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Using an agile methodology with the human computer interaction lifecycle • Dr Kate Dingley • Principal lecturer and International Coordinator for the School of Computing • Kate.email@example.com Terms and definitions • Project – – a temporary/non routine process with a defined beginning and end. • Project methodology – – a set of processes, methods, tools and practices that form part of a project lifecycle – Prince2, PMBOK, Agile • Project lifecycle – Waterfall, evolutionary, spiral/iterative, staged delivery • Agile – High level planning at start + detailed planning before each phase/stage Terms and definitions continued • HCI – Human computer interaction for ensuring usable interfaces • Iterative – Repeating cycle of analysis, design, implementation, test, re-analyse, re-design, etc • Prototypes – Early model for software testing • Stakeholders – People with an interest in a project – May be users, developers, CEOs, Customers, etc. Agile methodologies Key principles of Agile Key principles of HCI development
"Using an agile methodology with hci"