The Co-Evolution of Technologies and Markets

W
Shared by: yurtgc548
Categories
Tags
-
Stats
views:
3
posted:
7/4/2012
language:
English
pages:
40
Document Sample
scope of work template
							          Stuck!

        Professor Rebecca Henderson &
           Professor Nelson Repenning
       MIT Sloan School of Management
Rhenderson@mit.edu & Nelsonr@mit.edu
Or
Why it can seem to be so hard
to get anything done

&

What can be done about it
Or
Why you’re sometimes
tempted to think the people
who work for you are lazy

&

Why they don’t think so much
of you, either
Outline
 Why we get stuck:
   An introduction to the dynamics of overload &
    the dangers of firefighting
 Why we stay stuck:
   The obvious solutions often make things
    worse
 What can be done:
   Knowing one’s capacity
   Killing project #26
   Facing worse before better
Is This Your Project Pipeline?
   Are these your delivery dates?

Scheduled
 delivery
   date




                        Actual delivery date
Does this look familiar?




        • 79% apparently complete by original deadline
       • 2 major unplanned iterations requiring redesign
              • Actual duration: 208% of schedule
              Construction Project

                   Project A                        Actual
Labor Hours




                               Plan

               0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
                                         Month
                    • Cumulative Labor Hours: 403% of plan
What’s going on?
Overload at PreQuip
                                        Resources
            Active Projects                                          Implied Development Resource
                                        Required for   Months to           Allocation (months)
         (formal development            Completion     Completion
         projects by number)             (months)       (desired)
                                                                    This year   Next year   Year after that
                   1                         54             8        40             14            0
                   2                        123            24        38             62           23
                   3                         86            12        50             36            0
                   4                        286            20        92            172           22
                   5                         24             4        24              0            0
                   .
                   .
                   .
                  26                        352            36        48            150          120
                  27                         75             9        62             13            0
                  28                        215            30        40             80           95
                  29                        153            18        60             93            0
                  30                         29             3        29              0            0



 All Other Support Activity                  ––            ––        430          430          430
  (customer support, troubleshooting)

 Total Development Requirements              ––            ––       2783         2956         2178

 Available Resources (months)                ––            ––        960          960          960


 Rate of Utilization (percent) ––                          ––       289.9       307.9       226.9
    Overcommitment destroys
    productivity
Average
          100%
Value-Added
Time on   80%

Engineering
Tasks     60%




          40%



          20%




              0%
                   1   2   3     4       5       6

                               Number of Projects per
                                    Engineer
  And shifts attention away from
  early stage work
                                              Phases
                Knowledge     Concept      Basic   Prototype      Pilot   Manufacturing
                Acquisition Investigation Design    Building   Production   Ramp-Up

     High
                                          ABILITY
                                          TO INFLUENCE
                                          OUTCOME

  Index of
Attention and
 Influence

            ACTUAL
            MANAGEMENT
            ACTIVITY
            PROFILE
     Low
And from:

Building long term capability
Doing strategy
Making decisions
We call this

“The Capability Trap”
                                         Capability
                   Investments in                          Capability
                     Capability                             Erosion
               +
       DELAY


                                                            +
                                    Time Spent         +
                                     Working              Actual
                                                       Performance
                                     +            B1
  Time Spent on
Implementation and
   Improvement                              Work Harder      -
         +                                             Performance
                                    Pressure to            Gap
                                     Do Work +
                                                                 +

                                B2                       Desired
                                                       Performance
                          Work Smarter
                             Pressure to +
                               Improve
                              Capability
                                             Capability
                       Investments in                          Capability
                         Capability                             Erosion
                   +                      R1
       DELAY
                                  Reinvestment
                                                                +
                                        Time Spent         +
                                         Working              Actual
                                                           Performance
                                         +            B1
  Time Spent on
Implementation and
   Improvement                                  Work Harder      -
               -                                           Performance
         +
                                        Pressure to            Gap
                                         Do Work +
                                                                     +

                                    B2                       Desired
                                                           Performance
                              Work Smarter
                                 Pressure to +
                                   Improve
                                  Capability
  The Capability Trap in
  Manufacturing
                                                                                              Machine Yield
                                                               Investments in
                                                                    Yield
“In the minds of the                                            Improvement

[operations team leaders] they
                                                           +                             R1


had to hit their pack counts.                                                       Virtuous or

This meant if you were having a
                                                                                     Vicious?


bad day and your yield had                                                      -    Time Spent                          +
                                                                                     Running the                     + Process
                                                                                                                     Net
fallen ... you had to run like                                                          Line
                                                                                                                     Throughtput

crazy to hit your target. You            Time Spent on
                                       Improvement and
                                                                     B3
                                                                                         +
                                                                                                             B1

could say “you are making 20%              Preventive
                                          Maintenance            Shortcuts
garbage, stop the line and fix
                                                                                                      Work Harder
                                                       -                                                                 -
                                                +
the problem”, and they would
                                                                                                                     Manufacturing
                                                                                Pressure to Meet                    Throughput Gap
                                                                                   Throughput
say, “I can’t hit my pack count                                                    Obj ectives           +                   +

without running like crazy.”
They could never get ahead of                                                       B2
                                                                                                                      Desired Net
the game.”                                                                Work Smarter
                                                                                                                       Process
                                                                                                                      Throughput

  -- improvement consultant                                                                       +
                                                                            Pressure to
                                                                           Improve Yield




           Confidential, please do not cite or quote without author’s permission.
The Capability Trap in Product
Development
 An engineer might not take
                                                                                     Designs on
                                                                                    the Bookshelf
 the time to document her
                                                        Designs Added to
                                                          the Bookshelf
 steps or put the results of a                      +                          R1
 simulation on the bookshelf
 and because of that she                                                   Virtuous or
                                                                            Vicious?
 saved engineering time and did                                                                             +
 her project more efficiently.                                          - Time Spent on                  +
                                                                                                         Development
 But in the long run it
                                                                         Design Activ ities                Process
                                                                                                          Throughput
 prevented us from being able          Time Spent on           B3              +                  B1
 to deploy the reusability              Documenting
                                          Designs
 concepts that we were looking
                                                           Shortcuts                     W ork Harder        -
                                                    -

 for.
                                              +                                                           Development
                                                                         Pressure to Meet                   Process
                                                                           Deliver New                  Throughtput Gap
         --chief engineer                                                    Products     +
                                                                                                                 +

                                                                          B2
                                                                                                             Desired
                                                                                                          Development
                                                                    W ork Smarter                      Process Throughput
                                                                                              +
                                                                       Pressure to
                                                                     Document Design
                                                                          W ork



            Confidential, please do not cite or quote without author’s permission.
In general…
 “I knew I was in trouble when I had to
  give hourly updates….”
                          Declining
                         Performance




Overload                                         No time
                                               for up front
                                                   work




           We have to
           spend a ton                 The stuff we
              of time                    bring to
            fixing it…                 market is…
            Declining
           Performance



                         The people
Overload                  who work
                          for us are
                             lazy




             We need
              more
             controls
            Declining
           Performance



                         There’s no
Overload                 time to do
                           strategy




             We can’t
               make
             decisions
                          Declining
                         Performance




Overload                                         No time
                                               for up front
                                                   work




           We have to
           spend a ton                 The stuff we
              of time                    bring to
            fixing it…                 market is…
What can be done?
Recognize you have a problem
 There are two theories. One says, "there’s
  a problem let’s fix it." The other says "we
  have a problem, someone is screwing up,
  let’s go beat them up." To make
  improvement we could no longer embrace
  the second theory, we had to use the first.
Kill project 26!
Why is killing project #26 so
hard? (Part 1)
 It’s a “good” project!
 Good managers can meet stretch goals
       (and I’m a good manager)
 Making difficult decisions takes
  time & energy

 It’s very hard to kill projects
 without a strategy
Why is killing project #26 so
hard? (Part 2)
 Killing project 26 will give us very serious
  problems right now…
    “Worse before better”
Performance




                        Time
Effort

Time Spent Improving




Time Spent Working
                           Actual Performance


 Time
    *                  =




                                 Time
 Effort


Time Spent Improving




Time Spent Working


 Time

   *                   =
So, all you need to do is:
 Measure capacity & track resources
   Balance long and short term effort
   Avoid tipping into firefighting


 Develop a strategy & the ability to act
   Learn to kill project 26
   Face worse before better
   Develop the ability to have “high conflict, high
    respect” decisions
What happens on Monday
morning?
Two case studies
 Medtronics
 Kirkham Instruments
Some Models of Change
 The Vision Model (aka, the Field of
  Dreams model)
   Change happens by giving people new ideas
 The Document Model
   Change happens by writing those new ideas
    down
 The “My Way or the Highway” Model
   Change happens by telling people to use the
    new ideas, watching them closely, and
    penalizing those that don’t
All of these are probably necessary,
but none are sufficient
 Organizational change efforts don’t produce
  change unless somebody in the organization
  actually does something differently
 Doing things differently is tough and does not
  come naturally
 Successful change requires:
    Understanding how the current situation emerged
    Identifying how your behavior (inadvertently)
     contributed to the current challenges
    Taking a disciplined approach to changing (your own)
     bad habits
        “We Should”
  -things that others need
  to do to allow your new
         behaviors




             “I Will”
    - new things you will do
- old things you will stop doing
Good luck!

						
Related docs
Other docs by yurtgc548
BCN V. 2.0
Views: 0  |  Downloads: 0
BCC
Views: 0  |  Downloads: 0
BAYES versus FREQUENTISM
Views: 0  |  Downloads: 0
BAYES versus FREQUENTISM - Physics
Views: 0  |  Downloads: 0
BAYES versus FREQUENTISM - CFA
Views: 0  |  Downloads: 0
Bath2008 - Synergy.ppt
Views: 0  |  Downloads: 0
Bath Tub Project
Views: 0  |  Downloads: 0
BASIC PRINCIPLES IN OCCUPATIONAL HYGIENE
Views: 0  |  Downloads: 0