TEACHING ASSISTANT FILE - Section 7a Mathematics Module Course Document M 6.1 Ten nice things This game is designed to help Reception children count quickly, accurately and with confidence It supports a key teaching objective in the Reception teaching programme in the Framework: counting reliably up to ten everyday objects. Each player needs ten small objects. It important to ensure that these are appealing to children so that they want to join in. The game doesn't work very well using just counters or cubes. OHTM 6.5 Player A's objects Player B's objects OHTM6.5 . Give each player ten small, appealing objects. It is helpful to include some similar objects, such as counting dinosaurs or play people, in each player's allocation. Children often want to try to collect a set of like objects as the game progresses. Throw a dice (with numerals or spots up to 6) The first player is allowed to take that number of objects from the second player. The second player then has a turn. The game can proceed for as long as you like. The aim is for a player to end up with a set of objects that particularly appeal to them. As a variation, player A has to give away to player B the number of items specified by the number on the dice.
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