Epsxe a new playstation emulator to run ps1 games on your computer it is the best playstation emulator i ve beeen using it since 2009 it has provided a good user experience but you have to download bios first to run espxe.
The ePSXe help file has been created in order to easily combine the official ePSXe readme, the unofficial FAQ by NGEmu and all the hints floating around on the message board and the net. All this knowledge and these informations have been merged into one comprehensive file, which you're looking at right now. Seperated into several sub categories, you should find answers to most of your questions in this documentation. If you couldn't find any help, don't worry. The ePSXe message board for example is a helpful place, where lots of people know more than we could ever write into such a document, so just ask your question there. However, make sure that your question isn't already answered in this document first. ePSXe Help File Version 1.1 Based on Informations about ePSXe v1.5.2 Created and written by Bobbi What is ePSXe Previous Top Next What is ePSXe ePSXe is a Sony Playstation emulator for your PC running under Windows, programmed by calb, Galtor and _Demo_ ! The authors The programmers aren't new to the scene. The one you all have probably already heard of is _Demo_, one of the authors of the best SNES emulator out there: ZSNES! The other two are calb, experienced programmer from emulators like ESNES, and Galtor, who is new to the emu scene, but still is a skilled programmer. Technology ePSXe takes advantage of the popular PSX plugins system, which has been introduced to the scene by PSEmu Pro, a great project which got stopped after a beta got leaked to the public. ePSXe and it's components are all completly programmed in C++. Right now, it doesn't look as if the source might ever get released, but you'll never know. ePSXe is also being programmed on two OSes at the moment, MS Windows 9x/Me/2k/XP and linux. Although this limits some parts of the program (for example making a proper windows GUI ;)), it's an extreme advantage only having to code changes into one source and getting the results for both platforms.
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