�THE ZULA PATROL� by 107629oW

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                               “THE ZULA PATROL”                                               Formatted: Font: (Default) Times New Roman




Move over George Jetson, the 21st Century’s newest space team, The Zula Patrol,
has arrived – stalwart Captain Bula, brainiac Professor Multo, feisty hot-doggin’              Formatted: Font: (Default) Times New Roman

space pilot Zeeter, the amazing space pet, Gorga, and twin flying companions Wizzy
& Wigg are the lovably wacky characters who will take our pre-Kindergarten thru 2nd
graders on a roller coaster fun ride across the Universe…and teach them critical facts
about science and astronomy in the process.


The only animated 3D/CGI animated children’s show that focuses on the important                Formatted: Font: (Default) Times New Roman

curriculum of science and astronomy, The Zula Patrol is an entertaining and
educational TV series that combines zesty family entertainment with proven
educational elements. With a secondary goal of encouraging core values of non-
violence and tolerance, the show encourages whole family participation and interest
in learning about science and astronomy, in a fun comic style. American Public
Television will begin distribution of the TV series to its Public Broadcasting affiliates      Formatted: Font: (Default) Times New Roman

starting in fall 2005.


The Zula Patrol is designed to appeal to:


     Children (Pre-Kindergarten-2nd Grade), the target audience for the comical               Formatted: Font: (Default) Times New Roman

        denizens of Zula, who, during the course of a typical show, will learn
        interesting and critical facts about the universe, galaxy, and solar system they       Formatted: Font: (Default) Times New Roman

        live in.
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    Teachers, who will be provided with an interactive educational tool to help
       introduce science and astronomy concepts to young children; and,                   Formatted: Font: (Default) Times New Roman




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    Beleaguered parents, who are desperate for non-violent family entertainment
       and a way to explore the world of science and astronomy with their children.




                           A SCIENTIFIC APPROACH


What goes into the making of a new animated television series and is there a method       Formatted: Font: (Default) Times New Roman

behind all the madness? In the case of The Zula Patrol, there is not only a method at     Formatted: Font: (Default) Times New Roman

work, but also serious scientific thought. In this case, creator Deborah Manchester       Formatted: Font: (Default) Times New Roman

and her team have worked closely with an educational and scientific group of
advisors to achieve maximum impact with the characters of the show.                       Formatted: Font: (Default) Times New Roman




The Zula Patrol is designed to promote an understanding of science and astronomy
through engaging character-driven stories, which focus on specific educational
science learning objectives. Each character in The Zula Patrol exhibits unique
behaviors and characteristics that promote positive affecting learning behaviors.
Television animation has indeed come a long way from Road Runner and Wile E.
Coyote.


Even before the series reaches the public, The Zula Patrol is already working its
magical mixture of science and entertainment with:


   The Zula Patrol Reading Incentive Program - promotes reading literacy and             Formatted: Bullets and Numbering

       has been used by over 60,000 children in schools and other educational
       organizations across the Country.
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   Community-based Outreach Program – is titled “A Launch Pad for
    Learning” to symbolize its overarching goal of “launching” or beginning
    young children’s excitement about science and astronomy. It is comprised of
    activity guidebooks, handouts, games, and other components for use in
    schools and homes (some components also available in Spanish).


   The Zula Planetarium Show- A full-dome digital theater production that is
    in development and will be installed in various planetariums and museums
    throughout the world.


   The Zula Academy: A Futuristic, 21st Century, Science and Math
    Adventure Exhibit for Museums - An interactive exhibit developed
    especially for children three to eight years old and their caregivers. It’s a
    dynamic, hands-on training ground in which young visitors, Zula Cadets, are
    put through their paces discovering the wonders of space science and
    astronomy while honing their 21st Century learning skills. Zula USA LLC is          Formatted: Font: (Default) Times New Roman
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    currently in discussion with museums across the country regarding the               Formatted: Font: (Default) Times New Roman
    leasing/purchasing of this traveling/permanent museum showexhibit.                  Formatted: Font: (Default) Times New Roman
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   The Zula website (zula.com) - is built to facilitate further exploration of         Formatted: Font: (Default) Times New Roman
    science and astronomy through family oriented literacy activities by all family     Formatted: Font: (Default) Times New Roman
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       members. It provides children and families numerous opportunities to further
       explore the science and astronomy topics presented in the television program.       Formatted: Font: (Default) Times New Roman




      The Zula Patrol Reading Incentive Program - promotes reading literacy               Formatted: Bullets and Numbering

       and has been used by over 60,000 children in schools and other educational
       organizations across the Country.




This Zula’s comprehensive program addresses the national call for science literacy         Formatted: Font: (Default) Times New Roman
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education among the very audience for whom research demonstrates that early
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intervention is most effective. By reaching pre-kindergarten and early elementary          Formatted: Font: (Default) Times New Roman

students, The Zula Patrol can provide a critical foundation in understanding science
concepts and content.


The Zula Advisory Panel includes; Astronaut Kathryn D. Sullivan, Ph.D. (at COSI),
rocket scientist Kevin Graizier, Ph.D. (at JPL), Kim Whaley, Ph.D. (VP Education,          Formatted: Font: (Default) Times New Roman
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Center of Science and Industry, Columbus, Ohio), Jose Francisco Salgado, Ph.D.
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(Astronomer, Adler Planetarium and Astronomy Museum, Chicago, IL), and                     Formatted: Font: (Default) Times New Roman

Michelle Nichols (Lead Educator for Informal Programs, Adler Planetarium and               Formatted: Font: (Default) Times New Roman
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Astronomy Museum Chicago, IL).
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                              THE BIRTH OF ZULA                                            Formatted: Font: (Default) Times New Roman




Could The Zula Patrol be the “Sesame Street” of the New Millennium?” The
creator certainly hopes so. That kind of profile would be a fitting conclusion to an
unusual development saga that began with a cast of a different kind.


For 18 years, Deborah Manchester, Ph.D., the creator of Zula, was an Audiologist           Formatted: Font: (Default) Times New Roman

specializing in newborn hearing assessment. Then, one very cold winter in Ohio, she
had foot surgery. In a cast, her toes were left exposed and there was nothing to cover
them. So, she started making and selling cast covers.


She was particularly concerned with children and their recovery from broken limbs.
To render their casts more appealing and child-like, she created an imaginary planet
called Zula and a group of characters from that planetZula, which that were ironed         Formatted: Font: (Default) Times New Roman

onto the cast covers.
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Outer space was not only a good motif because it appealed to kids, but it was also part
of Manchester’s plan to inspire interest in science for pre-school ers and early          Formatted: Font: (Default) Times New Roman

elementary aged children. Like educational programmers who once capitalized on            Formatted: Font: (Default) Times New Roman

the Space Race of the 1950s to motivate students to think beyond the three “R’s,”
Manchester saw an opportunity to both entertain and teach fundamental science to a
critical demographic.




Zula was born and the characters became so popular that she decided to move beyond        Formatted: Font: (Default) Times New Roman

cast covers to create plush toys. And, she wrote a storybook to introduce them. She
took her book to the International Book Fair in Los Angeles, where several
Hollywood producers saw the books and suggested she consider an animated
television series. She then spent four years building her team and searching for
funding for the series.


Finally, a private investor with a desire to increase science scores came along who
was willing to fund 26 half-hour episodes. So Deborah moved from Ohio to LA
where she is in the middle of production on the series.




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                      The ZULA PATROL CHARACTERS…
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                       The ZULA PATROL CHARACTERS                                            Formatted: Underline




BULA is Captain of The Zula Patrol. As their fearless green leader, he affects an air        Formatted: Font: (Default) Times New Roman

of easy confidence. Inside he’s a tightly wound ball of high energy and insatiable
curiosity - with the heart of an intrepid explorer. He’s the driving force behind The
Patrol’s embrace of their mission, whether they are responding to an emergency, or
exploring the unknown. He is the consummate patient leader who encourages
children to persevere, and to believe in themselves in order to reach their goals.


Bula is an optimist. Because he always sees the best in others, he teaches children to
do the same…and to find joy in even the darkest of situations. When faced with
problems, he shows children how to work through them by negotiating and building
consensus, rather than resorting to violence.
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On duty, ZEETER is the pilot…a top-notch pilot. She’s the best and she knows it.            Formatted: Font: (Default) Times New Roman

Off duty she’s the wildest, hot dogging space jockey in the Zulaverse! Zeeter’s a no
nonsense kind of girl--a doer. Because she believes that doing something is the best
way to learn, she encourages children to learning through doing and trying out the
solutions. With her boundless self-confidence, Zeeter tends to rush into things,
trusting her knowledge and understanding of science and astronomy. In so doing, she
models the need to explore one’s practical knowledge and abilities about science.
She encourages children to try new and different things through instinctive




understanding of the issues. And because Zeeter’s instincts are not always right, she       Formatted: Font: (Default) Times New Roman

demonstrates the importance of learning through trial and error.




MULTO is an intergalactic scientist, whose head is spinning with data, facts, and           Formatted: Font: (Default) Times New Roman

figures, from years of reading and trying to make sense out of the whole Universe.
Unlike Zeeter, who believes you must do in order to learn, Multo is analytical and
thoughtful and encourages learning through reading because he believes that answers
to questions and challenges lie in the information contained in books. And when
trouble strikes, you can bet Multo will know about it…partly because he is obsessed
with staying well informed…and partly because he may have inadvertently caused it!


GORGA is a happy, hyper, perpetual puppy with a definite soft spot for Bula.
Despite his rambunctious behavior, Gorga is a full member of The Zula Patrol team.
He’s observant and bright and, unbeknownst to his fellow space travelers, when
danger strikes, Gorga can transform (like the Incredible Hulk) into Gor-Gantua; ten
times his puppy size, demonstrating that one’s abilities are not always immediately
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apparent. Gorga doesn’t mind not always getting credit for his good deeds. He does
good things just for the sake of doing good things! He’s also a perfect example,
albeit four-legged, of the qualities of loyalty and caring!


Nothing slows down the cosmic pair, WIZZY and WIGG. And don’t let their size
and cute looks fool you…they’re quite resourceful. Their special talents are all about
communication. They speak many different languages and their vocabularies are
boundless. Although their delivery is sometimes wildly funny, their talents prove to
be quite useful for helping the other Patrollers in difficult situations. Even though
these impish creatures are always on each other’s case with constant good-natured
bantering, they always seem to find common ground…demonstrating to children that
although friends do not always agree, disagreements can be resolved through




communication. They encourage children to give everyone a chance and they                    Formatted: Font: (Default) Times New Roman

demonstrate that exploration can lead to new discoveries.




DARK TRUDER is a villain’s villain. If there were a school for villains, Truder              Formatted: Font: (Default) Times New Roman

would be principal. He is incessantly masterminding plots to foil The Zula Patrol
and frustrate their efforts to make the Galaxy a better place in which to live. He’s a
little guy with a big appetite for power. His main problem, albeit good for The Zula
Patrol, is that he doesn’t take time to get all of the information he needs to succeed in
his evil plans. And sometimes the information he does have is incorrect. He is a
constant reminder to children that you should really take the time to gather the
information you need…and to make sure your information is correct…before you
implement your plan.


Perched on top of Dark Truder’s shiny, baldhead is TRAXIE. As Truder’s
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conscience, she is always a bit leery of his nefarious plots. Truder often
asks for Traxie’s advice, but hardly ever listens…with disastrous effects!
Truder and Traxie’s relationship shows children that sometimes you should listen to
the advice of others.


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                      ZULA ula USA, LLC SUMMARYummary                                     Formatted: Font: (Default) Times New
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Zula USA, LLC produces a package of entertaining, educational products that
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designed to provide early science education and reading literacy for children in          Roman, Underline
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kindergarten through second grade.                                                        Roman, Underline
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The developers of Zula recognize that children learn in a multitude of ways, and both
the school and family environments play a critical role in children’s cognitive and
social development.


Zula’s comprehensive program addresses the national call for science literacy
education among the very audience for whom research demonstrates that early
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intervention is most effective. By reaching pre-kindergarten and early elementary
students, Zula can provide a critical foundation in understanding science concepts and
content. The television program and its supporting materials provide science
education and character-building lessons in an entertaining format that encourages
whole family participation. The Zula Patrol’s developers have designed an integrated
approach, teaching science through engaging stories with humor, character-building
social lessons, and supporting materials. The entire Zula package serves many aspects
of learning, promotes literacy, and provides a diverse approach to learning styles.


The Zula Patrol’s expert team of educators, writers, scientists, and media specialists
works to ensure that Zula delivers a dynamic, focused, fun learning experience for
children whose natural interest is in learning about the world around them.




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           Dr. DEBORAHeborah M. MANCHESTER, Ph.D.anchester                                   Formatted: Font: (Default) Times New Roman
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                       Creator and driving force behind Zula                                 Formatted: Font: (Default) Times New Roman
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Bringing The Zula Patrol TV Series, DVDs, Videos, Educational Outreach Program,              Formatted: Font: (Default) Times New Roman

books, The Zula Academy museum show, planetarium show, and other ancillary
products from imagination to fruition, has become Deborah’s passion these past few
years.


Deborah received her Ph.D. in Communication from The Ohio State University in                Formatted: Font: (Default) Times New Roman

1980. Her major fields of study were early childhood language and cognitive
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development, psychology, neurology, and audiology. She developed a thriving
audiology practice in Columbus, Ohio with offices in several hospitals.




In 1990 she decided to try her hand at the creative side of business. She became one       Formatted: Font: (Default) Times New Roman

of twelve students accepted into the Applied Center for Computing Arts & Design at
The Ohio State University, where she studied animation. After completing The
ACCAD program, she created a medical and orthopedic products company, ZULA,
which would market a cover for leg and arm casts. The alien characters that she
created, and which are printed on the cast covers, immediately became popular. The
concept of Zula became so popular that Deborah decided to create a TV series for
young children utilizing them.




So she created The Zula Patrol, an educational series that teaches young children          Formatted: Font: (Default) Times New Roman
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about science and astronomy, while promoting tolerance and non-violent conflict            Roman, Bold

resolution. The Zula Patrol Television Program is being distributed by American            Formatted: Font: (Default) Times New Roman

Public Television to Public Broadcasting Stations nationwide and begins airing, fall
2005.


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              ZULA PATROL TOPICS AND STORY SYNOPSES                                        Formatted: Font: (Default) Times New Roman


1A COMETS
When a comet passes near Zula, Zeeter decides she wants to race it. But when
Zeeter, Wizzy and Wigg get too close, their Space Ship starts to freeze and they are
forced to land on the comet. Bula, Multo, and Gorga’s mission is to assist their Team
in returning safely home to Zula.
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1B METEORS
In his latest attempt to take over the Universe, Dark Truder empties out the Asteroid       Formatted: Font: (Default) Times New Roman
belt, sending all the asteroids in the direction of Planet Zula. The ZP uses Multo’s        Formatted: Font: (Default) Times New Roman
latest invention “The Multo-Grabber” to grab all the Asteroids and return them to
their proper home.

2A ROTATION
The Zpers learn about rotation as they practice a dance routine to compete in Bula’s
Zula Spin Party dance contest. Meanwhile Dark Truder, who wasn’t invited, crashes
the party disguised as a mysterious dancing planet so he can ruin it for everyone else.

2B DAY AND NIGHT
Dark Truder has somehow stolen daytime from the planet Zula, and won’t give it
back till the Zuleans accept him as Master Of The Universe. The Zula Patrollers
assume he has hijacked the Sun, and go looking for it. They discover that Truder
hasn’t made off with the sun, but has invented a Ray that has stopped Zula from
turning.

3A SHADOW
Gorga sees a large shadow and runs back to the ZP team. Bula notifies them that a
Space Monster has landed on Zula, sent from none other than the nefarious Dark
Truder. His plot: to have the monster eat the Zula Patrol ship, thus incapacitating the
ZP. But the Patrollers throw a ship shadow from a distance to distract the monster
from its original intention, thus foiling Truder’s plan.

3B ECLIPSE
An unscheduled Total Solar Eclipse threatens to shroud Zula in darkness forever. It's
all due to Dark Truder, who's kindled the Moon's jealousy over the Patrol's
celebration of the annual Sun Festival




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4A SUN
Truder tries to get rid of the Sun by hijacking all her birthday cards and gifts. The
Sun, depressed that no one appreciates, decides to quit her job. The Zula Patrollers
must recover the cards and gifts and rescue the solar system


4B SUN AS A CLOCK
When Dark Truder knocks out all the clocks on Zula, Multo shows the Zula Patrollers
how to tell time by using shadows cast by the Sun. Unfortunately, Truder blocks the
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Sun too, so the Patrollers have no idea if they’re in time to save Zula from being
demolished by asteroids.

5A SPACE EXPLORATION
When Multo discovers a far away planet, he sends a probe, Spaceus Exploreus, to
safely investigate it and send back information. Much to the Zulean’s surprise, at the
same time, a probe from that planet arrives to investigate them. After jumping to a
few wrong conclusions, they learn that while there are differences, the quest for
information, pizza and friendship is universal.

5B ASTRONAUTS
When a fall seems to have given Bula amnesia, it turns out that Dark Truder has
secretly abducted Bula and replaced him with a robot, in hopes of getting rid of The
Zula Patrol forever. But when the Bula-bot goes through Astronaut re-training at The
Zula Academy, he becomes a “rock solid” member of the team and single-handedly
foils Truder’s latest plan to rule the universe.

6A CLASSIFYING PLANETS: SIZE
During the Super Planet Competition, Truder shrinks all nine planets. When Multo
tries to come to the rescue, he is accidentally shrunk as well. Truder places the
shrunken planets (and the miniature Multo) into a sack and rockets away, threatening
not to return them until he is proclaimed Ruler of the Universe. The Zula Patrol races
after Truder, but before they can come to the rescue, Multo gets the competing
planets to cooperate in a “sack break.” Once out of the sack, Multo is able to return
the planets (and himself) to normal size. Everyone learns that being small doesn’t
mean you can’t do big things.

6B CLASSIFYING PLANETS: RINGS
In a spoof of crime dramas, the rings around the planets are stolen, one by one. As
Bula narrates, film noir style, the Zula Patrol looks for clues, questions suspects and
goes on a stakeout to find the thief. Thanks to their determination and persistence,
they get their man.




7A EARTH'S MOON                                                                               Formatted: Font: (Default) Times New Roman
Wizzy and Wigg journey to Earth’s Moon to prove their separate theories: Wizzy
believes the Moon is made out of cheese, and Wigg is certain the Man in the Moon
inhabits it. During their adventure, they learn the truth about the Moon’s surface, as
well as how important it is not to take off without letting a team member know where
you’re going.
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7B MOON PHASES
Bula gets sprayed with Zulabane Plant pollen and is turned into a Zulean Were-
Mouse. Bula is certain his days as a member of the Zula Patrol Team are over until
he learns to make use of his condition rather than give up because of it. Bula takes
advantage of his Were-mouse powers to save his friends from a Zula Cave Kitty.
While Multo searches for a cure, the other Zula Patrollers study the phases of the
Moon so they can help free Bula from his Were-Mouse curse.

8A SIMPLE MACHINES I
The Zula Patrol learns about simple machines when a passing spaceship of giant
Zlorgs (from the Zulean Panhandle) drop some huge litter on their headquarters --
including a massive paper cup that completely covers the building! They manage to
remove the cup using two simple machines, the inclined plane and the lever, only to
discover that the littering was no careless act, but a result of Dark Truder’s latest plot!

8B SIMPLE MACHINES II
After running into their friends, the gigantic Zlorg family, who are camping in their
huge R.V., the Zula Patrollers get accidentally trapped inside the R.V. They have to
figure out how to get out, using two examples of simple machines, a wedge and a
pulley, before Dark Truder steals their spaceship!

9A TEMPERATURE
Multo’s cooking up a pot of “Galactic Goo” for lunch. But when Bula unwittingly
puts Multo’s Goo in the freezer, The Zula Patrol finds themselves face to face with a
“whirlgoo” of gigantic proportions.

9B SEASONS
The Zula Patrol is ready to go on vacation, but they can’t decide which season is the
best for R&R, especially when they think back, in a series of flashbacks, to their past
vacations. Eventually they resolve to visit all the seasons again, and make new, better
vacation memories.




10A EARTH                                                                                     Formatted: Font: (Default) Times New Roman
The Zula Patrollers are forced to land on Earth after their ship’s wiring develops
problems. Stranded on Earth, they learn about the planet with the help of a new
friend, a ferret named Buzzy. Buzzy was in training to run wires through shuttles for
the space program, so he offers to help our heroes re-wire their ship. What follows is
a romp in which our Zula Patrollers lead curious Earthling UFO seekers on a merry
chase to avoid discovery, until their ship is repaired for take off.
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10B EARTH: PART OF LARGER
Earth leaves its place in the solar system and the Zula Patrol races off to bring her         Formatted: Font: (Default) Times New Roman
back. When they find her, the little blue planet is cold, tired and still in no mood to       Formatted: Font: (Default) Times New Roman
return home, where she has been picked on by brother and sister planets. Our heroes
nurse Earth back to health, and Wigg, who has learned his own lesson about his
importance as a member of a team, ultimately convinces Earth she is an important
part of the Solar System. The Zula Patrol ultimately takes her back for a happy
homecoming.

11A MATTER
Inside a hollow meteorite, the ZPers find the treasure map of Long John Jupiter,
notorious rhyming Space Pirate. Following the clues, they learn all about matter, and
find a surprising treasure.

11B MOLECULES AND ATOMS
Earth’s water has disappeared! Part one of the molecular mystery is soon solved
when Multo discovers that all of Earth’s water molecules have separated into their
individual atoms of Hydrogen and Oxygen. When Bula and Zeeter shrink to atom-
size they find the reason for the separation is a family feud. It’s up to the Zula Patrol
to get the feuding atoms together as molecules -- and get Earth back together -- before
it’s too late.

12A LIGHT
When the Zula Patrol goes camping, a ghost story unnerves Wigg. His fears increase
when a strange sound seems to be coming from behind their tent. As the Zula Patrol
investigates, Bula warns everyone to stay together but Zeeter doesn’t listen and
wanders off by herself. Worried, the team enters the dark forest to search for her.
When the flashlight goes dead, it’s up to Wigg and Wizzy to use their lights to lead
the group.




12B RAINBOWS                                                                                  Formatted: Font: (Default) Times New Roman
The Zula Patrol arrives in the Canyon Of The Rainbow just in time to prevent the              Formatted: Font: (Default) Times New Roman
native Chromeleons from being bilked by Professor Spectrum in a plot involving their          Formatted: Font: (Default) Times New Roman
world-famous rainbow.

13A WEATHER
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Zeeter takes over the weather forecasting job from Bula, and learns all about the              Formatted: Font: (Default) Times New Roman
components of weather. But when she tries to improve her forecast by using Multo’s             Formatted: Font: (Default) Times New Roman
Weather-Matic machine to create weather, she unleashes a storm that threatens Zula
Patrol headquarters.

13B CLOUDS
After hearing Multo tell a story about a Golden Cloud, Wizzy and Wigg set out to
find it to give to Multo as a surprise present. Dark Truder overhears them and,
unaware it’s just a story, plots to find the Golden Cloud himself so he will be rich.
Our heroes hike up Mount Zula, meeting many types of clouds along the way. When
they reach the top, they actually see a golden cloud that Truder attempts to grab, but it
turns out to be the Zula Space Patrol ship hidden in a cloud of astro-smoke. Dark
Truder is foiled by his own greed, but Wizzy and Wigg discover that sometimes the
key to happiness is making others happy.

14A SOLAR SYSTEM
Mistakenly thinking he's no longer wanted, Gorga leaves the Zula Patrol in search of
a new home. In an effort to find him, the Zula Patrol searches The Solar System and
all Nine Planets before ultimately rescuing him from the Intergalactic Pet Catcher.

14B MILKY WAY GALAXY
The Zula Patrol is entrusted with a mission to deliver the torch to the Milky Way
Galaxy Games in time for the opening ceremony. They overcome various obstacles
including getting lost, a Black Hole, and most importantly, Zeeter’s doubt for Multo’s
silly inventions, which proves in the end to be not so silly after all.

15A ORBIT
Dark Truder comes up with a scheme to trap the Zula Patrol on a huge inflatable
planet he has placed in orbit around the Sun. It is up to Zeeter, who is off taking part
in an orbital space race around the planets of our Solar System, to come to their
rescue.




15B REVOLUTION                                                                                 Formatted: Font: (Default) Times New Roman
Dark Truder builds a Go’er-Slower Motion Machine, which puts The Zula Patrol in
super slow motion. With The ZPers too slow to stop him, Truder easily turns the
entire galaxy into one huge tribute to himself. However The ZPers are slow, but not
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out. When they discover that the Go’er-Slower Motion Machine is on Earth, they use
their knowledge of the planets’ revolution and rotation to meet up with the fast
moving (to them) Earth. Then Multo reverses the machine so The Zula Patrol can
move at super fast speed to undo the changes Truder made to the galaxy. But they’re
not sure anything can undo the memory of Truder’s tacky Chuckle-World.

16A PLANETS: INNER AND OUTER
Bula sends the Zula Patrol on a teamwork-building treasure hunt through the Solar
System. Truder gets wind of the plan and tries to steal the treasure, but his hair-
brained scheme is no match for the ZP team.

16B PLANETS: COMPOSITIONS
When Dark Truder’s latest scheme turns Bula, Multo and Gorga into toddlers, the rest
of the Zula Patrol does double-duty. They must resort to babysitting, while searching
the different planets of the Solar System for an age-appropriate cure.

17A MAGNETISM
Dark Truder hides a magnet in a cloud to magnetize the Zula Patrol, rendering them
ineffective, but it’s Wizzy and Wigg who end up magnetized. The Zula Patrollers
learn all about magnetism as they try to save the siblings – and themselves, when
their ship becomes a giant refrigerator magnet.

17B GRAVITY
Explorers from the planet Polkadottia make an emergency landing on Zula and send
cryptic visual messages for help to the Zula Patrol. Once our ZPers are able to
decipher these messages and find the stranded Polkadottians, they are also able to
figure out their problem: The visitors come from a smaller and less massive world
than Zula, so they aren’t used to the stronger gravitational pull and mass of the ZPers’
planet. Our heroes tow the Polkadottians to Mercury – a planet that equals
Polkadottia in mass and gravity. There, they help the visitors fix their ship so they can
return home.




18A CONSTELLATIONS                                                                          Formatted: Font: (Default) Times New Roman
After luring the Zula Patrol into deep space, Dark Truder steals all the constellations
in the sky. He corrals them in a caravan of cages so the ZPers won’t be able to “steer
by the stars” and chart a course home. The quarrelling, star-crossed constellations
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have to learn to work together before the Zula Patrol can set them free – and make
Truder see stars.

18B THE NORTH STAR
It's the Night of the Fweeebs and the Zula Patrol gets a front row seat as these furry
creatures migrate to the North Pole using Polaris, the North Star, as a guide. But
chaos ensues when the Zula Patrol discover the North Star is missing, causing the
Fweeebs stumble around in confusion, utterly lost! Our heroes must find and return
Polaris to its rightful spot in the night sky or the Fweeebs are doomed!

19A MARS: EARTH'S NEIGHBOR
Dark Truder must get the Zula Patrol off Zula so he can drill for Zulanium under their
headquarters. He tricks them into going to Earth for a vacation. However, when
there are no vacancies on Earth, Truder decides to pass Mars off as Earth. But it’s
hard work making two very different planets appear similar -- and Traxie’s no help.

19B PLUTO
The other Planets hurt Pluto’s feelings and he refuses to orbit. It's up to The Zula
Patrol to bolster his spirits and get him to resume his interplanetary duty.

20A MICROSCOPES
A sticky mess in Wizzy’s & Wigg's room spawns a microscopic city. But when
Wizzy’s & Wigg’s vacuuming threatens to destroy the micro-world, the other ZPers
are ZAPPED into the tiny city by its resident microscopic Mad Scientist.

20B TELESCOPES
When all the telescopes on Zula begin disappearing, the Zula Patrol investigates and
learns a lot about telescopes. They even shrink down to get inside one, just as it’s
stolen. The culprit: Dark Truder, who doesn’t realize the tiny Zula Patrol are now
trapped in his new ‘asteroid headquarters.’ They must escape to not only save
themselves – but all the telescopes in the Solar System!




21A FORCE                                                                                    Formatted: Font: (Default) Times New Roman
The ZPers hold a race to see who can use clever variations of force to win. Hoping to
buck astronomical villainous odds, Dark Truder also enters the race, intent on
winning it on behalf of villains everywhere -- for as we’ve all seen, no bad guy ever
wins a race – ever. Dark Truder, to his amazement, does win -- only to learn that the
ZPers were more interested in having fun and learning about force, rather than
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achieving victory. Dark Truder is so angry he forfeits the race to our heroes -- setting
a new record low for villains everywhere.

21B SIMPLE MACHINES III
While pet-sitting the Zlorgs’ pet blob, Gloopy, the Zula Patrollers discover that Dark
Truder is plotting to steal their entire Headquarters building and everything in it!
With some help from Gloopy -- and two simple machines, the wheel-and-axle and the
screw -- they manage to overcome the baddie and save their building. But first,
Gorga must learn to deal with an attack of jealousy.

22A AIR
When a windstorm knocks the electricity out at a Generator Station that powers all of
Zula, our heroes are plunged into a Zulean version of the dark ages. Bula is also
stranded at the station, which is filling with seawater. Zeeter leads a rescue mission
in a vehicle created by Multo that runs on the properties of air. Our heroes each learn
to appreciate the others talents, and what they are capable of themselves, using air to
save the day.

22B PLANETS AND THEIR ATMOSPHERES
Our ZPers are reunited with Buzzy the Ferret when he rescues them while they are
stranded in space. Buzzy’s on a mission to learn about planets and their atmospheres,
and Bula’s Zula Rocketeering Rulebook requires that our heroes serve as his
crewmates until he can complete his mission. But as their new “Captain Buzzy”
comically drives them crazy with his inability to listen and silly demands. He also
gets himself into hot water on each planet he visits – learning about atmospheres the
hard way. When the Ferret lands on a mysterious planet with a breathable
atmosphere, things escalate to the point where Buzzy realizes his bossiness has led
him into a situation that’s way over his head. He learns to work with the ZPers as a
team, and only then does he find out he’s been on Earth the entire time!




23A MOONLIGHT                                                                              Formatted: Font: (Default) Times New Roman
In flashbacks, Bula regales the Zula Patrol with Gorga’s back-story: Gorga and the
Moon were performers in the circus, but they decided to quit their jobs and see the
Universe. When the greedy Ringmaster came after Gorga, it was up to Bula and the
Moon to team up and get their friend back.
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23B MOONS
When Wizzy and Wigg visit Madame Luna (Dark Truder in disguise) who claims she
can predict their future by reading the way that moons revolve around their planets.
Madame Luna says Wizzy and Wigg must keep their friends indoors for a week or
they will transform into Moon Zoombies. With the ZPers out of the way, Truder
plans to take all the Solar System’s moons and have them revolve around his asteroid
base to form an impenetrable shield. Multo assures Wizzy and Wigg that no one can
predict the future –- but the duo must learn the truth first hand. They get a little help
from their friends, who expose Madame Luna as a fake by exposing “her” scientific
ignorance about moons.

24A ROCKETS
Wizzy and Wigg want to go to the Moon to see the moon-ball championship game.
But when their rocket-powered scooter breaks down, and the other ZPers are too busy
to give them a ride, the industrious twins try to find a new way to go to space. Their
failed attempts frustrate them, but amuse their not-so-friendly friend, Larvi. However
it’s the imperfect Larvi who inadvertently gives them the pieces needed to build a
rocket – the only true way to get to space.

24B SOLAR SAILS
After Gorga snorts up Wizzy’s and Wigg’s toy box full of toys, Multo proposes that
they make a solar sail kite to play with instead, and teaches them all about solar sails.
Then a Zula Patrol fan (Dark Truder in disguise) calls to compliment the ZP on their
new billboard on a distant asteroid. Our heroes get suspicious -- the Zula Patrol
doesn’t advertise. When they fly up to the asteroid to investigate, they discover it’s a
trap! Pirate Truder and his robot crew steal their ship, and the Zula Patrollers are left
stranded on the asteroid. But Wizzy and Wigg use their new knowledge of solar sails
to come up with a solution -- a “lifeboat” using the shiny foil of the billboard as a
solar sail.




25A NEBULA                                                                                  Formatted: Font: (Default) Times New Roman
When the ZPers travel through a Wormhole created by Wilson, he sneezes,
accidentally shooting them into a region of space that is far from home. Their fuel is
lost and the only way our heroes can return to Zula is by using the solar energy that
will be emitted by protostars inside a nebula, after they change into full-fledged stars.
But the protostars our ZPers meet are afraid of changing and fulfilling their destiny.
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Our heroes help them through that process, and the protostars learn that change can
be good.

25B STARS LIGHTING UP THE SKY
At the Sun’s request, the Zula Patrol travel to the Star Games, a competition for stars,
to help out the Sun’s Aunt Dorothy, an older red dwarf star that wants to compete.
But they soon discover that Dorothy and her older friends are being discriminated
against because of their age.

26A WATER
Dark Truder returns to his roots by starting small to jumpstart his career in villainy.
He pretends to be the mascot of a water theme park, which he ruins when he replaces
the water with a gooey substance called Blub-Glub. Thankfully, the Zula Patrollers
happen to be enjoying the park at the time, and they use their knowledge of water to
put an end to Truder’s scheme, and save the water supply on Zula. Our heroes learn
not to take something as wonderful and as necessary as water, for granted.

26B WATER CYCLE
When Zeeter finds a lone flower on a previously unexplored island on Zula, she
wants to save it by bringing it home. But when she accidentally leaves the lid off of
its contained environment, the flower must venture out for water. However in its new
environment, the flower automatically clones when it’s fully hydrated. It isn’t long
before The Zula Patrol has more flowers than they ever imagined, and the water
cycle, indeed, all life on the planet, is at risk.

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