Lotus Updates by Zanthar by pltTYh

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									                            [][][][][][][][][][][][][]
                            []                      []
                            []     AXE GLACIER      []
                            []                      []
                            [][][][][][][][][][][][][]

                                         By
                                        Lotus

                                   Updates by
                  Zanthar..alf          Balakan        PORPHYRY..cure
                        FIZZBOZZ                  Swami...tree

                       Updated for Legends of Kesmai (Mar, 1997)
                                         By
                         Malachi [105066.305@compuserve.com]

Reasonable care has been taken to ensure the accuracy of these maps, but I will not be
responsible for anything that happens to your character as a result of their use.

Map Co-ordinates are a modified De'Leslie system. Three numbers define a location. The
first is the Column (as indicated on the map), the second is the row, and the third is
the Elevation. For instance, the portal to/from Kesmai is at 30,33,0, which is location
30,33 on the 0' elevation. Elevation will be indicated at the top of the map pages.

Report any corrections to Malachi [105066.305@compuserve.com]




    [][][][][][][][][][][][][][]-- LEGEND --[][][][][][][][][][][][][][]
    [] .        empty plain             o       trash can             []
    [] ~~       water                   mm      altar                 []
    [] {}       forest                  ==      counter               []
    [] /\       mountains               ()      boxing ring (gym)     []
    [] []       wall                            or pit                []
    [] [_       ruined wall             up      up stair              []
    [] | --     door                    dn      down stair            []
    [] ::       bridge                  ~.      glacier               []
    [] %%       open air (cliff)        ?       permanent darkness    []
    [] SD       secret door             ^       dead tree             []
    [] ##       grate                   ""      grasslands            []
    [] /        sand                    *       silver circle portal  []
    [] ++       snow                    **      fire                  []
    []                                                                []
    []                                                                []
    []    Note: All place names are written on open ground squares    []
    []   or uninterrupted forest/mountain/sea squares. No features    []
    []                      are disturbed by them.                    []
    [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
Axe Glacier, one of the coldest spots in the known lands. Just climbing the mountainside
is an adventure. Many creatures have adapted well to the colder climate, and can only
be found near the glacier. If you decide to adventure in Axe, make sure to come prepared
with some protection from the elements. without any cold or fire and ice protection,
just walking on the glacier will damage you every round, until you eventually freeze
to death.

When you first enter the glacier, you find yourself in Axe Town. Thieves will
immediately like the town because there is no sheriff to take keep law and order, making
doing business much easier. The trainers here can train to much higher levels than those
of Kesmai town. Silvermoon, the Blacksmith, keeps his secret forge just north of the
Wizard’s hut and entry is barred by a gate that requires night-time and a moonstone ring
to enter. If you are not lawful, I would advise extreme caution in Axe Town. Mother
Phyliss, the priest that watches the portal area, is very highly skilled in the ways
of martial arts, and there are several statues positioned around town that can pass out
instant death to those who come onto their squares that are not of a lawful nature.
Thieves, due to their disguise, can safely pass the guardian statues with no fear.

Of course, since there is no wandering sheriff, or any other wandering law enforcement,
sometimes the forces of chaos get bold and walk right into town.

Just west of town is Sun Lake, formed when some of the waters from an ancient waterfall
were mysteriously frozen in place. The waters are icy cold. The water flows from the
lake south into another river that leads beyond the glacier into completely unexplored
territory.

Across the lake to the southwest is a small expanse of caverns, inhabited by orcs,
kobolds, goblins, wights, wraiths, and an occasional wyvern. It is not much tougher
than what you would expect to find on the second level of the Kesmai dungeon.

To the north is the frozen waterfall. several places have had handholds carved to make
climbing easier (though they all require that both hands be used in the climb). Most
of the climbs lead to the lower glacier area, 60' above the base of the waterfall. One
climb, the farthest to the west, leads to the griffin's nest, 80' above the base of the
waterfall.

A caution to thieves at this point. Do not put you faith in your hide spell. The chill
in the air is such that you will lose your hide, and the Ghods of Murphy have decreed
that you will always lose it when you most need it.
Axe Glacier 0' - Axe Town and Entry Portal


         [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
         [][][]cu~.cu[][][]cu~.~.[][][][][][]cu~.~.~.~.[][][][][]{}{}{}[][][][][][]
         [][][]~.~.~~~.[][]~.~.~.[][][][][][]~.~.~.~.~.[][][][]{}{}{}{}[]{}[][][][]
    35   []. [][]~~~~~~~.~.~.~~~~[][][][]~.~.~.~~~~~.~.[][][][]{}{}[_. . {}[]{}[][]
         []. . [][]~~~~~~~~~~{}[][]. []~.~.~~~~~~[][]~.~.[][][][]{}. . *1. {}{}{}[]
         [][]. . []~~~~~~~~~~{}{}{}{}[][]~~~~~~[][][][][][][][][][_. *2mm*3. []{}[]
         []. . . []~~~~~~~~{}{}{}. {}{}{}~~~~[][][][][][][][][][]{}{}{}. E . {}{}[]
         [][][]. []~~~~~~~~{}. {}{}{}. {}~~~~[][]{}{}[][][][][][][]{}{}{}. [ {}[][]
    30   [][]. . [][][]~~~~~~{}{}{}{}{}~~~~~~[]{}{}{}{}[][][][][][]{}{}[]--[][][][]
         [][]. . [][][]{}~~~~~~~~{}{}~~~~~~~~~~{}. {}{}{}{}[][]) [][]{}[]. . [][][]
         [][]. . [][][]{}{}{}~~~~~~~~~~~~~~~~~~{}[][][][][][][]F . []. []====[][][]
         [][]. . . []{}{}{}{}{}~~~~~~~~~~~~~~~~{}[].A. . | B []. . []. []D. [][][]
         [][]. . [][][][]{}{}{}{}{}~~~~~~~~~~{}{}[]==[][][]==[]--[][]. [][][][][][]
    25   [][]. . []. [][][]{}. {}[][][]~~~~{}{}. []. . []. . []t2[]t1. {}[][][][][]
         [][]. . . . . . []{}{}{}[][][][]~~{}. . []. . []. . [][][][]S . [][][][][]
         [][]. [][]. . . [][]{}{}. [][][]~~~~{}. [][]--[][]--[]C mm[]. . [][]. [][]
         [][]. []. . . . . []{}{}{}. [].. ~~~~{}. . . S . . []. . []. . []o L. []
         [][][][]. . [][]. []{}{}{}{}. {}{}. ~~~~~~. . . . . []- [][]. . [][]--[][]
    20   [][]. . . [][]. . [][]{}{}{}{}{}{}{}{}. ~~~~~~. . . . . . . . . . . . . []
         [][]. . . . []. [][][]. {}{}{}{}{}{}{}{}{}{}~~~~~~~~{}{}. . [][][][][][][]
         [][]. . . . []. . [][][]{}{}{}{}. . [][][]{}{}{}{}~~~~~~{}. []. G []. H []
         [][][][]. [][]. [][][][][]. \ [][][][][][][]. {}{}{}{}~~~~. | . . | . . []
         [][][]. . . . . . []. [][][]. [][][]. [][][][]{}{}. {}{}~~. []. . []. . []
    15   [][][]. []. . . . []. . . . . []. []. . [][][]. {}*4. . S . [][][][][][][]
         [][][]. [][][][][][]. . . . . . . . . . [][][][]. {}{}~~~~. . o . . . {}[]
         [][]. . . . . . []. . [][]. []. . []. . . [][][]{}{}~~~~{}. . . . . {}{}[]
         [][][][][]. . [][]. . . [][][]. [][]. []. [][][]{}{}~~{}. . . . {}{}{}{}[]
         [][][]. . . . . [][]. . . . []. . [][][]. [][]{}{}~~~~. . . . . . . {}[][]
    10   [][][][][]. . . . . . [][][][]. . . . . . [][]{}{}~~{}. []--[][][]. {}[][]
         [][][]. []. [][][]. . . . []. . . . . []. [][][]~~~~{}. []. . I []--[][][]
         [][][]. . . . []. . . . . []. [][][][][]. [][][]~~{}{}. []. (). []. [][][]
         [][][][]. . [][][]. . [][][][][]. . . []. [][][]~~~~{}. [][][][][]. [][][]
         [][][][]. . . . [][]. . . . . []. . . . . [][]~~~~~~~~. . []. . []==[][][]
     5   [][][][]. [][][][]. . []. . [][]. . . [][][][]~~~~~~~~{}. | . . []J [][][]
         [][][][]. . . . . [][][]. . . []. . [][]. [][]~~~~~~~~~~. [][][][][][][][]
         [][][][]. . . . . . . []. . . []. . []. . [][][]~~~~~~~~. . . | . . . [][]
         [][][][][]. [][][][][][]. . . []. . . . . [][][][]~~~~{}{}{}{}[]. . K [][]
         [][][][][][][][][][][][][][][][][]. [][][][][][][][][][][][][][][][][][][]
     0                                   [][][][][][][][][][][][][][][][]
         3       4         4         5         5         6         6         7   7
         6       0         5         0         5         0         5         0   2

A    -   General Store                 cu(39,37,0')   to Griffin's Lair (38,37,80')
B    -   Bank                          cu(41,37,0')   to Lower Glacier (41,38,60')
C    -   Wizard Trainer                cu(45,37,0')   to Lower Glacier (45,38,60')
D    –   Temple / Thaum Trainer        cu(54,37,0')   to Lower Glacier (55,38,60')
E    -   Priest(ess)                   t1(65,25,0')   - Moonstone Portal to t2(63,25,0')
F    -   Silvermoon, GAxe Blacksmith   t2(63,25,0')   - Normal teleport to (65,25,0')
G    -   Low MA Trainer                *1(67,34,0')   - Portal to/from Oakvael
H    -   High MA Trainer               *2(66,33,0')   - Portal to/from Kesmai
I    -   Weapons Trainer               *3(68,33,0')   - Portal to/from Leng
J    -   Pawn Shop                     *4(61,15,0')   - Portal to UW
K    -   Tanner
L    –   Locker Room
S    -   Lawful Guardian Statues
Many years ago, the Demon Asmodeous built a great castle in Axe and the entrance to this
castle can be found on the 60' level. The immense beauty and magical flying buttresses
give a unearthly quality to the castle, and even having been built by the powerful demon
lord, it still has something of a graceful beauty. Years after the castle was built,
and Asmodeous was banished from the realm, Poraph, the father of giants, claimed the
castle as his own. His descendants still rule from within the castle, around which you
will encounter many of his minions, skilled with axe, dagger and hand. Some are even
well versed in the magical arts. Within the castle are more of his minions. The entrance
to the castle is well guarded, requiring nighttime to enter, and the person desiring
entry to hold an axe in his hand. As an added measure, the entry portal has a stunning
effect on all who pass through it, and finally it is a one-way portal.

To the south of the castle is another cavern structure. Many wolves wander through the
caverns, along with hobgoblins, wraiths, spectres, ogres and rockworms. Some of the
lesser creatures also wander the caverns as well. Deep within the caverns is a stairway
that leads to the 80' Level.

The entire east side of the area is an immense glacier, left over from when the river
that flowed from the top of the mountain down was instantly frozen by whatever power
chose to punish this land. Few creatures live on the ice itself, though you might find
an occasional lizard wandering the area.
Axe 60' - West Side Entrance to Giant’s castle

 74                 [][][][][][][][][][][][][][][][][][][][][][][][]
      [][][][][][][][][][][][]. . . . []. . . [][][][][]. . . . ~.~.
      [][][][][]. . [][][][][]. []. . []. . . . . [][][]. . . \ ~.~.
      [][][]. . . [][][]{}{}[]. []. . []. . . [][][][][][][][][]~.~.
 70   [][]. . . [][][]{}{}{}{}{}[][]. . . . . [][]{}{}[][][][]~.~.~.
      [][]. . [][]. [][]{}{}{}{}{}[][]. . . [][]{}{}{}{}~.~.~.~.~.~.
      [][]. [][]. . [][]{}{}{}{}{}{}[]. . [][][]{}{}. {}{}\ ~.~.~.~.
      []. . []. . [][][]{}{}{}{}{}{}[][]. [][]{}{}{}{}. . ~.\ ~.~.~.
      [][]. . . [][][]{}{}{}{}{}{}{}{}[][][]{}{}. {}. [][][][][]~.~.
 65   [][]. []. {}{}{}{}{}[][][][]{}{}{}{}{}{}{}{}. [][][][][][][][]
      [][][][]{}{}{}{}{}{}[]. . []{}{}{}{}{}{}. . [][][][][][][][][]
      [][][]{}{}{}{}{}{}{}[]. . [][][][]{}. {}{}. [][][][][][][][][]
      [][][]{}{}{}{}{}{}[][]SD[][]. . []{}{}{}. [][][][][][][][][]~.
      [][][]{}{}{}[][][][]. mm. []. . [][][][]. [][][][][][][][][]~.
 60   [][][]{}{}{}[]up[][]. . . [][]--[]. [][]. [][][][][][][][][]~.
      [][][][]{}{}[]. SD**. . . | . . . x1[]e1. [][][][][][][][]~.~.
      [][]. . {}{}[]. [][]. . . [][]--[]. [][]. [][][][][][][][]~.~.
      [][]. []{}{}[][][][]. mm. []. . [][][][]{}. [][][][][][][]~.~.
      [][]. [][]{}{}{}{}[][][][][]. . []. e2[]x2. [][][][][][][][]~.
 55   [][]. . [][]{}{}{}{}{}{}{}[]. . SD. [][]. {}. [][][][][][][][]
      [][]. . . [][][]{}{}{}{}{}[]. . [][][][]{}{}. . [][][][][][][]
      [][]. . . []. [][][][]{}{}[][][][]{}{}{}{}. {}{}. . [][][][]~.
      [][]. . . []. . . . []{}{}{}{}{}{}{}{}{}{}{}{}{}. {}. . . \ ~.
      [][][]. . []. [][][][][]{}{}{}{}{}{}{}{}{}[][][][]{}{}. {}\ ~.
 50   [][][][]. . . . . []. [][][][]{}{}{}{}{}[][][][][]{}{}[][]~.~.
      [][]. [][]. [][]. . . . . . [][]{}{}{}{}[][][][][][][][][][][]
      [][]. . . . []. . . . . [][][][]{}{}{}[][]. . . . . []. [][][]
      [][][][][][][]. [][][]. . . . [][]{}{}[]. . . []. . []. []. []
      [][]. . . . . . . []. . . . [][][][][][]. . . [][]. . . . . []
 45   [][]. . . . . . . []. . . . . . . . . []. . . []. . . . [][][]
      [][]. . . . . . [][][]. . . . . . . . []. . . [][]. . . . . []
      []. . . [][][]. []. [][]. . [][]. . [][]. . . . [][][][][]. .
      []. []. . . [][][]. . [][]. . [][]. . . . . []. . . . . []. .
      []. []. . . . . [][]. . [][][][]. . [][]. [][][][][]. . . . .
 40   [][][]. . . [][][]. . . . []. . . . . . . . . []up[]. . . . .
      [][]. . . . [][]. . . . . []. . . [][]. [][]. . . [][][][]. .
      [][][][]. . . . . []. . . . . []. []. . []. . . . . . . []. .
      [][][][][][][][][][][][][][]. [][][][][][][]. . . . [][][][][]
      [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
 35   [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
                1         1         2         2         3         3
      5         0         5         0         5         0         5

up(12,60,60') to upper floor of castle (12,60,80')
up(29,40,60') to ZAP caves (29,40,80')
e1(24,59,60') Entry to Castle, requires Night-time and an Axe
              teleports to x1(22,59,60')
e2(23,56,60') Exit Teleport from Castle to x2(25,56,60')

Inside of Castle is No-Recall
Axe 60' - East Side Lower Glacier


 74 [][][]
    ~.~.[]
    ~.~.[][]
    ~.~.~.[]
 70 ~.~.~.[][]
    ~.~.~.~.[]
    ~.~.~.~.[][]
    ~.~.~.~.~.[][]
    ~.~.~.~.~.~.[][][][][]
 65 []~.~.~.~.~.~.~.~.~.[]
    []~.~.~.~.~.~.~.~.[][][]
    []~.~.~.[][]~.~.~.~.~.[][][]
    ~.~.[]~.[][][]~.~.~.~.~.~.[][]
    ~.[][]~.[][][][]~.~.[][]~.~.[][]
 60 ~.[][]cu[][][][][]~.~.[][]~.~.[]
    ~.[][][][][][][][]~.~.~.[][]~.[][]
    ~.[][][][][][][][][]~.~.~.[]~.~.[]
    ~.~.[][][][][][][][]~.~.~.[][]~.[]
    ~.~.[][][][]{}{}[][][]~.~.~.[]~.[][]
 55 []~.[][][]{}{}. {}\ []~.~.~.[]~.~.[]
    []~.[][]{}{}. {}\ \ ~.~.~.[][][]~.[]
    ~.~.[][]{}{}{}\ \ ~.~.[]~.~.[][]~.[]
    ~.~.~.[]{}{}. \ \ ~.[][][]~.[][]~.[][]
    ~.~.~.[][]. {}\ ~.~.[][][]~.~.[]~.~.[]
 50 ~.~.~.[][]{}\ \ ~.~.[]{}[][]~.[][]~.[]
    []~.~.[][]\ \ ~.~.~.[]{}[][]~.[][]~.[][]
    []~.~.[][]{}\ ~.~.[][]{}. []~.~.[]~.~.[]
    [][]~.~.[]\ \ ~.~.[]{}{}{}[][]~.~.~.~.[][]
    [][]~.~.[]\ ~.~.~.\ {}. {}{}[][]~.~.~.~.[]
 45 [][][]~.[][]~.~.~.\ \ {}{}{}{}[][]~.~.~.[][]
    [][][]~.~.[]~.~.~.~.\ {}{}. {}{}[]~.~.~.~.[]
    . [][][]~.[]~.~.[]~.\ \ {}{}{}{}[][]~.~.~.[][]
    . [][][]~.[][]~.[]~.~.\ {}{}{}. {}[]~.~.~.~.[]
    . [][][]~.~.[]~.~.~.~.\ \ {}{}{}{}[][]~.~.~.[][]
 40 . . [][][]~.~.~.[]~.~.~.\ {}. {}. {}[]~.~.~.~.[]
    . . [][][]~.~.[][][]~.~.\ {}{}{}{}{}[][]~.~.~.[]
    . . . [][]~.cd[][][]cd~.\ {}{}{}{}[][][]cd~.~.[]
    [][][][]%%%%%%[][][]%%%%%%{}. {}[][][][]%%%%%%[][]
    [][][][][]%%%%%%[][]%%%%%%[][][][] []%%%%%%%%%%[]
 35 [][][][][]%%%%%%%%%%%%%%[][][]       %%%%%%%%%%%%[]
    3          4           4         5         5        5
    5          0        5          0         5       9

cu(38,60,60')   to   the Lightning Mesa (38,59,80')
cd(41,38,60')   to   surface (41,37,0')
cd(45,38,60')   to   surface (45,37,0')
cd(55,38,60')   to   surface (54,37,0')
80' above the bottom of the waterfall one can find the griffin’s nest in the southeast
corner, near the climb up from the 0' Level. There, a lawful griffin resides and keeps
watch over the pass on the east side. Around to the north side of the pass is a climb
up to Porphyry's Pub, then the path continues along the west side, where it becomes Rose
Pass, named in honour of a group that was responsible for many of the adventures a long
time ago.

As you follow Rose Pass to the north, you can see the upper levels of the giant’s castle.
Rose Pass terminates to the north with a climb up to the 120' level.

The second floor of the giant’s castle is also located 80' above the base of the waterfall.
Here, the giant keeps his throne room. On the altar outside the throne room, the forces
of law, in an attempt to provide some balance, cause a special hammer to appear from
time to time. In addition, within the giant's throne room is the goose that laid the
golden egg.

From the giant’s throne room, across the bridge, is a special temple shrine to Asmodeous,
which is well maintained in case of the demon lord’s return. Thaums keep the sacrificial
flames burning bright and warriors work hard to keep the riffraff from desecrating the
temple. Across the gorge from the temple is the lightning mesa. Here is a simple altar
and a few NPCs that follow the ways of lightning. Be careful if you enter here, for
the NPCs hit like lightning (hard and quick).

To the south of the pass is a smaller set of caves. The ZAP caverns contain more of
the riffraff that seem to like the caverns. (Primarily because they are warm). In
addition, it is rumoured that a king among wolves likes to wander near the entrance to
the caverns.
Axe 80' - Upper Level of Giant’s Castle, Lightning Mesa

 68                                              %%%%%%%%%%%%%%%%/\%%%%%%%%
                                             /\%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/\/\
          /\/\/\/\/\                         /\%%%%%%%%{}{}{}{}{}%%%%%%%%%%%%%%/\/\
 65     /\/\cu%%%%%%%%%%%%[][][][]         /\%%%%%%%%{}{}[][][][]{}{}%%%%%%%%%%%%%%/\
        /\. . %%%%%%%%%%%%[]. . []         %%%%%%%%{}{}{}[]. . []{}{}%%%%%%{}%%%%%%%%
        /\. %%%%%%%%%%%%%%[]. . [][][][] %%%%%%%%{}[][][]--[][]{}{}%%%%%%{}{}%%%%%%
        /\. %%%%%%%%%%%%[][][]--[]. . [] %%%%%%{}{}[]. . . []{}{}%%%%{}%%{}{}/\%%
      /\/\. %%%%%%[][][][]. . . []. . [][][][]%%{}{}[]. . mm[]{}{}%%{}{}%%{}{}/\/\
 60   /\{}. %%%%%%[]dn. []. . . | . . []. . | ::{}{}| . . mm[]{}{}%%{}{}%%{}{}{}/\
      /\{}. . %%%%[]. . []. . . [][][][]--[][]%%{}{}[]. . mm[]{}%%%%{}{}cd{}{}{}/\/\
      /\{}{}. %%%%[]. . | . . . | . []. A. []%%{}{}[]. . . []{}%%%%{}{}{}{}{}{}mm/\
      /\/\{}. %%%%[][][][]. . . []. []. . . []%%%%{}[][][]--[][]%%%%%%{}{}{}{}/\/\/\
        /\{}. . %%%%%%%%[][][][][]. []. . . []%%%%{}{}{}[]. . []{}%%%%{}/\{}{}%%%%/\
 55     /\{}{}. /\%%%%%%%%%%%%%%[]. | . . . []%%%%%%{}{}[][][][]{}{}%%{}/\{}%%%%%%%%
        /\/\. . /\/\/\%%%%%%%%%%[]mm[][][][][]%%%%%%%%{}{}{}{}{}{}{}%%{}/\%%%%%%%%%%
          /\. {}/\/\/\/\/\/\%%%%[][][][]%%%%%%%%%%%%%%%%%%{}{}{}{}%%%%{}/\%%%%%%%%
          /\. . /\/\/\/\/\/\%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/\%%%%%%%%
          /\/\. . . /\/\/\{}{}%%%%%%%%%%%%%%%%%%. . . . %%%%%%%%%%%%%%%%/\/\
 50         /\{}{}. . . {}{}{}{}{}{}%%%%%%%%%%. . . . . %%%%. . . %%%%%%. /\
            /\/\{}{}{}. . {}{}{}{}{}{}%%%%%%%%. [][][]. . . . . . . %%%%. /\
              /\/\{}{}{}. [][]{}{}{}{}%%%%%%. . [][][]. cu. [][][]. %%%%. /\
                /\/\/\{}. . [][][]{}{}{}%%%%. [][][][][][][][]. []. . %%%%/\/\
                     /\/\{}. . . [][]{}{}{}{}. []. . . . . []. . [][]. %%%%. /\
 45                    /\/\{}{}. . []{}{}{}. . []. . . . . []. . . []. . %%. /\
                         /\{}{}{}. [][]{}{}. [][][][][]. . []. . . [][]. %%%%/\
                         /\/\{}{}. . []{}{}. []. . . []. . []. . . . []. . %%/\
                           /\{}{}{}. . . . . []. . . . . . []. [][][][][]. %%/\/\
                         /\/\{}{}{}{}{}{}{}{}[]. . . []. . []. . . . . []. %%%%/\%%
 40                      /\{}{}{}{}{}{}{}{}{}[][][]. []dn[][]. . . . . []. . %%%%%%
                       /\/\{}{}{}{}{}{}{}{}[][]. . . [][][]. . . . []. [][]. %%%%/\
                       /\{}{}{}{}{}{}[][][][]. . . . . . []. []. . []. []. . %%%%/\
                       /\{}{}{}{}{}[][]. . . . . []. . [][][][][][][]. []cd%%%%%%/\
                       /\{}{}{}{}{}[]. . . . []. []. . . []. . []. . . []. . /\%%%%
 35                    /\/\{}{}{}. []. . . [][][][]. . . . . . [][]. . [][]. /\%%%%
                         /\/\/\. . [][][]. . . . []. [][][]. . . []. . . []. /\/\%%
                             /\/\. . . [][][][][][]. []. []. . . []. . . []. . %%/\
                               /\/\/\. . . . []. . . . . []. . . [][]. . []. . %%%%%%
                                   /\/\/\/\ . . . /\/\/\/\/\. . . . . [][]. . %%%%%%
 30                                      /\/\/\/\/\/\      /\/\/\/\/\/\/\/\/\/\/\/\%%
                1          1         2         2         3         3         4     4
      5         0          5         0         5         0         5         0     3


cd(38,37,80') to Surface (39,37,0')
cd(38,59,80') to Lower Glacier (38,60,60')
cu(30,48,80') to Porphyry's Pub (30,47,110')
cu(8,65,80') to Ogre Caves (8,66,120')
dn(12,60,80') to the first floor of the Giant’s Castle(12,60,60')
dn(29,40,80') to 60' Caverns (29,40,60')

A - Poraph the Giant and the Goose

Inside of Castle is No-Recall
Porphyrys's Pub - 110'

53 %%%%%%%%%%%%%%%%%%%%%%%%%%%%
   %%%%%%%%%%%%%%%%%%%%%%%%%%%%   A long time ago, there was a great hero of
   %%%%%%%%%%%%%%%%%%%%%%%%%%%%   Axe, Porphyry of that which is C.U.R.E.
50 %%%%%%%%{}{}%%%%%%%%%%%%%%%%   He was a very valiant warrior, but had
   %%%%%%{}{}{}%%%%%%%%. %%%%%%   a weakness for certain spirits that
   %%%%%%/\/\{}{}%%. . . /\%%%%   were served at this particular pub in
   %%%%/\/\/\/\{}d1. {}/\/\       Axe, not to mention the rather
   %%%% [][][][]::{}{}/\          attractive barmaids that worked the
45       []. D []::[][][][]       place. The POR family had frequented
         []. . []::[]. . []       that bar for many years(and in fact have
       [][]--[][]--[]. . []       been some of the best patrons). One day,
       []o . . . . []--[][]       the proprietor met with an accident while
       []C . . . . | . . []       heading home. In his will, he left the
40     []. . []====[][]==[]       entire bar to the POR family as a token
       []. . []A . []. B []       of his esteem for his favourite patron.
38     [][][][][][][][][][]       To this day, one can find POR propped up
   2   2         3          3 3   at a table, leaning back in his chair
   3   5         0          5 6   (or sometimes he's on the floor, depends
                                  on how far back in the chair he leaned.)
cd(30,47,110') to Rose Pass       Of course, the original proprietor
   (30,48,80')                    never liked keeping tabs, so he arranged
A - Bar                           to have a branch of the Kesmai bank
B - Bank                          moved in so his customers would have
C - Recall Rings                  convenient access to their cash. And as
D - Balm                          a service for his customers, he provided
                                  balm and recall agents, figuring that
                                  the best customer was a living customer,
                                  and with recalls set for the bar, he'd
                                  have a good supply of repeat customers.
Above the 80' level is an immense cavern system, with the frozen river running in a valley
between the caverns. Ogre Caverns, west of the frozen river, contain many more
hobgoblins, spectres, wraiths, gargoyles, ogres, wolves, rockworms and Lizards roam the
frozen river area.

At the north end of the frozen river is another very high cliff where the river forms
another great frozen waterfall. Climbs have been made that lead up to the highest level
of the glacier. For those that have trouble with the climb, there is a stairway up to
a sloping passage to the east of the river.

There is also a climb up to the Harper Woods in the western caves, and stairs that lead
up to a chaotic temple that resides within those same woods.

In the eastern caves is a climb up to Lockpick Town, so named for its one unique item
that in unavailable from any other source, and their primary means of trade. Just south
of the climb up to the town, there is another stairway leading to the Caverns of DOOM.

Also on the 120' level is the entrance to the Axe branch of the Thieves’ Guild. Buried
in the north-eastern corner of the Skull Caverns (so named after a notorious group of
thieves), the entrance is well hidden so that only a thief may trigger it. The outside
of the guild entrance is usually in the middle of a large zoo, so it is prudent to use
extreme caution when leaving the guild.

A note to the wise thief. When you change facets with a thief in Axe, you will reappear
in the Thieves’ Guild. This can create problems for a lower level thief as the area around
the guild is densely populated with tough creatures. In the other hand, the moderate
to high level thief may enjoy the shortcut that this feature offers. It is a short, if
dangerous, trip from the guild to Lockpick Town, which can be safely accomplished with
cleverness and copious darkness spells. From Lockpick Town a thief can quickly access
the upper glacier area (drake, ice dragon and yeti) by jumping down from the north end
of town). There is even a little known jump down that explosively transports you to the
Axe Town portal complex.
Axe Glacier 120' - Ogre Caves

102[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
   [][][][][][][][]. . . . . . . . cu[]. . . . . []~.cu~.cu[][][][]
100[][][][][]. . []. . . []. . . . . . . . . . . []~.~.~.~.~.[][][]
   [][]. . . . . []. . [][]. . . []. . [][][]. . []~.~.~.~.~.~.~.[]
   []. . []. . [][]. . . . . . [][][][][]. . . . []~.~.~.~.~.~.~.~.
   []. . [][][][]. . . [][][][][]. . . . . [][][][][]~.~.~.~.~.~.~.
   []. . . . . []. . . . . . []. . . . . . . . . . [][][][]~.~.~.~.
95 [][][]. . . [][][][]. . . []. . . [][]. . . . . . . . [][]~.~.~.
   [][][]. . . []. . . . []. [][]. . . []. . . . . . . . . []~.~.~.
   [][][]. [][][]. . [][][]. . [][][]. []. . . [][][]. [][][][]~.~.
   [][][]. . []. . . . . . . . []. . . []. . . [][]. . [][]. []~.~.
   [][][]. . . . . . . . . . . []. . . []. . . [][]. . []. . []~.~.
90 [][][][]. [][][]. . [][][][][][]. . [][][][][][]. . []. . [][]~.
   [][][][]. . . []. . . []. . []. . . []. . . . [][]. . . . [][]~.
   [][][][]. . . []. . . []. . . . . . []. []. . . [][][][]. [][][]
   [][][][]. . [][][][][][]. . . [][][][]. []. . . . . . []. [][][]
   []. . []. . . . . . . [][]. . []. . . . []. . . []. . . . [][][]
85 []. . [][][][][][][]. []. . [][]. . []. []. . . []. . . . [][][]
   []. . []. . . . . []. . . . []. . . []. [][][][][][][][][][][]~.
   [][]. []. . . . . []. . . [][]. [][][][]. . . . . []. . . . . ~.
   [][]. . . []. . . [][]. . []. . . []. . . . . . . . . . . . ~.~.
   [][]. . [][][]. . []. . . []. . . []. . . [][]. . []. . . [][]~.
80 [][]. up[][][]. . []. . . []. []. [][][]. . [][][][][]. [][][][]
   [][]. [][][][]. . . . [][][]. [][][]. . . . []. . [][]. [][][][]
   [][]. []. . []. . . . . . . . . . [][][][][][]. . . . . [][][][]
   []. . []. . []. . . []. . [][]. . []. . [][][][]. . []. [][][][]
   []. . . . [][][][][][][]. . []. . . . . []. . []. . []. . . [][]
75 [][][][]. . . . . [][][][][][]. . []. [][]. . []. . []. . . [][]
   [][][][]. . . . . [][][][][][][][][]. . . . . . . [][][][]. [][]
   [][][][][][][]. . [][][][][][][][][]. . [][][]. . [][][][]. [][]
   [][]. . [][][]. . . [][][]. . . . [][][][][][]. . [][][][]. [][]
   [][]. . . . [][][]. [][]. . %%%%. . . [][]. . . [][]. . . . []%%
70 [][]. [][]. . . . . [][]. %%%%%%%%%%. . []. . [][]. . %%%%. . .
   [][]. [][]. . . . . [][]. . %%%%%%%%%%. []. . []. []%%%%%%%%%%%%
   [][]. [][]. [][]. [][][][]. []%%%%%%[]. [][]. []. []%%%%%%%%%%%%
   [][]. [][]. [][]. [][][][]. %%%%%%%%%%. . [][][]. %%%%%%%%%%%%[]
   [][]. . . . [][]cd. . . . . %%%%%%%%%%%%. . . . . %%%%%%%%[][][]
65 [][][][][][][][]%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%[]
     [][][][][][]%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%[]
63               %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
                       1         1         2         2         3 3
   0         5         0         5         0         5         0 1

cu(16,101,120')   to   pit in Harper Woods(16,101,180')
cu(25,101,120')   to   Upper Glacier (25,102,230')
cu(27,101,120')   to   Upper Glacier (27,102,230')
up(3,80,120')     to   Temple Basement (3,80,170')
cd(8,66,120')     to   Rose Pass(8,65,80')
Axe Glacier 120' - East Side (Skull Caverns and Thief Trainer)
102[][][][][][][][][][][][][][]
   [][][][][][]. . . . []. A []
100[][][]up. . . [][][][][]==[][][]
   []. . . . . . []. . . []. . o []
   []. . []. . . . . . . []. . [][]
   []. . []. . . . . . . [][]. []
   [][]. . . . . . . []. [][]. []
95 [][]. . . . []. . []. [][]t1[]
   [][]. . . . [][][][][][][][][]
   ~.[][]. . . . . . . . t1[]
   ~.[][][][][]. . . . . . []
   ~.~.[][][]. . [][][][]. []
90 ~.~.[][]. . . []. . . . []
   ~.~.[][]. . [][]. [][][][]
   ~.~./ / . . []. . . . . []
   ~.~.~.[]. . []. . . . [][][][]
   ~.~.~.[][][][]. . . . [][]. []
85 ~.~.~.[]. . . . . . . []. . []
   ~.~.~.[][]. . []. . . []. . []
   ~.~.~.~.[]. . [][]. [][]. . []
   ~.~.~.~.[][][][]. . [][]. . []
   ~.~.~.~.[][][][]. []. []. . []
80 ~.~.~.~.~.[][][]. [][][]. . []
   ~.~.~.~.~.[][][]. . []. . . []
   ~.~.~.~.~.[][][]. . []. . [][]
   []~.~.~.~.[][][]. . . . cu[]
   []~.~.~.~.[][]. . [][][]. [][][]
75 []~.~.~.~.[]. . [][][][]. . . []
   []~.~.~.~.[]. . [][]. . . [][][]
   []~.%%%%%%[][][][]. . . . . . []
   []~.%%%%%%[] []. . . [][]dn. []
   []~.%%%%%%%% []. . . []. . . []
70 []%%%%%%%%    []. . . []. . [][]
   %%%%%%%%      []. . [][]. . [][]
   %%%%[]%%      [][]. . . . . [][]
   [][]%%%%        [][][][][][][]
66       %%            [][][]

   3     3         4         4   4
   2     5         0         5   7

A - Thief Trainer
t1 - Teleport entrance to/from the Thieves Guild
up(35,100,120') to sloping passage (No Co-ordinates Given)
cu(44,77,120') to Lockpick Town (43,77,150')
dn(45,72,120') to Caverns of DOOM (45,72,100')
Formed many years ago by pools that ran off the River (when it was not frozen), the
denizens of the area have spent many years carving the walls straighter and adding the
finishing touches for their evil abodes. Legend has it that many years ago, a group of
fighters discovered the original caves, and used them as a base to launch a series of
attacks against the Yasnaki Brotherhood in Axe. Unfortunately, most of the fighters
were killed, and when the Brotherhood discovered their hiding
place, they came in and, with powerful magic, changed all of the inhabitants into Orcs,
Hobs, and Ogres. A few of the Brotherhood's Fighters stayed to take charge of this new
force and descendants from that disaster still inhabit the caves.

Of course, one of the inhabitants DID manage to escape, but not before he was turned
into an Orc himself. Hiding out for many years, Rocky has finally come out of hiding
and is trying to set up a shop on Kesmai Island, where he hopes to put the memory of
that disaster behind him.

Caverns of DOOM - 100'

75             [][][][][][][][][]
     [][][][][][]. . . []. . . [][][][][][][]
     []. . [][]. . []. . . . . . . []. . . [][][][][][]
     []. . . up. . []. . . . . []. [][][]. []. . []. []
     []. . . [][][][][][][][][][]. []. . . []. . []. []
70   [][][]. . . . . []. . []. . . . . . . . . . . . []
         []. . . . . []. . []. . . . []. . . . [][][][]
         [][][][][]. []. . []. . . . [][][][]. . . . [][]
                 []. []. . []. [][][][]. . []. . . . . []
                 []. . . [][]. . . . []. . . . . []. . []
65               []. . . []. . . . . []. . . . [][]. [][]
                 [][]. . [][]. . . . [][]. . [][]. . . []
                   [][]. . [][]. . . []. . [][]. . . . []
                     [][]. . []. . [][]. . []. . . . . []
                       []. . . . . . . . . . . []. [][][]
60                     [][]. . [][][][][]. . [][]. . . []
                         []. . . . []. . . . . []. . . []
                         []. . . . []. . . . . [][]. . []
                         [][]. . . [][][][]. [][]. . . []
                           []. . . []. . []. . . . . . []
55                         []. . . []. . []. . . . . . []
                           []. [][][]. [][]. . [][][][][][]
                           [][][]. . . []. . . . . . []. []
                             []. . . . . . . . . . . . . []
                             []. . . . [][]. . . []. . [][]
50                           [][]. . . . [][]. [][]. . []
                               []. . . . . []. . []. [][]
                               [][]. [][]. [][]. . . []
                                  []. . []. . [][]. . []
                                  [][]. []. . . []. . []
45                                  []. . . . . []. . []
                                    [][]. . [][][][]. []
                                      []. . . . . []. []
                                      [][]. . . . . . [][]
                                        [][][]. . []. . []
40                                      []. . . . [][]. []
                                        []. . . . . . . []
                                        [][]. . . [][][][]
37                                        [][][][][]
     4       4         5          5         6         6    6
     1       5         0          5         0         5    7

up (45,72,100') to Skull Caves (45,72,120')
Lockpick Town - 150'

Above the skull Caves, Lockpick town was established. Thieves first established the
town in order that they could train and do business without local Law enforcement
officials constantly trying to end their Meagre existence.

During the reign of the Brotherhood, the Thieves of Axe were ignored, and the thieves
likewise ignored the Brotherhood. Moreover, the town flourished. When the brotherhood
was finally eradicated and others finally moved back to Axe, they tried to establish
Law and Order in all of the towns. Of course, the residents of Lockpick did not like
this, and they showed their displeasure in many ways, until those of Law finally took
the message and left Lockpick to it's own devices (but not before at least establishing
a Temple there).

There is a tree stump in the centre of town, Charred and Scorched, but still standing
as a reminder to all of what happens to sheriffs in this town. Legend has it that the
last person to try and be sheriff was taken and tied to the tree, and then Okerneal himself
cast a Concentrated Firestorm on the Tree and the surrounding area. when the maelstrom
had cleared, nothing was left but the charred remains of the Tree.



102           [][][][][][][][][][]        cd (43,77,150') to Skull
              []A mm[][][][][][][]             Caverns(44,77,150')
100           []. . []D . [][][][]        A - Wizard Trainer
          [][][][]--[]mmmm[][][][]        B - Low MA
          []B . []. []. . SD. [][]        C - High MA
          []. . | . | . [][]. [][]        D - Thaum Trainer
        [][]--[][]. [][][][]. [][]        E - Balm Seller
95      []C . []. . . [][][]. [][]        F - DaenBear's Dive (Tavern)
        []. . []. . . [][][]. [][]        G - Recall Seller
        [][][][]. . [][][][]SD[][]        H - Tanner
    []%%[][]o G . . []F | . . [][]        I - Bank
    []%%%%. . . . . []==[][]. [][]        J - Weapon Trainer
90 []%%%%. . . . . []. . []. [][]         K - General Store
    []%%%%. . . {}. | . . SD. [][]        %% (38,78,150’) explosive jump to
    []%%%%. . . . . []. E [][][][]            Axe Town portal complex
    []%%%%%%. . [][][][][][][][][]
    []%%%%%%. . | . H []I [][][][]
85 []%%%%%%. . []. . []==[][][][]
      %%%%%%. . [][][][]. . [][][]
      %%%%%%%%. . . . | . . [][][]
      %%%%%%%%. . . . [][][][][][]
        %%%%%%. . . . . []. J [][]
80      %%%%%%%%. . . . []. ()[][]
        %%%%%%%%. . . . []. . [][]
          %%%%%%%%. . . []--[][][]
          %%%%%%%%. . . . . cd%%[]
          %%%%%%. . . . . . . [][]
75        %%%%%%. . . [][]--[][][]
          %%%%%%. . [][][]. . [][]
          %%%%%%. . [][][]. . [][]
          %%%%%%. [][][][][]==[][]
          %%%%%%%%[][][][][]K [][]
70        %%%%%%%%[][][][][][][][]
69        %%%%%%%%%%[][][][][][][]
    3       3         4         4
    1       5         0         5
Many years ago, an adventurer could travel to other lands from here. Sadly this is no
longer true (at least for the moment). All that is left of those lands is a portal on
the 180' level that is no longer active. Perhaps the Ghods will one day allow the portal
to function again, taking adventurers to new and exciting lands. If you listen very
carefully, you may the sound of orcs, reputed to be working to reopen the old portal.

The portal lies in the northwest corner of Harper Woods, and the old Yasnaki settlement
and temple occupy most of the rest of the area. The town itself is overgrown, but still
a few remnants of the old order may be found wandering around, those who managed to hide
deep within the woods when the Muian Thaums came through and eradicated the Brotherhood.
Deep in the temple to the west is a portal to Kesmai, where the order performed many
of their greatest experiments.

Axe Chaotic Town and Dormant Portal - 180'

103                                     /\/\/\/\
         /\/\/\/\/\           /\/\/\/\/\/\{}{}/\/\/\
     /\/\/\{}{}{}/\/\/\     /\/\{}d1/\/\{}{}{}{}{}/\%%%%%%
100 /\{}{}{}[]{}{}{}/\      /\{}{}{}{}{}{}{}{}{}{}%%%%%%%%
   /\/\{}[]{}. {}[]{}/\/\ /\{}{}{}{}{}{}{}{}{}{}%%%%%%%%
   /\{}{}{}. . . {}{}{}/\/\/\/\{}{}{}{}{}{}{}{}{}{}%%%%%%
   /\{}[]. . **. . []{}{}{}/\/\{}{}{}{}{}{}{}{}{}{}/\/\/\
   /\{}{}{}. . . {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}/\
95 /\/\{}[]{}. {}[]{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}/\
     /\{}{}{}[]{}{}{}{}/\/\/\{}{}{}{}{}/\/\{}{}{}{}/\/\/\/\/\%%%%/\
     /\/\{}{}{}{}{}{}{}/\/\/\/\{}{}. /\/\/\/\{}{}{}{}{}/\/\/\%%%%/\/\
       /\/\/\{}{}{}{}{}/\/\/\/\{}. ~~~~/\/\/\{}{}{}{}{}{}/\/\%%%%%%/\
           /\/\{}{}{}{}/\/\/\{}{}. ~~~~~~~~/\/\[][][][]{}{}{}{}%%%%/\/\
90           /\/\{}{}{}/\/\/\{}{}{}. ~~~~~~~~/\[]. [][]{}{}{}{}%%%%%%/\
               /\{}{}{}{}/\/\/\{}{}{}. . ~~~~{}[]==[][][][][]{}{}%%%%/\
     [][][][][][][]{}{}{}/\/\/\{}[][][][]. ~~{}[] A. []. . []{}{}%%%%%%
     []dn[]. . . []{}{}{}{}/\/\{}[]. [][]{}{}{}[]. . []. . []{}{}%%%%%%
     []. []. . . []{}{}{}{}/\/\{}[]==[][]{}{}{}[][]--[][]--[]{}{}%%%%%%
85   []. []. . . []{}{}{}{}/\{}{}[] B. []{}. . . . . . . . {}{}%%%%%%
     []. []--[][][]{}{}{}/\/\{}{}[]. . | . . ~~~~~~~~. [][][][]%%/\%%
     []. . . . . | . {}/\/\{}{}[][][][][][]. ~~~~~~~~. []. . []%%%%/\
     []. []--[][][]. {}{}{}{}{}[]. . . . | . ~~~~~~~~. | . . []%%%%/\%%
     []. []. . . []. {}{}{}{}{}[]. . . . []. ~~~~~~~~. [][][][]. %%%%%%
80   []. []. . . []. {}{}{}{}{}[][][][][][]. ~~~~~~~~. | . . []. %%%%/\
     []up[]. . . []. . . . . . . | . . | . . . . . . . []. . | . %%%%/\/\
     [][][][][][][]/\/\/\{}{}{}. []. . []. {}/\{}. []--[][][][]. . %%/\/\
                        /\/\/\{}. [][][][]. /\/\/\. []. . . . []{}. %%%%/\
                            /\/\. . . . . . /\/\/\. []. . . . []{}. %%%%%%
75                            /\/\{}{}{}{}/\/\/\/\. []. . . . []{}. %%%%%%
                              /\/\{}{}{}/\/\/\/\/\/\[][][][][][]{}. %%%%%%
                            %%%%%%%%{}{}/\/\/\/\/\/\/\. . . . . {}. %%%%%%
                            %%%%%%%%%%%%/\           /\%%%%%%%%. . . %%%%%%
                            %%%%%%%%%%%%%%           %%%%%%%%%%%%. . %%%%%%
70                            %%%%%%%%%%%%/\         %%%%%%%%%%%%%%%%%%%%%%
                                                           %%%%%%%%%%%%%%%%
68                                                         %%%%%%/\/\/\%%%%

                      1         1          2          2         3        3
      1    5          0         5          0          5         0        4

dn(3,87,180') - to Temple Basement (3,87,170')
up(3,79,180') - to 2nd Level of Temple (3,79,190')
pit(16,101,180') - to u1 (16,101,120')
A - General Store
B - Bank
** (6,97,180) - Broken Portal
Chaos Town Temple, Lower Level 170'   Sloping Passage between 120' and 230'

89 [][][]
   []--[][][][][]
   []up[]. . . []                         [][][][]
   []. []. . . []                         []up. [][]
85 []. | . . . []                         [][]. [][][][][]
   []. []. . . []                           []. . . . . []
   []. [][][][][]                           [][][][][]dn[]
   []. . . . . []                                    [][][]
   [][]--[][]--[]
80 []dn. []. . []                         dn to Skull Caverns (35,100,120')
   []. . []. . []                         up to Upper Glacier (30,103,230')
78 [][][][][][][]

     2   5     7

dn (3,80,170') to Ogre Caves(3,80,120')
up (3,87,170') to Temple (3,87,180')



Temple Upper Level - 190'                   Top of Temple, Return Portal - 200'

89                %%%%%%                    88 [][][][][][][]
   [][][][][][][]%%%%%%                        []mm. . . mm[]
   []. . . . . []%%%%%%                        []. . + . . []
   []. . . . . . %%%%%%[]                   85 []+ . . . + []
85 []. . . . . []%%%%%%[]                      []. . . . . []
   []--[][][][][]%%%%%%[]                      + . . dn. . +
   []. . up| t1[]t1%%[][]                      []. . . . . []
   []. [][][][][]%%%%%%[]                      []+ . . . + []
   []. | . . . []%%%%%%[]                   80 []. . + . . []
80 []. []. . . []%%%%%%[]                      []mm. . . mm[]
   []dn[]. . . []                           78 [][][][][][][]
78 [][][][][][][]
                    1    1
   2     5          0    2                     2     5   7

dn(3,79,190') to Temple(3,79,180')          dn(5,83,200') Spiral
                                               Staircase to (5,83,190')
up(5,83,190') Spiral Staircase               Portal Disk over Staircase (Have to
   to Portal Chamber(5,83,200')             "Manually" activate portal)
The source of the frozen river can be found way up high in the mountains. Whatever force
that froze it, mush have been very powerful indeed for the fish and everything are there
in the waterfalls, suspended for all time. Soon after the river was frozen, 4 of the
nastiest, meanest, and most powerful of evil forces took control of the caves that used
to serve as the source of river. They have killed many a valiant warrior, and the
treasure that is to be found in their lair is not to be matched by any creature in the
known lands.

In the lowest section, easily reached from the waterfall lives Sparkles, a very powerful
drake. His skin is silvery, and toughened by the cold so that only magical, edged weapons
can penetrate his hide. The electric charge of his breath is such that it can kill all
but the most powerful in one exhale and those that do survive are stunned by the charge.
Usually with the drake (although it does tend to float around) is a presence of ice,
which has developed immunity to non-magical weapons. From time to time, intruders,
especially hidden thieves may be lucky enough to observe the banter between the drake
and the presence as they frolic in almost a juvenile manner.

Above the drake lives Mama, an ice dragon and arguably the single most powerful beast
ever to exist in the known lands. Her skin is so tough from the cold that only the silver
greataxe or the ice spear of a powerful wizard can penetrate her armour. The ice of her
breath is so cold that even with the best protection the damage is serious. Her teeth
are razor sharp, and her claws can rend flesh effortlessly. Her favourite meal is human
flesh, and she makes a regular diet of it when she can get it.

Finally, above Mama in the most remote accesses of the cave, is Yoric the Yeti. Yoric's
breath is as bad as Mama's and his damage with tooth and nail is nothing to trifle with.
He also can only be touched with magical edged weapons. With the Yeti is a giant polar
bear that can cause serious damage with tooth and claw. Also, a few goblins can be found
with Yoric, but that is just because he has not got around to eating them for dinner.
Of course, he prefers human meat when he can get it, but with Sparkles and Mama, not
very much gets up to him. In addition, roaming around on the same level, are 2 of Yoric's
pet Lizards. If Mama is around, she enjoys occasional visits with Yoric, and will fly
up to visit him as well.

As an act of compassion, the Ghods have placed a confessor ghost on the glacier top not
far from the climb up to Sparkles lair. This gives any hero that wishes to confess their
karmic burden the opportunity before they go and face death with The Trio (as they are
commonly known).

Vulcan, a blacksmith of great renown, moved up to this level with his daughter, Alia,
to get away from the crowds of the city. If you can find an obsidian egg and take it
to him, he will craft for you an Axe of great quality, which will return to the hand
that threw it. Beware of Alia, though, for she, too, covets the egg, and would steal
it if she could. The entrance to Vulcan's forge is hidden behind a rock wall. The
teleport mechanism requires the use of a moonstone ring and can only be activated at
night.
Axe Upper Glacier - Entrance to the Drakes Lair and Vulcan’s Forge - 230'

139       /\/\/\/\/\/\/\/\/\/\/\/\/\/\
      /\/\/\~.~./\~./\/\/\/\/\/\/\/\/\
      /\cu/\~.~.~.~./\~./\/\/\/\{}{}/\/\
      /\~./\/\~.~./\/\cu/\/\/\/\{}{}{}/\
135   /\~.~./\~.~.~./\~.~./\/\/\/\{}{}/\/\
      /\/\~./\/\~.~./\/\~./\/\/\/\{}{}{}/\
      /\/\~.~./\~.~.~./\~./\/\/\/\{}{}{}/\
      /\/\/\~.~.~.~.~./\~.~./\/\\ {}{}{}/\
      /\/\/\/\~.~.~.~./\/\~./\\ {}{}{}/\/\
130   /\/\/\/\~.~.~.~./\/\~.\ \ {}{}{}/\
      /\/\/\/\~.~.~./\/\~.~.\ {}{}{}/\/\
      /\/\/\/\~.~.~./\/\~.\ \ {}{}{}/\
      /\/\/\/\~.~.~./\~.~.\ {}{}{}/\/\
      /\/\/\/\~.~.~./\~.\ \ {}{}{}/\
125   /\/\/\~.~.~./\/\~.\ {}{}{}{}/\/\
      /\/\/\~.~.~.~.~.~./\/\{}{}{}{}/\/\
      /\/\~.~.~.~.~./\/\/\/\/\{}{}{}{}/\
      /\/\~.~.~.~./\/\/\/\/\/\{}{}{}{}/\
      /\/\~.~.~./\/\/\/\/\/\/\/\{}{}/\/\
120   /\/\/\~.~./\/\/\/\. . /\/\/\t1/\
      /\/\/\~.~./\/\A . . . /\/\/\/\/\
      /\/\/\~.~./\/\/\/\. . /\/\/\t2/\/\
      /\/\/\~.~.~./\/\/\/\{}{}/\/\. . /\
      /\/\/\/\~.~./\/\/\{}{}{}{}/\/\. /\
115   /\/\/\/\~.~.~./\/\{}{}{}/\/\/\. /\/\
      /\/\/\/\/\~.~./\\ {}{}/\/\/\. . . /\
      /\{}{}{}/\~.~.~.\ {}{}/\/\/\. dn. /\
      /\. {}{}/\/\~.~.\ \ {}/\/\/\/\/\/\/\
      /\. {}{}{}/\~.~.~.\ {}{}/\/\/\
110   /\. . {}{}/\~.~.~.~.\ {}{}{}/\/\
      /\/\. . . {}\ ~.~.~.{}. {}{}{}/\
      /\/\/\/\. . \ ~.~./\/\{}{}. {}/\/\
      /\/\/\/\/\{}\ ~.~.~./\/\/\{}. {}/\
      /\/\/\/\/\/\~.~.~.~.~./\/\/\{}{}/\
105   /\/\/\/\/\/\~.~.~.~.~.~./\/\{}{}/\
      /\/\/\/\/\/\/\~.~.~.~.~./\{}{}/\/\
      /\/\/\/\/\/\/\~.~.~.~./\/\dn/\/\/\
      /\/\/\/\/\/\/\/\cd~.cd/\/\/\/\/\/\
      /\/\/\/\/\/\/\/\%%%%%%/\
100   /\/\/\ /\/\/\/\%%%%%%%%
 99                 %%%%%%%%%%%%
      1     2         2         3       3
      7     0         5         0       4

A - Confessor Ghost.
t1(31,120,230') Moonstone Portal , Gateway leading to Vulcan's Forge.
t2(31,118,230') Exit Teleport. No Requirements.
cd(25,102,230') down to Middle Glacier(25,101,120')
cd(27,102,230') down to Middle Glacier(27,101,120')
dn(30,103,230') to Sloping Passage between 230' and 120' Levels
dn(32,113,230') to Vulcan’s Forge
cu(18,137,230') to Western Entrance of Sparkles Lair (18,138,360')
cu(25,136,230') to Eastern Entrance of Sparkles Lair (25,138,360')
Vulcan's Forge                          Drake Lair (360')

115     [][][]                           146   /\/\/\/\
        []up[]                           145 /\/\~.~./\/\
        []. []                               /\~.. . ~./\/\
        []. []                               /\/\. . . . /\
        []. []                                 /\/\. S . /\/\
110   [][]. [][]                               /\/\. . . cu/\
    [][]. . ~~[][]                       140   /\~.. /\~.~./\/\
    []. . . . . []                           /\/\~.~./\/\~.~./\/\
    []B . . A **[]                           /\cd~.%%%%/\%%~.d2/\
    [][][][]****[]                           /\%%/\%%%%%%%%/\%%/\
105       [][][][]                           /\%%/\/\%%%%/\/\%%/\
                                         135 /\%%       %% /\%%%%
A - Vulcan                        1      2         2 2
B - Alia (wanders around)                      7     0          5 6
up to Gateway (32,113,230')
                                             cd(18,138,360') to Upper
                                                 Glacier (18,137,230')
                                             d2(25,138,360') to Upper
                                                 Glacier (25,136,230')
                                             cu(23,141,360') to Dragon (23,142,390')
                                             S - Sparkles, the Drake
                                             Everything N of row 139 is No-Recall


Dragon Lair (390')                    Yeti Lair (450')

154       /\/\/\/\/\                   166             /\/\/\/\/\/\/\/\/\/\/\/\/\
          /\~.~.~./\                   165             /\~.~.~.~.~.~.~.~.~.~.~./\
      /\/\/\. . . /\/\/\/\                             /\~./\/\/\SD/\/\SD/\/\SD/\
      /\~.~.. M . ~.~.cu/\                             /\~./\/\/\~.~./\~./\~.~./\
150   /\~.~.. . . ~.~./\/\                     /\/\/\/\/\~./\/\/\~.~./\~./\~.~./\
      /\~.. . . /\/\/\/\                       /\~.~.~.~.~./\/\/\/\~.~.~.~.~.~./\
      /\. . ~.~.~./\                   160     /\~.~.~./\/\/\/\/\/\~.~.~.~.~./\/\
      /\. . /\/\/\/\/\                         /\~.~.~./\/\~.~./\/\~.~.~.~.~./\
      /\/\. ~.~.~.~./\/\                       /\~./\/\/\~.~.~./\/\/\/\~./\/\/\
145     /\~.~.%%%%/\~./\/\                     /\x1/\/\/\~.~.~./\/\~./\~./\~./\
        /\~.%%%%%%%%~.~./\                     /\[]/\/\/\~.~./\/\/\/\~.~.~.~./\
        /\/\/\%%%%%%%%~./\             155     /\e1/\/\~.~./\/\/\/\~.~.Y ~.~./\
            /\/\%%%%%%cd/\                     /\~./\~.~.~./\/\/\/\/\~.~.~.~./\
              /\%%%%%%%%/\                     /\~./\~.~.~./\/\/\/\~.~.~.~.~./\
140           /\/\/\%%%%/\                     /\~./\/\/\~./\/\/\/\~.%%%%%%/\/\/\/\
139               /\/\%%%%                   /\/\~.~.~./\~.~./\/\/\~.%%%%%%/\/\%%/\
      1         2        2            150    /\~.~.~.~./\/\~./\/\/\/\/\/\/\/\/\cd/\
      5         0        4                   /\~.~.~.~.~.~.~./\/\/\/\/\/\/\/\~./\/\
                                             /\~.~.~./\/\/\~.~.~./\/\/\~.~.~.~./\
cd(23,142,390') to Drake                     /\/\/\/\/\ /\~.~.~.~.~.~.~.~.~./\/\
   Lair(23,141,360')                  146                /\/\/\/\/\/\/\/\/\/\/\
cu(23,151,390') to Yeti
   Lair(23,150,450')                                 1         1         2       2
M - Mama, the Ice Dragon                     6       0         5         0       4

Lair area is No-Recall                       cd(23,150,450') to Dragon's
Other areas are untested                               Lair (23,151,390')
 (If you need to recall                      %% in Yoric's lair lead to Mama's
  you're in big trouble)                     e1 (8,155,450') - one-way Teleport to
 Best bet is areas completely                   (8,157,450') No Recall Beyond this
 out of sight of Treasure                    Y - Yoric, the Yeti

NOTE ON RECALL Areas:
Generally, the lairs are no-recall and no-quit areas. There are a few places in the
lair area (though NEVER on the treasure parts) that are recall out only. The Yeti level
is recall and quit up to the one-way portal, and then afterwards it's no-recall and
no-quit.

								
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