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perf_tests

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  • pg 1
									More is better. I.e., if something is as twice as fast as 100 then
it gains 200 points. If something crashes twice as much as 100


                                                                     Performance no retina
Release w/o fixes                                                                            100
Build A
Build B


build 0 - MayFM.10
build a - scaling image without drawInRect
build b - scaling image with drawInRect but only if downscaling
build c - build b + font cache
build d - build b + rendering directly into context
build e - build d + crash fix + rendering directly into context for selected shape
build f - build e + filmstrip update turned off during text edit
build g - build f + pallete sharing
build h - image cache fixed, image cache clearing on mem warning turned off
Low memory no retina Performance retina     Low memory crashes retina
                  100                   100                      100
                                        150                      200
                                        150                      170


                                        100                     5-10 min
                                        150                        20 min
                                        150                        30 min
                                        150                 3 min (crash)

                                        200                        20 min
                                        1,5 hours (crash on restore state)

								
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