______________________________________ The Legend of Zelda: Phantom Hourglass ______________________________________ ========== Temple Clear Time ========= ---------------- FAQ ----------------2.1 - The Temple of the Ocean King ______________________________________ /\ / \ / \ /______\ ´`°. /\ /\ >O Run to / Do while not in a safe zone Some steps are optional, some additional things or alternative ways probably work just as well or better. If you can get a good time on a floor with a different approach feel free to use that instead. ______________________________________ Floor 1F ======== Reference Time: 25:00 -> N (Optionally use the Great Spin Attack) ______________________________________ Floor B1 ======== Reference Time: 24:45 * Send a bombchu up to destroy the wall * Optionally kill phantom -> E, N, W, activate the floor plate, get the key -> back E to the door ______________________________________ Floor B2 ======== Reference Time: 25:00
* Kill the blue phantom (remember hammer baiting!) * Send a bombchu staight S to destroy the wall * Send a bombchu W to activate the timer * Send a bombchu S to complete the timer (or use the boomerang) -> W to the lever and pull the lever -> S on the floor plate, boomerang the key, run to the door * Send a bombchu W, boomerang yellow jar ______________________________________ Floor B3 ======== Reference Time: 24:59 * Kill both phantoms * Pick up key (This key is used for a shortcut on Floor B7 -> W, N, E to the torches -> Break yellow jar -> Hookshot both torches and catapult yourself to the exit * Don't take the yellow jar just yet! (You should still have an almost full hourglass without it) ______________________________________ Floor B4 ======== Reference Time: 24:57 * Send a bombchu to the switch * Optionally send a bombchu to kill the N/E phantom eye -> E, fire an arrow in the eye -> S, W, get key * Kill phantom -> N, back to door to B3 * Pick up and carry yellow jar to B4 -> W, N, W, break yellow and red jar * Send bombchu north -> Door ______________________________________ Floor B5 ======== Reference Time: 24:53 -> E to door ______________________________________ Floor B6
======== Reference Time: 25:00 -> S to red door * Draw hourglass * Get yellow jar * Draw triforce * (Don't return to the entrance if you want to keep the key from B3 in B7!) ______________________________________ Floor B7 ======== Reference Time: 24:59 -> S Moving platform -> N Moving platform -> W Moving platform -> E Hookshot to chest -> E take round jewel to door, open door (using key from B3) -> W Back to safe zone * Boomerang yellow jar -> Door (don't forget round jewel) ______________________________________ Floor B8 ======== Reference Time: 24:55 * Throw round jewel down * Pick up yellow jar and jump down * Throw jar to red jar -> Take time and break red jar * Send bombchu S, W, N, E to switch * Optionally kill phantom -> Door (don't forget round jewel) ______________________________________ Floor B9 ======== Reference Time: 25:00 -> Bring round jewel to safe zone -> Optionally kill some wizzrobes while doing that and collect their time (don't waste it!) -> Kill phantom and bring square jewel to NW -> Get triangle jewel to safe zone
-> Get square jewel to safe zone -> Kill wizzrobes and get their time (don't get hit!) * Put square, round and then triangle jewel in sockets and enter the door * Take yellow jar with you ______________________________________ Floor B10 ========= Reference Time: 24:56 -> E to pole, consume jar, hookshot to safe zone * Push boulder S on phantom -> S * Boomerang trick yellow jar (long boomerang path can help here) -> W * Wait for phantom and hit it with arrow, get key with boomerang * Stand on pole -> Hookshot to chest, drop to door ______________________________________ Floor B11 ========= Reference Time: 24:54 * Optionally kill phantoms * Optionally get two yellow jars in N (not really worth it) -> E to door ______________________________________ Floor B12 ========= Reference Time: 24:53 * Hammer-jump wall -> Kill phantom (don't get it's force gem yet) -> S, E, N * Optionally kill phantom eye -> N, get force gem * Kill phantom -> Hammer floor plate, bring force gem to socket (releases a wizzrobe) -> W, N, get force gem * Kill phantom -> Bring force gem to middle, kill wizzrobe and get it's time -> Bring force gem to socket (releases another wizzrobe) -> Get force gem (from first phantom in middle arena) -> kill wizzrobe and get it's time -> Bring force gem to socket ______________________________________
Floor B13 ========= Reference Time: 25:00 -> E, get red jar, W jump down and throw red jar S * Kill all 9 phantoms -> N, pick up yellow jar, jump down and throw yellow jar to door -> get time and enter door almost at the same time ______________________________________ VI. Version History ==================== 1.0 2.0 2.1 2007 November 3 2007 November 6 2007 November 7 Initial document Major rewrite Minor additions
______________________________________ VII. Copyright Info ==================== Copyright (c) 2007 RupeeMan Permission is hereby granted, free of charge, to any person obtaining a copy of this document, to deal in the document without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the document, and to permit persons to whom the document is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the document. THE DOCUMENT IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE DOCUMENT OR THE USE OR OTHER DEALINGS IN THE DOCUMENT. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Acknowledgements: MoogleNo9 theycallhimjim Various other forum posters
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