unit Cost        25

                                            Stealth Team
Unit Type                Jet Pack Infantry                         Choice Type Elites
Special Rules            Acute Senses; Bulky; Deep Strike; Infiltrate; Relentless; Shrouded; Stealth


                          WS   BS   S   T    W   I   A Ld Sv Inv
Shas'ui                   2    3    4   3    2   2   2 8 3+ -
Team Leader               2    3    4   3    2   2   2 8 3+ -           No
Shas'vre                  3    3    4   3    2   3   2 8 3+ -           No
Gun drone                 2    2    3   3    1   4   1 - 4+ -           No
Shield drone                2    2   3   4   1   4   1   - 3+ 4+           No
Marker drone                2    3   3   3   1   4   1   - 4+ -            No

                            Description                                 Quantity     Cost    Total Cost
Unit Composition
Shas'ui (3-6)                                                               3         30         90
Team leader (0-1 character, numbers as a Shas'ui)                           0         35         0
Shas'vre (0-1 character, numbers as a Team Leader)                          0         40         0
For each drone controller present, the team may include up to 2            No
drones of the following types:                                             No
Gun drones                                                                  0         10          0
Shield drones                                                               0         15          0
Marker drones                                                               0         30          0
Base wargear of the battlesuits
Stealth armour                                                             Yes
Burst cannon                                                                3
Stealth field generator                                                    Yes
Jet pack                                                                   Yes
Wargear of the drones                                                      No
Twin-linked pulse carbine (gun drones only)                                No
Shield generator (shield drones only)                                      No
Networked markerlight (marker drones only)                                 No
Targeting array (marker drones only, bonus already included)               No
Jet pack                                                                   No
Additional battlesuit support systems                                      No
The whole team may choose to take one additional system chosen from        No
the following list (each battlesuit may take a different system):          No
Drone controller                                                            0         0           0
Blacksun filter                                                             0         3           0
Multi-tracker                                                               0         5           0
Target lock                                                                 0         5           0
Targeting array                                                             0         10          0
Shield generator                                                            0         20          0
Options available to the Shas'ui                                           No
For every 3 models in the unit, one Shas'ui may replace his burst          No
cannon with:                                                               No
Fusion blaster                                                              0          2          0
Options available to the Team Leader or Shas'vre                           No
May replace his burst cannon (respecting the limits for the Shas'ui)       No
with:                                                                      No
Fusion blaster                                                             No          2          0
May take:                                                                  No
Hard-wired drone controller                                                No         0           0
Hard-wired blacksun filter                                                 No         3           0
Hard-wired multi-tracker                                                   No         5           0
Hard-wired target lock                                                     No         5           0
Bonding knife                                                              No         5           0
Markerlight                                                                No         10          0

                                                                       Total number of models in the unit   3
                                                                                         Total Unit Cost        90

                                     Fire Warrior Team (1+)
Unit Type                 Infantry                                    Choice Type Troops

                           WS   BS   S   T   W   I   A Ld Sv Inv
Shas'la                    2    3    3   3   1   2   1 7 4+ -
Shas'ui                    2    3    3   3   1   2   2 8 4+ -             No
Gun drone                  2    2    3   3   1   4   1 - 4+ -             No
Shield drone               2    2    3   3   1   4   1 - 4+ 4+            No
Marker drone               2    3    3   3   1   4   1 - 4+ -             No

                             Description                               Quantity     Cost    Total Cost
Unit Composition
Shas'la (6-12)                                                             6         10         60
Shas'ui (0-1 character, numbers as a Shas'la)                              0         20         0
If the Shas'ui has a drone controller, the team may include up to 2       No
drones of the following types:                                            No
Gun drones                                                                 0         10          0
Shield drones                                                              0         15          0
Marker drones                                                              0         30          0
Base wargear of the Fire Warriors
Tau armour                                                                Yes
Pulse rifle                                                                6
Wargear of the drones                                                     No
Twin-linked pulse carbine (gun drones only)                               No
Shield generator (shield drones only)                                     No
Networked markerlight (marker drones only)                                No
Targeting array (marker drones only)                                      No
Jet pack                                                                  No
Options available to the whole team (drones excluded)                     No
Photon grenades                                                           No          1          0
EMP grenades                                                              No          3          0
Options available to the single Shas'la                                   No
Any Shas'la may replace his pulse rifle with:                             No
Pulse carbine                                                              0          0          0
Options available to the Shas'ui                                          No
May replace his pulse rifle with:                                         No
Pulse carbine                                                             No          0          0
If not already taken by the whole team, may take:                         No
EMP grenades                                                              No          3          0
May take:                                                                 No
Hard-wired drone controller                                               No         0           0
Hard-wired blacksun filter                                                No         3           0
Hard-wired multi-tracker                                                  No         5           0
Hard-wired target lock                                                    No         5           0
Bonding knife                                                             No         5           0
Markerlight                                                               No         10          0
Dedicated Transport                                                       No
If the team, drones included, numbers no more than 12 models, it          No
may take:                                                                 No
Devilfish                                                                 No

                                                                      Total number of models in the unit   6
                                                                                        Total Unit Cost        60
                                      Kroot Carnivore Squad

Unit Type                   Infantry                                   Choice Type Troops
Special Rules               Fieldcraft; Infiltrate

                            WS   BS   S    T    W    I   A Ld Sv Inv
Kroot                       4    3    4    3    1    3   1 7 - -
Shaper                      4    3    4    3    3    3   3 8 6+ -          No
Kroot Hound                 4    0    4    3    1    5   2 7 - -           No
Krootox Rider               4    3    6    3    3    3   3 7 - -           No

                             Description                                Quantity     Cost    Total Cost
Unit Composition
Kroot (10-20)                                                               10        7          70
Shaper (0-1 character, numbers as a Kroot)                                   0        28         0
Kroot Hounds (0-12)                                                          0        6          0
Krootox Riders (0-3)                                                         0        35         0
Base Wargear
Kroot armour (Shaper only)                                                 Yes
Kroot gun (Krootox Riders only)                                            No
Kroot rifle                                                                Yes
Fangs (Kroot Hounds only)                                                  No
Options available to the whole squad                                       No
If the squad includes the shaper, the whole squad may take:                No
Kroot armour                                                               No          1          0
Options available to the Shaper                                            No
May replace his Kroot rifle with:                                          No
Pulse rifle                                                                No          5          0
Pulse carbine                                                              No          5          0

                                                                       Total number of models in the unit   10
                                                                                         Total Unit Cost         70

                                       Gun Drone Squadron

Unit Type                   Jet Pack Infantry                          Choice Type Fast Attack
Special Rules               Bulky; Deep Strike; Relentless

                            WS BS S        T    W I      A Ld Sv Inv
Gun drone                   2 2 3          3    1 4      1 7 4+ -

                             Description                                Quantity     Cost    Total Cost
Unit Composition
Gun drones (4-8)                                                            4         12         48
Wargear
Twin-linked pulse carbine                                                  Yes
Jet pack                                                                   Yes

                                                                       Total number of models in the unit   4
                                                                                         Total Unit Cost         48

                                           Pathfinder Team
Unit Type                 Infantry                                    Choice Type Fast Attack
Special Rules             Scouts

                           WS   BS   S   T   W   I   A Ld Sv Inv
Shas'la                    2    3    3   3   1   2   1 7 4+ -
Shas'ui                    2    3    3   3   1   2   2 8 4+ -             No
Gun drone                  2    2    3   3   1   4   1 - 4+ -             No
Shield drone               2    2    3   3   1   4   1 - 4+ 4+            No
Marker drone               2    3    3   3   1   4   1 - 4+ -             No

                             Description                               Quantity     Cost    Total Cost
Unit Composition
Shas'la (4-8)                                                              4         12         48
Shas'ui (0-1 character, numbers as a Shas'la)                              0         22         0
If the Shas'ui has a drone controller, the team may include up to 2       No
drones of the following types:                                            No
Gun drones                                                                 0         10          0
Shield drones                                                              0         15          0
Marker drones                                                              0         30          0
Base wargear of the Pathfinders
Tau armour                                                                Yes
Pulse carbine                                                              4
Markerlight                                                               Yes
Wargear of the drones                                                     No
Twin-linked pulse carbine (gun drones only)                               No
Shield generator (shield drones only)                                     No
Networked markerlight (marker drones only)                                No
Targeting array (marker drones only)                                      No
Jet pack                                                                  No
Options available to the whole team (drones excluded)                     No
Photon grenades                                                           No          1          0
EMP grenades                                                              No          3          0
Options available to the single Shas'la                                   No
                                                                          No
Up to 3 Shas'la may replace their carbine and markerlight with:
                                                                          No
Rail rifle                                                                 0         10          0
Options available to the Shas'ui                                          No
If not already taken by the whole team, may take:                         No
EMP grenades                                                              No          3          0
May take:                                                                 No
Hard-wired drone controller                                               No          0          0
Hard-wired blacksun filter                                                No          3          0
Hard-wired multi-tracker                                                  No          5          0
Hard-wired target lock                                                    No          5          0
Bonding knife                                                             No          5          0
Dedicated Transport
Devilfish                                                                 Yes

                                                                      Total number of models in the unit   4
                                                                                        Total Unit Cost        48

                                Piranha Light Skimmer Team
Unit Type                   Open-topped Fast Skimmer                    Choice Type Fast Attack
Special Rules               Jink

                             BS   Front Side           Rear   HP
Piranha                       3    11    10             10     2
                            WS BS S T W I              A Ld Sv Inv
Gun drone                   2 2 3 3 1 4                1 7 4+ -

                            Description                                  Quantity     Cost    Total Cost
Unit Composition
Piranha (1-5)                                                                1         40         40
Gun drones (2 per Piranha)                                                   2         10         20
Base Wargear
Burst cannon (Piranhas only)                                                 1
Twin-linked pulse carbine (gun drones only)                                 Yes
Jet pack (gun drones only)                                                  Yes
Options available to the single Piranhas                                    No
Any Piranha may replace the burst cannon with:                              No
Fusion blaster                                                               0          5          0
Any Piranha may take up to two:                                             No
Seeker missile                                                               0         10          0
Any Piranha may take:                                                       No
Blacksun filter                                                              0         5           0
Decoy Launchers                                                              0         5           0
Disruption pod                                                               0         5           0
Targeting array                                                              0         5           0
Flechette discharger                                                         0         10          0
Sensor spines                                                                0         10          0

                                                                        Total number of models in the unit   3
                                                                                          Total Unit Cost        60

                                    Vespid Stingwing Swarm

Unit Type                   Jump Infantry                               Choice Type Fast Attack
Special Rules               Bulky; Deep Strike; Fleet; Skilled Flyers

                            WS BS S        T   W I     A Ld Sv Inv
Stingwing                   3 3 3          4   1 5     1 6 5+ -
Strain leader               3 3 3          4   1 5     1 9 5+ -

                             Description                                 Quantity     Cost    Total Cost
Unit Composition
Stingwings (3-10)                                                            3         16         48
Strain leader (character)                                                    1         22         22
Wargear
Vespid chitine                                                              Yes
Neutron blaster                                                             Yes

                                                                        Total number of models in the unit   4
                                                                                          Total Unit Cost        70

                              XV88 Broadside Battlesuit Team
Unit Type                 Infantry                                    Choice Type Heavy Support
Special Rules             Acute Senses

                           WS   BS   S   T   W   I   A Ld Sv Inv
Shas'ui                    2    3    5   4   2   2   2 8 2+ -
Team Leader                2    3    5   4   2   2   2 8 2+ -             No
Shas'vre                   3    3    5   4   2   3   2 8 2+ -             No
Gun drone                  2    2    3   3   1   4   1 - 4+ -             No
Shield drone               2    2    3   4   1   4   1 - 2+ 4+            No
Marker drone               2    3    3   3   1   4   1 - 4+ -             No

                            Description                                Quantity     Cost    Total Cost
Unit Composition
Shas'ui (1-3)                                                              1         70         70
Team leader (0-1, numbers as a Shas'ui)                                    0         75         0
Shas'vre (0-1 character, counts as a Team Leader)                          0         80         0
For each drone controller present, the team may include up to 2           No
drones of the following types:                                            No
Gun drones                                                                 0         10          0
Shield drones                                                              0         15          0
Marker drones                                                              0         30          0
Base wargear of the battlesuits
XV88 Broadside battlesuit                                                 Yes
Twin-linked railgun (can only fire solid shots)                           Yes
Smart missile system                                                       1
Wargear of the drones                                                     No
Twin-linked pulse carbine (gun drones only)                               No
Shield generator (shield drones only)                                     No
Networked markerlight (marker drones only)                                No
Targeting array (marker drones only)                                      No
Jet pack                                                                  No
Battlesuit weapon and support systems                                     No
Any battlesuit may replace his smart missile system with:                 No
Twin-linked plasma rifle                                                   0         10          0
The entire team may have:                                                 No         5           0
Advanced stabilisation system for all battlesuits                         No         5           0
If the team does not have the stabilisation system, each battlesuit       No
must take one of the following systems:                                   No
Drone controller                                                           0         0           0
Blacksun filter                                                            0         3           0
Multi-tracker                                                              0         5           0
Target lock                                                                0         5           0
Targeting array                                                            0         10          0
Shield generator                                                           0         20          0
Options available to the Team Leader or Shas'vre                          No
Hard-wired drone controller                                               No          0          0
Hard-wired blacksun filter                                                No          3          0
Hard-wired multi-tracker                                                  No          5          0
Hard-wired target lock                                                    No          5          0
Bonding knife                                                             No          5          0

                                                                      Total number of models in the unit   1
                                                                                        Total Unit Cost        70
                                    Sniper Drone Team

Unit Type                Infantry                              Choice Type Heavy Support
                         You may include up to three Sniper Drone Teams in your army as a single
Special Rules
                         Heavy Support choice

                          WS BS S        T   W I   A Ld Sv Inv
Spotter                   2 4 3          3   1 2   1 8 4+ -
Sniper drone              2 3 3          3   1 4   1 - 4+ -

                          Description                             Quantity     Cost    Total Cost
Unit Composition
Spotter                                                               1         80         80
Sniper drones                                                         3         0          0
Wargear of the Spotter
Tau armour                                                           Yes
Networked markerlight                                                Yes
Pulse pistol                                                         Yes
Targeting array                                                      Yes
Drone controller                                                     Yes
Stealth field generator                                              Yes
Wargear of the sniper drones
Rail rifle                                                           Yes
Targeting array                                                      Yes
Target lock                                                          Yes
Stealth field generator                                              Yes

                                                                 Total number of models in the unit   3
                                                                                   Total Unit Cost        80

                                  Hammerhead Gunship

Unit Type                Skimmer Tank                            Choice Type Heavy Support
Special Rules            Jink

                           BS   Front Side         Rear   HP
Hammerhead                  4    13    12           10     3
                          WS BS S T W I            A Ld Sv Inv
Gun drone                 2 2 3 3 1 4              1 7 4+ -

                           Description                            Quantity     Cost    Total Cost
Unit Composition
Hammerhead gunship                                                    1        105        105
Gun drones                                                            2         10         20
Base wargear of the gunship
Ion cannon                                                           Yes
Landing gear                                                         Yes
Targeting array                                                      Yes
Wargear of the gun drones
Twin-linked pulse carbine                                            Yes
Jet pack                                                             Yes
Options available to the Hammerhead                                  No
May replace the ion cannon with:                                    No
Railgun                                                             No         35          0
May replace the gun drones with:                                    No
Two burst cannons                                                   No         10          0
Smart missile system                                                No         20          0
May take up to two:                                                 No
Seeker missile                                                       0         10          0
May take:                                                           No                     0
Blacksun filter                                                     No         5           0
Decoy Launchers                                                     No         5           0
Disruption pod                                                      No         5           0
Target lock                                                         No         5           0
Flechette discharger                                                No         10          0
Multi-tracker                                                       No         10          0
Sensor spines                                                       No         10          0

                                                                Total number of models in the unit   3
                                                                                  Total Unit Cost        125

                           Sky Ray Missile Defence Gunship
Unit Type                Skimmer Tank                           Choice Type Heavy Support
Special Rules            Jink

                          BS   Front Side         Rear   HP
Sky Ray                    3    13    12           10     3
                         WS BS S T W I            A Ld Sv Inv
Gun drone                2 2 3 3 1 4              1 7 4+ -

Description                                                      Quantity     Cost    Total Cost
Unit Composition
Sky Ray gunship                                                      1        125        125
Gun drones                                                           2         10         20
Base Wargear of the gunship
Six seeker missiles                                                 Yes
Two networked markerlights (they count as defensive)                Yes
Landing gear                                                        Yes
Target lock                                                         Yes
Wargear of the gun drones
Twin-linked pulse carbine                                           Yes
Jet pack                                                            Yes
Options available to the Sky Ray                                    No
May replace the gun drones with:                                    No
Two burst cannons                                                   No         10          0
Smart missile system                                                No         20          0
May take:                                                           No                     0
Blacksun filter                                                     No         5           0
Decoy Launchers                                                     No         5           0
Disruption pod                                                      No         5           0
Target lock                                                         No         5           0
Flechette discharger                                                No         10          0
Multi-tracker                                                       No         10          0
Sensor spines                                                       No         10          0
                                                                     Total number of models in the unit    3
                                                                                       Total Unit Cost           145

                                    Devilfish Troop Carrier
Unit Type                  Skimmer Tank                              Choice Type Dedicated Transport
Transport Capacity         12 Infantry models
Special Rules              Jink

                            BS   Front Side            Rear   HP
Devilfish                    3    12    11              10     3
                           WS BS S T W I               A Ld Sv Inv
Gun drone                  2 2 3 3 1 4                 1 7 4+ -

                             Description                              Quantity     Cost    Total Cost
Unit Composition
Un Devilfish                                                              1         60         60
Gun drones                                                                2         10         20
Base Wargear of the Devilfish
Burst cannon                                                             Yes
Landing gear                                                             Yes
Wargear of the gun drones
Twin-linked pulse carbine                                                Yes
Jet pack                                                                 Yes
Options available to the Devilfish                                       No
If dedicated transport of a Pathfinder Team, it has:                     No
Marker beacon                                                            No          0          0
May replace the gun drones with:                                         No
Smart missile system                                                     No         40          0
May take up to two:                                                      No
Seeker missile                                                            0         10          0
May take:                                                                No                     0
Blacksun filter                                                          No         5           0
Decoy Launchers                                                          No         5           0
Disruption pod                                                           No         5           0
Targeting array                                                          No         5           0
Target lock                                                              No         5           0
Flechette discharger                                                     No         10          0
Multi-tracker                                                            No         10          0
Sensor spines                                                            No         10          0

                                                                     Total number of models in the unit    3
                                                                                       Total Unit Cost           80



Total number of models in the army                                                                         57
Total number of points in the army                                                                        1416
Remaining points                                                                                           84


                                              Tau Allies
A Tau Empire force can include an allied datachment from one of the following armies:

             Army                                           Alliance level
        Black Templars                                  Alliance of convenience
          Blood Angels                                  Alliance of convenience
        Chaos Daemons                                      Desperate alliance
      Chaos Space Marines                               Alliance of convenience
          Dark Angels                                   Alliance of convenience
           Dark Eldar                                      Desperate alliance
              Eldar                                          Battle brothers
          Grey Knights                                  Alliance of convenience
        Imperial Guard                                  Alliance of convenience
            Necrons                                     Alliance of convenience
              Orks                                      Alliance of convenience
        Sisters of Battle                                  Desperate alliance
         Space Marines                                       Battle brothers
         Space Wolves                                   Alliance of convenience
        List Editor
Fielded?    Models Points


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Yes   0   50
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Yes   3   0
Yes   0   90

Yes   0   0
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Yes   10   0
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Yes   0    0
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Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   4   0
Yes   0   48

Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   3   0
Yes   0   60

Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   4   0
Yes   0   70

Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   1   0
Yes   0   70
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   3   0
Yes   0   80

Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0   0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   3    0
Yes   0   125

Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
Yes   0    0
   Yes       0      0
   Yes       3      0
   Yes       0     145

   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       0     0
   Yes       3     0
   Yes       0     80


Models       57
Points      1416
Remaining    84
                                Farsight Enclave Units
                             O'shovah - Commander Farsight
Unit Type                  Jet Pack Infantry                       Choice Type HQ
                           Acute Senses; Blood Brothers; Breakaway Faction; Bulky; Deep Strike;
Special Rules
                           Independent Character; Ork Fighter; Relentless

                           WS BS S       T   W I     A Ld Sv Inv
Commander Farsight         5 4 5         4   4 5     4 10 3+ 4+

                         Description                                Quantity     Cost    Total Cost
Unit Composition
Commander Farsight (unique character)                                   1        170        170
Wargear
XV8 Crisis battlesuit                                                  Yes
Shield generator                                                       Yes
Dawn blade                                                             Yes
Plasma rifle                                                           Yes
Bonding knife                                                          Yes
Jet pack                                                               Yes

                                                                   Total number of models in the unit   1
                                                                                     Total Unit Cost        170

                             O'shovah - Commander Farsight

Unit Type                  Jet Pack Infantry                       Choice Type HQ
                           Acute Senses; Bulky; Deep Strike; Independent Character; Preferred Enemy
Farsight Special Rules
                           (Orks); Relentless
                           Acute Senses; Bulky; Deep Strike;
Bodyguards Special Rules                                               No
                           Preferred Enemy (Orks); Relentless

                           WS   BS   S   T   W   I   A Ld Sv Inv
Commander Farsight         5    4    5   4   4   5   4 10 3+ 4+
Shas'vre                   3    4    5   4   2   3   2 8 3+ -          No
Gun drone                  2    2    3   3   1   4   1 - 4+ -          No
Shield drone               2    2    3   4   1   4   1 - 3+ 4+         No
Marker drone               2    3    3   3   1   4   1 - 4+ -          No

                            Description                             Quantity     Cost    Total Cost
Unit Composition
Commander Farsight (unique character)                                   1        170        170
Shas'vre (0-7 characters)                                               0         35         0
For each drone controller present, the team may include up to 2        No
drones of the following types:                                         No
Gun drones                                                              0         10          0
Shield drones                                                           0         15          0
Marker drones                                                           0         30          0
Base wargear of the battlesuits
XV8 Crisis battlesuit                                                  Yes
Bonding knife                                                      Yes
Jet pack                                                           Yes
Wargear of the drones                                              No
Twin-linked pulse carbine (gun drones only)                        No
Shield generator (shield drones only)                              No
Networked markerlight (marker drones only)                         No
Targeting array (marker drones only)                               No
Jet pack                                                           No
Wargear of Farsight
Shield generator                                                   Yes
Plasma rifle                                                       Yes
Dawn Blade                                                         Yes
Wargear of the Shas'vre #1                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No    4    0
Twin-linked flamer (counts as two systems)                         No    6    0
Burst cannon                                                       No    8    0
Twin-linked burst cannon (counts as two systems)                   No    12   0
Fusion blaster                                                     No    12   0
Twin-linked fusion blaster (counts as two systems)                 No    18   0
Missile pod                                                        No    12   0
Twin-linked missile pod (counts as two systems)                    No    18   0
Cyclic ion blaster (maximum one per army)                          No    15   0
Airbursting fragmentation projector (max. one per army)            No    20   0
Plasma rifle                                                       No    20   0
Twin-linked plasma rifle (counts as two systems)                   No    30   0
Drone controller                                                   No    0    0
Blacksun filter                                                    No    3    0
Multi-tracker                                                      No    5    0
Target lock                                                        No    5    0
Vectored retro-thrusters (maximum one per army)                    No    10   0
Targeting array                                                    No    10   0
Positional relay (maximum one per army)                            No    15   0
Shield generator                                                   No    20   0
May take:                                                          No
Hard-wired drone controller                                        No    0    0
Hard-wired blacksun filter                                         No    3    0
Hard-wired multi-tracker                                           No    5    0
Hard-wired target lock                                             No    5    0
Stimulant injector (maximum one per army)                          No    10   0
Failsafe detonator (maximum one per army)                          No    15   0
Ejection system (maximum one per army)                             No    15   0
Iridium armour (maximum one per army)                              No    20   0
Wargear of the Shas'vre #2                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No    4    0
Twin-linked flamer (counts as two systems)                         No    6    0
Burst cannon                                                       No    8    0
Twin-linked burst cannon (counts as two systems)                   No    12   0
Fusion blaster                                                     No    12   0
Twin-linked fusion blaster (counts as two systems)                 No    18   0
Missile pod                                                        No    12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Cyclic ion blaster (maximum one per army)                          No   15   0
Airbursting fragmentation projector (max. one per army)            No   20   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Vectored retro-thrusters (maximum one per army)                    No   10   0
Targeting array                                                    No   10   0
Positional relay (maximum one per army)                            No   15   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                        No   0    0
Hard-wired blacksun filter                                         No   3    0
Hard-wired multi-tracker                                           No   5    0
Hard-wired target lock                                             No   5    0
Stimulant injector (maximum one per army)                          No   10   0
Failsafe detonator (maximum one per army)                          No   15   0
Ejection system (maximum one per army)                             No   15   0
Iridium armour (maximum one per army)                              No   20   0
Wargear of the Shas'vre #3                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Cyclic ion blaster (maximum one per army)                          No   15   0
Airbursting fragmentation projector (max. one per army)            No   20   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Vectored retro-thrusters (maximum one per army)                    No   10   0
Targeting array                                                    No   10   0
Positional relay (maximum one per army)                            No   15   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                        No   0    0
Hard-wired blacksun filter                                         No   3    0
Hard-wired multi-tracker                                           No   5    0
Hard-wired target lock                                             No   5    0
Stimulant injector (maximum one per army)                          No   10   0
Failsafe detonator (maximum one per army)                          No   15   0
Ejection system (maximum one per army)                             No   15   0
Iridium armour (maximum one per army)                              No   20   0
Wargear of the Shas'vre #4                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Cyclic ion blaster (maximum one per army)                          No   15   0
Airbursting fragmentation projector (max. one per army)            No   20   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Vectored retro-thrusters (maximum one per army)                    No   10   0
Targeting array                                                    No   10   0
Positional relay (maximum one per army)                            No   15   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                        No   0    0
Hard-wired blacksun filter                                         No   3    0
Hard-wired multi-tracker                                           No   5    0
Hard-wired target lock                                             No   5    0
Stimulant injector (maximum one per army)                          No   10   0
Failsafe detonator (maximum one per army)                          No   15   0
Ejection system (maximum one per army)                             No   15   0
Iridium armour (maximum one per army)                              No   20   0
Wargear of the Shas'vre #5                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Cyclic ion blaster (maximum one per army)                          No   15   0
Airbursting fragmentation projector (max. one per army)            No   20   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Vectored retro-thrusters (maximum one per army)                    No   10   0
Targeting array                                                    No   10   0
Positional relay (maximum one per army)                            No   15   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                        No   0    0
Hard-wired blacksun filter                                         No   3    0
Hard-wired multi-tracker                                           No   5    0
Hard-wired target lock                                             No   5    0
Stimulant injector (maximum one per army)                          No   10   0
Failsafe detonator (maximum one per army)                          No   15   0
Ejection system (maximum one per army)                             No   15   0
Iridium armour (maximum one per army)                              No   20   0
Wargear of the Shas'vre #6                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Cyclic ion blaster (maximum one per army)                          No   15   0
Airbursting fragmentation projector (max. one per army)            No   20   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Vectored retro-thrusters (maximum one per army)                    No   10   0
Targeting array                                                    No   10   0
Positional relay (maximum one per army)                            No   15   0
Shield generator                                                   No   20   0
May take:                                                          No
Hard-wired drone controller                                        No   0    0
Hard-wired blacksun filter                                         No   3    0
Hard-wired multi-tracker                                           No   5    0
Hard-wired target lock                                             No   5    0
Stimulant injector (maximum one per army)                          No   10   0
Failsafe detonator (maximum one per army)                          No   15   0
Ejection system (maximum one per army)                             No   15   0
Iridium armour (maximum one per army)                              No   20   0
Wargear of the Shas'vre #7                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Cyclic ion blaster (maximum one per army)                          No   15   0
Airbursting fragmentation projector (max. one per army)                  No         20           0
Plasma rifle                                                             No         20           0
Twin-linked plasma rifle (counts as two systems)                         No         30           0
Drone controller                                                         No         0            0
Blacksun filter                                                          No         3            0
Multi-tracker                                                            No         5            0
Target lock                                                              No         5            0
Vectored retro-thrusters (maximum one per army)                          No         10           0
Targeting array                                                          No         10           0
Positional relay (maximum one per army)                                  No         15           0
Shield generator                                                         No         20           0
May take:                                                                No
Hard-wired drone controller                                              No         0            0
Hard-wired blacksun filter                                               No         3            0
Hard-wired multi-tracker                                                 No         5            0
Hard-wired target lock                                                   No         5            0
Stimulant injector (maximum one per army)                                No         10           0
Failsafe detonator (maximum one per army)                                No         15           0
Ejection system (maximum one per army)                                   No         15           0
Iridium armour (maximum one per army)                                    No         20           0

                                                                     Total number of models in the unit   1
                                                                                       Total Unit Cost        170

                                         Tau Commander
Unit Type                  Jet Pack Infantry                         Choice Type HQ
Commander Special Rules    Acute Senses; Bulky; Deep Strike; Independent Character; Relentless

                           Acute Senses; Bulky; Deep Strike;
Bodyguards Special Rules                                                 No
                           Relentless

                           WS   BS   S   T     W   I   A Ld Sv Inv
Shas'o                     4    5    5   4     4   3   4 10 3+ -
Shas'el                    3    4    5   4     3   3   3 9 3+ -          No
Shas'vre                   3    4    5   4     2   3   2 8 3+ -          No
Gun drone                  2    2    3   3     1   4   1 - 4+ -          No
Shield drone               2    2    3   4     1   4   1 - 3+ 4+         No
Marker drone               2    3    3   3     1   4   1 - 4+ -          No

                             Description                              Quantity     Cost    Total Cost
Unit Composition
Shas'o (character)                                                        1         75           75
Shas'el (0-1 character, replaces the Shas'o)                              0         50           0
Shas'vre (0-2 characters)                                                 0         35           0
For each drone controller present, the team may include up to 2          No
drones of the following types:                                           No
Gun drones                                                                0         10           0
Shield drones                                                             0         15           0
Marker drones                                                             0         30           0
Base wargear of the battlesuits
XV8 Crisis battlesuit                                                    Yes
Bonding knife                                                            Yes
Jet pack                                                           Yes
Wargear of the drones                                              No
Twin-linked pulse carbine (gun drones only)                        No
Shield generator (shield drones only)                              No
Networked markerlight (marker drones only)                         No
Targeting array (marker drones only)                               No
Jet pack                                                           No
Options available to the Shas'o                                    No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No    4    0
Twin-linked flamer (counts as two systems)                         No    6    0
Burst cannon                                                       No    8    0
Twin-linked burst cannon (counts as two systems)                   No    12   0
Fusion blaster                                                     No    12   0
Twin-linked fusion blaster (counts as two systems)                 No    18   0
Missile pod                                                        No    12   0
Twin-linked missile pod (counts as two systems)                    No    18   0
Cyclic ion blaster (maximum one per army)                          No    15   0
Airbursting fragmentation projector (max. one per army)            No    20   0
Plasma rifle                                                       No    20   0
Twin-linked plasma rifle (counts as two systems)                   No    30   0
Drone controller                                                   No    0    0
Blacksun filter                                                    No    3    0
Multi-tracker                                                      No    5    0
Target lock                                                        No    5    0
Vectored retro-thrusters (maximum one per army)                    No    10   0
Targeting array                                                    No    10   0
Positional relay (maximum one per army)                            No    15   0
Shield generator                                                   No    20   0
May take:                                                          No
Hard-wired drone controller                                        No    0    0
Hard-wired blacksun filter                                         No    3    0
Hard-wired multi-tracker                                           No    5    0
Hard-wired target lock                                             No    5    0
Stimulant injector (maximum one per army)                          No    10   0
Failsafe detonator (maximum one per army)                          No    15   0
Ejection system (maximum one per army)                             No    15   0
Iridium armour (maximum one per army)                              No    20   0
Wargear of the Shas'vre #1                                         No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No    4    0
Twin-linked flamer (counts as two systems)                         No    6    0
Burst cannon                                                       No    8    0
Twin-linked burst cannon (counts as two systems)                   No    12   0
Fusion blaster                                                     No    12   0
Twin-linked fusion blaster (counts as two systems)                 No    18   0
Missile pod                                                        No    12   0
Twin-linked missile pod (counts as two systems)                    No    18   0
Cyclic ion blaster (maximum one per army)                          No    15   0
Airbursting fragmentation projector (max. one per army)            No    20   0
Plasma rifle                                                       No    20   0
Twin-linked plasma rifle (counts as two systems)                   No    30   0
Drone controller                                                       No         0           0
Blacksun filter                                                        No         3           0
Multi-tracker                                                          No         5           0
Target lock                                                            No         5           0
Vectored retro-thrusters (maximum one per army)                        No         10          0
Targeting array                                                        No         10          0
Positional relay (maximum one per army)                                No         15          0
Shield generator                                                       No         20          0
May take:                                                              No
Hard-wired drone controller                                            No         0           0
Hard-wired blacksun filter                                             No         3           0
Hard-wired multi-tracker                                               No         5           0
Hard-wired target lock                                                 No         5           0
Stimulant injector (maximum one per army)                              No         10          0
Failsafe detonator (maximum one per army)                              No         15          0
Ejection system (maximum one per army)                                 No         15          0
Iridium armour (maximum one per army)                                  No         20          0
Wargear of the Shas'vre #2                                             No
Must take three of the following battlesuit systems (each system       No
may only be taken once):                                               No
Flamer                                                                 No         4           0
Twin-linked flamer (counts as two systems)                             No         6           0
Burst cannon                                                           No         8           0
Twin-linked burst cannon (counts as two systems)                       No         12          0
Fusion blaster                                                         No         12          0
Twin-linked fusion blaster (counts as two systems)                     No         18          0
Missile pod                                                            No         12          0
Twin-linked missile pod (counts as two systems)                        No         18          0
Cyclic ion blaster (maximum one per army)                              No         15          0
Airbursting fragmentation projector (max. one per army)                No         20          0
Plasma rifle                                                           No         20          0
Twin-linked plasma rifle (counts as two systems)                       No         30          0
Drone controller                                                       No         0           0
Blacksun filter                                                        No         3           0
Multi-tracker                                                          No         5           0
Target lock                                                            No         5           0
Vectored retro-thrusters (maximum one per army)                        No         10          0
Targeting array                                                        No         10          0
Positional relay (maximum one per army)                                No         15          0
Shield generator                                                       No         20          0
May take:                                                              No
Hard-wired drone controller                                            No         0           0
Hard-wired blacksun filter                                             No         3           0
Hard-wired multi-tracker                                               No         5           0
Hard-wired target lock                                                 No         5           0
Stimulant injector (maximum one per army)                              No         10          0
Failsafe detonator (maximum one per army)                              No         15          0
Ejection system (maximum one per army)                                 No         15          0
Iridium armour (maximum one per army)                                  No         20          0

                                                                   Total number of models in the unit   1
                                                                                     Total Unit Cost        75
                            XV8 Crisis Battlesuit Team (1+)

Unit Type                Jet Pack Infantry                        Choice Type Elites
Special Rules            Acute Senses; Bulky; Deep Strike; Relentless

                         WS   BS   S   T   W   I   A Ld Sv Inv
Shas'ui                  2    3    5   4   2   2   2 8 3+ -
Team Leader              2    3    5   4   2   2   2 8 3+ -           No
Shas'vre                 3    3    5   4   2   3   2 8 2+ -           No
Gun drone                2    2    3   3   1   4   1 - 4+ -           No
Shield drone             2    2    3   4   1   4   1 - 3+ 4+          No
Marker drone             2    3    3   3   1   4   1 - 4+ -           No

                             Description                           Quantity     Cost   Total Cost
Unit Composition
Shas'ui (1-3)                                                          1         25       25
Team leader (0-1 character, numbers as a Shas'ui)                      0         30       0
Shas'vre (0-1 character, numbers as a Team Leader)                     0         35       0
For each drone controller present, the team may include up to 2       No
drones of the following types:                                        No
Gun drones                                                             0         10        0
Shield drones                                                          0         15        0
Marker drones                                                          0         30        0
Base wargear of the battlesuits
XV8 Crisis battlesuit                                                 Yes
Bonding knife (Team Leader or Shas'vre only)                          No
Jet pack                                                              Yes
Wargear of the drones                                                 No
Twin-linked pulse carbine (gun drones only)                           No
Shield generator (shield drones only)                                 No
Networked markerlight (marker drones only)                            No
Targeting array (marker drones only)                                  No
Jet pack                                                              No
Wargear of the Shas'ui
Must take three of the following battlesuit systems (each system      No
may only be taken once):                                              No
Flamer                                                                No         4         0
Twin-linked flamer (counts as two systems)                            No         6         0
Burst cannon                                                          No         8         0
Twin-linked burst cannon (counts as two systems)                      No         12        0
Fusion blaster                                                        No         12        0
Twin-linked fusion blaster (counts as two systems)                    No         18        0
Missile pod                                                           No         12        0
Twin-linked missile pod (counts as two systems)                       No         18        0
Plasma rifle                                                          No         20        0
Twin-linked plasma rifle (counts as two systems)                      No         30        0
Drone controller                                                      No         0         0
Blacksun filter                                                       No         3         0
Multi-tracker                                                         No         5         0
Target lock                                                           No         5         0
Targeting array                                                       No         10        0
Shield generator                                                      No         20        0
Wargear of the Shas'ui #2                                             No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Targeting array                                                    No   10   0
Shield generator                                                   No   20   0
Wargear of the Shas'ui #3                                          No
Must take three of the following battlesuit systems (each system   No
may only be taken once):                                           No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Targeting array                                                    No   10   0
Shield generator                                                   No   20   0
Wargear of the Team Leader                                         No
Flamer                                                             No   4    0
Twin-linked flamer (counts as two systems)                         No   6    0
Burst cannon                                                       No   8    0
Twin-linked burst cannon (counts as two systems)                   No   12   0
Fusion blaster                                                     No   12   0
Twin-linked fusion blaster (counts as two systems)                 No   18   0
Missile pod                                                        No   12   0
Twin-linked missile pod (counts as two systems)                    No   18   0
Plasma rifle                                                       No   20   0
Twin-linked plasma rifle (counts as two systems)                   No   30   0
Drone controller                                                   No   0    0
Blacksun filter                                                    No   3    0
Multi-tracker                                                      No   5    0
Target lock                                                        No   5    0
Targeting array                                                    No   10   0
Shield generator                                                   No   20   0
May take:                                                               No
Hard-wired drone controller                                             No          0           0
Hard-wired blacksun filter                                              No          3           0
Hard-wired multi-tracker                                                No          5           0
Hard-wired target lock                                                  No          5           0
Wargear of the Shas'vre                                                 No
Must take three of the following battlesuit systems (each system        No
may only be taken once):                                                No
Flamer                                                                  No          4           0
Twin-linked flamer (counts as two systems)                              No          6           0
Burst cannon                                                            No          8           0
Twin-linked burst cannon (counts as two systems)                        No          12          0
Fusion blaster                                                          No          12          0
Twin-linked fusion blaster (counts as two systems)                      No          18          0
Missile pod                                                             No          12          0
Twin-linked missile pod (counts as two systems)                         No          18          0
Cyclic ion blaster (maximum one per army)                               No          15          0
Airbursting fragmentation projector (max. one per army)                 No          20          0
Plasma rifle                                                            No          20          0
Twin-linked plasma rifle (counts as two systems)                        No          30          0
Drone controller                                                        No          0           0
Blacksun filter                                                         No          3           0
Multi-tracker                                                           No          5           0
Target lock                                                             No          5           0
Vectored retro-thrusters (maximum one per army)                         No          10          0
Targeting array                                                         No          10          0
Positional relay (maximum one per army)                                 No          15          0
Shield generator                                                        No          20          0
May take:                                                               No
Hard-wired drone controller                                             No          0           0
Hard-wired blacksun filter                                              No          3           0
Hard-wired multi-tracker                                                No          5           0
Hard-wired target lock                                                  No          5           0
Stimulant injector (maximum one per army)                               No          10          0
Failsafe detonator (maximum one per army)                               No          15          0
Ejection system (maximum one per army)                                  No          15          0
Iridium armour (maximum one per army)                                   No          20          0

                                                                   Total number of models in the unit   1
                                                                                     Total Unit Cost        25

                                        Stealth Team (0-1)

Unit Type                Jet Pack Infantry                         Choice Type Elites
Special Rules            Acute Senses; Bulky; Deep Strike; Infiltrate; Relentless; Shrouded; Stealth


                          WS   BS   S    T   W   I   A Ld Sv Inv
Shas'ui                   2    3    4    3   2   2   2 8 3+ -
Team Leader               2    3    4    3   2   2   2 8 3+ -           No
Shas'vre                  3    3    4    3   2   3   2 8 3+ -           No
Gun drone                 2    2    3    3   1   4   1 - 4+ -           No
Shield drone              2    2    3    4   1   4   1 - 3+ 4+          No
Marker drone                2    3   3   3   1   4   1   - 4+     -        No

                            Description                                 Quantity     Cost    Total Cost
Unit Composition
Shas'ui (3-6)                                                               3         30         90
Team leader (0-1 character, numbers as a Shas'ui)                           0         35         0
Shas'vre (0-1 character, numbers as a Team Leader)                          0         40         0
For each drone controller present, the team may include up to 2            No
drones of the following types:                                             No
Gun drones                                                                  0         10          0
Shield drones                                                               0         15          0
Marker drones                                                               0         30          0
Base wargear of the battlesuits
Stealth armour                                                             Yes
Burst cannon                                                                3
Stealth field generator                                                    Yes
Bonding knife (Team Leader or Shas'vre only)                               No
Jet pack                                                                   Yes
Wargear of the drones                                                      No
Twin-linked pulse carbine (gun drones only)                                No
Shield generator (shield drones only)                                      No
Networked markerlight (marker drones only)                                 No
Targeting array (marker drones only, bonus already included)               No
Jet pack                                                                   No
Additional battlesuit support systems                                      No
The whole team may choose to take one additional system chosen from        No
the following list (each battlesuit may take a different system):          No
Drone controller                                                            0         0           0
Blacksun filter                                                             0         3           0
Multi-tracker                                                               0         5           0
Target lock                                                                 0         5           0
Targeting array                                                             0         10          0
Shield generator                                                            0         20          0
Options available to the Shas'ui                                           No
For every 3 models in the unit, one Shas'ui may replace his burst          No
cannon with:                                                               No
Fusion blaster                                                              0          2          0
Options available to the Team Leader or Shas'vre                           No
May replace his burst cannon (respecting the limits for the Shas'ui)       No
with:                                                                      No
Fusion blaster                                                             No          2          0
May take:                                                                  No
Hard-wired drone controller                                                No         0           0
Hard-wired blacksun filter                                                 No         3           0
Hard-wired multi-tracker                                                   No         5           0
Hard-wired target lock                                                     No         5           0
Bonding knife                                                              No         5           0
Markerlight                                                                No         10          0

                                                                       Total number of models in the unit   3
                                                                                         Total Unit Cost        90

                                     Fire Warrior Team (1+)
Unit Type                 Infantry                                    Choice Type Troops

                           WS   BS   S   T   W   I   A Ld Sv Inv
Shas'la                    2    3    3   3   1   2   1 7 4+ -
Shas'ui                    2    3    3   3   1   2   2 8 4+ -             No
Gun drone                  2    2    3   3   1   4   1 - 4+ -             No
Shield drone               2    2    3   3   1   4   1 - 4+ 4+            No
Marker drone               2    3    3   3   1   4   1 - 4+ -             No

                             Description                               Quantity     Cost    Total Cost
Unit Composition
Shas'la (6-12)                                                             6         10         60
Shas'ui (0-1 character, numbers as a Shas'la)                              0         20         0
If the Shas'ui has a drone controller, the team may include up to 2       No
drones of the following types:                                            No
Gun drones                                                                 0         10          0
Shield drones                                                              0         15          0
Marker drones                                                              0         30          0
Base wargear of the Fire Warriors
Tau armour                                                                Yes
Pulse rifle                                                                6
Bonding knife (Shas'ui only)                                              No
Wargear of the drones                                                     No
Twin-linked pulse carbine (gun drones only)                               No
Shield generator (shield drones only)                                     No
Networked markerlight (marker drones only)                                No
Targeting array (marker drones only)                                      No
Jet pack                                                                  No
Options available to the whole team (drones excluded)                     No
Photon grenades                                                           No          1          0
EMP grenades                                                              No          3          0
Options available to the single Shas'la                                   No
Any Shas'la may replace his pulse rifle with:                             No
Pulse carbine                                                              0          0          0
Options available to the Shas'ui                                          No
May replace his pulse rifle with:                                         No
Pulse carbine                                                             No          0          0
If not already taken by the whole team, may take:                         No
EMP grenades                                                              No          3          0
May take:                                                                 No
Hard-wired drone controller                                               No         0           0
Hard-wired blacksun filter                                                No         3           0
Hard-wired multi-tracker                                                  No         5           0
Hard-wired target lock                                                    No         5           0
Markerlight                                                               No         10          0
Dedicated Transport                                                       No
If the team, drones included, numbers no more than 12 models, it          No
may take:                                                                 No
Devilfish                                                                 No

                                                                      Total number of models in the unit   6
                                                                                        Total Unit Cost        60
                                       Gun Drone Squadron

Unit Type                   Jet Pack Infantry                         Choice Type Fast Attack
Special Rules               Bulky; Deep Strike; Relentless

                            WS BS S        T   W I     A Ld Sv Inv
Gun drone                   2 2 3          3   1 4     1 7 4+ -

                             Description                               Quantity     Cost    Total Cost
Unit Composition
Gun drones (4-8)                                                           4         12         48
Wargear
Twin-linked pulse carbine                                                 Yes
Jet pack                                                                  Yes

                                                                      Total number of models in the unit   4
                                                                                        Total Unit Cost        48

                                       Pathfinder Team (0-1)
Unit Type                   Infantry                                  Choice Type Fast Attack
Special Rules               Scouts

                            WS   BS    S   T   W   I   A Ld Sv Inv
Shas'la                     2    3     3   3   1   2   1 7 4+ -
Shas'ui                     2    3     3   3   1   2   2 8 4+ -           No
Gun drone                   2    2     3   3   1   4   1 - 4+ -           No
Shield drone                2    2     3   3   1   4   1 - 4+ 4+          No
Marker drone                2    3     3   3   1   4   1 - 4+ -           No

                             Description                               Quantity     Cost    Total Cost
Unit Composition
Shas'la (4-8)                                                              4         12         48
Shas'ui (0-1 character, numbers as a Shas'la)                              0         22         0
If the Shas'ui has a drone controller, the team may include up to 2       No
drones of the following types:                                            No
Gun drones                                                                 0         10          0
Shield drones                                                              0         15          0
Marker drones                                                              0         30          0
Base wargear of the Pathfinders
Tau armour                                                                Yes
Pulse carbine                                                              4
Markerlight                                                               Yes
Bonding knife (Shas'ui only)                                              No
Wargear of the drones                                                     No
Twin-linked pulse carbine (gun drones only)                               No
Shield generator (shield drones only)                                     No
Networked markerlight (marker drones only)                                No
Targeting array (marker drones only)                                      No
Jet pack                                                                  No
Options available to the whole team (drones excluded)                     No
Photon grenades                                                           No          1          0
EMP grenades                                                              No          3          0
Options available to the single Shas'la                               No
                                                                      No
Up to 3 Shas'la may replace their carbine and markerlight with:
                                                                      No
Rail rifle                                                             0         10          0
Options available to the Shas'ui                                      No
If not already taken by the whole team, may take:                     No
EMP grenades                                                          No          3          0
May take:                                                             No
Hard-wired drone controller                                           No          0          0
Hard-wired blacksun filter                                            No          3          0
Hard-wired multi-tracker                                              No          5          0
Hard-wired target lock                                                No          5          0
Dedicated Transport
Devilfish                                                             Yes

                                                                  Total number of models in the unit   4
                                                                                    Total Unit Cost        48

                           Piranha Light Skimmer Team (0-1)

Unit Type                 Open-topped Fast Skimmer                Choice Type Fast Attack
Special Rules             Jink

                            BS   Front Side         Rear   HP
Piranha                      3    11    10           10     2
                           WS BS S T W I            A Ld Sv Inv
Gun drone                  2 2 3 3 1 4              1 7 4+ -

                            Description                            Quantity     Cost    Total Cost
Unit Composition
Piranha (1-5)                                                          1         40         40
Gun drones (2 per Piranha)                                             2         10         20
Base Wargear
Burst cannon (Piranhas only)                                           1
Twin-linked pulse carbine (gun drones only)                           Yes
Jet pack (gun drones only)                                            Yes
Options available to the single Piranhas                              No
Any Piranha may replace the burst cannon with:                        No
Fusion blaster                                                         0          5          0
Any Piranha may take up to two:                                       No
Seeker missile                                                         0         10          0
Any Piranha may take:                                                 No
Blacksun filter                                                        0         5           0
Decoy Launchers                                                        0         5           0
Disruption pod                                                         0         5           0
Targeting array                                                        0         5           0
Flechette discharger                                                   0         10          0
Sensor spines                                                          0         10          0

                                                                  Total number of models in the unit   3
                                                                                    Total Unit Cost        60

                         XV88 Broadside Battlesuit Team (0-1)
Unit Type                 Infantry                                    Choice Type Heavy Support
Special Rules             Acute Senses

                           WS   BS   S   T   W   I   A Ld Sv Inv
Shas'ui                    2    3    5   4   2   2   2 8 2+ -
Team Leader                2    3    5   4   2   2   2 8 2+ -             No
Shas'vre                   3    3    5   4   2   3   2 8 2+ -             No
Gun drone                  2    2    3   3   1   4   1 - 4+ -             No
Shield drone               2    2    3   4   1   4   1 - 2+ 4+            No
Marker drone               2    3    3   3   1   4   1 - 4+ -             No

                            Description                                Quantity     Cost    Total Cost
Unit Composition
Shas'ui (1-3)                                                              1         70         70
Team leader (0-1, numbers as a Shas'ui)                                    0         75         0
Shas'vre (0-1 character, counts as a Team Leader)                          0         80         0
For each drone controller present, the team may include up to 2           No
drones of the following types:                                            No
Gun drones                                                                 0         10          0
Shield drones                                                              0         15          0
Marker drones                                                              0         30          0
Base wargear of the battlesuits
XV88 Broadside battlesuit                                                 Yes
Twin-linked railgun (can only fire solid shots)                           Yes
Smart missile system                                                       1
Bonding knife (Team Leader or Shas'vre only)                              No
Wargear of the drones                                                     No
Twin-linked pulse carbine (gun drones only)                               No
Shield generator (shield drones only)                                     No
Networked markerlight (marker drones only)                                No
Targeting array (marker drones only)                                      No
Jet pack                                                                  No
Battlesuit weapon and support systems                                     No
Any battlesuit may replace his smart missile system with:                 No
Twin-linked plasma rifle                                                   0         10          0
The entire team may have:                                                 No         5           0
Advanced stabilisation system for all battlesuits                         No         5           0
If the team does not have the stabilisation system, each battlesuit       No
must take one of the following systems:                                   No
Drone controller                                                           0         0           0
Blacksun filter                                                            0         3           0
Multi-tracker                                                              0         5           0
Target lock                                                                0         5           0
Targeting array                                                            0         10          0
Shield generator                                                           0         20          0
Options available to the Team Leader or Shas'vre                          No
Hard-wired drone controller                                               No          0          0
Hard-wired blacksun filter                                                No          3          0
Hard-wired multi-tracker                                                  No          5          0
Hard-wired target lock                                                    No          5          0

                                                                      Total number of models in the unit   1
                                                                                        Total Unit Cost        70
                                    Sniper Drone Team

Unit Type                Infantry                              Choice Type Heavy Support
                         You may include up to three Sniper Drone Teams in your army as a single
Special Rules
                         Heavy Support choice

                          WS BS S        T   W I   A Ld Sv Inv
Spotter                   2 4 3          3   1 2   1 8 4+ -
Sniper drone              2 3 3          3   1 4   1 - 4+ -

                          Description                             Quantity     Cost    Total Cost
Unit Composition
Spotter                                                               1         80         80
Sniper drones                                                         3         0          0
Wargear of the Spotter
Tau armour                                                           Yes
Networked markerlight                                                Yes
Pulse pistol                                                         Yes
Targeting array                                                      Yes
Drone controller                                                     Yes
Stealth field generator                                              Yes
Wargear of the sniper drones
Rail rifle                                                           Yes
Targeting array                                                      Yes
Target lock                                                          Yes
Stealth field generator                                              Yes

                                                                 Total number of models in the unit   3
                                                                                   Total Unit Cost        80

                              Hammerhead Gunship (0-1)

Unit Type                Skimmer Tank                            Choice Type Heavy Support
Special Rules            Jink

                           BS   Front Side         Rear   HP
Hammerhead                  4    13    12           10     3
                          WS BS S T W I            A Ld Sv Inv
Gun drone                 2 2 3 3 1 4              1 7 4+ -

                           Description                            Quantity     Cost    Total Cost
Unit Composition
Hammerhead gunship                                                    1        105        105
Gun drones                                                            2         10         20
Base wargear of the gunship
Ion cannon                                                           Yes
Landing gear                                                         Yes
Targeting array                                                      Yes
Wargear of the gun drones
Twin-linked pulse carbine                                            Yes
Jet pack                                                             Yes
Options available to the Hammerhead                                  No
May replace the ion cannon with:                                    No
Railgun                                                             No         35          0
May replace the gun drones with:                                    No
Two burst cannons                                                   No         10          0
Smart missile system                                                No         20          0
May take up to two:                                                 No
Seeker missile                                                       0         10          0
May take:                                                           No                     0
Blacksun filter                                                     No         5           0
Decoy Launchers                                                     No         5           0
Disruption pod                                                      No         5           0
Target lock                                                         No         5           0
Flechette discharger                                                No         10          0
Multi-tracker                                                       No         10          0
Sensor spines                                                       No         10          0

                                                                Total number of models in the unit   3
                                                                                  Total Unit Cost        125

                       Sky Ray Missile Defence Gunship (0-1)
Unit Type                Skimmer Tank                           Choice Type Heavy Support
Special Rules            Jink

                          BS   Front Side         Rear   HP
Sky Ray                    3    13    12           10     3
                         WS BS S T W I            A Ld Sv Inv
Gun drone                2 2 3 3 1 4              1 7 4+ -

Description                                                      Quantity     Cost    Total Cost
Unit Composition
Sky Ray gunship                                                      1        125        125
Gun drones                                                           2         10         20
Base Wargear of the gunship
Six seeker missiles                                                 Yes
Two networked markerlights (they count as defensive)                Yes
Landing gear                                                        Yes
Target lock                                                         Yes
Wargear of the gun drones
Twin-linked pulse carbine                                           Yes
Jet pack                                                            Yes
Options available to the Sky Ray                                    No
May replace the gun drones with:                                    No
Two burst cannons                                                   No         10          0
Smart missile system                                                No         20          0
May take:                                                           No                     0
Blacksun filter                                                     No         5           0
Decoy Launchers                                                     No         5           0
Disruption pod                                                      No         5           0
Target lock                                                         No         5           0
Flechette discharger                                                No         10          0
Multi-tracker                                                       No         10          0
Sensor spines                                                       No         10          0
                                                                     Total number of models in the unit    3
                                                                                       Total Unit Cost           145

                                    Devilfish Troop Carrier
Unit Type                  Skimmer Tank                              Choice Type Dedicated Transport
Transport Capacity         12 Infantry models
Special Rules              Jink

                            BS   Front Side            Rear   HP
Devilfish                    3    12    11              10     3
                           WS BS S T W I               A Ld Sv Inv
Gun drone                  2 2 3 3 1 4                 1 7 4+ -

                             Description                              Quantity     Cost    Total Cost
Unit Composition
Un Devilfish                                                              1         60         60
Gun drones                                                                2         10         20
Base Wargear of the Devilfish
Burst cannon                                                             Yes
Landing gear                                                             Yes
Wargear of the gun drones
Twin-linked pulse carbine                                                Yes
Jet pack                                                                 Yes
Options available to the Devilfish                                       No
If dedicated transport of a Pathfinder Team, it has:                     No
Marker beacon                                                            No          0          0
May replace the gun drones with:                                         No
Smart missile system                                                     No         40          0
May take up to two:                                                      No
Seeker missile                                                            0         10          0
May take:                                                                No                     0
Blacksun filter                                                          No         5           0
Decoy Launchers                                                          No         5           0
Disruption pod                                                           No         5           0
Targeting array                                                          No         5           0
Target lock                                                              No         5           0
Flechette discharger                                                     No         10          0
Multi-tracker                                                            No         10          0
Sensor spines                                                            No         10          0

                                                                     Total number of models in the unit    3
                                                                                       Total Unit Cost           80



Total number of models in the army                                                                         37
Total number of points in the army                                                                        1246
Remaining points                                                                                          254


                                    Farsight Enclave Allies
A Farsight Enclave force can include an allied datachment from one of the following armies:

                Army                                           Alliance level
          Black Templars                                   Alliance of convenience
            Blood Angels                                   Alliance of convenience
          Chaos Daemons                                       Desperate alliance
        Chaos Space Marines                                Alliance of convenience
            Dark Angels                                    Alliance of convenience
             Dark Eldar                                       Desperate alliance
                Eldar                                           Battle brothers
            Grey Knights                                   Alliance of convenience
          Imperial Guard                                   Alliance of convenience
              Necrons                                      Alliance of convenience
                Orks                                       Alliance of convenience
          Sisters of Battle                                   Desperate alliance
           Space Marines                                        Battle brothers
           Space Wolves                                    Alliance of convenience
        List Editor
Fielded?    Models Points


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Models       37
Points      1246
Remaining   254
                                               Tau Empire Weapons
           Name                   Range         S     AP        Type                               Special Rules

                                                       Ranged Weapons
Marker: weapons of this type deposit a markerlight token on the target they hit. This token expires at the end of the Tau shooting
phase or when it is used. The token can be used by another Tau or Vespid unit shooting subsequently at the target to either: a) shoot
a single seeker missile with BS5; b) gain a cumulative +1 AB bonus up to a maximum of 5; c) give a cumulative -1 penalty to the
target's save cover d) give a cumulative -1 penalty to the target's Ld value if it is called to take one or more Pinning tests; e) ignore the
effects of the Night Fighting rule
Airbursting       fragmen-                                                   Barrage; Ignores Cover; Large Blast; May not benefit
                             18''               4      5      Assault 1
tation projector                                                             from markerlight tokens
Burst cannon                 18''               5      5      Assault 3
Cyclic ion blaster           18''               3      4      Assault 5
Flamer                     Template             4      5      Assault 1
Fusion blaster               12''               8      1      Assault 1      Melta
Ion cannon                   60''               7      3       Heavy 3
Kroot gun                    48''               7      4      Rapid Fire
Kroot rifle                  24''               4      6      Rapid Fire
Markerlight                  36''               -      -       Heavy 1       Marker
Missile pod                  36''               7      4      Assault 2
Networked Markerlight        36''               -      -       Heavy 1       Marker; The markerlight token can be immediately
                                                                             used by the same unit that placed it
Plasma rifle                        24''        6      2      Rapid Fire
Pulse carbine                       18''        5      5      Assault 1      Pinning
Pulse pistol                        12''        5      5        Pistol
Pulse rifle                         30''        5      5      Rapid Fire
Railgun
           Solid shot               72''        10     1       Heavy 1
         Submunition                72''        6      4       Heavy 1       Large Blast
Rail rifle                          36''        6      3       Heavy 1       Pinning
Seeker missile                    Infinite      8      3       Heavy 1       One Shot Only; Can only be shot by expending a
                                                                             markerlight token
Smart missile system                24''        5      5      Heavy 4        Does not need line of sight
Vespid neutron blaster              12''        5      3      Assault 1

                                                        Melee Weapons
Dawn Blade                            -        User     -       Melee        Armourbane; No armour saves allowed
Fangs                                 -        User     -       Melee
Honour blade                          -         +2      -       Melee        Two-handed
Symbols of office                     -        User     -       Melee
The Paradox of Duality                -        User     -       Melee        Confers the bearer and his unit a +2 bonus to Toughness and
                                                                             a 4+ cover save that can be re-rolled if failed
Used?


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