Digital Multimedia

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							Information Architecture
         Week 3
CALENDAR
 Week 1                  Week 2                     Week 3                  Week 4                    Week 5                    Week 6
 1.15         1.17       1.22            1.24       1.29         1.31       2.05           2.07       2.12        2.14          2.19      2.21
 Lesson       Lesson     HW - url of     Lesson     HW -           Lesson   HW - 3 User Lesson        Lesson      HW - Client   Lesson    Lesson
                         site due, in-              Creative brief          Scenarios                             Pitch Due
                         class                      due;                    Due;
                         brainstorm;



 INTRO DAY WORK DAY CRITIQUE             WORK DAY WORK DAY WORK DAY WORK DAY WORK DAY WORK DAY CRITIQUE                         WORK DAY WORK DAY

 Week 7                  Week 8                     Week 9                  Week 10                   Week11                    Week 12
 2.26         2.28       3.04            3.06       3.11         3.13       3.18           3.20       3.25        3.27          4.01      4.03
 HW - Old &   Lesson     HW -        Lesson         Lesson       Lesson     MID-TERM –     MID-TERM –                           Lesson    Research
 New Site                Revised                                            Client         Client
                                                                            Documentati    Documentati NO CLASS   NO CLASS
 Maps Due                Site Maps &                                        on Packet &    on Packet & – SPRING   – SPRING
                         Page Maps                                          Presentation   Presentation
                                                                                                      BREAK       BREAK
                         Due.


 CRITIQUE     WORK DAY WORK DAY WORK DAY WORK DAY WORK DAY CRITIQUE                        CRITIQUE                             WORK DAY WORK DAY

 Week 13                 Week 14                    Week 15                 Week 16                   Week 17
 4.08         4.10       4.15            4.17       4.22         4.24       4.29           5.01       12.6
 HW -         Research   HW - Data       Research   HW -         Design     Design         Design     FINAL - tw o
 Research                Addition                   Research                                          home page
                                                                                                                   NO CLASS -
 Data Due                Due; 1st                   Web Site                                          mock-ups
                                                                                                                   FINALS
                         Drafts                     Due
                                                                                                                   WEEK
                         mockups
                         due.
 WORK DAY WORK DAY WORK DAY WORK DAY WORK DAY WORK DAY WORK DAY WORK DAY CRITIQUE


                                                               Information Architecture
LESSON
 • User Scenarios
    • Look at examples
 • Usability Goals & Checklists
    • Goals Checklist (.pdf) from our text:
        • http://books.elsevier.com/companions/9781558606586/pictures/
          3-2.pdf
    • General Checklist (.pdf) from our text:
        • http://books.elsevier.com/companions/9781558606586/pictures/
          12-1.pdf
    • See our class web page for an abbreviated version in
      Microsoft Word (.doc) format.



                           Information Architecture
QUIZ
 • Please put your books away and get ready for this
   week’s quiz.




                      Information Architecture
EXAMPLE
 •   About Forrester - http://www.forrester.com
      •   Forrester Research (Nasdaq: FORR) is an independent technology and
          market research company that provides pragmatic and forward-thinking
          advice about technology's impact on business and consumers. For 22
          years, Forrester has been a thought leader and trusted advisor, helping
          global clients lead in their markets through its research, consulting, events,
          and peer-to-peer executive programs.
 •   Forrester Research: Web Site Review
      •   http://www.forrester.com/Products/Consulting/WSR
 •   The Forrester Scorecard – a heuristic evaluation
      •   Value. Content relevance, freshness, and completeness; ease of
          purchasing functions.
      •   Navigation. Usability, organization, and clarity; degree to which the site
          helps users find what they want.
      •   Presentation. Interactivity, personalization, and search engine.
      •   Trust. Contextual help, security, speed, reliability, and recovery from
          errors.

                                   Information Architecture
EXAMPLE
 •   Forrester “Quick Take” test
     1. Are navigation elements easily recognizable at a glance?
     2. Does the site use language that’s easily understood
        by target users?
     3. Is text legible?
     4. Do menu categories effectively set user expectations?
     5. Are the interface elements consistent?
     6. Does the site provide location cues?

 •   The Full Forrester WSR test
     •   Sneak peek


                          Information Architecture
THE PROCESS

Requirements                          Mock-ups &
               Conceptual Design                              Production   Launch
  Analysis                            Prototypes




                • Creative Brief
                • User Scenarios
                • Usability Checklist
                • Client Pitch Document (w/ schedule &
                  budget)
                • Site Map (existing & proposed)
                • Feature spec & tech. spec documents

                                   Information Architecture
IN-CLASS EXERCISE
 •   Forrester “Quick Take” test
     1. Are navigation elements easily
        recognizable at a glance?
                                                        •   Grading scale:
                                                            •   +2
     2. Does the site use language that’s easily
        understood by target users?                         •   +1
     3. Is text legible?                                    •   0
     4. Do menu categories effectively set user             •   -1
        expectations?                                       •   -2
     5. Are the interface elements consistent?
     6. Does the site provide location cues?




                             Information Architecture
ASSIGNMENT                                                                                       Due :: Week 4
 •   Three Detailed User Scenarios
            •   Assignment: Use the preliminary research that you gathered while writing your creative brief to create three
                detailed user scenarios. Each user scenario should include the following:
                    •   User Profile
                             •   Name, age, gender, location, education, family, hobbies, occupation, income, work hours, disabilities,
                                 computer & computer skill level, and anything else that you think may be important.
                    •   User Goal/Task
                             •   What is the user’s task and/or activity?
                             •   Identify exactly what the user wants to achieve from visiting the site.
                    •   Site Interaction Episode
                             •   A very detailed description of how the user goes about trying to achieve their user goal as stated above.
                             •   How does the user look for it? (search, browse, bookmark, etc.)
                             •   Does the user find it? (he/she should probably fail, since we are working on a redesign)
                             •   What frustrates him or her?
            •   Purpose/Objective:
                    •   To clearly define your target audience (users).
                    •   To identify user goals and objectives
                    •   To identify specific user goals and current site problems for an eventual checklist and rationale for future design
                        decisions
            •   Format: 8.5”x11” .doc (Microsoft word document). Post a link to the word document on your class web page before
                class begins.

      •   Reading: Read chapter 2 of Steve Krug’s Don’t Make Me Think
                    •   http://www.sensible.com/chapter.html




                                                    Information Architecture

						
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