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Using an agile methodology with hci

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									Using an agile methodology with the
human computer interaction lifecycle

              • Dr Kate Dingley
    • Principal lecturer and International
         Coordinator for the School of
                   Computing
         • Kate.dingley@port.ac.uk
Terms and definitions
• Project
   – – a temporary/non routine process with a defined
     beginning and end.
• Project methodology
   – – a set of processes, methods, tools and practices
     that form part of a project lifecycle
   – Prince2, PMBOK, Agile
• Project lifecycle
   – Waterfall, evolutionary, spiral/iterative, staged
     delivery
• Agile
   – High level planning at start + detailed planning
     before each phase/stage
  Terms and definitions continued
• HCI
   – Human computer interaction for ensuring usable
     interfaces
• Iterative
   – Repeating cycle of analysis, design, implementation,
     test, re-analyse, re-design, etc
• Prototypes
   – Early model for software testing
• Stakeholders
   – People with an interest in a project
   – May be users, developers, CEOs,
   Customers, etc.
Agile methodologies
Key principles of Agile
Key principles of HCI development

								
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