Commerce Introduction

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							         E-commerce

Name : Dr. Nasim Z. Hosein

E-Mail : nhosein@northern.edu

Phone number : 605-626-7724


                                1
                   Agenda
   Marketing
   Commerce
   History of Internet
   Computer, Networks
   Intro to E-commerce
   History of E-commerce
   WWW
   What is E-commerce
   Forces shaping E-commerce
   E-commerce today
   Categories of E-commerce
   What is a web based business
   E-commerce marketing strategies
   Setting up for E-marketing (online)
   Benefits of E-commerce
   Strategy Formulation
   Business Model                        2
Definition of Marketing
     Philip Kotler
      – Social and Managerial process by which
        individuals and groups obtain what they need
        and want through creating, offering, and
        exchanging products of value with others.
            This definition rests on the following core
             concepts: needs, wants, demands, products, value,
             cost and satisfaction, exchange and transactions,
             relationships and networks, markets, marketers and
             prospects.

                                                                  3
Definition (cont)

   Needs – exist in biology they are not
    created by marketers – i.e. shelter, food,
    clothing, safety, belonging, esteem
   Wants – Need food want hamburger, fries,
    coke.
   Desire – Wants for specific products
    backed by an ability and willingness to buy
    them

                                                  4
    Definition of Commerce
 The exchange of goods and services for
  money
 Consists of:
  Buyers - these are people with money who
  want to purchase a good or service.
  Sellers - these are the people who offer
  goods and services to buyers.
  Producers - these are the people who
  create the products and services that sellers
  offer to buyers.                                5
    Elements of Commerce
   You need a Product or service to sell
   You need a Place from which to sell the products
   You need to figure out a way to get people to
    come to your place.
   You need a way to accept orders.
   You also need a way to accept money.
   You need a way to deliver the product or service,
    often known as fulfillment.
   Sometimes customers do not like what they buy,
    so you need a way to accept returns.
   You need a customer service and technical
    support department to assist customers with
    products.
                                                        6
     History of The Internet
 Started as a US government project in
  1969.
 The purpose was to create a net that can
  function even if one center is destroyed in
  a military attack.
    - “Hub and spokes” can be useless if the hub is
       destroyed.
    - Network can continue to be functional even if
       some nodes are destroyed, as long as
       information can pass through other nodes.
   Effective in 1971 with computers on both
    coasts of the US.                                 7
       In the 1980´s
 Personal computers or terminals were
  connected to a server.
 The server was a mainframe, or connected
  to a mainframe computer.
 The mainframe was connected to another
  mainframe of the company in another
  location via dedicated lines.
 Only large companies could afford the
  expense and investment in equipment.

                                             8
               Today
 Connections across countries and
  continents made through dedicated fast
  lines.
 A company may have one local network
  (LAN) in NY, which is connected to the
  Internet through a Regional network.
 Well established in N.A., Europe and
  certain Asian countries


                                           9
Computer classifications
   Mainframes:
    - term for very large computers
    - used to handle large amount of data or
       complex processes
    - main advantage is reliability
   Midrange:
    - medium sized, less expensive and smaller
    - usually a server
   Micro-computer:
    - work stations with computing capabilities
    - single-users systems linked to form a network   10
        What is a network

 Series of points or nodes interconnected by
  communication paths
 Node is a connection point for transmitting
  data
 Network can interconnect with other
  networks to form global networks



                                                11
     Benefits of a network

 Facilitates resource sharing
 Provides reliability
 Cost effective
 Provide a powerful medium across
  geographical divide




                                     12
    Geographical Distance

 Local area network (LAN): small area,
  share a single server
 Metropolitan area network (MAN): a
  wider network, can bridge several LAN’s
 Wide area network (WAN): a broader area
  covered, can include several MAN’s
 Internet: a network of networks that covers
  the entire globe
                                                14
Internet addressing system
  Internet uses TCP/IP, therefore every computer on the
   Internet has an IP address
 IP address is numerical, separated by dots
 Works with DNS:
 - com: for commercial purposes
 - net: for Internet Service Providers
 - org: for non-profit, non-commercial groups
 - gov: reserved for government
 - mil: reserved for military
 - int: reserved for international organizations

                                                           16
Assimilation of Technology

   Technology first adopted to increase
    efficiency – doing the same tasks faster
    e.g. word processing instead of typing

   Technology next adopted to increase
    effectiveness – doing tasks not only faster
    but better e.g. spreadsheets transformed
    finance and accounting (as well as science
    and other fields)

                                                  17
Introduction to E-commerce

 E-Commerce, Web, Networks, Internet
 The evolution of new businesses
 The adoption of Brick and Mortar
  companies to the new economy
 Market failures and economic explanations
  for the new economy


                                              18
        History of E-commerce

   EC applications first       Limited to:
    developed in the early       - Large corporations
    1970s                        - Financial institutions
    - Electronic funds           - A few other daring
       transfer (EFT)               businesses




                                                            19
E-Commerce Mechanisms
   Transformation of economic activity into
    digital media
    - Exchange information, content, agreements,
      and services among parties that are connected
      to through the Internet.
   Enables new ways of creating, delivering
    and capturing value to customers.
    - Availability
    - Convenience

                                                      22
World Wide Web (WWW)
   World Wide Web (Web):
    - A collection of documents that reside on computers,
      and that can be accessed by other computers on the
      Internet.
   Multimedia documents:
    - Text
    - Images
    - Sounds
    - Drawings
    - Video
   Hypertext:
    - Links to other documents
    - Can begin execution of a program
                                                            23
           Web Browsers
   Computer programs that can:
    - Display Web documents
    - Follow links
    - Execute other programs
    - Enhance applications such as real-time audio
      or video
 Netscape and Internet Explorer
 The Microsoft legal trouble due to the
  Explorer.

                                                     24
              Web Servers
 Computers that run server software.
 A server waits for request to arrive from a
  user.
    - The request is typically for a document.
 The server sends (serves) the document to
  the requesting computer.
 Sometimes the server allows a user to fill
  in information on a document, and the then
  transfers the information to another
  program or a server.
                                                 25
     WWW and Internet
 The World Wide Web (WWW) is not the
  Internet
 Access to the Internet doesn’t mean you
  have e-commerce
 WWW works in HTTP
 Web pages works in HTML
 Web browser provide access to
  information on the WWW

                                            27
      What is E-commerce
 Distributing, buying, selling and marketing
  products and services over electronic systems
 E-business for commercial transactions
 Involves supply chain management, e-marketing,
  online marketing, EDI
 Uses electronic technology such as:
 - Internet
 - Extranet/Intranet
 - Protocols

                                                   28
Forces Shaping the Digital Age




                                 29
    Forces Shaping the Digital Age

   Digitalization &                   Internet Explosion
    Connectivity                        – Explosive worldwide
    – Intranets : connect people          growth forms the heart of
      within a company.                   the New Economy.
    – Extranets : connect a             – Increasing numbers of
      company with its suppliers,         users each month.
      distributors, and outside         – Companies must adopt
      partners.                           Internet technology or risk
    – Internet : connects users           being left behind.
      around the world.

                                                                        30
        Definitions
   Internet:
    - A collection of computers that speak a common
      language – protocol
   Intranet:
    - Private version of the Internet
    - Main purpose to share company information
    and computing resources among employees
   Extranet:
    - Private network that users outside the company
    can access
    - Requires security and privacy
    - Collaborate with other companies
                                                       31
Forces Shaping the Digital Age

   New Types of Intermediaries:
    – Direct selling via the Internet bypassed
      existing intermediaries (disintermediation).
    – “Brick-and-mortar” firms became “click-and-
      mortar” companies.
    – As a result, some “click-only” companies have
      failed.


                                                      32
Forces Shaping the Digital Age

   Customization and Customerization:
    – With customization, the company custom
      designs the market offering for the customer.

    – With customerization, the customer designs
      the market offering and the company makes it.



                                                      33
    E-commerce as the Networked
    Economy
   Create value largely through gathering, synthesizing and
    distribution of information
   Formulate strategies that make management of the enterprise
    and technology convergent
   Compete in real time rather than in “cycle time”
   Operate in a world characterized by low barriers to entry,
    near-zero variable costs of operation and shifting
    competition
   Organize resources around the demand side rather than
    supply side
   Manage better relationships with customers through
    technology
                                                                  34
       E-commerce Today
   The Internet is the perfect vehicle for e-
    commerce because of its open standards and
    structure.
   No other methodology or technology has proven
    to work as well as the Internet for distributing
    information and bringing people together.
   It’s cheap and relatively easy to use it as a
    medium for connecting customers, suppliers, and
    employees of a firm.
   No other mechanism has been created that allow
    organizations to reach out to anyone and
    everyone like the Internet.                        35
       E-commerce Today
   The Internet allows big businesses to act like
    small ones and small businesses to act big.
   The challenge to businesses is to make
    transactions not just cheaper and easier for
    themselves but also easier and more convenient
    for customers and suppliers.
   It’s more than just posting a nice looking Web
    site with lots of cute animations and expecting
    customers and suppliers to figure it out
   Web-based solutions must be easier to use and
    more convenient than traditional methods if a
    company hopes to attract and keep customers.      36
              Four Categories of E-Commerce
                           Business originating from...

                         Business            Consumers




              Business    B2B                    C2B


And selling
   to...


          Consumers       B2C                    C2C




                                                          37
     Distinct Categories of E-Commerce

   Business to Business (B2B) refers to the full spectrum of e-
    commerce that can occur between two organizations.
    This includes purchasing and procurement, supplier
    management, inventory management, channel management,
    sales activities, payment management &service and support.
    Examples: FreeMarkets, Dell and General Electric

   Business to Consumer (B2C) refers to exchanges between
    business and consumers, activities tracked are consumer
    search, frequently asked questions and service and support.
    Examples: Amazon, Yahoo and Charles Schwab & Co

                                                                   38
Distinct Categories of E-Commerce
(cont’d)
   Peer to Peer (C2C) exchanges involve transactions
    between and among consumers. These can include third
    party involvement, as in the case of the auction website
    Ebay.
    Examples: Owners.com, Craiglist, Monster

   Consumer to Business (C2B) involves when
    consumers band together to present themselves as a
    buyer in group.
    Example: www.planetfeedback.com


                                                               39
            Convergence of e-Commerce Categories
                                  Business originating from…
                                  Business           Consumers
                               Publishers order
                              paper supplies from   Consumers search
                  Business
And Selling to…




                               paper companies      out sellers, offers
                                                       and initiate
                                Amazon orders        purchases from
                                from publishers          Amazon
                  Consumers




                                Consumers buy
                                                     Consumers resell
                              thousands of Harry
                                                      copies on eBay
                               Potter books from
                                    Amazon
                                                                          40
What is a web-based business
   Business that uses the WWW to fulfill it’s
    business process
   Four basic business processes:
    - information dissemination
    - data capture
    - promotions and marketing
    - transacting with stakeholders
   Business objectives interact with web based
    applications

                                                  41
    Key Drivers of E-commerce
 Technological – degree of advancement of
  telecommunications infrastructure
 Political – role of government, creating
  legislation, funding and support
 Social – IT skills, education and training of
  users
 Economic – general wealth and
  commercial health of the nation

                                                  46
     Key Drivers of E-business
   Organizational culture- attitudes to R&D,
    willingness to innovate and use technology
   Commercial benefits- impact on financial
    performance of the firm
   Skilled/committed workforce- willing and able to
    implement and use new technology
   Requirements of customers/suppliers- in terms of
    product and service
   Competition- stay ahead of or keep up with
    competitors

                                                       47
           Appeal of E-commerce
   Lower transaction costs - if an e-commerce site is
    implemented well, the web can significantly
    lower both order-taking costs up front and
    customer service costs
   Larger purchases per transaction - Amazon offers
    a feature that no normal store offers
   Integration into the business cycle
   People can shop in different ways. The ability to
    build an order over several days
    – The ability to configure products and see actual prices
    – The ability to easily build complicated custom orders
    – The ability to compare prices between multiple
      vendors easily
    – The ability to search large catalogs easily
   Larger catalogs
   Improved customer interactions - company.                   48
    Limitations of E-commerce
 To organizations: lack of security, reliability,
  standards, changing technology, pressure to
  innovate, competition, old vs. new technology
 To consumers: equipment costs, access costs,
  knowledge, lack of privacy for personal data,
  relationship replacement
 To society: less human interaction, social
  division, reliance on technology, wasted
  resources, JIT manufacturing
                                                     49
          Technical limitations
   There is a lack of universally accepted standards
    for quality, security, and reliability
   The telecommunications bandwidth is
    insufficient
   Software development tools are still evolving
   There are difficulties in integrating the Internet
    and EC software with some existing (especially
    legacy) applications and databases.
   Special Web servers in addition to the network
    servers are needed (added cost).
   Internet accessibility is still expensive and/or
    inconvenient
                                                         50
    Web based technology

 Websites
 E-mail
 Search engines
 Interactive communications




                               51
      Old Economy Firms
   Brick and Mortar companies need to adopt
    to the new economy
    - Create a new Internet company.
    - Create a new subsidiary.
    - Invest in an Internet competitor.
    - Buy the technology from a consultant.
    - Work with other firms to create an exchange.
    - Integrate with suppliers and or customers.

                                                     52
        Old Economy Firms
   Failure of old economy companies to
    adopt may result in:
    - Loss of market share.
    - Inability to meet new economy
       competitors´prices.
    - Reduced profits and cash flows.
    - Inability to raise new financing.
    - Loss of control in an acquisition by a new
       economy firm.

                                                   53
      Business Opportunity
 The Internet revolutionized ways of doing
  business
 Entrepreneurs found ways to exploit
  market failures and earn economic rents
 New businesses were created that were not
  feasible earlier
 The new economy poses threats to old
  economy firms that do not wish to adapt
 The transformation is still in process. The
  evolution continues
                                                54
 Benefits and Challenges of E-commerce

                     Benefits                                  Challenges

 Persistent    connection with customers    Cannibalization


 New   value for customers                  Channel    conflict

 Access   to new customers                  Customer    confusion

 Scalability                                Investor   confusion




                                                                            55
             Front end systems
   Direct user interface with business processes
   Accessible via WWW
   Front-end systems:
    - e-CRM
    - e-marketing
    - e-services
    - e-marketplace
    - e-auction


                                                    56
Marketing Strategy in the Digital Age


  Requires a new model for marketing strategy
                 and practice


  Some suggest that all buying and selling will
      eventually be done electronically


    Companies need to retain old skills and
     practices but add new competencies
                                                  57
E-Business in the Digital Age

   Involves the use of electronic platforms to
    conduct company business.
    – Web sites for selling and customer relations
    – Intranets for within-company communication
    – Extranets connecting with major suppliers and
      distributors



                                                      58
E-Commerce in the Digital Age

 More specific than e-business.
 Involves buying and selling processes
  supported by electronic means, primarily
  the Internet.
 Includes:
    – e-marketing
    – e-purchasing (e-procurement)


                                             59
E-commerce vs. E-business
 E-commerce is about doing business
  electronically
 E-commerce conducting financial
  transactions electronically

 E-business is conducting business on the
  Internet
 E-business is the transformation of
  business processes through the Internet
                                             60
E-Marketing in the Digital Age
 The marketing side of e-commerce.
 Includes efforts to communicate about,
  promote, and sell products and services over
  the Internet.
 E-purchasing is the buying side of e-
  commerce.
    – It consists of companies purchasing goods,
      services, and information from online suppliers.


                                                         61
Types of e-Marketers




                       62
      Click-Only Companies


             E-tailers
                            Search
Enabler
                          Engines and
 Sites
                            Portals
            Types of
              Sites        Internet
Content
                            Service
 Sites
                           Providers
            Transaction
               Sites
                                        63
Reasons for dot.com Failures

 Poor research or planning.
 Relied on spin and hype instead of
  marketing strategies.
 Spent too heavily on brand identities.
 Devoted too much effort to acquiring new
  customers instead of building loyalty.



                                             64
        Click-and-Mortar Companies
   Most established companies resisted adding Web
    sites because of the potential for channel conflict
    and cannibalization.
   Many are now doing better than click-only
    companies.
   Reasons:
    –   Trusted brand names and more resources
    –   Large customer bases
    –   More knowledge and experience
    –   Good relationships with suppliers
    –   Can offer customers more options
                                                          65
Setting Up for E-Marketing
     Online Marketing




                             66
       Setting up for E-Marketing

     Options              Corporate   websites
                             – Build goodwill and
Creating websites             relationships; generate
Placing online ads and        excitement
promotions                Marketing   websites
Creating or using Web       – Engage consumers
communities                    and attempt to influence
Using E-mail                  purchase
                          Website   design
                             – 7 C’s of effective website
                               design
                                                            67
 Conducting E-Commerce

Seven C’s of Website Design
Context            Communication
Content            Connection
Community          Commerce

           Customization


                                     68
              The 7C’s of Website design
         Context                                                               Content

  Site’s layout and design                                         Text, pictures, sound and video
                                                                       that web pages contain




        Commerce                                                            Community

Site’s capabilities to enable                                      The ways sites enable user-to-
 commercial transactions                                               user communication




       Connection                                                         Customization

Degree site is linked to other                                        Site’s ability to self-tailor to
            sites                                                  different users or to allow users
                                                                         to personalize the site

                                      Communication

                                  The ways sites enable site-to-
                                 user communication or two-way                                           69
                                        communication
          Fit and Reinforcement of Cs

                                Business Model




                          Individually Supporting Fit




Context   Content   Community    Customization   Communication   Connection   Commerce




                          Consistent Reinforcement


                                                                                    70
   Setting up for E-Marketing


    Options
                      Online forms of ads and
Creating websites    promotions
Placing online ads      – Banner ads/tickers
and promotions           – Skyscrapers
                         – Interstitials
Creating or using
                         – Content sponsorships
Web communities          – Microsites
Using E-mail            – Viral marketing
                      Future of online ads
                                                  71
             Web Advertising
   Banner ads: allows for more targeted advertising



   Pop-up ads: pop-under ads are displayed in a separate
    browser window beneath your main browser window
    and remain there until you close them

                 This is a pop-up ad
                    Click here to close me

   Skyscrapers: An advertisement on a Web site that is
    vertically oriented on the page and larger than the
    typical banner ad
                                                            72
                  Web Advertising
   Interstitials: are usually full-page ads displayed while a user is
    in transit from one page to another, triggered by code included in the
    link




                                                                             73
                                       Web Advertising

Content Sponsorship: are sites that pay for placement in search
      results on keywords that are relevant to their business


The upper: This is the part of the shoe that wraps around and over the top of the foot. It may be made of leather or a synthetic material that is lighter and
breathable (to reduce heat from inside the running shoe). The tongue of the upper should be padded to cushion the top of the foot against the pressure from the
laces. Often, at the back of the running shoe, the upper is padded to prevent rubbing and irritation against the achilles tendon.

The heel counter: This is a firm and inflexible cup which is built into the upper of running shoes and surrounds the heel. It is usually very firm so that it can control
motion of the rearfoot.

Post or footbridge: This is the firm material in the midsole which increases stability along the inner side (arch side; medial side) of the running shoe.




                                                                                                                                                                            74
                Web Advertising
   Microsites: limited areas on the Web managed and
    paid for by external companies


http://www.autotrader.com/




                                                       75
                   Viral Marketing




Gillette used viral marketing to
introduce the 3-bladed Venus
razor for women, greatly
expanding the audience reached
by its “Reveal the Goddess in
You” truck tour and beach-site
promotions.                          76
    Setting up for E-Marketing


    Options
                      Web   communities allow
Creating websites    members with special
Placing online ads   interests to exchange views
and promotions            – Social communities
                          – Work-related
Creating or using
                            communities
Web communities       Marketers find well-
Using E-mail         defined demographics and
                      shared interests useful when
                      marketing
                                                     77
    Setting up for E-Marketing


     Options
                          E-mail   marketing
Creating websites
Placing online ads and
                            – Key tool for B2B and
promotions                    B2C marketing
Creating or using Web      – Clutter is a problem
communities
                            – Enriched forms of
Using E-mail
                              e-mail attempt to
                              break through clutter
                            – Spam is a problem

                                                      78
      Benefits of E-commerce
 To consumers: 24/7 access, more choices, price
  comparisons, improved delivery, competition
 To organizations: International marketplace
  (global reach), cost savings, customization,
  reduced inventories, digitization of
  products/services
 To society: flexible working practices, connects
  people, delivery of public services

                                                     79
       Benefits to Consumers


                Convenience

         Buying is easy and private

Provides greater product access and selection

 Provides access to comparative information

     Buying is interactive and immediate
                                                80
        Benefits to Organizations


Powerful tool for building customer relationships

               Can reduce costs

       Can increase speed and efficiency

Offers greater flexibility in offers and programs

            Is a truly global medium
                                                    81
      Benefits to Society


More individuals can work from home

    Benefits less affluent people

  Third world countries gain access

Facilitates delivery of public services


                                          82
      Discussion Questions
 What   features do you look for on a
  Web site that you feel make the site
  appealing?
 What are your major concerns about
  making online purchases?
 What types of things can an online
  retailer do to create a more secure
  buying environment?
                                         83
        Online Ads and Promotion

   Forms of online advertising & promotion:
    – Banner ads & tickers (move across the screen)
    – Skyscrapers (tall, skinny ads at the side of a page)
    – Rectangles (boxes that are larger than a banner)
    – Interstitials (pop up between changes on Web site)
    – Content sponsorships (sponsoring special content)
    – Microsites (limited areas paid for by an external
      company)
    – Viral marketing (Internet version of word-of-mouth)

                                                             84
        Business Pressures
 The term business environment refers to
  the social, economic, legal,
  technological, and political actions that
  affect business activities
 Business pressures are divided into the
  following categories:
    - Market (economic)
    - Societal
    - Technological

                                              85
Major Business Pressures & the Role
of EC




                                      86
    Organizational Responses
   Strategic systems
    - Provide organizations with strategic advantages, enabling
      them to:
          Increase their market share
          Better negotiate with their suppliers
          Prevent competitors from entering into their territory
   Continuous improvement efforts
    - Many companies continuously conduct programs to
      improve:
          Productivity
          Quality
          Customer service
   Business process reengineering (BPR)
    - Strong business pressures may require a radical change
    - Such an effort is referred to as business process
       reengineering (BPR)                                          87
     Organizational Responses
   Business alliances
    - Alliances with other companies, even competitors, can be
       beneficial
    - Virtual corporation—electronically supported temporary
       joint venture
          Special organization for a specific
          Time-limited mission
   Electronic markets
    - Optimize trading efficiency
    - Enable their members to compete globally
    - Require the collaboration of the different companies and
       competitors
                                                                 88
    Organizational Responses
   Reduction in cycle time and time to market
    - Cycle time reduction—shortening the time it
      takes for a business to complete a productive
      activity from its beginning to end
    - Extremely important for increasing
      productivity and competitiveness
    - Extranet-based applications expedite steps in
      the process of product or service development,
      testing, and implementation

                                                       89
    Strategy Formulation
 Porter’s three generic strategies for
  business:
  - focus
  - low cost leadership
  - differentiation
 Differentiation in the new e-commerce
  sector is the key to success


                                          90
Classic Framework for Strategy Management

                Mission

                  Goals

                                   Internal
 External
                  Strategy        (Company)
 Analysis
                Formulation        Analysis
                   •Corporate
                 •Business-unit
                  •Functional
                   •Operating



              Implementation


                Control and
                Monitoring
                                              91
E-commerce and Organizations
 Organizations that undertake e-commerce do so
  from two possible starting points:
  - new online organizations
  - traditional established organizations
 Factors for success:
  - first-mover advantage
  - differentiation in the marketplace
  - flexibility and agility in the electronic
    marketspace
                                                  92
Seven dimensions of E-commerce Strategy

   Four positional factors              Three bonding factors
•Technology: goal must be           •Leadership: vision of CEO for e-
 understood within its’ market and commerce
 industry                           •Infrastructure: technology
•Market: must determine its’ target support for new model of
 market and whether it is still      business
 open to new entrants               •Organizational Learning: does
•Service: must know its’             the organization support internal
 customer’s expectations             learning
•Brand: must understand if it has
 the ability to create a strong
 brand


                                                                         93
         Technology Leadership
   Involves more than hardware and software
   Seven major areas:
    - strategy: focus upon alignment and planning
    - structure: focus upon becoming an e-organization
    - systems: technology integration
    - staffing: developing a strong pool of skills
    - skills: developing the necessary knowledge
    - style: add value to customers
    - shared values: must build value to the organization

                                                            94
       Service Leadership
 Established strategies of customer still apply
 Internet service strength derived from providing
  additional information to the customer
 Internet provides a low-cost, high-quality
  service channel with a global reach
 Call centre strategy must be defined
 E-mail interface channel must be defined



                                                     95
        Brand Leadership
 Branding strength comes from being a first
  mover
 Brand reinforcement is a continuous task
 Brand positioning can be defined using the
  Internet service value chain
 Brand followers need to reposition as
  quickly and effectively as possible
 Four brand


                                               96
Developing a Winning E-strategy

   Ensure that the project is backed by senior management
   Develop a strategy before a Web presence
   Develop a strategy by focusing on technology,
    branding, marketing and service
   Identify and use knowledge in the organization
   Strategy must add value for customers and must change
    as the requirements of the customers change



                                                         97
The Three Approaches to Strategy

   Position approach: “Where should we be vs. our
    competition?”

   Resources approach: “what resources should we
    possess?”

   Simple rules approach: “What processes should we
    follow?”



                                                       98
       Three Approaches to Strategy
                              Position                     Resources                  Simple Rules

Strategic Logic       • Establish position            • Leverage resources         • Pursue opportunities

                      • Identify an attractive        • Establish a vision         • Jump into the confusion
                      market
Strategic Steps                                       • Build resources            •Keep moving
                      • Locate a defensible
                      position                        •Leverage across markets     •Seize opportunities
                      • Fortify and defend                                         •Finish strong

Strategic Question    • Where should we be?           • What should we be?         • How should we proceed?

                      • Unique, valuable position • Unique, valuable,              • Key processes and
Source of Advantagewith tightly integrated        inimitable resources             unique simple rules
                      activity system
                      • Slowly changing, well-        • Moderately changing,       • Rapidly changing,
Works Best In         structured markets              well structured markets      ambiguous markets
Duration of           • Sustained                     • Sustained                  • Unpredictable
Advantage
                      • It will be too difficult to   • Company will be too slow   • Managers will be too
Risk                  alter position as conditions    to build new resources as    tentative in executing on
                      change                          conditions change            promising opportunities
Performance Goal      • Profitability                 • Long-term dominance        • Growth
                                                                                                               99
Business Model




                 100
        Business Models
 A method of doing business by which a
  company can generate revenue to sustain
  itself
 Spells out where the company is positioned
  in the value chain
 Business models are a component of a
  business plan or a business case


                                               101
Business Plans & Business Cases
 Business plan:          Business case:
- A written document     - A written document
  that identifies the      that is used by
  business goals and       managers to garner
  outlines the plan of     funding for specific
  how to achieve them      applications or
                           projects; its major
                           emphasis is the
                           justification for a
                           specific investment
                                                  102
    The Content of a Business Plan
   Mission statement and         Marketing and sales
    company description            plan
   The management team           Operations plan
   The market and the            Financial projections
    customers                      and plans
   The industry and              Risk analysis
    competition                   Technology analysis
   The specifics of the
    products and/or services


                                                           103
Structure of Business Models
 All business models must specify their
  revenue model (the description of how the
  company or an E-commerce project will
  earn revenue)
 Value proposition is the description of the
  benefits a company can derive from using
  EC
 Revenue sources are
     - Transaction fees     - Affiliate fees
     - Subscription fees    - Sales
     - Advertisement fees   - Other models
                                                104
Business Models in E-commerce

 Method of doing business
 Well-planned model gives a competitive
  advantage
 Impacts on sustainability and growth
 Three areas:
  - value stream
  - revenue stream
  - logistical stream
                                           105
        Transaction costs
   Cost of providing some good or service through
    the market
   Effects of e-commerce and the internet that
    impacts the business model
   Searching for an obtaining information
   Participating in a market
   Policing and enforcing transactions
   Bargaining and decision costs
   Actual cost of buying or selling the product

                                                     106
          Value Stream
 Create long-term sustainability
 Benefit for business stakeholders
 Can be achieved in four ways:
  - creation/participation in an e-marketplace
  - creation/participation of virtual communities
  - additional value offers
  - exploitation of offers


                                                    107
Creation/participation in an e-marketplace
   Reduce transaction costs directly/indirectly
   Economics of e-market similar to traditional market
   Can be setup by supplier/buyer or run independently
   Buyer value:
    - reduced costs
    - improved service
    - convenience
   Supplier value:
    - reduced costs
    - differentiation
    - reduced lead time

                                                          108
Creation/participation of virtual
communities
 Bringing together members of a community
 Larger communities mean larger sources
 Improves customer service




                                             109
     Additional value offers

 Value is added by improving product mix
 Through association or partnership
 Can be achieved with minimum costs
 Can be integrated into the host sites




                                            110
      Exploitation of offers

 E-commerce/Internet economy founded on
  information
 Value can be added by using this information
 Target customers demographically
 Can bridge the uncertainty gap
 Can post RFP’s



                                                 111
             Revenue Stream
   Short-term realization of value proposition
   Direct:
    - cost reduction
    - free offerings of service/products
    - pricing strategies
   Indirect:
    - internet advertising
    - selling customer information
    - joining affiliate programs

                                                  112
       Logistical stream
 Examines organization restructure to
  deliver value added and revenue streams
 Issues such as:
  - organizational culture
  - pre/post restructuring
  - implementing information
  - communication and training
  - reward systems for motivation
                                            113
    Kinds of business models
 Brokerage: market makers bring together
  buyer and sellers
 Advertising: web advertising providing
  advertising messages
 Infomediary: collecting and disseminating
  information



                                              115
 Assessing a business model
 Can be assessed by looking at the
  marketing strategy
 Can also be assessed by technology
  - imitation
  - complementary assets
 Financial measures
 Competitor benchmarking
 Market analysis

                                       116
    Traditional vs. New Business
    Models
                 Traditional          New Business

Production        Mass                  Personalized
                  Manufactures push     Customer Pull
Distribution      Middleman             Direct

Communications    Closed                Open
Finance           Slow                  Fast
                  Difficult             Easier
Markets           Local                 Global
                  Mass                  Niche
Assets            Physical              Virtual         117
Consumer Decision Process
                  Problem - Recognition


PRE-PURCHASE        Information Search


                 Evaluation of Alternatives


  PURCHASE          Purchase Decision


                        Satisfaction


POST-PURCHASE             Loyalty


                         Disposal


                                              118
     Consumer Decision Process — Flower Example
                                                                Flowers
                                               Need recognition, potentially triggered by a
                Problem - Recognition           holiday, anniversary or everyday events


                                               Search for ideas and offerings, including:
Pre-Purchase      Information Search             – Available on-line and off-line stores
                                                 – Gift ideas and recommendations
                                                 – Advice on selection style and match

                                               Evaluation of alternatives along a number of
               Evaluation of Alternatives       dimensions, such as price, appeal, availability, etc.


                                               Purchase decision
 Purchase         Purchase Decision            Message selection (medium and content)



                                               Post-sales support
                     Satisfaction                – Order tracking
                                                 – Customer service


   Post-                                       Education on flowers and decoration
 Purchase               Loyalty                Post sales perks




                       Disposal
                                                                                                   119
                        Metrics
 Metrics: If it moves, measure it!

 Measures of performance; may be quantitative
or qualitative

   Response times               Security and privacy
   Site availability            On-time order
                                  fulfillment
   Download times
                                 Return policy
   Timeliness
                                 Navigability
                                                         120

						
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