Cheat codes
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1
The Sims
Cheat codes
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klapaucius - Gives you 1000 Simoleons
water_tool - Puts water around your home
interests - Change personality and interests of your Sims
grow_grass # - Grow grass # (1-150)
map edit [value] - Edit the map (values on/off)
route_balloons [value] - Basic tutorial (values on/off)
sweep [value] - Shows the ticks in the game (values on/off)
draw_all_frames [value] - Draw all frames (values on/off)
tile_info [value] - Show or hide (values on/off)
log_mask - Set event logging mask.
bubble_tweak [z offset] - sets the z value used to offset the sims' thought bubbles
simulations when main or init tree changes)
history - writes out the family history of the current family. if file is not specified, the
default is used
set_hour [hour] - sets the hour of the day
sim_speed [speed] - sets the sim speed to given number. 0-1000.
prepare_lot - checks for required objects on the current lot and deletes come and see me
objects
preview_anims - turns on/off animation preview mode
autonomy [level] - set the autonomy level for all people in the house
rotation [0|1|2|3] - set absolute world rotation
move_objects [ON/OFF]- turn on or off allowing the user to move any object
edit_grass [increment] - turn on mode for editing grass tiles. increment sets number value by which to
change the grass
map_edit - turn on or off the mode to edit locked tiles
grow_grass [amount] - increase the grass level up to the maximum for each tile
sim_log [begin|end] - start and stop the sim logging
write_routes - write out an RTE file every time a route is found
draw_floorable - turn the floorable grid on and off
draw_routes [on|off] - draw colored dots on selected person's path
! - Repeats last cheat code entered
; - Separate multiple cheat commands
+ Expansion Pack codes
rosebud - Gives you 1000 Simoleons
astronomy # - How much the Sims think on their own (1-100)
report_assets - enables or disables assets report.
quats - enables or disables quaternion transformations.
import [FAM file] - Import and load the given FAM file. Does so without asking.
quit - Quit the sims.
save - Saves the currently loaded house.
flush - Flushes app completely in to VM file. NT only. Useful to see how much
memory is required at a given time to run the game (by tracking the app's
WorkingSetSize)
sim_limit [mils] - sets maximum number of milliseconds to allow simulator
sim_peek - enables or disables calls to PeekMessage within sim loop
auto_reset - turns on or off the automatic object reset feature (resetting of object
hist_add - adds a new family history stat to the current family
core_dump - Dumps entire contents of memory to core_dump_[date:time].txt. Warning:
HUGE FILE
sound_log - shows or hides the sound log window
auto_level - architecture tools automatically set the level when necessary
browser_failsafe - can prevent a crash when launching the web browser
html - enables or disables automatic creation of web pages
tutorial - tutorial off keeps the tutorial object from being generated when a tutorial
house is loaded
shrink_text [font_size] [text] - Products shrunk_text_#.bmp files, shrinking the text using the bmp
shrinker
2
cht [file] - executes file.cht as a list of cheats
fam_test [opcount] - runs series of random operations on unhouses families
memview - shows the memory view window (debug builds only)
log_animations - log animations in the event log window
edit_char - open Create-A-Character screen, and edit the select person
refresh_faces - refresh the BMP_ resources for all people whose IFF files are writable
assert - force an assert (for testing)
rebuild_cp - rebuilds entire control panel/ucp from scratch
debug_social - turns on the debug flag to show outcome choice dialogs for social interactions
crash - crashes game
restore_tut - restores tutorial
soundevent - trigger sound event
visitor_control - enable or disable allowing visitors to be controlled using the keyboard
porntipsguzzardo - type "porntipsguzzardo"
plugh - say "plugh"
xyzzy - say "xyzzy"
reload_people - total reload of people skeletons, animations, suits and skins
cam_mode - turns camera mode on or off
[path] - sets the neighborhood directory to the path
obj_comp - turns object compression in save file on or off
music - turns music on or off
sound - turns sounds on or off
refresh_textures - rematches dependent textures and regenerates bitmaps for all user
characters
#export - write out behavior tuning constants to Tuning.txt
#import - read in behavior tuning constants from Tuning.txt
lot_border [tl] [tr] [bl] [br] - sets up the borders of the lot with non-editable flag. requires rotation
swap_houses [house#] [house#] - swaps the 2 house files and updates families
allow_inuse - sets whether menu items appear for in use objects
dump_mc - dumps to a file the selected person's motive contribution curve
dump_happy - dumps to a file the selected person's most recent list of scored interactions
house [house #] - loads a house, no questions asked
all_menus - turns on/off the showing of unavailable interactions in person control menus
lot_size [size] - change the lot size
write_destlist - appends the route destination list to AllRoutes.txt every time a route is found
draw_origins - draw colored dots at each person's origin
The Sims Hot Date Expansion Pack (Cheat) What's a Cheat?
Cheat Codes
While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen.
Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation
point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple
codes at the same time.
RESULT
CHEAT CODE
1000 Simoleons
rosebud
Add new family history stat to the current family
hist_add
Appends the route destination list to AllRoutes.txt
every time a route is found
write_destlist
Architecture tools automatically set the level as needed
auto_level
Automatically import and load indicated FAM file
import [FAM file]
Automatically load indicated house, no questions asked
house [house number]
3
Check and fix required lot objects
prepare_lot
Completely flush app to VM file when running
Windows NT
flush
Crash game
crash
Create moat or streams
water_tool
Create shrunk_text_#.bmp files
shrink_text [font_size] [text]
Create-a-character mode
edit_char
Display personality and interests
interests
Draw all animation frames disabled
draw_all_frames off
Draw all animation frames enabled
draw_all_frames on
Draw colored dots at each person's origin
draw_origins
Dump entire memory to core_dump_[date:time].txt
core_dump
Dump selected person's most recent list of scored
interactions to a file
dump_happy
Dump selected person's motive contribution curve to a
file
dump_mc
Enable debug flag to show outcome choice dialogs for
social interactions
debug_social
End sim logging
sim_log end
Execute "file.cht" file as a list of cheats
cht [filename]
Floorable grid disabled
draw_floorable off
Floorable grid enabled
draw_floorable on
Force an assert for testing
assert
Log animations in the event log window
log_animations
Map editor disabled
map_edit off
4
Map editor enabled
map_edit on
Move any object
move_objects on
No tutorial object generation when tutorial house is
loaded
tutorial off
Prevent web browser crashes
browser_failsafe
Preview animations disabled
preview_anims off
Preview animations enabled
preview_anims on
Programmer stats
tile_info
Quit game
quit
Read in behavior tuning constants from Tuning.txt
#import
Rebuilds entire control panel/UCP from scratch
rebuild_cp
Refresh the BMP_ resources for all people whose IFF
files are writable
refresh_faces
Rematch dependent textures and regenerate bitmaps
for all user characters
refresh_textures
Restore tutorial
restore_tut
Rotate camera
rotation [0-3]
Routing debug balloons disabled
route_balloons off
Routing debug balloons enabled
route_balloons on
Run series of random operations on unhoused families
fam_test [opcount]
Save currently loaded house
save
Save family history file
history
Say "plugh"
plugh
Say "porntipsguzzardo"
5
porntipsguzzardo
Say "xyzzy"
xyzzy
Selected person's path displayed
draw_routes on
Selected person's path hidden
draw_routes off
Set event logging mask
log_mask
Set free thinking level
autonomy [1-100]
Set game speed
sim_speed [-1000-1000]
Set grass change value
edit_grass [number]
Set grass growth
grow_grass [0-150]
Set lot size
lot_size [number]
Set maximum milliseconds to allow simulator
sim_limit [milliseconds]
Set sim speed
sim_speed [-1000 - 1000]
Set time of day (unpatched game version)
set_hour [1-24]
Set z offset for thought bubbles
bubble_tweak [z offset value]
Sets the neighborhood directory to the path
[directory path]
Sets up the borders of the lot with non-editable flag
lot_border [<tl> <tr> <bl> <br>]
Sets whether menu items appear for in use objects
allow_inuse
Show memory view window in debug builds of the
game
memview
Start sim logging
sim_log begin
Swap the two house files and updates families
swap_houses [house number] [house number]
Ticks disabled
sweep off
Ticks enabled
sweep on
6
Tile information displayed
tile_info on
Tile information hidden
tile_info off
Toggle allowing visitors to be controlled using the
keyboard
visitor_control
Toggle assets report
report_assets
Toggle automatic object reset feature
auto_reset
Toggle calls to PeekMessage within sim loop
sim_peek
Toggle camera mode
cam_mode
Toggle display of unavailable interactions in person
control menus
all_menus
Toggle music
music
Toggle object compression in save file
obj_comp
Toggle quaternion transformations
quats
Toggle sound log window
sound_log
Toggle sounds
sound
Toggle web page creation
html
Total reload of people skeletons, animations, suits
and skins
reload_people
Trigger sound event
soundevent
Write out an RTE file every time a route is found
write_routes
Write out behavior tuning constants to Tuning.txt
#export
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