SR4CG DK 1m

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SR4CG DK 1m Powered By Docstoc
					          TRUE       Creation Mode                    Preset Configurations:
      2                                                       Default
Preset    Custom     Optional Rules
TRUE                 Adept Powers Geas Rule                                    TRUE
FALSE                Clout House Rule                                          FALSE
TRUE                 Cyberlimbs Discount Bodyware                              TRUE
TRUE                 Free Contacts House Rule                                  TRUE
  5                  Attributes Karma Cost                                       5
FALSE                Karma Build System                                        FALSE
Normal             2 Standard Races Cost                                       Normal
Normal             2 Other Races Free                                          Normal
TRUE                 Bonus Knowledge Points                                    TRUE
FALSE                Metavarients Surge House Rule                             FALSE
FALSE                Super Cyber Tank Armor Rule                               FALSE
TRUE                 Wares Availability House Rule                             TRUE
TRUE                 Martial Arts is not a Quality                             TRUE

                     Campaign Settings
   12                Starting Availability Limit                                  12
    4                Blackmarket Availability Bonus                                4
250000               Starting Nuyen Limit                                      250,000
    4                Starting Active Skill Limit                                   4
  750                Starting Karma                              400             750
  400                Starting BP                                                 400
Shadowrun Character Archive REDUX
                             Race/Infection:   Human                   None                                 Stat   Base Raise       Natural                                      Modified     0                           Build Points
                                   Special:     None                                               HumanBody                          1   /   6                                   1   /   9   +0 for dmg               Stats          0 200
                                Resources:              0¥ Debt:                                 0¥      Agility                      1   /   6                                   1   /   9                            Race           0      ()
                                Remaining:              0¥ Paid:                                      Reaction                        1   /   6                                   1   /   9                            Edge           0
                                   Current:             0¥                                            Strength                        1   /   6                                   1   /   9                                           0
                                     Player:                                                         Charisma                         1   /   6            System                 1   /   9                     Active Skills         0                                              Legend
                                     Name:                                                             Intuition                      1   /   6                  0                1   /   9              Know./Lang. Points           0    0/12                                                            - Manual Input
                                      Alias:                                                              Logic                       1   /   6           Firewall                1   /   9                Positive Qualities         0
                                       Age:            Sex:                                          Willpower                        1   /   6                  0                1   /   9               Negative Qualities          0                                                                    - Drop Down Menu
                                  Concept:                                                                Edge                        2   /   7                                   2   /   7                      Resources            0
                                                                                                                                      0   /   0                                   0                   Contacts(House Rule)            0 (-2)                                                               - Warning
                               Description:                                                                                                                                                                           Total           0 / 400
Help! I hate freeze panes!




                                                                                                                             Initiative 2 / 12                                    2 / 18             Skill Group Expand BP                                                             Last Update: 11/2/2010
                                                                                                                      Initiative Pass      1                                      1 /4            Skill Group Expand Karma                                                                  Credits: See 'Credits' sheet




                                                                                                                                                                                                                                                      Connection
                                                                                                                             Essence 6.000 ##                                Karma Earned            0           Remaining            0                                                 Opt. Rules: See 'Settings' sheet
                                                                                     KarmaSpec




                                                                                                                                                                 KarmaSpec




                                                                                                                                                                                                                                           Loyalty



                                                                                                                                                                                                                                                                   Earned
                                                                                                                                                                                Reputation           0             Noteriety          0
                                                                            BPSpec




                                                                                                                                                        BPspec
                                                              Karma




                                                                                                                                          Karma
                                                                      Max




                                                                                                                                                  Max
                                                        BP




                                                                                                                                    BP
                                                                                                                                                                                                                                                                                     (sr4a) Shadowrun 4th Anniversary, (rc) Runner Companion, (sm) Street Magic,
                              Active Skills                                                         Knowledge Skills                                                          Contacts/Qualities                                                                                     (au) Augmentation, (uw) Unwired, (ar) Arsenal, (rw) Running Wild
                                                                                                    Language Skills                                                           Contacts
                                                                                                                                     N    N                                                                                                                                          Handy Scripts:
                                                                                                                                                                                                                                                                                     Efficient Dice Roller: Ctrl + Shft + E
                                                                                                                                                                                                                                                                                     Verbose Dice Roller: Ctrl + Shift + V
                                                                                                                                                                                                                                                                                     Verbose Dice Roller with Reroll: Ctrl + Shift + R

                                                                                                                                                                                                                                                                                                                Martial Arts
                                                                                                                                                                                                                                                                                     Styles                         Advantages                       0/0           Style Code for Error Highlighting
                                                                                                                                                                                                                                                                                                                                                                     x
                                                                                                                                                                                                                                                                                                                                                                     x
                                                                                                                                                                                                                                                                                                                                                                     x
                                                                                                                                                                                                                                                                                                                                                                     x
                                                                                                                                                                                                                                                                                                                                                                     x
                                                                                                                                                                                                                                                                                                                                                                     x
                                                                                                                                                                                                                                                                                                                                                                     x
                                                                                                                                                                                                                                                                                     Manuevers                     0                           0     0/0




                                                                                                                                                                              Qualities                                                              Cost           x       k Book
                                                                                                                                                                              << Positive Qualities >>                                                  0




                                                                                                                                                                              << Negative Qualities >>                                                  0




                                                                                                                                                                              Human Description                                 Walk/Run                10 25
                                                                                                                                                                              Standard Human.
                                                                                                                                                                                                                                                                                         0
                                                                                                                                                                                                                                                                                         0

                                                                                                                                                                              Race Qualities
NAME/ALIAS:




Ranged Weapons
Character Sheet with Less active skills and more
NAME/ALIAS:




Ranged Weapons
Name




NAME/ALIAS:
Ranged Weapons




Spells
Spirit Types
         Bod
          Agi
         Rea
          Str
      Mental
       Init
    Powers




 Optional
NAME/ALIAS:
     RACE:        Human
  CONCEPT:
                                                                                                                                                                 Use
ATTRIBUTES                                                Walk/Run 10 25             DAMAGE RESISTANCE
        Body:      1               Charisma:         1       EDGE: 2                  1 + Armor    Body (1) + Cyber/Bio (0) + Dmg.Rst. (0)
       Agility:    1                Intuition:       1        Phys Init 2
    Reaction:      1                    Logic:       1         Passes   1                ARMOR                    Bal/Imp [Enc]                      Mods
    Strength:      1               Willpower:        1       Essence:   6                                                   /
                                                                                                                            /
              ACTIVE SKILLS                              CONDITION MONITOR                                                  /
                                                 9       Physical    Stun                                                   /
                                                 9             -1               -1                                          /
                                                 3
                                                               -2               -2                                          /
                                                 0
                                                               -3               -3

                                                               -4               -4                   EDGE                               DMG OVERFLOW
                                                               -5               -5

                                                               -6               -6
                                                                                                     OO                                          O

                                                                                                  COMMLINK
                                                               Type             Resp     Signal             OS Type                Firewall           System



                                                              CYBER/BIOWARE                Essence: 6                 GEAR                                  0¥
                                                                                                                                        Street




KNOWLEDGE SKILLS                     Languages




                       QUALITIES

                                                                                                                  CONTACTS
                                                             MELEE WEAPONS
                                                                    Name        Reach     AP        DV
                                                             Unarmed              0        0        1S




Ranged Weapons
       Name                Type        Mode          AP       DV           RC   S (0)    M (-1)    L (-2)        Ext (-3)       Conc.            Ammo
Character Sheet with Less active skills and more qualities (good for Infected)
NAME/ALIAS:
     RACE:        Human
  CONCEPT:                                                                                                                                                        Use
ATTRIBUTES                                                Walk/Run 10 25              DAMAGE RESISTANCE
        Body:      1               Charisma:     1           EDGE: 2                   1 + Armor    Body (1) + Cyber/Bio (0) + Dmg.Rst. (0)
       Agility:    1                Intuition:   1            Phys Init 2
    Reaction:      1                    Logic:   1             Passes   1                 ARMOR                    Bal/Imp [Enc]                      Mods
    Strength:      1               Willpower:    1           Essence:   6                                                    /
                                                                                                                             /
            ACTIVE SKILLS                            CONDITION MONITOR                                                       /
                                                     Physical    Stun                                                        /
                                                                -1               -1                                          /
                                                                -2               -2                                          /
                                                                -3               -3

                                                                -4               -4                   EDGE                               DMG OVERFLOW
                                                                -5               -5

                                                                -6               -6
                                                                                                      OO                                          O
                                                                3     0
                                                      9    9

                                                                                                   COMMLINK
                                                                Type             Resp    Signal              OS Type                Firewall           System



                                                                    Street Samurai          Essence: 6                 GEAR                                  0¥
       KNOWLEDGE SKILLS                Languages                                                                                         Street




                       QUALITIES




                                                               MELEE WEAPONS                                       CONTACTS
                                                                     Name        Reach     AP        DV
                                                               Unarmed             0        0        1S




Ranged Weapons
Name                      Type         Mode      AP            DV           RC   S (0)    M (-1)    L (-2)        Ext (-3)       Conc.            Ammo




                    Character Sheet with extra wares/spells/powers/programs
NAME/ALIAS:
     RACE:        Human                                                                                                                                           Use
                                                                                                                                                       Use
   CONCEPT:


ATTRIBUTES                                              Walk/Run 10 25      DAMAGE RESISTANCE
        Body:      1            Charisma:         1            EDGE: 2       1 + Armor    Body (1) + Cyber/Bio (0) + Dmg.Rst. (0)
       Agility:    1             Intuition:       1            Phys Init  2 ARMOR         Bal/Imp Enc                   Mods
    Reaction:      1                 Logic:       1             Passes    1                        /
    Strength:      1            Willpower:        1            Essence:   6                        /
                  ACTIVE SKILLS                       CONDITION MONITOR                            /
                                                      Physical         Stun                        /
                                                               -1            -1                                  /
                                                               -2            -2                                  /
                                                               -3            -3                EDGE                      DMG OVERFLOW
                                                               -4            -4

                                                               -5            -5
                                                                                               OO                                   O
                                                               -6            -6                            COMMLINK
                                                               -7            -7        Type                     Resp                 Firewall
                                                       9   9   3    0                OS Type                   Signal                System
                                                      CYBER/BIOWARE                     Essence: 6           GEAR                                 0¥
                                                                                                                           Street



                    QUALITIES




   KNOWLEDGE SKILLS                   Languages



                                                                                                                        CONTACTS




MELEE WEAPONS
Name                      Rch    AP        DV
Unarmed                    0     0          1S




Ranged Weapons
Name                      Type           Mode     AP           DV       RC   S (0)    M (-1)    L (-2)     Ext (-3)     Conc.              Ammo




                                Mage's Sheet with Spells/Spirits/Initiation/Foci
Spells                   (Magic 0)        Drain        Type/Dur.        Range        Test                Bound Spirits              Frc.     Service
                                                                                                                                                       Prin
                                                                                                                Bonded Foci




                                                                                                    Tradition
                                                                                         Select Tradition on the Magic tab.


                       Combat   Detection         Health   Illusion   Manipulat.
   Spirit Types
            Bod
             Agi
            Rea
             Str
              Mental
            Init
         Powers




     Optional




                                                       Vehicle Page
                          Vehicle                          System      0           Software                    Pilot          0
                                                           Response    0                                      Sensor          0         Prin
Description                           Slots 0/4                                                               Device          0
                                                                                                               Body
                                                                                                              Armor
                                                                                                              Signal          0
                                                                                                               Accel          /
                                                                                                              Speed               'x' to show veh
                          Vehicle                          System      0           Software                    Pilot          0
                                                           Response    0                                      Sensor          0
Description                           Slots 0/4                                                               Device          0
                                                                                                               Body
                                                                                                              Armor
                                                                                                              Signal          0
                                                                                                               Accel          /
                                                                                                              Speed
                          Vehicle                          System      0           Software                    Pilot          0
                                                           Response    0                                      Sensor          0
Description                           Slots 0/4                                                               Device          0
                                                                                                               Body
                                                                                                              Armor
                                                                                                              Signal          0
                                                                                                               Accel          /
                                                                                                              Speed
                     Vehicle                          System    0   Software    Pilot   0
                                                     Response   0              Sensor   0
Description                    Slots 0/4                                       Device   0
                                                                                Body
                                                                               Armor
                                                                               Signal   0
                                                                                Accel   /
                                                                               Speed
                     Vehicle                          System    0   Software    Pilot   0
                                                     Response   0              Sensor   0
Description                    Slots 0/4                                       Device   0
                                                                                Body
                                                                               Armor
                                                                               Signal   0
                                                                                Accel   /
                                                                               Speed
                     Vehicle                          System    0   Software    Pilot   0
                                                     Response   0              Sensor   0
Description                    Slots 0/4                                       Device   0
                                                                                Body
                                                                               Armor
                                                                               Signal   0
                                                                                Accel   /
                                                                               Speed
                     Vehicle                          System    0   Software    Pilot   0
                                                     Response   0              Sensor   0
Description                    Slots 0/4                                       Device   0
                                                                                Body
                                                                               Armor
                                                                               Signal   0
                                                                                Accel   /
                                                                               Speed
                     Vehicle                          System    0   Software    Pilot   0
                                                     Response   0              Sensor   0
Description                    Slots 0/4                                       Device   0
                                                                                Body
                                                                               Armor
                                                                               Signal   0
                                                                                Accel   /
                                                                               Speed
                     Vehicle                          System    0   Software    Pilot   0
                                                     Response   0              Sensor   0
Description                    Slots 0/4                                       Device   0
                                                                                Body
                                                                               Armor
                                                                               Signal   0
                                                                                Accel   /
                                                                               Speed



                    Technomancer's Sheet with Forms/Sprites/Immersion
                 Stream                    Sprite Types
                                                    Pilot
                                             Response
              Complex Forms                     Firewall
                                            Matrix INIT
                                                       IP
                                                  Edge
                                                  Skills


                                               Complex
                                                 Forms

                                                Powers
                                   Optional




Registered Sprites   Rtg   Tasks              Paragon:    Not Immersed
                                                Sprite:
                                          Advantages:




                                       Disadvantages:
Use Character Sheet 1
Use Character Sheet 2




Use Character Sheet 3
Use Character Sheet 3




Print Mage Sheet
      Print Vehicle Sheet


'x' to show vehicle 2
Print Technomancer Sheet
Spells                                    Powers
Spell Name                   Drain   Ka                                            Geas   Level Points Notes                                      Bod Agi Rea Str      InP     Imp Bal       Unarm DV Pain   Throw   Phys Stun




                                          ۞ Denotes a Power or Spell found in             Total     0.00                                            0    0    0    0       0    0        0      0       0       0     0    0
                                          Street Magic supplemental rules.                Left      0.00          0.00

                                                                                                  Cannot Bind Foci !!!       Blackmarket Pipeline: FALSE        Bonding Type         Bonding Cost
                                                Type of Awakened:               None              Power Focus Type                                 Avail Cost(¥) BP Karma            BP    Karma
                                                  Magic Attribute:              0
                                                                                0
                                                 Maximum Spells:                0
                                                    Spells Known:               0
                                               Extra Adept Points:              0
                                               Max. Bound Spirits               0
                                              Max. Spirit Services:             0
                     Karma       0               Ally Spirit Force:             0

                                                                                                  Drake Breath Weapon
                                                                                                      Breath Weapon (Acid)

                                          Grade      Group Ordeal                                 Metamagic                  Cost   Completed        0       Power Point
                                             1                                                                                13                               0
                                             2                                                                                16                               0
                                             3                                                                                19                               0
                                             4                                                                                22                               0
                                             5                                                                                25                               0
Bound Spirits                                6                                                                                28                               0
Spirit Type     Force/Services BP    0       7                                                                                31                               0
                                     0       8                                                                                34                               0
                                     0       9                                                                                37                               0
                                     0      10                                                                                40                               0
                                     0      11                                                                                43                               0
                                     0      12                                                                                46                               0
                                     0      13                                                                                49                               0
                                     0      14                                                                                52                               0
                                     0      15                                                                                55                               0
                                     0      16                                                                                58                               0
                                            17                                                                                61                               0
                                            18                                                                                64                               0
Combat                                      19                                                                                67                               0
Detection                                   20                                                                                70                               0
Health                                      21                                                                                73                               0
Illusion                                    22                                                                                76                               0
Manipulation                                23                                                                                79                               0
Drain                                       24                                                                                82                               0
                                            25                                                                                85                               0
                                            26                                                                                88                               0
                                            27                                                                                91                               0
                                            28                                                                                94                               0
                                            29                                                                                97                               0
                                            30                                                                               100                               0
                                            31                                                                               103                               0
                                            32                                                                               106                               0
                                            33                                                                               109                               0
                                            34                                                                               112                               0
                                            35                                                                               115                               0
                                            36                                                                               118                               0
                                            37                                                                               121                               0
                                            38                                                                               124                               0
                                            39                                                                               127                               0
                                            40                                                                               130                               0
                                            41                                                                               133                               0
                                            42                                                                               136                               0
                                            43                                                                               139                               0
                                            44                                                                               142                               0
                                            45                                                                               145                               0
                                            46                                                                               148                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
                                                                                                                                                               0
Members   Type   Spec   Individual Strictures       Note




                        Group Strictures            Note




                        Other Details
                        Max Initaion Level              0
                        Resources (lifestyle)         Street
                        Patron                        None
                        Dues Per Member                 0
                        Member Quarters               None
                        Lodge                         None
                        Ritual Materials Discount      0%
                        Location:
                        Must have Ally Conjuration Metamagic!              Karma Cost
   Name:                                          Skills: Assensing            0
   Force:    0         Base:          Raise:              Astral Combat
                                                          Dodge
                                                          Perception
  Forms:                                                  Unarmed Combat
                                                          Dodge




 Powers: Astral Form
         Banishing Resistance
         Realistic Form
         Sapience
         Sense Link                               Spells:




                                         Vessel
    Type: Hybrid               Other Notes:
   Body:         (0)
  Agility:       (0)
Reaction:        (0)
Strength:        (0)
   Other:   0
Karma Cost
  Not A Technomancer
 Max. Starting Forms:       0             Max. Registered Sprites:    0
       Forms Known:         0   0 0       Max. Sprite Tasks Owed:     0




                                Karma
Common                                  Registered Sprites




                                BP
Complex Form (Skill)                    Sprite Type           Rtg    Tasks     Grade    Mesh   Echoes   Cost     Completed   0
Analyze (Computer)                                                                  1                      13                0
Browse (Data Search)                                                                2                      16                0
Command (misc.)                                                                     3                      19                0
Edit (Computer/Hacking)                                                             4                      22                0
Encrypt (Elect. Warfare)                                                            5                      25                0
Reality Filter (Response)                                                           6                      28                0
Scan (Electronic Warfare)                                                           7                      31                0
                                                                                    8                      34                0
                                Karma
Hacking                                                                             9                      37                0
                                BP



Complex Form (Skill)                                                               10                      40                0
Armor                                   Living Persona           Rating            11                      43                0
Attack (Cyber/Hack)                     Firewall                                   12                      46                0
Black Hammer (Cyber/Hack)               Response (VR)                              13                      49                0
Blackout (Cyber/Hacking)                Signal                                     14                      52                0
Data Bomb                               System                                     15                      55                0
Decrypt (Elect. Warfare)                Biofeedback Filter                         16                      58                0
Defuse (Hacking)                        VR Matrix Initiative                       17                      61                0
ECCM                                    VR Matrix Init. Passes                     18                      64                0
Exploit (Hacking)                                                                  19                      67                0
Medic (Computer)                        Stream                                     20                      70                0
Sniffer (Hack/Elect. Warfare)                                                      21                      73                0
Spoof (Hacking)                         Fading Type                                22                      76                0
Stealth                                                                            23                      79                0
Track (Computer)                        Sprites                                    24                      82                0
                                                                                   25                      85                0
                                Karma




Custom                                                                             26                      88                0
                                BP




Complex Form (Skill)                                                               27                      91                0
Shielding                                                                          28                      94                0
Smartlink                                                                          29                      97                0
Simrig                                  Paragon                                    30                      100               0
                                                                                   31                      103               0
                                        Sprite of Choice:                          32                      106               0
                                                                                   33                      109               0
                                        Advantages:                                34                      112               0
                                                                                   35                      115               0
                                                                                   36                      118               0
                                                                                   37                      121               0
                                                                                   38                      124               0
                                        Disadvantages:                             39                      127               0
                                                                                   40                      130               0
                                                                                   41                      133               0
                                                                                   42                      136               0
                                                                                   43                      139               0
                                                                                   44                      142               0
                                        Sprite of Choice:Advantages:Disadvantages: 45                      145               0
                                                                                   46                      148               0
  Hacking Programs     Option 1   Option 2   Option 3   Avail
              Armor
              Attack
  Biofeedback Filter
     Black Hammer
           Blackout
            Corrupt
         Data Bomb
            Decrypt
             Defuse
             Disarm
             Exploit
              Medic
               Nuke
             Sniffer
              Spoof
             Stealth
               Track
              ECCM




Common Use Programs    Option 1   Option 2   Option 3   Avail
          Analyze
          Browse
       Command
              Edit
          Encrypt
            Purge
     Reality Filter
             Scan




Inherent Programs       Base       Raise     Karma
      Comlink                   Comlink Cost              0
                                    Upgrades              0
    Base Response                     OS Cost             0
       Base Signal                  Programs              0
Upgraded Response                      Agents             0
   Upgraded Signal                  Total Cost            0
                              Available Money            0¥
  Operating System
                            Blackmarket Pipeline (Software):   FALSE
      Base Firewall
      Base System
           Firewall
           System




    Virtual Speed
             Initiative 1
         Init Passes 3

       Agents
Cyberware/Bioware                Rating   Grade     Suite   Avail Cybr Ess. Bio Ess.   Nuyen   Notes   Book Page   Bod Dmg Tox Agi Rea Str Cha Int Log Will InP Imp Bal UnarmDV Pain




                                 Category Essence                        0         0      -                           0   0    0   0   0   0   0   0   0   0   0   0   0      0    0   0
                                 Total Cyberlimbs                        0                -
                                 Total                                   0         0      -

         Blackmarket Pipeline:   FALSE
        Bioware Compatibility:   FALSE
      Cyberware Compatibility:   FALSE
                      Type-O:    FALSE
            Sensitive System:    FALSE
                                 FALSE
         None
         Body Part     Replacement Type           Cap. Avail.     Grade   Ess.       Nuyen                               Suite                    Nuyen
         Eyes                                                   Std.                              Attributes   Armor                Body Parts         0¥
         Ears                                                   Std.                           Bod Agi Str Imp Bal                 Accessories         0¥
         Left Arm                                               Std.                            1      1     1 0   0             Available Cash        0¥
         Right Arm                                              Std.                            1      1     1 0   0
         Left Leg                                               Std.                            1      1     1 0   0
         Right Leg                                              Std.                            1      1     1 0   0                              Essence
         Torso                                                  Std.                            1      1     1 0   0                   Bioware           0
         Skull                                                  Std.                                           0   0             All Cyberware           0
                           Blackmarket Pipeline: FALSE          Total      0               -    1      1     1 0   0                      Total          0   0
                         Cyberware Compatibility: FALSE                                                                                                      0
                               Sensitive System: FALSE
Suite?




         None - ()                                                             0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen            Modular Change Out Parts     Cap.   Avail. Nuyen




         None - ()                                                             0                0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen            Accessories          Rtg.    Cap.   Avail. Nuyen




                                                                                                0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen

         None - ()                                                             0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen




                                                                                                0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen




         None - ()                                                             0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen


                                                                                                0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen




         None - ()                                                             0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen        0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen




                                                                                                0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen
         None - ()                                                             0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen




                                                                                                0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen




         None - ()                                                             0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen




                                                                                                0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen




         None - ()                                                             0
         Accessories                       Rtg.   Cap. Avail.     Grade            Nuyen
                                                                                                0
                                                                                                    Accessories          Rtg.    Cap.   Avail. Nuyen
                                                        FALSE
       0¥ Total Gear Cost                      0¥ Total Remaining Cash                    Black Market Pipeline
Cost          Armor                      Bal Imp Avail Modification                Rtg




Cost          Docwagon Contract              Years   Months Passed    Remaining   Notes




Cost      Qty Category            Gear                 Rating Avail    Book       Page
Qty Custom Item   Rating Avail   Book   Page
Black Market Pipeline (Armor): FALSE
      Modification       Rtg      Modification   Rtg   Cap   Outfit Name




Notes
Notes
             0¥ Total Weapons Cost                                 0¥ Total Remaining Cash
  Cost      Qty Melee Weapons                   Mod       Reach     Damage        AP     Short




  Cost      Qty   Range Weapons                        Mode    Damage       Ammo RC AP       Short




Custom Ranged Weapons


        Type:                                             Avail:     DV:                  0 Mod:
       Name:                                        Slots Used:     0      /     6        0
       Base:                       Smrt:                Modes:     /       /     /        0
      Modes:                                        Base Type:        Alt:                0
      Ammo:                       Alt:             Base Ammo:                AP:          0
     Damage:                      AP:              Base Recoil:            /              0
     Conceal:              RC:                   Base Conceal:                            0
      Range:       Short    Med          Long   Extreme        Base Cost:        0
                                                                 x 1 Tot:        0
         Notes:


  Description:




        Type:                                             Avail:      DV:                 0 Mod:
       Name:                                        Slots Used:      0      /         6   0
       Base:                       Smrt:                Modes:      /       /         /   0
      Modes:                                        Base Type:         Alt:               0
      Ammo:                       Alt:             Base Ammo:                   AP:       0
     Damage:                      AP:              Base Recoil:             /             0
   Conceal:            RC:                Base Conceal:                            0
    Range:     Short    Med       Long   Extreme      Base Cost:               0
                                                        x 1 Tot:               0
     Notes:


Description:




      Type:                                        Avail:     DV:                  0 Mod:
     Name:                                   Slots Used:     0      /     6        0
     Base:                    Smrt:              Modes:     /       /     /        0
    Modes:                                   Base Type:        Alt:                0
    Ammo:                 Alt:              Base Ammo:                AP:          0
   Damage:                AP:               Base Recoil:            /              0
   Conceal:            RC:                Base Conceal:                            0
    Range:     Short    Med       Long   Extreme        Base Cost:        0
                                                          x 1 Tot:        0
     Notes:


Description:




      Type:                                        Avail:     DV:                  0 Mod:
     Name:                                   Slots Used:     0      /     6        0
     Base:                    Smrt:              Modes:     /       /     /        0
    Modes:                                   Base Type:        Alt:                0
    Ammo:                 Alt:              Base Ammo:                AP:          0
   Damage:                AP:               Base Recoil:            /              0
   Conceal:            RC:                Base Conceal:                            0
    Range:     Short    Med       Long   Extreme        Base Cost:        0
                                                          x 1 Tot:        0
     Notes:


Description:




      Type:                                        Avail:      DV:                 0 Mod:
     Name:                                   Slots Used:      0      /         6   0
     Base:                    Smrt:              Modes:      /       /         /   0
    Modes:                                   Base Type:         Alt:               0
    Ammo:                 Alt:              Base Ammo:                   AP:       0
   Damage:                AP:               Base Recoil:             /             0
   Conceal:            RC:                Base Conceal:                            0
    Range:     Short    Med       Long   Extreme      Base Cost:               0
                                                        x 1 Tot:               0
     Notes:


Description:




      Type:                                        Avail:     DV:                  0 Mod:
     Name:                                   Slots Used:     0      /     6        0
     Base:                    Smrt:              Modes:     /       /     /        0
    Modes:                                   Base Type:        Alt:                0
    Ammo:                 Alt:              Base Ammo:                AP:          0
   Damage:                AP:               Base Recoil:            /              0
   Conceal:            RC:                Base Conceal:                            0
    Range:     Short    Med       Long   Extreme        Base Cost:        0
                                                          x 1 Tot:        0
     Notes:


Description:




      Type:                                        Avail:     DV:                  0 Mod:
     Name:                                   Slots Used:     0      /     6        0
     Base:                    Smrt:              Modes:     /       /     /        0
    Modes:                                   Base Type:        Alt:                0
    Ammo:                 Alt:              Base Ammo:                AP:          0
   Damage:                AP:               Base Recoil:            /              0
   Conceal:            RC:                Base Conceal:                            0
    Range:     Short    Med       Long   Extreme        Base Cost:        0
                                                          x 1 Tot:        0
     Notes:


Description:




      Type:                                        Avail:      DV:                 0 Mod:
     Name:                                   Slots Used:      0      /         6   0
     Base:                    Smrt:              Modes:      /       /         /   0
    Modes:                                   Base Type:         Alt:               0
    Ammo:                 Alt:              Base Ammo:                   AP:       0
   Damage:                AP:               Base Recoil:             /             0
   Conceal:            RC:                Base Conceal:                       0
    Range:     Short    Med       Long   Extreme      Base Cost:         0
                                                        x 1 Tot:         0
     Notes:


Description:




      Type:                                        Avail:     DV:             0 Mod:
     Name:                                   Slots Used:     0      /     6   0
     Base:                    Smrt:              Modes:     /       /     /   0
    Modes:                                   Base Type:        Alt:           0
    Ammo:                 Alt:              Base Ammo:                AP:     0
   Damage:                AP:               Base Recoil:            /         0
   Conceal:            RC:                Base Conceal:                       0
    Range:     Short    Med       Long   Extreme        Base Cost:        0
                                                          x 1 Tot:        0
     Notes:


Description:
                                       Black Market Pipeline:   FALSE
Medium    Long   Extreme Avail Notes




Medium   Long    Extreme Avail Notes




                      Slots: Notes:                                     Cost:   Avail:




                      Slots: Notes:                                     Cost:   Avail:
Slots: Notes:   Cost:   Avail:




Slots: Notes:   Cost:   Avail:




Slots: Notes:   Cost:   Avail:
Slots: Notes:   Cost:   Avail:




Slots: Notes:   Cost:   Avail:




Slots: Notes:   Cost:   Avail:
Slots: Notes:   Cost:   Avail:
                                                                                                    Blackmarket Pipeline:
x1                                          Base Pilot              Pilot       Adaptability
     Type                                Base Sensor            Targeting       E.Warfare      0
                 Body                  Base Targeting           Maneuver          Defense
             Handling                  Base Maneuver               Sensor       Clearsight
                 Accel                         Armor               ECCM     0      Firewall    0
                Speed                 Upgraded Armor              Encrypt   0   Covert Ops
             Max Slots      4        Concealed Armor             Chaser         Trailblazer
            Used Slots      0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:




x1                                          Base Pilot              Pilot       Adaptability
     Type                                Base Sensor            Targeting       E.Warfare      0
                 Body                  Base Targeting           Maneuver          Defense
             Handling                  Base Maneuver               Sensor       Clearsight
                 Accel                         Armor               ECCM     0      Firewall    0
                Speed                 Upgraded Armor              Encrypt   0   Covert Ops
             Max Slots      4        Concealed Armor             Chaser         Trailblazer
            Used Slots      0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:
x1                                          Base Pilot              Pilot       Adaptability
     Type                                Base Sensor            Targeting       E.Warfare      0
                  Body                 Base Targeting           Maneuver          Defense
              Handling                 Base Maneuver               Sensor       Clearsight
                  Accel                        Armor               ECCM     0      Firewall    0
                 Speed                Upgraded Armor              Encrypt   0   Covert Ops
              Max Slots     4        Concealed Armor             Chaser         Trailblazer
             Used Slots     0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:




x1                                          Base Pilot              Pilot       Adaptability
     Type                                Base Sensor            Targeting       E.Warfare      0
                  Body                 Base Targeting           Maneuver          Defense
              Handling                 Base Maneuver               Sensor       Clearsight
                  Accel                        Armor               ECCM     0      Firewall    0
                 Speed                Upgraded Armor              Encrypt   0   Covert Ops
              Max Slots     4        Concealed Armor             Chaser         Trailblazer
             Used Slots     0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:




x1                                          Base Pilot              Pilot       Adaptability
     Type                                Base Sensor            Targeting       E.Warfare      0
                 Body                  Base Targeting           Maneuver          Defense
             Handling                  Base Maneuver               Sensor       Clearsight
                 Accel                         Armor               ECCM     0      Firewall    0
                Speed                 Upgraded Armor              Encrypt   0   Covert Ops
             Max Slots      4        Concealed Armor             Chaser         Trailblazer
            Used Slots      0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:




x1                                          Base Pilot              Pilot       Adaptability
     Type                                Base Sensor            Targeting       E.Warfare      0
                 Body                  Base Targeting           Maneuver          Defense
             Handling                  Base Maneuver               Sensor       Clearsight
                 Accel                         Armor               ECCM     0      Firewall    0
                Speed                 Upgraded Armor              Encrypt   0   Covert Ops
             Max Slots      4        Concealed Armor             Chaser         Trailblazer
            Used Slots      0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote
     Other
     Notes:




x1                                          Base Pilot              Pilot         Adaptability
     Type                                Base Sensor            Targeting             E.Warfare   0
                 Body                  Base Targeting           Maneuver               Defense
             Handling                  Base Maneuver               Sensor         Clearsight
                 Accel                         Armor               ECCM       0        Firewall   0
                Speed                 Upgraded Armor              Encrypt     0   Covert Ops
             Max Slots      4        Concealed Armor             Chaser           Trailblazer
            Used Slots      0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                   No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:




x1                                          Base Pilot              Pilot         Adaptability
     Type                                Base Sensor            Targeting             E.Warfare   0
                 Body                  Base Targeting           Maneuver               Defense
             Handling                  Base Maneuver               Sensor         Clearsight
                 Accel                         Armor               ECCM       0        Firewall   0
                Speed                 Upgraded Armor              Encrypt     0   Covert Ops
             Max Slots      4        Concealed Armor             Chaser           Trailblazer
            Used Slots      0            Smart Armor




              Mount 1           No        Mount 2          No               Mount 3               No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:




x1                                          Base Pilot              Pilot       Adaptability
     Type                                Base Sensor            Targeting       E.Warfare      0
                 Body                  Base Targeting           Maneuver          Defense
             Handling                  Base Maneuver               Sensor       Clearsight
                 Accel                         Armor               ECCM     0      Firewall    0
                Speed                 Upgraded Armor              Encrypt   0   Covert Ops
             Max Slots      4        Concealed Armor             Chaser         Trailblazer
            Used Slots      0            Smart Armor




           Mount 1              No         Mount 2         No           Mount 3                No
      Placement: External            Placement: External           Placement: External
       Flexibility: Fixed             Flexibility: Fixed            Flexibility: Fixed
         Control: Remote                Control: Remote               Control: Remote


     Other
     Notes:
Blackmarket Pipeline:   FALSE
               Avail     0          Total Vehicles Cost       0¥
         Base Cost       0              Available Cash        0¥
          Software       0
           Upgrade       0                     Firewall   0
         Total Cost      0          Electronic Warfare        0
                                                 ECCM     0
                                               Encrypt    0
      Device Rating      0                     System     0
            System       0
         Response               0
             Signal             0




                Avail    0
          Base Cost      0
           Software      0
           Upgrade       0
          Total Cost     0


      Device Rating      0
            System       0
         Response               0
             Signal             0
         Avail   0
   Base Cost     0
    Software     0
    Upgrade      0
   Total Cost    0


Device Rating    0
      System     0
   Response          0
       Signal        0




         Avail   0
   Base Cost     0
    Software     0
    Upgrade      0
   Total Cost    0


Device Rating    0
      System     0
   Response          0
       Signal        0
         Avail   0
   Base Cost     0
    Software     0
    Upgrade      0
   Total Cost    0


Device Rating    0
      System     0
   Response          0
       Signal        0




         Avail   0
   Base Cost     0
    Software     0
    Upgrade      0
   Total Cost    0


Device Rating    0
      System     0
   Response          0
       Signal        0
         Avail   0
   Base Cost     0
    Software     0
    Upgrade      0
   Total Cost    0


Device Rating    0
      System     0
   Response          0
       Signal        0




         Avail   0
   Base Cost     0
    Software     0
    Upgrade      0
   Total Cost    0


Device Rating    0
      System     0
   Response          0
       Signal        0
         Avail   0
   Base Cost     0
    Software     0
    Upgrade      0
   Total Cost    0


Device Rating    0
      System     0
   Response          0
       Signal        0
          Total Pets Cost:   0¥   Nuyen Remaining:          0¥              Blackmarket Pipeline (A

 Type                                    Training:   None        Natural
Name
  Bod           Skills:
   Agi
  Rea
   Str
  Cha
    Int         Powers:                                          Attack       DV   AP
  Log
   Wil                                                           Init:         Passes:
  Edg                                                                    Movement:
  Ess                                                                       Armor:
  Mag


 Type                                    Training:   None        Natural
Name
  Bod           Skills:
   Agi
  Rea
   Str
  Cha
    Int         Powers:                                          Attack       DV   AP
  Log
   Wil                                                           Init:         Passes:
  Edg                                                                    Movement:
  Ess                                                                       Armor:
  Mag


 Type                                    Training:   None        Natural
Name
  Bod           Skills:
   Agi
  Rea
   Str
  Cha
    Int         Powers:                                          Attack       DV   AP
  Log
   Wil                                                           Init:         Passes:
  Edg                                                                    Movement:
  Ess                                                                       Armor:
  Mag


 Type                                    Training:   None        Natural
Name
  Bod           Skills:
   Agi
 Rea
  Str
 Cha
  Int     Powers:                      Attack       DV   AP
 Log
  Wil                                  Init:         Passes:
 Edg                                           Movement:
 Ess                                              Armor:
 Mag


 Type               Training:   None   Natural
Name
  Bod     Skills:
   Agi
  Rea
   Str
  Cha
    Int   Powers:                      Attack       DV   AP
  Log
   Wil                                 Init:         Passes:
  Edg                                          Movement:
  Ess                                             Armor:
  Mag


 Type               Training:   None   Natural
Name
  Bod     Skills:
   Agi
  Rea
   Str
  Cha
    Int   Powers:                      Attack       DV   AP
  Log
   Wil                                 Init:         Passes:
  Edg                                          Movement:
  Ess                                             Armor:
  Mag
Blackmarket Pipeline (Animals):   FALSE             Pipeline (Wares):   FALSE


                      Wares               Rtg   Grade          Avail:
                                                          Base Cost:             0
                                                           Training:             0
                                                              Mods:              0
                                                             Wares:              0
                                                              Total:            0¥

           Reach                                                Minimum Lifesyle


                                                            Monthly Upkeep Cost




                      Wares               Rtg   Grade          Avail:
                                                          Base Cost:             0
                                                           Training:             0
                                                              Mods:              0
                                                             Wares:              0
                                                              Total:            0¥

           Reach                                                Minimum Lifesyle


                                                            Monthly Upkeep Cost




                      Wares               Rtg   Grade          Avail:
                                                          Base Cost:             0
                                                           Training:             0
                                                              Mods:              0
                                                             Wares:              0
                                                              Total:            0¥

           Reach                                                Minimum Lifesyle


                                                            Monthly Upkeep Cost




                      Wares               Rtg   Grade          Avail:
                                                          Base Cost:            0
                                                           Training:            0
                                                              Mods:             0
                                 Wares:           0
                                  Total:         0¥

Reach                               Minimum Lifesyle


                                Monthly Upkeep Cost




        Wares   Rtg   Grade        Avail:
                              Base Cost:          0
                               Training:          0
                                  Mods:           0
                                 Wares:           0
                                  Total:         0¥

Reach                               Minimum Lifesyle


                                Monthly Upkeep Cost




        Wares   Rtg   Grade        Avail:
                              Base Cost:          0
                               Training:          0
                                  Mods:           0
                                 Wares:           0
                                  Total:         0¥

Reach                               Minimum Lifesyle


                                Monthly Upkeep Cost
        Lifestyle #1                      Lifestyle #2
                       LP Costs                          LP Costs
      Lifestyle Type     Street         Lifestyle Type     Street
            Comforts                          Comforts       0
      Entertainment                     Entertainment        0
         Necessities                       Necessities       0
      Neighborhood                      Neighborhood         0
             Security                          Security      0
  << Positive Qualities >>          << Positive Qualities >>




  << Negative Qualities >>          << Negative Qualities >>




             Total LP:        0                Total LP:        0
           Roomates:          0              Roomates:          0
Total Monthly ¥ Cost:         0   Total Monthly ¥ Cost:         0
# Months Purchased:           0   # Months Purchased:           0
 Final Lifestyle Cost:        0    Final Lifestyle Cost:        0
   # Months Passed:           0      # Months Passed:           0
# Months Remaining:           0   # Months Remaining:           0
        Lifestyle #3                 Node        Base   Modified

                       LP Costs                Blah
      Lifestyle Type     Street   Lifestyle Type    Squatter
            Comforts       0      Device Rating            0
      Entertainment        0          Response             1
         Necessities       0              Signal           1
      Neighborhood         0             System            1
             Security      0            Firewall           1
  << Positive Qualities >>        Monthly Cost:              0
                                  # Months Purchased:
                                     Final Cost:             0
                                      # Months Passed:
                                  # Months Remaining:        0


  << Negative Qualities >>




             Total LP:        0
           Roomates:          0
Total Monthly ¥ Cost:         0
# Months Purchased:           0
 Final Lifestyle Cost:        0
   # Months Passed:           0
# Months Remaining:           0
                                               Character 20 Questions
1)   We are shaped by out heritage. Facial features, skin tone, hight, build, metatype, even aptitudes are
     influenced by the genes passed from parent to child. Attitude, too, is taught by parents, informed by
     their own lives and their cultural hertiage. Where does your character come from, what is her lineage,
     who were her parents, and what did she inherit from them?




2)   Parents can be proud of their children or regret ever bringing them into the world. Some are loving,
     and some are indifferent. All of them are only metahuman and have their own opinions of their
     children. Assuming they could speak, what would each of your character's parents say about her?




3)   Many people remember certain historical events for the rest of their lives. For those alive in the first
     decade of the 21st century, it could be the assassination of John F. Kennedy, or the Tiananmen
     Square protests, or the fall of the Berlin Wall, or the attack of 11 September 2001. People remember
     where they were, and what they were doing when they first heard of these events. Shadowrun history
     has significant events as well, such as the assassination of President Dunkelzahn, the Crash 2.0, and
     the emergence of technomancers and artifical intelligences. Pick a few events from recent Shadowrun
     history and ask where the character was at the time, what does he remember about about event, and
     what was he doing at the time?




4)   Very few people choose to become shadowrunners. More likley, they are thrown into the life by a
     chaotic and uncaring world. Even if she made a conscious decision to enter the shadows, her decision
     is influenced by the world around her. How did your character get into shadowrunning, and why did
     she take that path?




5)   People have control over their own living arrangements. From the child young enough to use crayons
     and tape all the way up to the elderly shut-in who plasters her walls with family photos and cat
     pictures, everyone makes their living spaces more personally pleasing. What is your character's living
     space like, and what has he added or changed to make it his own?
6)   Everyone has beliefs, and many beliefs strong enough to be convictions. Some are religious, some
     are political, some are socical, and some are just about why people are here. What does your
     character believe in, what are her convictions (if any), and why does she hold them?




7)   Everyone has aspects of their personality that grate on someone. Even the best of friends annoy one
     another from time to time. The flaws in a person’s character are as important as the qualities. What do
     you dislike most about your character’s personality?




8)   The Sixth World is considered by many to be spinning out of control. If anyone could exert control over
     it, it would be the “Big Ten” triple-A megacorps. These transnationals exert a lot of influence on
     everyday life in the 2070s. Which of the Big Ten does your character hold in the highest (or least low)
     regard, which does he like the least, and why?




9)   People make acquaintances and friends; we’re hardwired for it. Humans are social animals. This is
     especially true in the shadows, where often it is not the power you have, but the power you can
     borrow, and not who you, are but who you know. There’s a story behind each and every one of these
     relationships. What is the story with your character and her contacts?




10) It’s Sunday morning, and your character has no commitments until tomorrow afternoon. What does
    she do for the day?
11) Your character has a specific skill set, a list of Active and Knowledge skills that define what she knows
    and her areas of expertise. How did she come to learn those skills, and how did she develop them to
    those levels?




12) Everyone has their limits. People can be dark, but most people’s instinct is to draw the line at certain
    actions and thoughts, and they keep to their own moral convictions. Is there a moral limit that your
    character enforces on the jobs she takes, and in what shadow work would she refuse to engage?




13) If you have an Awakened or technomancer character, consider your character’s tradition and streams.
    Even within the major established magical traditions and the recently emerged technomantic streams,
    there is room for personalization. Ask yourself what drew her to that particular paradigm, how does it
    effect the way she views the world and her magic, how does it translate into choice of mentor spirit or
    paragon, and how does it affect the appearance of the spirits or sprites you conjure or compile?




14) While acceptance and bias vary from place to place, augmentations— be they bio-, cyber-, gene-, or
    nanoware—are increasingly common and available in the Sixth World. However, personal
    technological enhancement is rarely cheap, and many implants that runners possess are restricted.
    How did your character come to have the enhancements she has, how were they paid for, and what
    motivated the choices she made (if she did make the choices)?




15) Life as a shadowrunner is by definition outside the bounds of “normal” life. Shadowrunners do not truly
    fit into the lives of ordinary people, whether they live in slums or mansions. What does your character
    think of ordinary life, mainstream culture, and those who abide by it?
16) Everyone has nightmares. Sometimes, we forget the dream completely on waking. Sometimes, the
    nightmare haunts us or even recurs. If your character had a lingering nightmare or a deep-rooted fear,
    what would it be, and why does he find it so terrifying?




17) People tend to attach sentimental value to items in their possession or people they are close to. They
    make an effort to keep these close by and safe. What is your character’s “sacred object” or “close
    one,” and how did they come to be so important to him?




18) One of metahumanity’s greatest assets is its ability to look toward the future and imagine a better life.
    Even small children have dreams about what they want to be when they grow up. What did your
    character want to become when he was a child, and what are his goals now?




19) A person’s appearance can say volumes about him. From fashion sense, to the colors he prefers, to
    the way he walks and speaks. Sometimes, his personality determines his appearance, and,
    sometimes, the appearance he chooses to present the world effects his personality. What does your
    character look like, and what inspired his choices?




20) Everyone has a name, but a runner’s street name is a representation of his connection to the
    shadows. Sometimes runners choose their own moniker, but more often it is given to them as a
    nickname or earned through some (mis)adventure. How did your character come to be known by his
    street name?
Character Background
Date   GM   Reason   Karma Award   Reputation
Noteriety   Nuyen   Karma Total Reputation Total Noteriety Total Nuyen Total Change
                              0                0              0                   0
        Name:
        RACE:         Human                This page displays basic character info in a narrow column, allowing for easier v
   CONCEPT:                                If you are going to be using a mobile device to refer to your charsheet during gam
ATTRIBUTES                                 copying/pasting the final values out of this into their own spreadsheet to allow for
         Body:        1                    Deleting this sheet will have no Ill effect on the functionality of the rest of the wor
        Agility:      1
     Reaction:        1
     Strength:        1
    Charisma:         1
      Intuition:      1
         Logic:       1
    Willpower:        1
        EDGE:         2
       Phys Init[P] 2
           Passes 1
         Essence: 6
      Walk/Run 10/25
      Phys Boxes 9
       Stun Boxes 9
     EDGE                 DMG OVERFLOW
      OO           O
     DAMAGE RESISTANCE
         1 + Armor
 Body (1) + Cyber/Bio (0) + Dmg.Rst. (0)
               ARMOR

     Bal/Impact       /
          Mods

     Bal/Impact       /
          Mods

     Bal/Impact       /
          Mods

     Bal/Impact       /
          Mods

     Bal/Impact       /
          Mods

     Bal/Impact /
          Mods
           COMMLINK
             Type
             Resp
            Signal
         OS Type
           Firewall
           System
          ACTIVE SKILLS
KNOWLEDGE SKILLS




   Languages




  Race Qualities




Standard Qualities
CYBER/BIOWARE
           Essence: 6




         CONTACTS




GEAR                    0¥
           Street




       MELEE WEAPONS
       Name Unarmed
       Reach 0
          Ap 0
           DV 1S
       Name
       Reach
           Ap
           DV
       Name
       Reach
           Ap
           DV
       Name
       Reach
           Ap
           DV
   Ranged Weapons
       Name
         Type
         Mode
Armor Piercing
Damage Value
  Recoil Comp
  Short Range
Medium Range
  Long Range
     Extended
 Concealability
        Ammo
       Name
         Type
         Mode
Armor Piercing
Damage Value
  Recoil Comp
  Short Range
Medium Range
  Long Range
     Extended
 Concealability
        Ammo
       Name
         Type
         Mode
Armor Piercing
Damage Value
  Recoil Comp
  Short Range
Medium Range
  Long Range
     Extended
 Concealability
        Ammo
       Name
         Type
         Mode
Armor Piercing
Damage Value
  Recoil Comp
  Short Range
Medium Range
  Long Range
     Extended
 Concealability
        Ammo
       Name
         Type
         Mode
Armor Piercing
Damage Value
  Recoil Comp
  Short Range
Medium Range
  Long Range
     Extended
 Concealability
        Ammo
       Name
         Type
         Mode
Armor Piercing
Damage Value
  Recoil Comp
  Short Range
Medium Range
  Long Range
     Extended
 Concealability
        Ammo
       Name
         Type
         Mode
Armor Piercing
Damage Value
  Recoil Comp
  Short Range
Medium Range
  Long Range
     Extended
 Concealability
        Ammo
narrow column, allowing for easier viewing on mobile devices.
to refer to your charsheet during gameplay, I suggest
to their own spreadsheet to allow for a smaller download.
he functionality of the rest of the workbook.
Contributor
Wizkids/Catalyst



Autarkis
blakkie
WavyDavy/Feshy
Harri Tusa
LordTorgo
Various Users
DamienKnight
Kairo
Zsolt Guthy
Dumpshock Community
Brent Coomes



Version
Upgraded_Beta4
(DamienKnight
 and Dumpshock
     Community)




Upgraded_Beta5
(DamienKnight
 and Dumpshock
     Community)



Upgraded_Beta6
(DamienKnight
 and Dumpshock
     Community)


Upgraded_Beta7
(DamienKnight
 and Dumpshock
     Community)




Upgraded_Beta8
(DamienKnight
 and Dumpshock
     Community)


Upgraded_Beta9
(DamienKnight
 and Dumpshock
     Community)



             version k



             version o
             version p
             version q
             version r


             version s
             version t


Upgraded_Gencon_Ed




SR4CG DK 1




             version a




             version b
version e

 version f



version g




version h




 version i



 version j




version k




 version l




version m
Contributions
Catalyst has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any
proprietary material used in connection with the game Shadowrun. Catalyst.does not endorse, and is not affiliated
with the SR4 Chargen in any official capacity whatsoever.

Created original Main_Sheet, Cyberware/Bioware and Magic Page
improvements+Techno+StreetMagic+Clout
Cyberparts+OO testing
Original Wizdoc CharSheet, which inspired the CharSheet page
KarmaLog, More Complete Knowledge skill list, preliminary Gear list
spell/error checking + suggestions
Hacking, Vehicles, CustomWeapons, Macros, Races, Karma Building, Ally_Spirit, Revisions on all other sheets
Advanced Lifestyle
Vehicle Mods Data and inspiration for Vehicle mods design.
Bug finding, beta testing
Background page



Updates
Fixed Manuevers so their cost is subtracted from BP/Karma
Enabled race attribute bonus to be represented as MIN/MAX bonus. Shifters attributes now work properly
Fixed top Advantage slot to correctly list advantages
Set infection cell to unprotected.
Changed 'Astral' to 'Astral Combat'
Added advanced lifestyle page from Kairo
Modded lifestyle for months passing. Modded charsheet to use Advanced lifestyle if it exists.
Added Traditions, Adept Paths (Kairo) to Magic Sheet
Created Initiation section, updated Essence on Charsheet to show initiation if magic

Fixed Karma cost problems
Fixed Skill Group recommendation sheet
Fixed various other errors in formulas
Added Vehicle Mods to Vehicles page, Inspired by Vehicles_SR4 by zguthy
Hid Form tools, Added Open/Close scripts to show/hide them. Moved booleans to a more visible area, effectively making the s
Added Immersion and living persona attributes on Technomancer Page

Revised AutoHide Controls on Close script to hang controls on the 'Optional_Rules_Anchor' (AE11)
Fixed Various issues on the Vehicles Page
Added Changeling Qualities, fixed Metagenetic qualities to only show if Changeling or metavarient
Added Is_Changeling, Is_MetaVarient, Is_Shifter, Is_Sapient variables, removed Is_Awakened variable
Fixed bug where Race cost optional rules were applying to BP as well as Karma, when they should only apply to the Karma_Bu

Added Nanoware to Cyberware/Bioware page
Added Mentor Spirit Selection on Magic page (must select Mentor spirit quality)
Added aliases for various cell references
Add top 30 world languages to language list, fixed Italian
Added Character Data Mapping sheet and Ini/Xml output pages, sample only
Fixed various bugs on vehicles, cyberware, cyberparts, and charsheet, thanks to help finding the bugs from the community
Added Simbionts and missing Cosmetic cyber modifications

Fixed various bugs, especially related to skills, specializations and the charsheet.
Revamped Cyberparts page and added some cyberparts to Data sheet
Revamped Qualities Selectable, moved data to Qualities_Data page
Added Window->Freeze Panes to titles in many data pages. Handy dandy!
Created sheet 'Magic_Data' and moved most magic related items from Sheet1 into Magic_Data. Renamed Sheet1 to 'Misc_Da

Attributes revised
Martial arts corrected
Misc Gear section added
Other misc tweaks
Revised formatting to conform to Excel 2003 Style Limits and to have borders more compatible with Open Office
Fixed various problems with Martial Arts, Vehicles, Weapons and Wares
Added .xsd to text exporting character data to .xml.
Revised Adept Power namefinder code (used to complete lookups when custom name is used, such as Element [Electricity])
Added namfinder code for spells to allow custom spell drain lookup (ie. [Element] Aura works as [Flame] Aura, etc)
Fixed martial arts costs for Karma Build System, renamed Sweet to Sweep
Added Mystic Armor to Charsheet Armor area, added Martial Arts DV bonuses to Unarmed and weapon values, other minor tw
Finally added Milspec armor and Free spirits. Fixed various errors, including remaining Karma Calculation on the Main page.
Added more metamagics, fixed more errors, added some missing drug prices, fixed custom gear not showing in Charsheet, oth
Added Ally Spirit Support. Fixed some bugs.
Added more slots to Cyberparts. Revised Description output for Cyberlimbs.
Corrected karma attribute creation cost for POST-creation infected characters.
Added Transgenetic and Nanocybernetics
Added Paragons, Turbocharger mod for vehicles, Modular Cyberlimbs, minor fixes
Revised attributes to account for Post-creation infection
Various fixes, mostly to Vehicle mods. Added Vehicle Weapons.

Added Adept Metamagic Power Points options
Fix to Vehicles and Technomancer Resonance
Added Digital Grimoire Material
Added Chemistry Active Skill
Fixed Main_Page and Karma_Log so negative Karma and Nuyen entries tally correctly

Fixed some Technomancer Living Persona Bugs and Echo bugs
Tweaked the vehicles add ons, added additional autosofts from Unwired
Duplicated standard qualities to Metagenetics section where applicable. Selecting from either section has same effect.
Revised character sheet 3.
Added a formatted printable Mage sheet, including spells and mage related details.
Added lifestyle and income for Trustfund. Revised Lifestyle calculations and moved them to the Misc_Page, referred to with Lif
Added a formatted printable Vehicles sheet
Added Possession as a valid type of Ally Spirit
Added more Physical and Stun track boxes to Charsheet 3
Added will to live boxes to overflow on Charsheet
Added Astral/Matrix Init and Passes to Charsheets
Added Non-Initiate Metamagics (15 karma per) to Magic Page
added missing HMG and fixed MMG/HMG ranges
added Technomancer 'Streams', selectable and customizable
other minor fixes
Recoded Astral Sight, Spell Knack and Spirit Knack to work properly
Infected with Essence Drain no longer have their maximum essence reduced by 1 like other infected
Various Tweaks on Vehicle page and Vehicle Charsheet
Tweaks on several weapons and other gear
Added Armor Outfits, tweaked armor mods
Fixes to Armor Outfits
Took basic lifestyles out of Gear page, replaced with Docwagon Contracts.
Revised printable Magic Sheet
Moved Optional Rules to a new sheet called 'Settings'
Added Super Cyber Tank Armor Rule! As per requested at Dumpshock. Yay for characters with 40+ armor!
Fixed Integral Recoil stacking on Customized firearms on the Weapons page
Added alternate ammo text on custom firearms to the CharSheet Ammo Description
Added the Zoe armor lines to the Selectable Armor list.
AI characters can select Inherent programs on Hacking page, selection will be listed on Charsheet
Charsheet and Mainsheet now more accurately displays AI stats
Added Starting Availability Limit and Blackmarket Availability Bonus to Settings page
Updated Armor, Weapons, Vehicles and Wares to use new availability settings
Added new Mobile_Charsheet page for easier viewing on Mobile phones
Post infection 'x' now works with Latent Dracomorphasis
Added Gnawer infected option from 'Running Wild'
Added Adapsin support
Added Phenotype adjustments, including a functional Genetic Optimization for all attributes
Fixed issue with Vehicle speed/accel mods not stacking correctly
Added support for Lingo's in the Language/Knowledge area
Added a Home Node in the Lifestyles area for AI Characters
Added a printable Technomancer Sheet
Added 'Martial Arts is not a Quality' option
Removed Cyberware/Bioware Encumberance
Revised Adapsin to use 'Grade' entry
Various Tweaks and fixes
Fix to Martial Arts DV bonuses
Added drugs from SR4a
Added Pilot quality for AI characters
Added grenade launchers
Fixed Free Spirit Qualities, Added 'Power Point' metamagic for Free Spirits
Cyberlimbs now support Suites
Added Pets page for purchasing pets. Includes Warforms, Chimeric, and Implanted wares!
Fixed issue with Armor outfits displaying an #NA
Fixed some ammo costs
Fixed conditional formatting for SLOTs on vehicles page
Fixed Free Knowledge Points for Karma System
Added vehicle Mod 'Used (Degredation)' and 'Used (Gremlins 1)' and 2 -- get used cars on the cheap!
Added Lifestyle options from Running Wild
Fixed post-infection attribute minimums
Fixed Drake Breath Weapon damage (now based off Magic instead of Essence)
Fixed magic attribute on Pets page. Added Edge.
Fixed various gear entries
Added spell availability when Drakes get Dragonspeech power, allows selecting Psychic Detection Spells only
Added generic [Element] spells for Bolt, Blast and Wave
Armor Outfits tweaking
Qualities can now have a [comment] after them. For example, 'Allergy, Mild [Sunlight]'
Fixed prices on Skillsoft Clusters. Rtg1 for original SR4 prices, rtg 2 for sr4a prices
Fixed issue where Martial Arts Is Not a Quality caused BP gen characters to pay twice for Martial Arts advantages
Fixed Betameth price and added Breakable Tooth Storage Compartments
Added prices for Passkeys and Passkey systems
Fixed warning where player spends more than half points on stats… added Racial cost x2 to the threshold
Added Customizable Configuration presets to the Settings Page
Added ratings for audio enhancements, changed ECM on hacking page to ECCM
Added ratings to Sensor Cameras, fixed Sonar Gear naming issue
Vehicle upgrades will now affect handling where appropriate. Added body mod calculation for Motorcycle sidecars
              Email                             Dumpshock




                                                Dwight

              hartusa@gmail.com                 Wizdoc


                                                DamienKnight
                                                Xerxos
                                                zsguthy
                                                http://forums.dumpshock.com
              bmc0945@gmail.com                 bmcoomes




a, effectively making the sheet easier to use when scripting is disabled.




 ly apply to the Karma_Build)




 from the community
 amed Sheet1 to 'Misc_Data'




as Element [Electricity])
me] Aura, etc)

on values, other minor tweaks
ation on the Main page.
showing in Charsheet, other Charsheet tweaks




 has same effect.


_Page, referred to with Lifestyle_Description on charsheet

				
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