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MAJOR-FIBA-FEDERATION-RULE-DIFFERENCESv3

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					                       MAJOR FIBA FEDERATION RULE DIFFERENCES
Jumpball
-movement around restraining circle, onto circle, or off circle by non-jumpers allowed
-can't enter restraining circle until ball is tapped
-non-jumpers can't intertwine legs
-jumpers must have a foot within 6 inches of the centre line
-must always start the game with a jumpball

Alternating Possession
-team that does not gain control of a live ball on the playing court after the jump ball
-could be set after a throw-in following a tap out of bounds, may or may not be set to non throwing team
depending upon control of the ball on the court

Live Ball
-when leaves officials hand on toss
-when at disposal of thrower in at start of all other periods after 1st
Backcourt count (8 seconds)
-ball achieves front court status when it touches the floor
-player achieves front court status when both feet are on the floor-dribbler must get both feet and ball into
front court simultaneously
-throw-in: commences once any player touches the ball in the backcourt
-at any other time the count commences from time of player control
-if defense causes the ball to go out of bounds during offense control of the ball in the backcourt, offense
on the throw-in has only time left in the count
-all other defensive violations result in full reset to 8 seconds
-held ball, double foul, offense injury, if offense gets ball back, only time left
-players straddling centre line with ball is still in backcourt
Closely guarded (5 seconds)
-anywhere on court holding the ball
-same defensive player must be continually within one metre and guarding aggressively
Team control
-includes on a throw-in
-on front court throw-in ball can't be passed to backcourt
-if throw-in team fouls it is a team control foul, no free throws unless foul unsportsmanlike or disqualifying

Shooter
-airborne player is still a shooter until both feet are back on the floor
-no airborne shooter rule, if ball released, charge foul and if 5 th of quarter, penalty is shot
Blocked shot
-official must wait until the player returns to the floor before making this call
-if the shooter or passer leaves the floor and the try or pass is blocked by a defensive player and the
shooter or passer returns to the floor without the ball ever leaving his hand(s) it is a travel
Over and back
-must have front court status: player must have both feet on the ground entirely in front court
-throw-in from frontcourt must stay in frontcourt
-dribbler same as HS> all 3 points in front court simultaneously
-an airborne defensive player who intercepts a pass and lands with one foot in his front court is allowed
to bring the other foot down in the back court provided the movement is a continuous action
-an airborne player who secures the jumpball and lands with one foot in his front court is allowed to
bring the other foot down in the back court provided the movement is a continuous action

Shot clock (24/14 seconds)
-ball must be released within 24 seconds and then must hit rim
-ball lodges on a try and AP arrow favours shooting team-only time left on clock; if shot clock horn goes
with ball in air and try lodges, it is a violation as lodging does not comply as hitting the ring
-throw-in: shot clock starts when a player of either team touches the ball on the court, if defense then
secures player control of the ball a new 24 seconds commences from the time player control commences
-if defense causes the ball to go out of bounds in the back court there is no reset
-back court: defensive fouls, other defensive violations, a defensive injury or a n inadvertent whistle
provide a reset to 24 seconds
-front court: defensive fouls, other defensive violations, a defensive injury and inadvertent whistle
provide for a reset to 14 seconds if the shot clock was at 13 seconds or less, if shot clock was at 14
seconds or more there is no reset
-if a team retains the ball because of a possession arrow throw-in there is no reset
-if the scored upon team in the last 2 minutes takes a time-out the throw-in is moved to the throw-in line
in the front court and the shot clock is set to 24 seconds
 -if a foul occurs after a shot clock violation occurs and before the thrower-in has possession of the ball
 the foul is ignored unless it is unsportsmanlike, disqualifying or technical
  -if a team is awarded free throws for a technical foul, unsportsmanlike foul or a disqualifying foul the
  throw-in will be at centre regardless of the time remaining on the clock and the shot clock will be reset
  to 24 seconds
 No shot clock in use (OBA)
 -Federation closely guarded rule applies as soon as front court status is attained
 Backboard
 -ball may pass over the backboard, front to back or back to front
 -once the ball hits the backboard above the rim it is considered on its downward flight regardless of its
 position in relation to the basket rim, it cannot be touched, if it is touched it is goaltending
 Dunking
 -allowed during warm up but can't dunk a dead ball during the game
 Last two minutes 4'" quarter or overtime
 -clock stops on a scored field goal
 -scored upon team may substitute or be granted a time-out
 -if scored upon team substitutes or calls a time-out the scoring team may substitute or be granted a
 time-out or both
 -the scored upon team has until the ball is at the disposal of the thrower-in to call the time-out or
 substitute
 -if a time-out is taken by the scored upon team the throw-in will take place at the throw-in spot opposite
 the table in the front court unless after an unsportsmanlike, disqualifying or technical foul
 Time-outs
 -60 seconds in length
 -warning horn at 50 seconds
 -teams must stay at their bench until warning horn sounds
 -2 in first half
 -3 in second half
-only I per overtime period
-not accumulative
-a time-out cannot be called by the scoring team in the last two minutes of the 4'" quarter or
overtime period unless scored upon team substitutes or calls a time-out
-time-outs can only be granted before or after free throws are completed
-time-outs are granted only through the table while the ball is dead
-time-outs cannot be shortened
-if a time-out is taken by the scored upon team in last two minutes of the 4th quarter or overtime the
subsequent throw-in will be at the throw-in spot in the front court opposite the table
-exception: if the time-out in the last 2 minutes of the 4th quarter or overtime is taken after free
throws for a technical foul, unsportsmanlike foul or a disqualifying foul, the throw-in shall take place
at centre line
Disqualifying a Coach
-2 personal technical fouls
-3 team technical fouls
-a combination of I personal and 2 team technical fouls
-assistant coach must take over if name is on score sheet, if not, the Captain becomes a playing
coach
-if the assistant coach or Captain become the coach any technical fouls he may have been assessed
as an assistant coach or player remain in place
-coach technical fouls do not count toward penalty
-actions after the game ends can't be penalized, merely written up
-all bench technical fouls (except to coach) are team technical fouls (B), and do not count towards
penalty
Ball off the ring
-once a try or last free throw hits the rim it may be removed or put into the basket
-exception: after a whistle or end of a quarter horn the ball cannot be touched if it has a chance to
score even if it has rebounded from or is rolling on the rim.

Throw-in
-spot: it is a spot> movement of a total of one metre allowed, half away half back, legal, another step illegal
-entire ball not in thrower-in hand(s) must cross the out of bounds line before being touched by
an i nbounds player
-defense touching of the ball is a warning (first time)
-subsequent touching is a player technical foul
 -in the last 2 minutes of the 4th quarter or overtime a defensive foul prior to the release of the throw-in
 shall be deemed an unsportsmanlike foul
-if the foul is unsportsmanlike, disqualifying or technical the throw-in will be at centre line opposite the
table regardless of the time remaining or if a time-out is taken in the last two minutes
-after a double foul, awarded to team which had control at a place nearest the infraction, or if a valid
basket scored anywhere on end line, AP arrow if no control or entitlement
T-shirts
-not allowed under FIBA
-allowed by OBA u n d e r F e d e r a t i o n g u i d e l i n e s

Out of bounds around a screen
-warning first time to player and coach
-subsequent time ii is a player technical foul
Time between quarters and halftime
-between quarters is 2 minutes OBA 1 minute
-1/2 time maximum 15 minutes

Warnings
-given to player and coach and inscribed on score sheet
-subsequent infraction is a technical foul
Unsportsmanlike foul

-hand to the back of a player on a breakaway or the grabbing of a player with a potential breakaway is
to be an automatic unsportsmanlike foul, two or three free throws if the basket is missed and one free
throw if the basket is made
-throw-in at centre l i n e with a new 24 second shot clock regardless of the time remaining in the
quarter or if a time-out is taken

-during last 2 minutes of game (4 th Q or overtime) a foul by the defense, from when the official has the
basketball ready for the throw-in until the ball has left the hands of the thrower, shall be an
Unsportsmanlike foul
5 player fouls
-may consist of personal and/or player technical fouls
Penalty
-two free throws are awarded after a team's players are assessed 5 fouls in a quarter, combination of
personal fouls and player technical fouls
-team technical fouls do not count towards penalty (B class)
Free throws
-players may occupy their assigned lane spaces, may choose not to, spaces are dedicated, may not be filled by
opposite team
- marked lane spaces are below the blocks to defense, above blocks to offense, one defender only above this
-players in marked lane spaces may move when free throw is released
-players not in marked lane spaces, including the shooter, must wait until the ball hits the rim or the free
throw ends before they can move in
-3 offensive, counting the shooter
-3 defensive
-5 seconds to release the shot
-if the free throw is made only the shooter can cancel the score by violating
 -during the last or only try, if the defensive team violates and then the shooter violates a double
 violation has occurred, use the possession arrow to put the ball back into play
Cancelling a basket
-subsequent throw-in is the free throw line extended, opposite the table
Player disqualification
-combination of 5 personal and/or player technical fouls
-2 unsportsmanlike fouls
-I disqualifying foul
  Travelling
 -player in control of the ball may fall to the floor and then slide on the floor
-from the momentum of the fall, once he comes to a stop he can't roll to gain an advantage

Excessive swinging of elbows
-it is a player technical foul
 Technical foul free throws

-both shots must be attempted by the same shooter

Addition of players
 FIBA:-once game begins players cannot be added to score sheet
 OBA:-may add player to the score sheet
 -Federation Rules apply, team technical, does not count towards penalty

Wrong numbers
-correct all numbers without sanction

Wrong Starter
-correct without sanction if before game, ignore after jump ball
Last second shot
-must have 3/10 second or more remaining on the clock for a player to gain control and then shoot
-if under 3/10 second it must be a tap or an immediate dunk

				
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