Estimating the Cost of eLearning Projects
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Estimating the Cost of
eLearning Projects
(Session 101)
Mark Steiner
DevLearn10
San Francisco, CA
Wednesday, Nov 3, 2010 10:45 AM
Session Agenda
– Introductions – Assumptions
– Session Approach – Estimation Types
– Roles – Estimation Techniques/
– Milestones & Deliverables Spreadsheets
– Writing and Responding to – Pitfalls
RFPs – Q&A
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Who am I?
– BS Industrial Tech. ‘88 – Familiar with many
– MS Instructional Design ‘92 development tools
– 15+ years eLearning & – Presenter - eLearning
interactive media dev. Confs. US & Europe
experience – Started own eLearning
– Dozens of projects from 2 min. consulting company in
to 33 hours in runtime March 2001
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In what sector do you work?
A. Corporate
B. Academic
C. Government/Municipality
D. Other
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What is your role?
A. Project Manager
B. Instructional Designer
C. Developer
D. Other
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What’s an Average Project?
A. $10,000 or less
B. $10,000 - $50,000
C. $50,000 - $100,000
D. Greater than $100,000
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A Quote . . .
All people who have turned out worth
anything have had the chief hand in their
education.
–Sir Walter Scott
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Session Approach
I usually dislike when people say:
“Oh, it’s an art.”
Art vs. Science: I’m going to attempt to
identify as much of the science as I can.
Science = Process: Remember the Scientific
Method?
I’m a science / process person, therefore this
session will have that sort of approach
Ummm . . . There’s still some art to it. ; )
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Roles
Strategy Technology
– eLearning Project Manager – Technical Architect
– eLearning Strategist – Integration Specialist
Content Client
– Instructional Designer – Buyer
– eLearning Programmer – Acceptor
– Instructional Developer – Project Manager
– Graphics – Reviewer
– Media Specialist – SME
– Training Administrator
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Milestones and Deliverables
Needs Analysis
Design Document
Prototype
Storyboards
Scripts
Media Development
Course Alpha/Beta/Final
Other Services
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A Calculator Example
Comparing Traditional
Learning to eLearning
Launch
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RFPs Poll
A. I’m not sure what RFP stands for.
B. I know what it stands for but have never
written one.
C. I have written and/or responded to a few
of them.
D. I have written and/or responded to many
of them.
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Writing RFPs
Carefully and succinctly define the problem
Define the RFP process: Format, Protocol, Submission
Requirements, etc.
Determine key dates both in the RFP process and project
milestones
Determine evaluation criteria, check for internal
company/department requirements
Get help (inside or outside) if needed
If you can’t define the problem and are too vague,
responding companies will have too little to go on, cause
wide ranges of solutions and cost estimates. Perhaps
consider changing the scope to only include analysis.
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Writing RFPs: Sample RFP Outline
Administrative Section Management Section
Ground rules Project management plan
Bidder’s conference Delivery and acceptance
Relevant dates Maintenance, Training, Documentation
Proposal/submission format Vendor qualifications and references
Mandates a proposal outline Price Section
and pricing outline Cost of building the application
Evaluation Criteria Vendor software, third-party software
Mandatory requirements System hardware required
Optional requirements Project Management
Technical Section Installation
Description of current situation Maintenance, Training, Documentation
Current technical environment Appendices – Technical /Contract Info
Current limitations Current technical infrastructure
Provide specific background Corporate standards
information Sample contract
Provide specific examples Non-disclosure agreements
Description of proposed
environment
Make requirements functional
in nature
Responding To RFPs
Read the RFP very closely
Quickly determine Go/No Go status
Follow the RFPs prescribed process
Do any colleagues have experience with the
company and/or RFPs?
Bidders meeting basics
My opinion: Unless you’re a large company
and/or have an “In”, it's a hard way to go.
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A Quote . . .
Good fences make good neighbors.
–“Mending Wall,” by Robert Frost
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Another Quote . . .
Problems that go away by themselves
come back by themselves.
–Marcy E. Davis
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Documenting Assumptions
Define *everything* Travel
that you can Project file formats
Client Participation Technical
Central Point of Specifications
Contact Duplication
Review and validation Revisions
parameters Knowledge Transfer
Delay penalties List and Define any
Runtime other Risks and
Constraints
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Estimation Types:
Time and Materials
Usually an initial estimation of cost is given
in a range (between $X and $Y)
Risk is minimized for vendor
Client only pays for hours worked
Profit built into rate structure
My advice: If possible, always pitch analysis
as initial step.
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Estimate Types: Fixed Cost
Key Point: Fixed cost does not mean the cost can never
change. It means that the cost is fixed to a scope. If the
scope changes, so should the cost.
It also assumes the scope is definable, so then the cost
can be fixed (linked) to the defined scope.
Risk is built into price. Add 15 – 40%
Why are there so many neon lights & fine hotels in Vegas?
When, then?
– Client requirement
– Repeated, consistent, well-defined project(s)
LXC4S
– Sometimes Vegas pays out big buck$.
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Another Quote . . .
Whenever things sound easy, it turns out
there’s one part you didn’t hear.
–Donald E. Westlake
Dig the well before you are thirsty.
–Chinese proverb
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Development Ratios
Level 1 eLearning (Basic) – Including content pages, text, graphics, perhaps
simple audio, perhaps simple video, test questions.
49:1 - eLearning output, Rapid Development, Simple Content, Specialized
Authoring Tools
79:1 – eLearning output, Most typical (average) Level 1 eLearning Content
125:1 - eLearning output, Complex projects, difficult to produce, more media
production
Level 2 eLearning (Interactive) – Level 1 eLearning content plus 25% (or
more) interactive exercises, virtual “try it” exercises, liberal use of multimedia
127:1 – eLearning output, Rapid development through templated interactions,
simple animation, efficient or low-end media production
184:1 – eLearning output, Most typical (average) Level 2 projects
267:1 – eLearning output, advanced and custom interactions, embedded
simulation activities and lots of media
Level 3 eLearning (Advanced) - Highly interactive, possibly simulation or
serious game-based, use of avatars, custom interactions, award-winning caliber
courseware
217:1 – eLearning output, templated interactions, templated games and
simulations, efficient simulation development practices (rapid development)
490:1 – eLearning output, Most typical (average) Level 3 projects
716:1 – eLearning output, complex projects, advanced learning simulations and
games, extensive media production
Source Citation: Chapman, B. (2010). How Long Does it Take to
Create Learning? [Research Study]. Published by Chapman Alliance
LLC. www.chapmanalliance.com
Estimation Techniques
Estimating Via Key Categories
Estimating Via Run Time and Screens
Estimating Via Detailed Screen Information
Filling in the Details
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Estimating Via Key
Categories
Content/Research
Technical Complexities
Media Richness
Launch Calculator
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Estimating via Run Time
and Screens
What’s an hour?
30-50 Screens per hour
Based on mix of interactivity/screen type
10-30 seconds for text-only screen
1-1.5 minutes for MC questions
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Estimating Via Detailed
Screen Information
Occasionally, the detailed Design Document is
already complete.
Similar to Run Time, except for amount of info
available. Analysis is finished-maybe.
Less art, more science
Build a matrix that contains all screen/ interaction
types. Assign a cost factor to each.
Apply metrics to content to determine cost
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Filling in the Details
A Spreadsheet via Roles
A Spreadsheet via Process and Roles
Using Microsoft Project
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Client Communication
Establishing Value
Not to be a marketing weasel, but define
and communicate your Value Proposition.
But . . . find and use your own words.
Leverage the situation so that it would be
foolish and risky for the client *not* to heed
your advice.
If the former is not possible, perhaps it's not
a project you should undertake.
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Another Quote . . .
Smooth seas do not make skillful sailors.
–African proverb
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Pitfalls List
Unclear scope
Scope creep
Unclear client/vendor roles
No single point of contact with client/vendor
Ill-defined system specifications
Hours allocated to a task not sufficiently
dissected/broken down
Lack sufficient skill base to complete a project
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Final Quote . . .
He who is afraid to ask is afraid of learning.
– Danish proverb
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Contact Information
Mark Steiner
mark@marksteinerinc.com
773-392-7967
Chicago, IL
See examples of eLearning Calculators, Reusable
Learning Objects, related links, past conference
slides and materials, and other information at:
marksteinerinc.com
Click on Resources
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Thank you
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