LEGO NXT Challenges

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					LEGO NXT Challenges
    Moving Beyond
Ronaldinho Challenge
•   Design Brief:
    Teams design, build, program, debug,
    and test a mobile robot that will “dribble”
    a ball through 4 cones in both directions.
    The cones will be 30cm apart. Teams will
    also design their playing field.

•   Rules:
     1. Robot must begin behind the start line
        located 30cm from the first turn.
     2. The robot must weave through each
        consecutive cone without making
        contact.
     3. Any human contact with the robot once
        it has left the start area voids the trial.
     4. The robot must “dribble” the ball
        through the course as designed.
                                                      Start   Finish
     5. The robot must turn itself off after
        crossing the finish line.
Tim Howard Challenge
•   Design Brief:
    Teams design, build, program, debug,
    and test a robot that will “kick” a ball as
    far as it can. Robots will test their kicking
    ability on a carpeted floor.

•   Rules:

     1. Robot can travel no more than 30cm
        before striking the ball.
     2. The distance is marked from where the
        ball finish rolling or goes out-of-bounds,
        whichever comes first.
     3. Any human contact with the robot or
        ball once it has been “kicked” voids the
        trial.
     4. The robot must turn itself off after
        “kicking” the ball.
Beckham Challenge
•   Design Brief:
    Penalty kick Teams design, build, program,
    debug, and test a mobile robot that will “shoot” a
    ball into 4 quadrants of a goal. The cones will
    be 30cm apart. Teams will also design their
    playing field.




•   Rules:
    1. Robot can travel no more than 30cm.
    2. Any human contact with the robot or
       ball once it has been “kicked” voids the
       trial.
    3. The robot must turn itself off after
       “shoot” the ball.
Defense/Goalie Challenge
•   Design Brief:
    Teams design, build, program, debug,
    and test a robot that will “kick” a ball as
    far as it can. Robots will test their kicking
    ability on a carpeted floor.

•   Rules:

     1. Robot can travel no more than 12”.
     2. Any human contact with the robot or
        ball once it has been “kicked” voids the
        trial.
     3. The robot must turn itself off after
        “kicking” the ball.
Robo500 Challenge
•   Design Brief:
    Roboticists must design, build, program,
    debug, and test a mobile robot that will
    complete 5 laps around a pre-determined
    course set up by the camp staff. The
    robot must start with an optisensor and
    stop at the end of the 5th lap.

•   Rules:
                                          QuickTime™ and a
                                 TIFF (Uncompressed) decompressor
    1. Robot must begin             are need line.
                           behind the start ed to see this picture.
    2. Any human contact with the robot once
       it has left the start area voids the trial.
    3. The robot must complete 5 laps around
       the track.
    4. The robot must turn itself off after
       completing the five laps.

				
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posted:9/29/2012
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