Cheat codes

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The Sims
Cheat codes
NB! Kui Sa täpselt ei tea mida mõni kood teeb, ära parem seda kasuta!

klapaucius             - Gives you 1000 Simoleons
water_tool             - Puts water around your home
interests              - Change personality and interests of your Sims
grow_grass #           - Grow grass # (1-150)
map edit [value]       - Edit the map (values on/off)
route_balloons [value] - Basic tutorial (values on/off)
sweep [value]          - Shows the ticks in the game (values on/off)
draw_all_frames [value] - Draw all frames (values on/off)
tile_info [value]      - Show or hide (values on/off)
log_mask               - Set event logging mask.
bubble_tweak [z offset] - sets the z value used to offset the sims' thought bubbles
                       simulations when main or init tree changes)
history                - writes out the family history of the current family. if file is not specified, the
                       default is used
set_hour [hour]        - sets the hour of the day
sim_speed [speed]      - sets the sim speed to given number. 0-1000.
prepare_lot            - checks for required objects on the current lot and deletes come and see me
                       objects
preview_anims                    - turns on/off animation preview mode
autonomy [level]       - set the autonomy level for all people in the house
rotation [0|1|2|3]     - set absolute world rotation
move_objects [ON/OFF]- turn on or off allowing the user to move any object
edit_grass [increment] - turn on mode for editing grass tiles. increment sets number value by which to
                       change the grass
map_edit               - turn on or off the mode to edit locked tiles
grow_grass [amount] - increase the grass level up to the maximum for each tile
sim_log [begin|end]    - start and stop the sim logging
write_routes           - write out an RTE file every time a route is found
draw_floorable         - turn the floorable grid on and off
draw_routes [on|off] - draw colored dots on selected person's path
!                      - Repeats last cheat code entered
;                      - Separate multiple cheat commands




+ Expansion Pack codes
rosebud                 - Gives you 1000 Simoleons
astronomy #             - How much the Sims think on their own (1-100)
report_assets           - enables or disables assets report.
quats                   - enables or disables quaternion transformations.
import [FAM file]       - Import and load the given FAM file. Does so without asking.
quit                    - Quit the sims.
save                    - Saves the currently loaded house.
flush                   - Flushes app completely in to VM file. NT only. Useful to see how much
                        memory is required at a given time to run the game (by tracking the app's
                        WorkingSetSize)
sim_limit [mils]        - sets maximum number of milliseconds to allow simulator
sim_peek                - enables or disables calls to PeekMessage within sim loop
auto_reset              - turns on or off the automatic object reset feature (resetting of object
hist_add                - adds a new family history stat to the current family
core_dump               - Dumps entire contents of memory to core_dump_[date:time].txt. Warning:
                        HUGE FILE
sound_log               - shows or hides the sound log window
auto_level              - architecture tools automatically set the level when necessary
browser_failsafe        - can prevent a crash when launching the web browser
html                    - enables or disables automatic creation of web pages
tutorial                - tutorial off keeps the tutorial object from being generated when a tutorial
                        house is loaded
shrink_text [font_size] [text] - Products shrunk_text_#.bmp files, shrinking the text using the bmp
                       shrinker
                                                           2


cht [file]                - executes file.cht as a list of cheats
fam_test [opcount]        - runs series of random operations on unhouses families
memview                   - shows the memory view window (debug builds only)
log_animations            - log animations in the event log window
edit_char                 - open Create-A-Character screen, and edit the select person
refresh_faces             - refresh the BMP_ resources for all people whose IFF files are writable
assert                    - force an assert (for testing)
rebuild_cp                - rebuilds entire control panel/ucp from scratch
debug_social              - turns on the debug flag to show outcome choice dialogs for social interactions
crash                     - crashes game
restore_tut               - restores tutorial
soundevent                - trigger sound event
visitor_control           - enable or disable allowing visitors to be controlled using the keyboard
porntipsguzzardo          - type "porntipsguzzardo"
plugh                     - say "plugh"
xyzzy                     - say "xyzzy"
reload_people             - total reload of people skeletons, animations, suits and skins
cam_mode                  - turns camera mode on or off
[path]                    - sets the neighborhood directory to the path
obj_comp                  - turns object compression in save file on or off
music                     - turns music on or off
sound                     - turns sounds on or off
refresh_textures          - rematches dependent textures and regenerates bitmaps for all user
characters
#export                   - write out behavior tuning constants to Tuning.txt
#import                   - read in behavior tuning constants from Tuning.txt
lot_border [tl] [tr] [bl] [br] - sets up the borders of the lot with non-editable flag. requires rotation
swap_houses [house#] [house#] - swaps the 2 house files and updates families
allow_inuse               - sets whether menu items appear for in use objects
dump_mc                   - dumps to a file the selected person's motive contribution curve
dump_happy                - dumps to a file the selected person's most recent list of scored interactions
house [house #]           - loads a house, no questions asked
all_menus                 - turns on/off the showing of unavailable interactions in person control menus
lot_size [size]           - change the lot size
write_destlist            - appends the route destination list to AllRoutes.txt every time a route is found
draw_origins              - draw colored dots at each person's origin


The Sims Hot Date Expansion Pack (Cheat)                                                        What's a Cheat?

Cheat Codes
While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen.
Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation
point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple
codes at the same time.
RESULT
CHEAT CODE

1000 Simoleons
rosebud

Add new family history stat to the current family
hist_add

Appends the route destination list to AllRoutes.txt
every time a route is found
write_destlist

Architecture tools automatically set the level as needed
auto_level

Automatically import and load indicated FAM file
import [FAM file]

Automatically load indicated house, no questions asked
house [house number]
                                                        3


Check and fix required lot objects
prepare_lot

Completely flush app to VM file when running
Windows NT
flush

Crash game
crash

Create moat or streams
water_tool

Create shrunk_text_#.bmp files
shrink_text [font_size] [text]

Create-a-character mode
edit_char

Display personality and interests
interests

Draw all animation frames disabled
draw_all_frames off

Draw all animation frames enabled
draw_all_frames on

Draw colored dots at each person's origin
draw_origins

Dump entire memory to core_dump_[date:time].txt
core_dump

Dump selected person's most recent list of scored
interactions to a file
dump_happy

Dump selected person's motive contribution curve to a
file
dump_mc

Enable debug flag to show outcome choice dialogs for
social interactions
debug_social

End sim logging
sim_log end

Execute "file.cht" file as a list of cheats
cht [filename]

Floorable grid disabled
draw_floorable off

Floorable grid enabled
draw_floorable on

Force an assert for testing
assert

Log animations in the event log window
log_animations

Map editor disabled
map_edit off
                                                       4



Map editor enabled
map_edit on

Move any object
move_objects on

No tutorial object generation when tutorial house is
loaded
tutorial off

Prevent web browser crashes
browser_failsafe

Preview animations disabled
preview_anims off

Preview animations enabled
preview_anims on

Programmer stats
tile_info

Quit game
quit

Read in behavior tuning constants from Tuning.txt
#import

Rebuilds entire control panel/UCP from scratch
rebuild_cp

Refresh the BMP_ resources for all people whose IFF
files are writable
refresh_faces

Rematch dependent textures and regenerate bitmaps
for all user characters
refresh_textures

Restore tutorial
restore_tut

Rotate camera
rotation [0-3]

Routing debug balloons disabled
route_balloons off

Routing debug balloons enabled
route_balloons on

Run series of random operations on unhoused families
fam_test [opcount]

Save currently loaded house
save

Save family history file
history

Say "plugh"
plugh

Say "porntipsguzzardo"
                                                        5


porntipsguzzardo

Say "xyzzy"
xyzzy

Selected person's path displayed
draw_routes on

Selected person's path hidden
draw_routes off

Set event logging mask
log_mask

Set free thinking level
autonomy [1-100]

Set game speed
sim_speed [-1000-1000]

Set grass change value
edit_grass [number]

Set grass growth
grow_grass [0-150]

Set lot size
lot_size [number]

Set maximum milliseconds to allow simulator
sim_limit [milliseconds]

Set sim speed
sim_speed [-1000 - 1000]

Set time of day (unpatched game version)
set_hour [1-24]

Set z offset for thought bubbles
bubble_tweak [z offset value]

Sets the neighborhood directory to the path
[directory path]

Sets up the borders of the lot with non-editable flag
lot_border [<tl> <tr> <bl> <br>]

Sets whether menu items appear for in use objects
allow_inuse

Show memory view window in debug builds of the
game
memview

Start sim logging
sim_log begin

Swap the two house files and updates families
swap_houses [house number] [house number]

Ticks disabled
sweep off

Ticks enabled
sweep on
                                                       6



Tile information displayed
tile_info on

Tile information hidden
tile_info off

Toggle allowing visitors to be controlled using the
keyboard
visitor_control

Toggle assets report
report_assets

Toggle automatic object reset feature
auto_reset

Toggle calls to PeekMessage within sim loop
sim_peek

Toggle camera mode
cam_mode

Toggle display of unavailable interactions in person
control menus
all_menus

Toggle music
music

Toggle object compression in save file
obj_comp

Toggle quaternion transformations
quats

Toggle sound log window
sound_log

Toggle sounds
sound

Toggle web page creation
html

Total reload of people skeletons, animations, suits
and skins
reload_people

Trigger sound event
soundevent

Write out an RTE file every time a route is found
write_routes

Write out behavior tuning constants to Tuning.txt
#export

						
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