Kristin Armitage 15 March 2006 WRT 380 Prof. Sun Design Model for Major Project A. Introduction This project is an interactive Flash poem of a piece by Guillaume Apollinaire called “Ocean-Letter.” It is a futurist poem written in the early 20th Century and showcases early avant-garde ideas about art and literature. In the Flash poem, I try to incorporate modern innovation into a poem that was modern for its time. I think interactivity and animation help enhance the movement Apollinaire was trying to create with his words on the printed page that only moving Flash text can do justice. B. Conceptual Model 1. Audience Analysis The audience for this piece is readers of experimental literature. Because of the nature of this poem, it is difficult for the average reader to grasp what is going on. I do not try to change the poem in a way that makes it easier for a layperson to understand, I merely compliment the current piece with Flash techniques. If a person is unable to understand why the original poem is written in the style which it is, he or she will probably not understand this version. It may be interesting for a casual reader to look at, but not necessarily meaningful. 2. Objectives of the Work The design of the original “Ocean-Letter” is meant to be a poem with literary and visual appeal. The Flash version will attempt to balance these two parts as well. The text itself is important to the piece and cannot be replaced by images without damaging the beauty of the work; therefore I have decided to keep the text intact and use elements of interactivity and movement to make the piece more meaningful. 3. Creative Concept Conceptually, I want to create an immediacy to the poem. I want it to look as if the poem is being written right in front of the reader’s eyes. I hope to do this by the order in which I make the text appear on the screen and by varying the fonts and colors of the text in a way the original does not. Backgrounds and pictures will also make the reader feel like he or she is actually reading the postcard from a particular location. Finally, the element of interactivity will engage the reader so he or she is involved in the process rather than just passively reading the piece. C. Task Analysis Model 1. Task Analysis The structure of “Ocean-Letter” has elements of linear and web pattern navigation. The outer structure is linear since the poem does have a top-to- bottom flow to it. But, within that structure, there is room for the reader to make his or her own decisions about how to read the poem. This design has multiple levels which account for unique reading possibilities. The pictures in the piece will appeal to an audience who enjoys experimental literature because of the way they are presented. While the images are originally black and white photos, they have been altered to appear in bright, non-traditional colors that make the reader look at them in a different way. The fonts are also in hand-written styles, which can be difficult to read at times, but are just as difficult at an average person’s handwriting. (See attached flow chart for layout description) 2. Performance Objectives The piece is divided into 6 different scenes that display a different background image. Each of these scenes runs in a linear fashion to present a particular amount of text onto the screen. The scenes are linked together in such a way that each individual viewer may have a different experience with the scenes. The viewer may or may not see all of the scenes and may or may not view the scenes in any particular order. The reader will still be able to get the ideas the poem is trying to present because all crucial linear text is grouped together. Other than that, the viewer is allowed to experience the poem in his or her own way. There is no link to a plain-text version of the poem because the flash poem is different from the original. By linking to a plain-text version, the viewer is lead to believe that there is a particular way to read the piece, while in this version there are many ways to read it. (See attached storyboards for additional information.) Flow Chart Layout for “Ocean-Letter” “2” Park Bench Scene Scene Circling Opening Text Scene Scene Post Card Bridge Scene Scene Storyboard Clickable Picture of “Ocean-Letter” the Eiffel Tower by Guillame Apollinaire (link to “2” scene) Clickable picture of the post card (link to post card scene) Screen Title: Opening Scene Screen Objective: Homepage Performance Objective: Introduce project and give the feel for the rest of the piece. Allows the reader a place to begin and the option of viewing the Flash poem or the plain- text original version. Content Outline: Image: found at Interaction: Links to “2” scene and post card scene. Storyboard 2 Screen Title: “2” Scene Screen Objective: Text Page Performance Objective: Present the first lines of the poem while the reader watches. It is as if the reader is thinking the words. Content Outline: Begin with picture of park bench. “I cross the city” enters from bottom left. “nose in the air” enters from upper left. “and I cut it” enters from middle left. “2” fades in (larger than the rest of the text). All text fades out. Interactivity: Link “2” to park bench scene and link “I cross the city” to bridge scene. Storyboard I was on the banks of the Rhine… Do you remember… Hello My Brother Albert in Mexico Screen Title: Park Bench Scene Screen Objective: Text Page Performance Objective: Tell the reader the next “stanza” of the poem. Gives the reader an image of the poet’s location. Content Outline: Fade in picture of Rhine River (http://www.schnetzler.com/Calendar03/page03.html). “I was on the banks of the Rhine when you left for Mexico, your voice reaches me in spite of the huge distance. Seedy-looking people on the pier at Vera Cruz.” Fades in. “Do you remember the earthquake between 1885 and 1890? People slept in tents for more than a month.” Fades in next. “Hello , my brother Albert, in Mexico.” Fades in last. Interactivity: Link top text box to bridge scene, middle text box to “2” scene, and bottom text box to post card scene . Storyboard Post card pic Screen Title: Front of Post Card (part of post card scene) Screen Objective: Introduce postcard text Performance Objective: A clickable postcard to introduce postcard text, Content Outline: Image of the postcard. Interactivity: Postcard linked to back of postcard page. Storyboard Correos Young girls… Mexico 4 centavos (US postage) 2 cents 2 Address Lines Text of written post card here You will never really know THE MAYAS Screen Title: Postcard Scene Screen Objective: Text Page Performance Objective: Introduce back of postcard where the remaining text will appear. Content Outline: Background is a antiqued postcard backing. The text is what would be written on the back of an actual postcard (slogan, stamp info, address lines, etc.) Storyboard Correos Young girls… Mexico STAMP 4 centavos (US postage) 2 cents 2 STAMP Since the travelers… Address Lines STAMP STAMP STAMP You will never really know THE MAYAS Screen Title: Stamp on Postcard (part of post card scene) Screen Objective: Text Page Performance Objective: Add the “stamp” text to the page. Content Outline: Add stamp text in colored font one at a time. The reader will feel like they are watching the postcard be stamped as it is sent to a different location. Stamp text includes: “Juan Aldama,” “Ypiranca,” “11 45 29-5 14 Rue de Batignolles,” Republica Mexicana Tarjeta Postal,” and TSF.” Interactivity: Link Rue de Batignolles to “2” scene, stamp to park bench scene, TSF to bridge scene. Storyboard On the left bank… Screen Title: Bridge Scene Screen Objective: Text Page Performance Objective: Allows the reader to see part of the remaining text. Content Outline: Text appears radiating out from the sent like spokes on a wheel. The phrases appear one at a time as if they are sounds coming from different directions. Text includes: “On the left bank in front of the Iena bridge,” “Nuts to Mr. Zun,” “Stop driver,” “Long live the King,” “Evviva il Papa,” “Shut up my old pad,” “not if you have a mustache,” “Tu ni sia your starting a newspaper,” “Jaques it was delicious,” “Down with priests,” I have seen thousands of keys,” Boo the peasant,” and “Love live the Republic.” Interactivity: Link left bank to Storyboard The poet’s new shoes gramophones omnibus sirens 300 m high Screen Title: Circling Text Scene Screen Objective: Text Page Performance Objective: Present an interactive portion of the text to the reader. Content Outline: Similar to the previous outline layout in that there is a central portion of text and other text in the spokes-of-a-wheel design. Text includes: “300 meters high,” “Sirens,” “Omnibus,” Gramophones,” “The Poet’s New Shoes.” “and how I stole a ride with my sweetie,” St. Isidore street at Havana doesn’t exist anymore +,” “Chirimoya,” “With Cream in,” “Pendeco is more + than an imbecile,” “he called the Indian Hijo de Cingada,” “prietor of 5 or 6 apts,” “I got up at 2 in the morning and I’ve already drunk a bottle of Mouton,” “the cablegram consisted of 2 words: in safekeeping,” “Move on please ladies and,” “board travelers to Chatou,” and “Toussaint Luca is noew at Poitiers.” Interactivity: The text “300 meters high is linked to the text mentioned above. Storyboard The poet’s new shoes gramophones omnibus sirens 300 m high Screen Titles: Circling Text Scene cont. Screen Objectives: Text Pages Performance Objective: Allow the reader to click and watch the text move in a clockwise circle around the central text. Each page does the same thing, only with different text. Content Outline: The page is the same as the previous. It changes as you click and more text appears. For “300 meters high:” a picture of the Eiffel Tower appears. For “Sirens:” “Boooooo” appears. For “Omnibus:” “Rooto ro ro ting…” appears. For “Gramophones:” “Zzzzz sut the gates of your flowering gardens” appears. And for “The Poet’s New Shoes:” “crea, crea, crea” appears.
Pages to are hidden for
"Kristin Armitage"Please download to view full document