10 - Online Product
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10. Building Online Products
An
“online
product”
simply
means
that
your
website
is
your
product.
This
is
the
case
with
my
company;
Docstoc
doesn’t
sell
physical
goods
or
offer
human
services,
our
products
are
the
digital
documents
and
resources
available
on
our
website.
In
this
chapter
I
will
review
important
rules
to
remember
when
building
out
your
online
product.
I’ll
also
discuss
key
processes
for
building
a
great
online
product,
including
wireframing,
design,
development,
and
online
hos7ng.
I’ll
then
dive
into
the
best
way
to
improve
upon
your
website
to
increase
traffic
and
sales.
3 Golden Rules
As
the
CEO
of
a
website
and
an
acJve
member
of
the
startup
community
for
years,
I’ve
seen
some
online
products
flourish,
and
many
others
fail.
Based
on
my
own
experience
and
the
paths
I’ve
witnessed
different
companies
take,
I’ve
developed
three
criJcal
rules
for
building
a
scalable
and
successful
online
product.
10-‐50
Thousand
Dollars
Chapter 11: Online Products
The
first
rule
of
thumb
is,
you
should
plan
to
spend
somewhere
in
the
range
of
$10-‐50,000
dollars
on
your
first
web-‐based
product.
Your
beta
version
won’t
have
a
lot
of
fancy
funcJonaliJes,
but
it
should
have
a
meaningful
enough
amount
of
user
interacJon.
This
range
is
enough
to
get
a
first
version
off
the
ground,
one
that’s
complete
enough
for
people
to
play
around
with
and
offer
feedback
on.
$10-‐50,000
is
also
the
amount
the
average
person
can
probably
scrounge
together,
between
savings,
credit
cards,
a
side
job,
loans,
family
and
friends...
I
used
all
of
these
things
to
help
me
build
out
the
beta
version
of
Docstoc,
and
subsequently
raise
enough
money
to
build
out
the
product
further.
No
More
Than
3-‐6
Months
Time
is
your
most
precious
resource
when
working
on
a
website.
Technology
moves
quickly,
and
you
must
too.
It’s
criJcal
that
you
give
yourself
3
to
6
months
to
get
your
first
product
online,
and
not
much
longer
than
that.
The
biggest
mistake
I
see
people
make
is
spending
a
year
or
more
to
get
their
first
product
online.
This
process
is
costly,
and
uses
up
Jme
that
should
be
spent
tesJng
the
product
in
the
marketplace.
Don’t
build
out
more
features;
you’ll
be
surprised
how
many
of
the
Chapter 11: Online Products
features
customers
actually
end
up
using.
If
it’s
looking
like
you
will
not
meet
the
6
month
deadline,
narrow
your
feature
scope.
Get
Paying
Customers
or
Scale
Free
Users
The
final
rule
applies
when
you
get
that
beta
version
of
your
website
out
in
the
market:
you
either
need
to
start
geBng
paying
customers
immediately,
or
scale
users
very
quickly.
Only
these
two
avenues
can
lead
to
sustainable
growth;
you
can
either
start
making
revenue
through
subscripJon,
adverJsing,
or
other
channels,
or
you
must
acquire
enough
users
to
jusJfy
investment.
That
money
will
then
be
funneled
into
conJnuing
to
build
out
your
product.
How to Build an Online Product
So
you
have
a
Jmeline
and
financial
benchmarks
for
building
your
online
product,
how
do
you
actually
build
it?
These
are
five
key
components
required
for
any
online
product.
1)
Product
Requirements
Document
Chapter 11: Online Products
The
product
requirements
document
is
a
long
outline
that
details
every
single
thing
that
needs
to
be
built
for
your
website.
It
should
include
a
road
map
of
key
pages
such
as
a
home
page,
informaJon
page
and
registraJon
page,
and
it
should
detail
the
key
funcJonaliJes
of
each
page.
2)
Wireframes
A
wireframe
is
a
non-‐graphical
visual
representa7on
of
your
website,
similar
to
a
blueprint
for
a
house.
It
doesn’t
show
the
design,
but
it
does
show
you
the
basic
layout,
and
the
framework
of
how
it’s
built.
See
some
examples
of
wireframes
here
and
here.
3)
Design
Once
you
have
the
wireframes
complete,
you
want
to
hand
them
to
a
designer
to
create
the
actual
visual
webpage.
Have
in
mind
the
basic
style
and
color
scheme
you’d
like,
and
then
find
a
designer
to
drac
up
a
first
layout.
You
can
use
99designs,
the
a
design
site
I
menJoned
earlier
where
different
designers
Chapter 11: Online Products
compete
to
create
the
product
you
really
want.
This
allows
you
to
affordably
select
between
different
opJons.
To learn more
about your
design options,
check out this
course.
4)
Development
Once
you
have
the
Product
Requirements
Document,
the
Quick Tip Wireframes,
and
the
Design,
you
hand
these
three
over
to
developers
to
synthesize
the
three
parts
and
Find the developers
build
the
actual
online
product.
you need with
websites such as
Elance, Guru, Top Development
is
divided
into
to
types
Chapter 11: Online Products
Coder, and oDesk. of
coding:
front-‐end
and
back-‐end.
Front-‐end
developers
code
what
users
will
see
and
interact
with.
Back-‐end
developers
focus
on
building
out
and
organizing
the
database
that
holds
all
of
the
website’s
informaJon.
5)
HosJng
Finally,
the
website
you
build
out
needs
to
be
hosted
on
a
cloud
server,
such
as
Media
Temple
or
Rackspace.
You
may
also
consider
ColocaJon,
which
is
where
you
share
your
bandwidth
with
a
larger
company.
Getting Feedback and Users
Once
you’ve
built
the
first
version
of
your
product,
the
most
important
things
you
want
to
focus
on
are
geBng
user
feed
back,
and
then
acquiring
more
users.
Think
about
the
creaJon
of
a
movie;
the
screenwriter,
director,
cast
and
editors
might
all
spend
2
years
making
it,
and
then
the
product
is
complete;
an
unchanging
piece,
set
for
the
rest
of
Jme.
Chapter 11: Online Products
A
website,
however,
is
a
living
and
growing
en7ty.
The
beta
version
of
my
website
hardly
looks
anything
like
it
does
today,
and
that’s
okay.
Your
goal
is
to
get
that
first
version
up
as
quickly
as
possible
(hence
the
3-‐6
month
Jme
limit
set
earlier),
and
start
driving
traffic
to
it. 7 Ways to
Drive Traffic
Once
you
get
users
on
your
site,
you’ll
ocen
realize
that
Learn seven free ways to
people
will
end
up
using
your
drive online traffic to your
site
differently
than
you
website in this eBook,
expected,
and
focus
on
which explores how to
different
features
than
you
leverage SEO, Social
anJcipated.
You
will
then
have
Media and Biz Dev for
the
ability
to
go
in
and
start
growth. For a more
focusing
and
targeJng
on
what
detailed break-down, see
the
users
are
actually
doing. the Marketing chapter.
Resources Recap
•
Building
an
Online
Product
(package)
•
How
to
Build
an
Online
Product
(course)
•
Build
a
Great
Internet
Company
(Lecture)
•
3
Golden
Rules
(video)
•
How
to
Build
an
Online
Product
(video)
•
What
are
Wireframes?
(doc)
•
Wireframe
examples
(doc)
(doc)
•
Elements
of
Design
(course)
Chapter 11: Online Products
•
Design
Resources
•
99
Designs
•
Freelance
Developer
Recruitment
•
Elance,
Guru,
Top
Coder,
and
oDesk
•
HosJng
OpJons
•
Media
Temple,
Rackspace
and
ColocaJon
•
Gekng
USers
•
7
Ways
to
Get
Traffic
Online
for
Free
(eBook)
•
Search
Engines
(course)
(PPT)(doc)
•
Social
Media
(course)
•
Partnerships
&
BD
Deals
(course)
(video)
(doc)
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