UNIVERSITY OF VICTORIA
LEANNA E. MADILL
18 Stoneridge Drive
Victoria BC V9B 6L4
Phone: (250) 479-4179
Faculty: Education Dept: Curriculum & Instruction
1. DEGREES AND DIPLOMAS
Degree or Diploma Field Institution Year
Doctorate of Education Curriculum and University of In Progress
Master of Education Curriculum and University of 2005
Post Degree Professional Secondary English University of 1998
Bachelor of Arts English, History University of 1997
Title of Project
MEd Title: Adolescent Males Examining Gender: Stereotypes, Multiple Masculinities and
2. POSITIONS HELD
Date(s) Title, Institution
2007-2010 Research Project Coordinator, Literacy Learning Through Video Games:
Adolescent Boys’ Perspectives. Funded by Social Sciences and Humanities
Research Council of Canada (SSHRC)
2006-2009 Research Project Coordinator, Literacy Learning Through Video Games:
Adolescent Boys’ Perspectives. Funded by Canadian Council on Learning
2006-present Sessional Instructor, University of Victoria
2005-2007 Graduate Associate, University of Victoria
2002-2003 Classroom Teacher, Pacific Christian School
Private School, Victoria B.C.
1998- 2002 Classroom Teacher, Spectrum Community School
School District #61
3. MAJOR FIELD(S) OF SCHOLARLY OR PROFESSIONAL INTEREST
Language arts and literacy
4. SCHOLARSHIPS, FELLOWSHIPS, HONOURS, AWARDS, GRANTS AND
FUNDINGS FROM ALL AGENCIES INCLUDING THE UNIVERSITY OF
Date(s) $Amount Details
2008 $2,500 CSSE Short-term Scholarly Events funding
2007 $500 Department of Language and Literacy Conference Grant
2007 $400 Graduate Student Society Grant
2007 $550 University of Victoria Travel Grant
2007 $2,900 University of Victoria Academic Income Supplements (AIS)
2007 $4,000 University of Victoria President’s Research Scholarship
2007 $40,000 Social Sciences and Humanities Research Council of Canada
2007 Andy Farquharson Award for Excellence in Graduate Student
2006 $2900 University of Victoria Academic Income Supplements (AIS)
2006 $500 Graduate Tuition Fellowship
2006 $400 University of Victoria Travel Grant
2005 $400 Graduate Student Society Grant
2005 $400 Department of Language and Literacy Conference Grant
2005 $400 University of Victoria Travel Grant
2005 $150 University of Victoria Travel Grant
2005 $980 Graduate Tuition Fellowship, University of Victoria
5. SCHOLARLY AND PROFESSIONAL ACHIEVEMENTS
a. Articles Published in Refereed Journals
Hopper, T., Madill, L., Bratseth, C., Cameron, K., Coble, J., & Nimmon, L. (2008).
Multiple Voices in Sport, Health and Physical Education Research: Revealing
Unfamiliar Spaces in a Polyvocal Review of Qualitative Research Genres. Quest, 60(2),
Madill, L. (2008). Finding my Voice and a Vision: Poetic Representations as Valid/Valuable
Knowledge. Journal of Poetry Therapy: The Interdisciplinary Journal of Practice, Theory,
Research, and Education, 21(1), 39-48.
Madill, L. (2008) Gendered Identities Explored: The Lord of the Rings as a Text of
Alternative Ways of Being. The Alan Review, 35(2), 43-48
Madill, L. & Hopper, T. (2007). Health and sport for men: Poetic insights on how professional
sport promotes masculinity and physical inactivity. Physical & Health Education Journal,
Madill, L. & Hopper, T. (2007) The best of the best discourse on health: Poetic insights on how
professional sport socializes a family of males into hegemonic masculinity and physical
inactivity. American Journal of Men’s Health, 1(1), 44-59.
Sanford, K. & Madill, L. (2007). Critical Literacy Learning through Video Games: adolescent
boys’ perspectives, E-Learning, 4(3), 285-296.
Sanford, K. & Madill, L. (2007). I’m a warrior, I’m a monster -- Who am I anyway?:
Shifting/Shaping Identity through Video Game Play. Loading: The official Journal of the
Canadian Games Studies Association, 1(1).
Sanford, K & Madill, L. (2007). Understanding the Power of New Literacies through Video
Game Play and Design. Canadian Journal of Education, 30(2), 431-455.
Madill, L. (2006). Negotiating Gender Roles Through Language. Connections 06, Faculty of
Education, University of Victoria.
Sanford, K. & Madill, L. (2006). Resistance through Video Game Play: It’s a Boy Thing.
Canadian Journal of Education, 29(1), 287-306.
b. Books, Chapters, Monographs
Madill, L. & Sanford, K. (2008) Teachers and Students Learning Through Video Game Design.
In R. E. Ferdig (Ed.) Handbook of Research on Effective Electronic Gaming in Education.
University of Florida. p. 1257-1272.
Sanford, K. & Madill, L. (2008). Adolescents Teaching Video Game Making: Who is the Expert
Here? In R. E. Ferdig (Ed.) Handbook of Research on Effective Electronic Gaming in
Education. University of Florida. p. 345-355.
c. Publications Accepted in Refereed Journals:
d. Book Review
Sanford, K. & Madill, L. (2006). Book Review: Leadership, Gender, and Culture in
Education, Editors Collard, J. and Reynolds, C. Journal of Educational Change, 7(4),
e. Conference Proceedings
Sanford, K. & Madill, L. (2007). Recognizing New Literacies: Teachers and Students
Negotiating the Creation of Video Games in School. Conference Proceedings. DiGRA
e. Papers, Lectures, Addresses (International and National)
Blogging: space, community, and pedagogy co-created. WestCAST, University of
Victoria, February 2009.
Program wide E-Portfolio Development: Constructing Professional Standards. Co-
presented with Timothy Hopper, Kathy Sanford, Chris Filler, & Luanne Krawetz.
Constructivist Psychology Network Conference, University of Victoria, June 2008.
Exploring gamers’ worlds together: A social constructivist approach to adolescents’ video
game learning. Co-presented with Kathy Sanford and Rebecca Ticknor. Constructivist
Psychology Network Conference, University of Victoria, June 2008.
Possibilities within, resistances beyond the classroom borders: Meaningful learning
through video game creation. Symposium Panel presented with Kathy Sanford, Tara
Ehrcke, Patrick Schreck, Rebecca Ticknor, & Michelle Spencer. CSSE – CATE,
University of British Columbia, June 2008.
Is it just code to me? Video gamers contemplay/ting play. Co-presented with Kathy
Sanford. Canadian Game Studies Association, University of British Columbia, May
Funding Your Studies: A Student Perspective on SSHRC Application Writing. Symposium
Panel presented with Shelley Ross, Lia Daniels, & Michele Tanaka. CSSE - CCGSE,
University of British Columbia, May 2008.
Video Games as a tool for Healthy Children and a Healthy Planet. Co-presented with Dr. Kathy
Sanford. Making Tomorrow Conference, University of Victoria, May 2008.
Literacy Lessons from Videogames – What counts as literacy in the 21st Century?
Presented with Kathy Sanford and Michelle Spencer. NRC. Texas, November 2007.
Literacy Learning through Videogames -- Changing Understandings, Changing Practices.
Presented with Kathy Sanford. NCTE. New York, November 2007.
What Do Video Games Have to Do With Literacy? Presented with Tara Ehrcke, Kathy
Sanford, & Patrick Schreck. Computer Using Educators of BC Conference. Maple
Ridge, October 2007.
Recognizing New Literacies: Teachers and Students Negotiating the Creation of Video
Games in School. Presenting with Kathy Sanford. Digital Games Research Association.
Tokyo, Japan, September 2007.
Engaged Learning Outside the Classroom: Adolescents Teaching Video Game Design.
Co-presented with Kathy Sanford. Interacting with Immersive Worlds: An International
Conference Presented by the Interactive Arts and Science Program, Brock University,
Re/constructing Female in a MMORG: Multiple and changing identities in World of
Warcraft. CASWE, Saskatoon, May 2007.
Research genres and the preparation of professionals in health and physical education:
Polyvocal insights for understanding difference. Symposium presented with Tim
Hopper, Jeanne Kentel, Joannie Halas, and Ellen Singleton. PHETE, Saskatoon, May
Re-creating Code, Community, and Critique: Literacy Development through Classroom
Video Game Design. Co-presented with Kathy Sanford. LLRC, Saskatoon, May 2007.
Blood, Sweat, and Tears: Examining Assessment within a Teacher Education Program.
Symposium presented with Paige Fisher and Dr. Kathy Sanford. CATE, Saskatoon,
Bridging the Gap Between Video Game Play and the Real World: Creating Conversations about
Critical Issues. Co-presented with Dr. Kathy Sanford. Making Tomorrow Conference,
University of Victoria, May 2007.
Representing and Reflecting on Masculinity and Health. Co-presented with Dr. Tim
Hopper. The First Student Research Symposium: Researching Health and Wellness.
Victoria, April 2007.
Teachers learning to teach about video game design. Co-presented with Dr. Kathy Sanford.
Western Canadian Association for Student Teaching, University of Manitoba. February
Video Game Identity Construction. Co-presented with Dr. Kathy Sanford. Canadian Game
Studies Association, York University, September 2006.
Pedagogical Peace Poetry. Deconstructing Empire: An Interdisciplinary Graduate Student
Symposium, University of Victoria, June, 2006
Literacy through Video Game Play. Co-presented with Dr. Kathy Sanford. CACS, Toronto.
Ontario, May 2006.
Unpacking Men’s Health in Crisis through Poetic Representations: Physical Education, Sport
and Hegemonic Masculinity. Co-presented with Dr. Timothy Hopper. CATE, Toronto.
Ontario, May 2006.
Negotiating masculinity through language. Connections, University of Victoria, May 2006.
Addressing Video Game Learning. Co-presented with Nathan Kaye & Noah Spriggs. Making
Tomorrow Conference, University of Victoria, May 2006.
Gender Differences in Learning: Fact or Fiction? Co-presented with Dr. Kathy Sanford.
Making Tomorrow Conference, University of Victoria. May 2006.
How to Publish as a Grad Student. Language and Literacy Conference, University of Victoria,
I’m the Master Instructor: Adolescents Negotiating the Role of Teacher. Co-presented with Dr.
Kathy Sanford. WestCAST, University of British Columbia. February 2006.
Learning New Literacies: Finding Common Gendered Ground. Co-presented with Dr. Kathy
Sanford. NCTE, Pittsburgh, PA, November 2005.
“I Know Real from Not Real”: Missing Gender Stereotypes in Videogames. 5th Language and
Literacy Education Graduate Student Conference, Victoria, B.C., March, 2005.
Moving Beyond a Gendered Binary: Exploring Alternative Literacies. What’s New & Cool –
Celebrating the University of Victoria’s Faculty of Education – Education Expo, Victoria,
B.C., March 2005.
Improving Boys’ Writing through Motivation and Gender Deconstruction. Co-presented with
Rhonda Geres-Smith. Connections, University of Victoria, May 2004.
Boys and Girls Learning Examined. Cordova Bay Elementary School Parent Advisory
Group. Victoria BC March 10, 2009.
Boys and Girls Learning. Victoria Foster Parents Association. Victoria BC, February 12,
Children and Video games. Goldstream Co-op Preschool. Victoria BC, February 11, 2009.
Video Game Experts: What am I learning as a Gamer? James Bay Community After
School Program. Victoria B. C. December 2, 2008.
Video Game Learning for All Ages: Adults’ Roles, Adolescents’ Understandings, and
Experiences. Uvic’s Dean’s Lunchtime Lecture. University of Victoria, November 28,
Blogging and Wikis for Pre-Service Teachers. University of Victoria, July 2008.
Video game literacies and the library. Greater Victoria Librarian Workshop. Victoria, B.C. June
Video Game Learning. Deep Cove Elementary School Parent Advisory Committee, Victoria
B.C. November 21, 2007.
Web blogging Workshop for Secondary Preservice Teachers. University of Victoria, Victoria,
B.C. November 1, 2007.
The Andy Farquharson Award Winning TA’s Panel Q&A. Fall Teaching Assistants
Conference, University of Victoria, Victoria, B.C. September 15, 2007.
Boy’s Literacy Practices. University of Victoria Speakers Bureau, Elizabeth Buckley School,
Victoria, B.C., May 18, 2007.
Boy’s and Girl’s Learning: Why Do They Seem So Different? Lansdowne Preschool, Victoria
B.C., May 8, 2007.
Video Game Learning. University of Victoria Speakers Bureau, Oaklands Elementary School
PAC, Victoria, B.C., March 26, 2007.
Video Game Learning for Elementary students. University of Victoria Elementary Teacher
Education Program workshop, Victoria, B.C., March 19, 2007.
Boy’s Literacy Practices. University of Victoria Speakers Bureau, Campus View Elementary
School PAC, Victoria B.C., March 14, 2007.
Boys and Literacy. Catholic Education Conference, St. Andrews High School, Victoria B.C.,
March 9, 2007.
Addressing Gender in Video Games. EDCI 591 – Gender and Pedagogy, July 19, 2006
Professional Athletes: Representatives of Masculinity and Health? PE 585 – Qualitative
Research Genres in Physical Activity and Health, January 30, 2006
Global Arts Project: How Adolescents and Adults Can Participate. Professional Development
Day, Lambrick Park Secondary, Victoria B.C., September 19, 2005,
“I Know Real from Not Real”: Missing Gender Stereotypes in Videogames. EDCI 395b -
Alternative Texts for Young Adults, July 17, 2004, Victoria B.C.
What is Video Game Critical Thinking? Co-presented with Dr. Kathy Sanford. Future Play,
London. Ontario, October 2006.
6. TEACHING DUTIES AT THE UNIVERSITY OF VICTORIA
ED-P 250 Elementary Education Seminar (Winter 2006, Winter 2007, Winter 2008)
ED-P 790 Secondary Teaching Skills Seminar (Summer 2006, Summer 2007, Summer
EDCI 353B Alternative Texts for Adolescents (Summer 2006, Winter 2007)
EDCI 460 Contemporary Literacies and Creative Expression (Fall 2006, Section 1 & 2)
ED-D 407 Assessment in the Elementary Classroom (Fall 2006)
ED-P 360 Elementary Education Seminar (Winter 2008)
ED-P 780 Student Teaching Seminar Secondary (Fall 2007)
7. ADMINISTRATIVE ACTIVITIES: Committee and Service Activities
Department/School Committees and Responsibilities
2007 Handbook of Research on Effective Electronic Gaming in Education
2006 – 2008 Graduate Student Representative, Canadian Associate for Teacher
2006 - present CGSA Journal Reviewer
2006 & 2008 Chair of the Language and Literacy Conference: Multiple Lenses of
Language and Literacy, University of Victoria
8. Media Activities
Tremain Media. (in production) Boys and the Literacy of Video Games.
Deena Kinarthy. Student teachers learn to tackle homophobia Martlet: The University of Victoria’s
Independent Newspaper. 2007-11-01 Volume 60 No. 13 http://martlet.ca/view.php?aid=39881
Michelle Martin. Use video games as teaching tools: researchers. The StarPhoenix.
Published: Monday, May 28, 2007
Radio Interview. CBC Radio May 3 2007 Video Games and Literacy.
Jenefer Curtis. Cracking the Boy Code: Action heroes and ‘some gross stuff’,’ offered up to
encourage boys to read, are stretching the definitions of literacy. Literacy at Work: ABC
CANADA’s quarterly review of literacy issues. No. 48 September 2006.
Sarah Schmidt. Boys exhibit high literacy skills with video games: Researchers claim students'
literate lives not being recognized. The Vancouver Sun, May 31, 2006.