UNIVERSITY OF ULSTER
Shared by: HC120911205018
-
Stats
- views:
- 0
- posted:
- 9/11/2012
- language:
- Latin
- pages:
- 4
Document Sample


UNIVERSITY OF ULSTER
UNIVERSITY EXAMINATIONS 2009/2010
Semester One
Module Code: COM719 CRN: 11880
Title: Advanced Human Computer Interaction
Time Allowed: 3 hrs
Use of Dictionaries: Dictionaries are not permitted
Examination Aids: Examination aids are not permitted
Instructions to Candidates: Candidates should read this section carefully
before commencement of the examination.
Answer any FOUR Questions
All questions carry equal marks
Students are advised to write their registration number and desk number only on
any attachment, eg graph paper, or any other documentation being submitted with
their examination script book(s).
[insert name(s) of Module Co-ordinator(s)]
Dr Joan Condell
Page 1 of 4
Answer any FOUR Questions
Question 1.
(a) Evaluation is a very important stage in the design of a computerised system. Hill and
Hartson (1993) suggested reasons why interface evaluation should be carried out.
Outline 5 of these reasons. (5 marks)
(b) Differentiate between a summative and a formative evaluation. (4 marks)
(c) List 2 advantages and 2 disadvantages of the following evaluation methods:
(i) Expert evaluation (4 marks)
(ii) Observational evaluation (4 marks)
(iii) Survey evaluation (4 marks)
(iv) Experimental evaluation (4 marks)
[Total 25 marks]
Question 2.
(a) Why were the 7 Principles of Universal Design created? (2 marks)
Describe and discuss the 7 Principles of Universal Design. (10 marks)
(b) Explain how the ‘user-centred’ HCI and ‘traditional’ Systems Analysis perspectives on
software development and design may be seen as perspectives in tension. (5 marks)
(c) Describe and discuss the 4 fundamental activities of Interactive System Design i.e.:
Problem Statement, Information gathering, Building of solution, Evaluation of solution.
(4 marks)
In particular, what are the 4 main issues with the Problem Statement? (4 marks)
[Total 25 marks]
Page 2 of 4
Question 3.
(a) List 3 advantages and 3 disadvantages of using a usability specification in the design
process. (6 marks)
(b) Software companies should, ideally, test the usability of their product before releasing it
for sale. Describe the 7 common usability factors. (7 marks)
(c) Part of the usability specification process may include testing using performance
metrics. Discuss and describe the 4 types of performance metrics that might be
employed. (5 marks)
(d) The following table shows part of the usability specification for a word-processing
package. Explain the meaning of the data in each of the 7 rows of the table. (7 marks)
Time Initial performance
Task Adjust right page
margin
Value to be Time on third trial
measured
Current level 23 seconds
Worst acceptable 21 seconds
level
Planned target level 31 seconds
Best possible level 35 seconds
[Total 25 marks]
Question 4.
(a) Describe, with simple examples, how you would take the following factors into
consideration in designing Web pages:
(i) Visual Density and Balance (3 marks)
(ii) Text Legibility (3 marks)
(iii) Visual Coding (3 marks)
(b) Explain the concept of Chromatic Aberration and its significance for the use of colour
in interfaces. (4 marks)
(c) Norman (1981) categorises errors into 2 main types, namely mistakes and slips.
Explain the difference between these types of error. (4 marks)
(d) Software designers should apply 4 main guidelines when devising error messages –
appropriate physical format, positive tone, specificity and constructive guidance.
Discuss, with simple examples, the extent to which designers of software you use
regularly do, or do not, comply with these guidelines. (8 marks)
[Total 25 marks]
Page 3 of 4
Question 5.
(a) Compare and contrast the main characteristics of the long-term and short-term
memory. (7 marks)
What are some of the implications of these characteristics for interface design?
(3 marks)
(b) Explain the term ‘ergonomics’ and discuss its relevance in the study of HCI. (2 marks)
Specifically discuss:
(i) the arrangement of controls (3 marks)
(ii) the use of colour (3 marks)
(iii) the physical environment (3 marks)
(c) Explain Soft Systems Methodology and outline its importance with regard to interface
design. (4 marks)
[Total 25 marks]
Question 6.
(a) Prototyping is a commonly used technique in HCI. List 5 of the merits that prototyping
offers in delivering user-centred software. (5 marks)
(b) List the 5 features that are desirable in a useful and rapid prototyping tool. (5 marks)
(c) Redmond-Pyle and Moore (1995) looked at a system designed solely through
prototyping. They encountered problems and so suggested a number of limitations of
using prototyping on its own in developing interfaces. Outline 5 of these limitations.
(5 marks)
(d) Briefly describe the 3 general types of interaction style, giving illustrative examples in
each case. (6 marks)
(e) Discuss some of the main HCI principles that you would apply to the design of drop-
down menu panels, in particular those principles that concern the provision of feedback
to the user and considerations about how the menu items might be arranged within a
single menu panel. (4 marks)
[Total 25 marks]
Page 4 of 4
Related docs
Other docs by HC120911205018
Get documents about "