Arcade Volleyball

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					Arcade Volleyball
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Arcade Volleyball is volleyball game originally written by Rhett Anderson. The
                                                                                                     Arcade Volleyball
game features teams of one or two players (depending on the platform)
shaped like balls with legs who hit the volleyball with their heads. The game is      Developer(s)      COMPUTE! Publications,
                                                                                                        Inc.
played from a side-view perspective, and the ball can be bounced off of the
walls and ceiling without penalty. Scoring is based on the original volleyball        Publisher(s)      COMPUTE! Publications,
scoring rules, where only the serving team can score on each volley, and 15                             Inc.

points are required to win the game. The same head is permitted to hit the ball       Platform(s)       Commodore 64, Amiga
multiple times, but the team may only hit the ball three times while the ball is      Release date(s) 1988 (Commodore 64)
on their side.                                                                                        1989 (Amiga, DOS)
                                                                                      Genre(s)          Sports
         Contents
                                                                                      Mode(s)           Single player
 1 Commodore 64 version
                                                                                                        Multiplayer
 2 Amiga version
 3 DOS version
 4 References
 5 External links


Commodore 64 version
Arcade Volleyball was originally published as a hexadecimal type-in program
for MLX in the June 1988 edition of COMPUTE!'s Gazette. The article was
written by Rhett Anderson and David Hensley, Jr., who had also published a
similar game called Basketball Sam & Ed in the July 1987 issue. The game
featured two heads per team, controlled by a single player, which moved and
jumped together. It was not necessary to win the game by 2 points; when
either side reached 15 points, the game would pause and ask if the user
wanted to play again.
By default the game was played between two human players, but it was
possible to modify the game so that one player could play against the
computer by typing "POKE 2065,1" to type the number 1 into the memory
                                                                                            Arcade Volleyball for Commodore 64
address that controlled the number of players. The authors referred to this as
an optional practice mode or warm up mode and warned that the computer
opponent was not very challenging. [1] The game was inspired by Pong (actually, the two-paddle "Hockey" variant of Pong)
and programmed by Rhett Anderson.
Arcade Volleyball was later sold in a 12-game collection called Best Gazette Games, promoted as the "best dozen arcade
and strategy games ever published in Gazette all on one disk." [2]

Amiga version
Rhett Anderson and Randy Thompson wrote an Amiga version of Arcade
Volleyball from scratch. It was included as an executable program, with source
code, on the cover disk of the Fall 1989 edition of Compute!'s Amiga
Resource. The Amiga version differs from the Commodore 64 version by only
having one player per team (a green head versus a red head), requires a 2
point margin of victory, it is no longer possible for the ball to go under the net,
and playing against the computer is a standard option.
DOS version
The Amiga version was ported to DOS and sold in a 9-game collection called
COMPUTE!'s Best PC Games.[3] Due to the popularity of the PC, and the
game's availability on BBSes and shareware disks, this may be the best                        Arcade Volleyball for Amiga
known version. The DOS version was compiled with Borland Turbo C and has
the same physics and gameplay as the Amiga version, but has inferior
graphics and sound. It differs from the Amiga version by using 4-color CGA
graphics and PC speaker sound, and represents scores less than 10 as a
single digit. [4]

References
    1.   ^   COMPUTE!'s Gazette #60 (June 1988), page 33
    2.   ^   COMPUTE! #142 (July 1992), page G-13
    3.   ^   COMPUTE! #115 (December 1989), page 56
    4.   ^   http://www.classicdosgames.org/game/Arcade_Volleyball.html                   Arcade Volleyball for DOS gameplay.
    Amiga Power #30 (October 1993), page 102

External links
    Gamebase 64 entry          on the Commodore 64 game
    Arcade Volleyball        at MobyGames
    Some notes about the DOS game and a download, playable online
    GPL Arcade Volleyball        , a remake of the DOS game for multiple operating systems, themable and network multiplayer


via Arcade Volleyball

				
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posted:9/20/2012
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