PROPOSED RULES FOR LEAGUE MATCHES

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					                        PLAYING CONDITIONS FOR KSCA LEAGUE TOURNAMENTS- 2011

                                       KSCA GENERAL PLAYING CONDITIONS

Except as herein modified, altered or added to, all the matches shall be played in accordance with MCC Laws of
Cricket 2000 code 4th Edition 2010 and subsequent amendments shall apply.
However, Law 42.17 (Penalty Runs) will not be applied, except Law 41 (The Fielder).
For Playing Condition No. 7 & 8 Law 42.17 (Penalty Runs) shall apply.

APPLICABLE FOR ALL MATCHES

1. THE PLAYERS

   1.1 Law 1.1 Number of Players

   Law 1.1 shall be replaced by the following:
   A match is played between two sides. Each side shall consist of 11 players, one of whom shall be
   captain

   1.2 Late coming of team/teams and nomination

       a) The Team/s shall be present well in time to sign and exchange the list of players before the toss (i.e., at
          least 15 minutes prior to scheduled or rescheduled start of the match) for prompt start of play. If a team
          is not present at the scheduled or rescheduled start of the match, the Umpires shall award the match to
          the opponent team provided they are present in time. If both the teams do not arrive before the
          scheduled or rescheduled start of the match, both the teams will be awarded zero points.

       b) It is the sole responsibility of the Captains for the nomination and signing of the playing eleven before the
          toss. The list will be exchanged by the Captains and handed over to the umpire/s before the toss. One of
          the Umpires shall go for the toss with the Captains. However, if any of the nominated player/s have not
          signed or are absent at the time of the toss, they shall sign the nomination list latest, before the umpires
          are to walk on to the field to start the match, failing which the team/s shall play with only those number
          of players who have signed the nomination list and those who are present at the start of the match.

       c) If the team/s have nominated less than eleven players at the time of the toss, the team/s shall play with
          only those players nominated. No nominations shall be made after the toss.

       d) If the Captain is not available, a deputy should nominate the players and go for toss. The deputy should
          be one of the nominated playing XI members.

       e) Minimum of one point will be deducted from the team/s for each player who has not signed the
          nomination list or is absent at the start of the match up to a maximum of two points for all groups and
          divisions except for Group I – Division I & Division II, Group II - Division I (Super League), wherein it
          will be a maximum of three points.

   1.3 The above clause 1.2 e shall not be applicable for all School Tournaments, KSCA Inter Zonal Tournaments and
       Safi Darashah Tournament.

2. SUBSTITUTES AND RUNNERS

   2.1 Law 2.5 (c) Fielder absent or leaving the field: shall apply as modified:

   If the player is absent for longer than 8 minutes, he shall not be permitted to bowl thereafter, subject to (a), (b)
   or (c) below, until he has been on the field for at least that length of playing time for which he was absent.

       a) Absence or penalty for time absent shall be carried over into a new day’s play.

       b) If, in the case of follow-on or forfeiture, a side fields for two consecutive innings, this restriction shall
          continue into the second innings.

       c) In the event of a fieldsman already being off the field at the commencement of an
          interruption in play through ground, weather or light conditions or for other exceptional
          circumstances, he shall be allowed to count any such stoppage time as playing time,

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           provided that he personally informs the umpires when he is fit enough to take the field had
           play been in progress.

       d) The player shall not be permitted to bat unless or until, in the aggregate, he has returned to the field
          and/or his side’s innings has been in progress for at least that length of playing time for which he has
          been absent or, if earlier, when his side has lost 5 wickets.

   2.2 The restriction in (a), (b), (c) and (d) above shall not apply if the player has suffered an external blow (as
       opposed to an internal injury such as a pulled muscle) whilst participating earlier in the match and
       consequently been forced to leave the field. Nor shall it apply if the player has been absent for very
       exceptional and wholly acceptable reason (other than injury or illness). And also it shall not apply if the player
       has been sent off the field under Players Conduct.

       Substitute fielders shall only be permitted in cases of injury, illness or other wholly acceptable
       reasons. 'Wholly acceptable reasons' should be limited to extreme circumstances and should not
       include what is commonly referred to as a 'comfort break'.

       Substitutes shall not be allowed if a player leaves the field for any examinations or known
       schedules.

3. THE UMPIRES

   3.1 On no account the match shall be called off, If, the wicket is prepared. Even if, both the Umpires are absent,
       the teams shall appoint the Umpires and play out the match, failing which, both the teams will be awarded
       zero points. If one of the teams is prepared to play and other refuses to play, the match will be awarded to
       the team, which is willing to play. The willing team will intimate the office of KSCA in writing immediately.

   3.2 If one of the appointed Umpires is present, he shall appoint the other Umpire and proceed with the match.
       His decision of appointing the other Umpire is binding on both the teams. The side refusing to play shall be
       deemed to have lost the match and shall be treated as “Walk over”.

4. THE BALL

   4.1 No Cricket Balls other than those approved by the Association as per the list (annexure I) shall be used in
       these matches. All the teams shall use only such cricket ball/s that has been approved by the Association.
       Breach of these rules will invite serious consequences. In the event, any team does not carry cricket ball/s
       approved by the KSCA for the tournament, it will be treated as a default on the part of the club / team and
       umpires may be forced to award the match to the opponent. This may kindly be noted by all the clubs
       participating in various tournament and avoid such situation.

   4.2 Expenses of all the matches regarding lunch, cricket balls, transport etc., shall be borne by the competing
       teams. However, for all Group I matches, KSCA will provide one cricket ball per match. Any team using
       second new ball in a match may collect the ball after the match from the Association. Please note that the
       second new ball shall be of the same make as that of the first ball used.

   4.3 Replacement Balls: Teams participating in the KSCA tournaments shall carry additional balls (Old & New
       Balls as per the approved list as per annexure I).

5. COVERING THE PITCH

   5.1 Where the matches are played on turf wicket, the Pitch shall be entirely protected against rain up to the
       commencement of play and for the duration of the match. It shall be wholly covered at the termination of
       each day’s play or providing the weather is fine, within a period of one hour thereafter.

   5.2 Where the matches are played on matting wicket: In case of mat being wet, the umpires shall allow it to be
       replaced provided spare mat is available, further, if covers are available the matting shall be covered in case
       of rain as in 6.1 above.

6. CONCEDING

   6.1 No team shall be permitted to concede a match in any of the tournaments. If a team concedes, they will be
       relegated to the next lower division.


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    6.2 Once the match begins and a team does not continue with the match it shall be considered as conceding the
        match.

7. WALK OVER

 Absenting of a team or only certain number of players present and not filling the nomination form is considered as
“Walk Over”. The match shall be awarded to the Opponent team. Further, two points will be deducted from the
tally of points from the team conceding “Walk Over”.

8. CANCELLATION

If a match is cancelled for any administrative reasons, it will be re-fixed at a later date. It shall be binding on the
teams to play out the match.

9. INTERVAL- DRINKS

    9.1 There shall be only one drink interval per session not exceeding 5 minutes unless specified so in individual
        playing conditions. Any additional drinks may be allowed on request by both captains before the toss. An
        individual player may be given a drink either on the boundary edge or at the fall of wicket, on the field,
        provided that no playing time is wasted. No other drinks shall be taken onto the field without the permission
        of the umpires. Any player taking drinks onto the field shall be dressed in proper cricket attire.

    9.2 The time taken for drinks interval shall be treated as playing time for Law 2.5 (Player absent or leaving the
        field)

10. HIGH FULL PITCHED BALL

    10.1 Law 42.6 (b) shall be replaced by the following

        Any Delivery, which passes or would have passed on the full above waist height of the striker standing
        upright at the crease (i.e. a Beamer), is deemed dangerous and unfair, whether or not it is likely to inflict
        physical injury on the striker. In the first instance, the Umpire shall call and signal no ball and adopt the
        procedure of first and final warning as defined in Law 42.7.

11. BATSMAN WASTING TIME

    11.1 Law 42.10 shall be replaced by the following

        a) It is unfair for a Batsman to waste time.

        b) In normal circumstances the striker should always be ready to take strike when the bowler is ready to
           start his run-up.

        c) Should either Batsman waste time by failing to meet this requirement, or in any other way, the overs
           bowled short by the fielding side as a result of deliberate waste of time by the Batsmen, no penalty shall
           be levied to the fielding side.

        d) The Umpires are authorised to assess the time that was wasted in arriving at the number of overs bowled
           short.

12. BATSMAN DAMAGING THE PITCH

In addition to the law 42.14:

The Umpires may direct the batsman concerned to change the spiked shoes.

13. PENALTY FOR NOT ACHIEVING OVER RATE

    13.1 A Team shall bowl a minimum of 15 overs (14.28 overs for YSRMT) per hour of play on an average. A
          penalty of 10 runs per over (6 runs per over for Schools Tournament) shall be awarded for every over
          bowled short. This will be added to the score of the batting side at the end of the innings. This penalty will
          be applicable to both sides, irrespective of whether a decision has been arrived or not. Run rate will be
          calculated after adding the penalty runs if any.

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    13.2 In the event of a team being all out in less than its full quota of overs (Playing conditions 1 to 4), the
         calculation of its run rate shall be based on the full quota of overs to which it would have been entitled to
         and not on the number of overs in which the team was dismissed.

    13.3 Total runs in each innings after the addition of penalty runs shall be taken into account for arriving at a
          result.

    13.4 Fractions resulting in the calculation of overs will be ignored. Part of an over bowled will be treated as a full
         over for this purpose.

           Note:

           a) There will be NO PENALTY for slow over rate for the fielding team, if they take the opposite side all out
              in scheduled time for playing conditions 1 to 4. However, if the last over of the session commences
              before the scheduled/ rescheduled closing time for that session, the extra time to complete the over
              shall not be taken for penalty purposes.

           b) For Playing conditions No. 7 & 8 there will be NO PENALTY for slow over rate, if the innings of a
              side comes to an end in any of the ways in 50 overs or less.

           c) For Group I, Division III matches, there will be NO PENALTY for slow over rate, if the innings of a side
              comes to an end in any of the ways in 35 overs or less.

           d) For all the other tournaments, the penalty for not achieving the over rate shall apply.


14. DRESS CODE

A player should be in proper Cricketing attire (White clothing & Predominantly White shoes unless specified
otherwise). If any player contravenes the dress code, he shall not be permitted to take the field. The umpires are the
sole authority in implementing the dress code.

15. FOOT WEAR

On matting wickets use of spiked shoes by the bowlers and batsmen is not permitted.

16. SCORING A BOUNDARY

If an unauthorised person enters the playing arena and handles the ball, the umpire at the bowler’s end shall be the
sole judge of whether the boundary allowance should be scored or the ball to be treated as still in play or called dead
ball if, a batsman is liable to be out as a result of the unauthorised person handling the ball. See also law 19.3 (c).

17. PLAYERS CONDUCT

    17.1     The Captains are responsible at all times for ensuring that play is conducted within the spirit of the game
             as well as within the laws.

    17.2     Players and Team Officials shall not at any time engage in conduct, which could bring them or the game
             into disrepute.

    17.3     In the event of a player found guilty of misbehavior or of using offensive comments on the field such as:-

             a) Swearing at the Umpires, Batsman, Bowler or any other player.

             b) Showing Public dissent at the Umpire’s decision.

             c) Kicking the stumps or indulging in any ungentlemanly and unsporting conduct which might bring the
                game into disrepute, the umpire concerned shall in the first place, call and signal “Dead Ball” and
                shall give a first and final warning.




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     17.4     In the event of any bowler found guilty again (second instance) in that innings, the umpire shall suspend
              the bowler from further bowling in that innings and allow another bowler to complete the over from the
              same end, provided this bowler shall not bowl two overs or part thereof consecutively in that innings.

     17.5     In the event of any member of the fielding side found guilty again (second instance) the umpire shall
              direct the Captain of the fielding side to send the concerned fielder out of the field for that session and no
              substitute shall be allowed in his absence.

     17.6     In the event of a Batsman found guilty again the umpire shall report to the Executive authority of the
              batting side and to the Governing Body responsible for the conduct of the match as well as the Hon.
              Secretary, KSCA to take any suitable action.

     17.7     In the event of any player manhandling the umpire or any other player, the umpire shall direct the
              Captain of the player’s side to send the concerned player off the field, if, the Captain himself is involved
              he shall be ordered off the field. The player thus sent off the field shall not be part of the match then
              onwards. If, a bowler is sent off, the unfinished over, if any, shall be completed by any other member of
              the fielding side provided this bowler shall not bowl two overs or part thereof consecutively in that
              innings. If, a Batsman is found guilty of this offence, he shall be asked to retire and shall be barred from
              taking further part in the match. In addition no substitute/s shall be allowed for such player/s who
              has/have been sent out.

     17.8     In addition to taking action as stated above, the umpires shall also report the occurrence to the Captain
              of the opposing side who has erred as soon as the players leave the field for an interval.

     17.9     The Umpire shall also report to the Executive Authority of the fielding side and to the Governing Body
              responsible for the conduct of the match as well as to the Hon. Secretary, KSCA to take any further
              action against the concerned player/s.

     17.10 If the Captain does not comply with the decision of the umpire to send the player/s off the field, or if he
           himself is involved and does not go off, it will amount to refusal to continue the game. In
           such circumstances both the umpires consult with each other, treat this as conceding the match as per
           rule 7 and award the match to the opposite side and report the matter to the Association (KSCA).

18. PROTEST

No protest on the decision of the Umpires shall be entertained, if however any breach of laws, rules and regulations,
Playing Conditions etc., are brought to the notice of the Association, suitable action as deemed fit will be taken by the
Association. Protest if any, shall accompany with a fee of Rs.2000/- and should be submitted to the Association
within 24 hours after completion of the match in case of knockout matches and 48 hours in case of league matches. If
the protest is upheld fee shall be refunded.

19. THE COMMITTEE

    19.1 The Tournament Committee appointed by the Managing Committee of the Association shall be in charge for
         the conduct of the tournaments. The Tournament Committee shall have the power to consider the report of
         the Umpires and take necessary action regarding the ground condition and the conduct of players / teams
         and such other powers as are necessary for the conduct of the tournament.

    19.2 Interpretation of these Rules and Regulations and Playing Conditions shall rest with the Tournament
         Committee of the Association and any ruling given by the said Committee shall be conclusive, final and
         binding upon the players and teams. Appeal against the decision of said Committee will not be entertained.
         The Tournament Committee shall have the power to dispose off all the matters concerned with the
         tournaments.

    19.3 In the event of Tournament Committee is not able to meet or take decisions, the Managing Committee shall
         have the power to dispose of all matters concerned with these league tournaments.

            Note: Matches should be played in true spirit of the game, failing which strict action will be taken against
            the team/s.

Hon. Secretary
March 2011


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                           PLAYING CONDITION No. 1 - ONE-DAY MATCHES (50 overs)

APPLICABLE FOR
Group I – Division IV (League & Super League)
Group I – Division V (League and up to and including Quarterfinals)
Group I – Division I, II & III, Under 16 years (League)
Group II – Division I (League)
Group II – Division II (Knockout)
Group II – Division III
Inter School – Division II (League)
Inter School – Division III (Knockout up to and including Semifinal)
B T Ramaiah Shield – Under 14 years (First Phase knockout and Second Phase league and knockout)
Y S Ramaswamy Memorial Tournament (YSRMT)

1. DURATION OF THE MATCHES

The matches will be of one-day duration and will be played on 50 overs a side basis.

2. START AND CESSATION OF PLAY (for tournaments other than YSRMT)

    a. All matches

    09.30 a. m. to 12.50 p. m. First Session
    12.50 p. m. to 01.50 p. m. Lunch
    01.50 p. m. to 05.10 p. m. Second Session

    b. Y S Ramaswamy Memorial Tournament

    09.30 a. m. to 01.00 p. m. First Session
    01.00 p. m. to 01.45 p. m. Lunch
    01.45 p. m. to 05.15 p. m. Second Session

    2.1     Lunch will be taken at the end of the first session in normal circumstances. However, if the innings of the
            side batting first comes to an end in the first session half an hour or more before the scheduled time for
            lunch, a 10 minutes break will occur and the team batting second will commence its innings and the lunch
            will be taken at the time specified. If the innings of the side batting first comes to an end in the first session
            within half an hour of the scheduled time for lunch, the lunch will be taken immediately. The lunch interval
            will not exceed the specified duration at any time.

    2.2     When the start of the match is delayed on account of weather, light or ground conditions, the Umpires will
            reduce the length of lunch interval by not more than 20 minutes. (for tournaments other than YSRMT).

    2.3     Where the start of the match is delayed on account of weather, light or ground conditions, the Umpires will
            reduce the length of lunch interval as follows: (for YSRMT only)

          Time Lost                                 Interval
          Up to 60 minutes                          30 minutes
          Between 61 and 120 minutes                20 minutes
          121 minutes or more                       10 minutes

    2.4    Any loss of time due to retrieval of balls, change of implement, medical attention, or tightening of mat shall
           be deducted from the total playing time of that innings for the purpose of penalty for slow over rate.

3. NEW BALL

There is no provision for second new ball.

4. INNINGS

    4.1 In an uninterrupted match:

          a) Each team shall bat for 50 overs unless all out earlier.


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        b) If the team fielding first fails to bowl 50 overs by the scheduled time for the cessation of the first session,
           play shall continue to complete the full quota of overs. However penalty for slow over rate shall apply.
           The second session shall start at scheduled / rescheduled start time.

        c) If the team batting first is dismissed in less than 50 overs, the team batting second shall be entitled to bat
           for 50 overs.

        d) If the team fielding second fails to bowl the required number of overs by the scheduled cessation time,
           the hours of play shall be extended to complete the remaining overs or a result achieved. However the
           penalty for slow over rate shall apply.

    4.2 In matches where play is Delayed or interrupted on account of weather and ground conditions:

        a) When playing time has been lost, revised number of overs to be bowled in the match shall be at the rate
           of 15 overs (14.28 overs for YSRMT) per hour in the total time available for play. The revised number
           of overs should ensure that both teams get the opportunity of batting the same number of overs
           (minimum 20 overs for each team). A fixed time shall be specified for the commencement of the interval.
           The calculation must not cost the match to finish earlier than the original time for cessation of play. If
           required the original time shall be extended to allow for one extra over for each team.

        b) While arriving at the calculations, the loss of time that has been made good, if any, shall also be taken
           into consideration.

        c) If there is a suspension in play during the second innings, the overs shall be reduced at the rate of 15
           overs (14.28 overs for YSRMT) per hour for the time lost, except that, when the innings of the team
           batting first has been completed prior to the scheduled or rescheduled time for the interval between
           innings, the reduction of overs will not commence until an amount of time equivalent to that by which the
           second innings started early has elapsed.

        d) If the number of overs of the team batting first is reduced, fixed time will be specified for cessation of the
           first session and the overs by the rescheduled time for the completion of innings as calculated by (a)
           above.

        e) If the team fielding first fails to bowl the required number of overs by the rescheduled time for cessation
           of the first session, play shall continue to complete the allotted overs. However penalty for slow over rate
           shall apply.

        f)   If the team batting first is dismissed in less than the allotted overs, the team batting second shall be
             entitled to bat for the full allotted number of overs.

        g) If the innings of the team batting second is delayed or interrupted and it is not possible for that team to
           have the opportunity of batting for the same number of overs as the team batting first, the overs to be
           bowled shall be reduced at the rate of 15 overs (14.28 overs for YSRMT) per hour for time lost.

        h) If the team batting second does not get an opportunity of batting for the same number of overs as the
           team batting first, due to interruption, a target score will be set by the Umpires based on the number of
           overs that can be bowled (not less than 20 overs) within the time available. Target score will be based on
           the overall run rate per over achieved by the side batting first. In the event of a team being all out in less
           than its full quota of overs, the calculation of its run rate shall be based on full quota of overs for which it
           was entitled to and not on the number of overs in which it was dismissed.

        i)   If the team fielding second fails to bowl the required number of overs by the rescheduled cessation time,
             the hours of play shall be extended to complete the remaining overs or a result is achieved. However the
             penalty for slow over rate shall apply.

5. DECLARATION

Declaration is not permitted.

6. INTERVALS FOR DRINKS (For YSRMT)

Two drinks per session shall be permitted, each 1 hour 10 minutes apart. An individual player may be given a drink
either on the boundary edge or at the fall of wicket, on the field, provided that no playing time is wasted. No other

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drinks shall be taken onto the field without the permission of the umpires. Any player taking drinks onto the field shall
be dressed in proper cricket attire.

7. RESULT: League stage

    a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in its
       completed innings shall win the match.

    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings.

    c) If the match is abandoned due to weather, light, ground conditions or any other reason, the winner shall be
       the one with better run rate, provided team batting second has batted for minimum 20 overs. Otherwise the
       result of the match shall be treated as No result.

    7.1 RESULT: Knockout stage

        a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in
           its completed innings shall win the match.

        b) The result of the match shall be a tie when the scores are equal at the conclusion of play but
           only if the side batting last has completed its innings.

        c) If the match is abandoned due to weather, light and ground conditions or any other reason,
           the winner shall be the team with better run rate, provided team batting second has batted
           for a minimum of 20 overs. Otherwise the result of the match shall be treated as No result.

        d) If No Result has been arrived at including a Tie, the match shall be rescheduled on a later
           date. Match will also be rescheduled in case of a ball not being bowled. If no decision is
           arrived even after rescheduling the match the winner will be decided as follows:

           I.    The team with the higher number of outright wins including the first phase will be declared winner.

          II.    In the event of an equality of outright wins, the team with a win over the other team in the League
                 including the first phase will be declared winner.

         III.    Should there be equality in both points and wins; the winner will be the one with better net run rate.

    7.2 RESULT: Final matches

    In case of Final match of any tournament, if No Result is achieved including a Tie or if a match is totally washed
    out without a ball being bowled on account of ground, weather and light conditions, the Trophy shall be shared.

    7.3 Points

    Win                          -       2    points
    Tie/Draw/No Result           -       1    points
    Loss                         -       0    points

    7.4 Points being equal

    If two or more teams secure equal number of points, then their relative position in the table of points shall be
    determined as under:

        a) In the event of an equality of points the higher number of out right wins including the first phase will
           determine the position in the table of points.

        b) In the event of an equality of outright wins, the team with a win over the other team in the league
           including the first phase matches shall be placed higher.

        c) Should there be equality in both points and wins, the position shall be determined by the Net Run Rate
           calculated thus


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    7.5 Net Run Rate

        a) A team’s net run rate is calculated by deducting from the average runs per over scored by that team
           throughout the league stage including the First Phase, if applicable, the average runs per over
           scored against that team throughout the league stage.

        b) In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate
           shall be based on the full quota of overs to which it would have been entitled and not on the number of
           overs in which the team was dismissed.

        c) If a match is declared as NO RESULT, run rate is not applicable.

8. WIDE BALL (ONE DAY WIDE)

    Law 25.1 Judging a Wide shall apply but in addition:

    Any off side or leg side delivery, which, in the opinion of the umpire does not give the batsman a reasonable
    opportunity to make a normal cricketing stroke, shall be called a WIDE. As a guide, on the leg side a ball landing
    clearly outside the leg stump going further away shall be called a WIDE.

9. NO BALL (for YSRMT)

    9.1 FREE HIT after a foot-fault no ball

        a) In addition to the above, the delivery following a no ball called for a foot fault (Law 24.5) shall be a free
           hit for whichever batsman is facing it. If the delivery for the free hit is not a legitimate delivery (any kind
           of no ball or a wide ball), then the next delivery will become a free hit for whichever batsman is facing it.

        b) For any free hit, the striker can be dismissed only under the circumstances that apply for a no ball, even if
           the delivery for the free hit is called wide ball.

        c) Field changes are not permitted for free hit deliveries unless there is a change of striker.

        d) The umpire will signal a free hit by (after the normal No Ball signal) extending one arm straight upwards
           and moving it in a circular motion.

10. NUMBER OF OVERS PER BOWLER

    a) No bowler shall bowl more than 10 overs in an innings.

    b) In a delayed or interrupted match where the overs are reduced for both teams or for team batting second, no
       bowler may bowl more than 1/5th of the total overs allowed.

    c) The restriction shall not apply to the team fielding second, where the team fielding first has not bowled full
       quota of its overs.

    d) Where the total overs are not divisible by 5, one additional over shall be allowed to maximum number of
       bowlers necessary to make up the balance.

    e) In the event of a bowler breaking down and being unable to complete an over, another bowler shall bowl the
       remaining part of the over. Such part of an over shall count as a full over only in so far as each bowler’s limit
       is concerned.

11. THE FIELDER

There shall not be more than 5 fieldsmen on the on side at the instant of delivery. Otherwise either Umpire shall call
and signal No ball.

12. THE FOLLOWING FIELD RESTRICTIONS SHALL APPLY TO YSRMT MATCHES ONLY.

    12.1    At the instant of delivery, there may not be more than 5 fieldsmen on the leg side.



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12.2   In addition to the restriction contained in clause 12.1 above, further fielding restrictions shall apply to
       certain overs in each innings. The nature of such fielding restrictions and the overs during which they
       shall apply (hereinafter referred to as the Powerplay Overs) are set out in the following paragraphs.

12.3   The following fielding restrictions shall apply:

       a) Two semi-circles shall be drawn on the field of play. The semi-circles shall have as their centrethe
          middle stump at either end of the pitch. The radius of each of the semi-circles shall be 30 yards
          (27.43 metres). The semi-circles shall be linked by two parallel straight lines drawn on the field.
          (Refer attached Appendix 1).The fielding restriction areas should be marked by continuous painted
          white lines or 'dots' at 5 yard (4.57 metres) intervals, each ’dot' to be covered by a white plastic or
          rubber (but not metal) disc measuring 7 inches (18cm) in diameter.

           During the first block of Powerplay Overs (as set out below), only two fieldsmen shall be permitted
           outside this fielding restriction area at the instant of delivery.

           During the second or third block of Powerplay blocks three fieldsmen shall be permitted outside the
           field restriction area at the instance of delivery.

       b) Two inner circles shall be drawn on the field of play. The circles shall have as their centres the centre
          point of the popping crease at either end of the pitch. The radius of each of the circles shall be 15
          yards (13.72 metres). The fielding restriction area should be marked by 'dots'.

           During the initial block of Powerplay Overs (in an uninterrupted innings, the first 10), there must be a
           minimum of two stationary fieldsmen within this applicable fielding restriction area measured from the
           striker’s end at the instant of delivery. When a fast bowler is bowling the two stationary fieldsmen
           may be permitted to stand deeper than 15 yards (13.72 metres) (in the undemarcated area) provided
           only that they are standing in slip, leg slip or gully positions.

12.4   During the non Powerplay Overs, no more than 5 fieldsmen shall be permitted outside the fielding
       restriction area referred to in clause 12.3 a) above.

12.5   Subject to the provisions of 12.6 below, the Powerplay Overs shall apply for 20 overs per innings to be
       taken as follows:

   a) The first block of Powerplay (block of 10 Overs for an uninterrupted match) shall be at the
      commencement of the innings.

   b) For the remaining second and third block of powerplay overs (blocks of 5 overs for an uninterrupted
      match), one block shall be taken at the discretion of the fielding captain and the other at the discretion of
      either of the batsmen at the wicket.

   c) A batsman must nominate his team’s Powerplay no later than the moment at which the umpire reaches
      the stumps at the bowler’s end for the start of the next over. The fielding captain may nominate his
      team’s Powerplay any time prior to the commencement of the over. The umpire who will stand at the
      bowler’s end for the commencement of a Powerplay block shall determine which side first made the
      request.
   d) Once a side has nominated a Powerplay, the decision cannot be reversed.

   e) Should either team choose not to exercise this discretion, their Powerplay Overs will automatically
      commence at the latest available point in the innings (i.e. in an uninterrupted innings, one unclaimed
      Powerplay will begin at the start of the 46th overs).

12.6   In circumstances when the number of overs of the batting team is reduced, the number of Powerplay
       Overs shall be reduced in accordance with the table below. For the sake of clarity, it should be noted that
       the table shall apply to both the 1st and 2nd innings of the match.

                      Innings duration         Number of Power Play        Sequence to be
                             overs                      overs                    taken
                           20-21                        8                    4+2+2
                           22-23                        9                    4+3+2
                           24-26                       10                    5+3+2
                           27-28                       11                    6+3+2

                                                                                                                10
                             29-31                      12                     6+3+3
                             32-33                      13                     7+3+3
                             34-36                      14                     7+4+3
                             37-38                      15                     8+4+3
                             39-41                      16                     8+4+4
                             42-43                      17                     9+4+4
                             44-46                      18                     9+5+4
                             47-48                      19                     10 + 5 + 4
                              49                        20                     10 + 5 + 5

12.7    Each block of Powerplay Overs must commence at the start of an over.

12.8    If play is interrupted during the Powerplay overs ,then on resumption, it is necessary to determine how
        any remaining Powerplay overs should be allocated. The total number of Powerplay overs for the innings
        is derived from the table in 12.6. Any Powerplay overs already taken prior to the interruption will be
        deemed to have been in sequence: the initial allocation, the fielding side's allocation then the batting
        side's allocation. The decision of the batting side, and if applicable of the fielding side, of when to take
        any remaining Powerplay overs, is made in the usual way.

        Illustrations of 12.8:

        A match starts as 40 overs; with the first 8 as Powerplays (PP). The next two overs are not PP, the match
        is then delayed after 10 overs and shortened to 30 overs.

        The new PP allocation is 6+3+3, we have had 8 PP overs, so there is one over of fielding side selection
        left and all three overs for the batting sides. Both teams can choose when to use their respective 1 and 3
        over allocations.

        As above but the match resumes as 23 overs each

        The PP allocation is now 5+2+2, so one batting side PP over remains to be taken at their discretion.

12.9    If play is interrupted during the first or second Powerplay and on resumption the overs required to be
        bowled in that Powerplay have already been exceeded, then subsequent Powerplay(s) will assume to
        have been taken consecutively up to that point.

12.10   If play is interrupted during the first Powerplay and resumes during the second Powerplay, the second
        Powerplay will be deemed to have been nominated by the fielding captain.

12.11   If following an interruption, on resumption the total number of Powerplay overs for the innings has
        already been exceeded, then there will be no further Powerplay deliveries bowled in the innings.

        Note that this is the only circumstance under which the Powerplay status can be changed during an over.

        Illustrations of 12.9, 12.10 and 12.11

        A 50 over innings is interrupted after 9.3 overs, and on resumption has been reduced to
        (a) 38 overs, (b) 28 overs, (c) 20 overs.

        (a) Powerplay overs are 8+4+3. 2nd Powerplay is in progress with 1.3 out of the fielding team’s 4 overs
            completed. The batting side’s 3 over Powerplay can start any time after the 12th over.

        (b) Powerplay overs are 6+3+2. 3rd Powerplay is in progress with 0.3 out of 2 overs completed.

        (c) Powerplay overs are 4+2+2. All Powerplay overs have been completed. Non-Powerplay restrictions
            take effect immediately and do not need to wait until the end of the over .

12.12   If following an interruption while a Powerplay is not in progress, it is found on resumption that the
        recalculated number of Powerplay overs remaining equals or exceeds the number of overs to be bowled
        in the innings, then the Powerplays will commence at the start of the next over.

        Illustration of 12.12:


                                                                                                                 11
           A 50 over innings in which only the 1st Powerplay has been taken is interrupted after 34.2 overs and
           reduced to 40 overs. Powerplay overs are 8+4+4. Powerplays automatically resume for the start of the
           next over (36th) and remain in force for the remainder of the innings.

   12.13   At the commencement of each discretionary block of Powerplay Overs, the umpire shall signal such
           commencement to the scorers by rotating his arm in a large circle. If the batting side has chosen the
           Powerplay the umpire shall signal this to the scorers by tapping his hands above his head after the signal.

   12.14   The umpire shall also indicate to the fielding captain before any signal is made that the batting side has
           chosen its Powerplay.

   12.15   In the event of an infringement of any of the above fielding restrictions, the striker’s end umpire shall call
           and signal 'No Ball'.

13. THE BOWLING OF FAST SHORT PITCHED BALL

   13.1 Law 42.6 (a) shall be replaced by the following


   a) A bowler shall be limited to ONE fast short-pitched delivery per over. Second or any subsequent such delivery
      in that over shall be called as No ball by the bowler’s end Umpire.
   b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
      the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
      prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
      shall call and signal the delivery Wide (unless it is 2nd or more short pitched delivery in that over in which
      case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
      pitched delivery of that over.
   c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
      pitched delivery has been bowled.

   13.2    The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
           procedure laid down in Law 42.7

   Note:

   The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.




                                                                                                                       12
                            PLAYING CONDITION No. 2 - ONE DAY MATCHES (40 overs)

APPLICABLE FOR
Women’s Senior League

1. DURATION OF THE MATCHES

The matches will be of one day duration and will be played on 40 overs a side basis.

2. START AND CESSATION OF PLAY

    09.30 a.m. to 12.05 p.m.     First Session
    12.05 p.m. to 12.50 p.m.     Interval
    12.50 p.m. to 03.25 p.m.     Second Session

    Any loss of time due to retrieval of balls, change of implement, medical attention or tightening of mat shall be
    reduced from the total duration of the innings for the purpose of slow over rate penalty.

3. NEW BALL

There is no provision for second new ball.

4. INNINGS

    4.1 In an uninterrupted match:

    a) Each team shall bat for 40 overs unless all out earlier.

    b) If the team fielding first fails to bowl 40 overs by the scheduled time for the cessation of the first session, the
       over in progress shall be completed and the innings of the team batting second shall be limited to the same
       number of overs as the innings of the team batting first.

    c) If the team batting first is all out and the last wicket falls at or after the scheduled time for cessation of first
       session, the innings of the team batting second shall be limited to the same number of overs as the team
       batting first (over in which the last wicket falls to count as a completed over).

    d) If the team batting first is dismissed in less than 40 overs, the team batting second shall be entitled to bat for
       40 overs except as in (c) above.

    e) If the team fielding second fails to bowl the required number of overs by the scheduled cessation time, the
       hours of play shall be extended to complete the remaining overs or a result achieved. However, penalty for
       slow over rate shall apply.

    4.2 In matches where play is delayed or interrupted on account of weather and ground conditions:

    a) When playing time has been lost revised number of overs to be bowled in the match shall be at the rate of
       15.79 overs per hour (3.8 minutes /over) in the total time available for play. The revised number of overs
       should ensure that both teams get the opportunity of batting the same number of overs (minimum 20 overs
       for each team). A fixed time shall be specified for the commencement of the interval. The calculation must
       not cost the match to finish earlier than the original time for cessation of play. If required the original time
       shall be extended to allow for one extra over for each team.

    b) If there is a suspension in play during the second innings, the overs shall be reduced at the rate of 15.79
       overs per hour (3.8 minutes /over) for the time lost, except that, when the innings of the team batting first
       has been completed prior to the scheduled or rescheduled time for the interval between innings, the
       reduction of overs will not commence until an amount of time equivalent to that by which the second innings
       started early has elapsed.

    c) If the number of overs of the team batting first is reduced, fixed time will be specified for cessation of the
       first session and the overs by the scheduled time for the completion of innings as calculated by (a) above.



                                                                                                                        13
    d) If the team fielding first fails to bowl the required number of overs by the rescheduled time for cessation of
       the first session, the over in progress shall be completed and the innings of the team batting second shall be
       limited to the same number of overs as the team batting first.

    e) If the team batting first is all out and the last wicket falls at or after the rescheduled time for cessation of first
       session, the innings of the team batting second shall be limited to the same number of overs as the team
       batting first (over in which the last wicket falls to count as a completed over).

    f)   If the team batting first is dismissed in less than its allotted overs, the team batting second shall be entitled to
         bat for full allotted overs except as in (e) above.

    g) If the innings of the team batting second is delayed or interrupted and it is not possible for that team to have
       the opportunity of batting for the same number of overs as the team batting first, the overs to be bowled
       shall be reduced at the rate of 15.79 overs per hour (3.8 minutes /over)for time lost.

    h) If the team batting second does not get an opportunity of batting for the same number of overs as the team
       batting first, due to interruption, a target score will be set by the Umpires based on the number of overs that
       can be bowled (not less than 20 overs) within the time available. Target score will be based on the overall run
       rate per over achieved by the side batting first. In the event of a team being all out in less than its full quota
       of overs, the calculation of its run rate shall be based on full quota of overs for which it was entitled and not
       on the number of overs in which it was dismissed.

    i)   If the team fielding second fails to bowl the required number of overs by the rescheduled cessation time, the
         hours of play shall be extended to complete the remaining overs or a result achieved. However, penalty for
         slow over rate shall apply.

5. DECLARATION

Declaration is not permitted.

6. RESULT

    a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in its
       completed innings shall win the match.

    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings.

    c) If the match is abandoned due to weather, light, ground conditions or any other reason, the winner shall be
       the one with better run rate, provided team batting second has batted for minimum 20 overs. Otherwise the
       result of the match shall be treated as No-Result.

    6.1 RESULT - KNOCKOUT

    a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in its
       completed innings shall win the match.

    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings. The winner shall be the side, which has lost less number of wickets.
       Should there be equality in wickets lost; the winner shall be decided by spin of coin by the Captains in the
       presence of the Umpires.

    c) If the match is abandoned due to weather, light, ground conditions or any other reason, the winner shall be
       the one with better run rate, provided team batting second has batted for minimum 20 overs. Otherwise the
       result of the match shall be decided by spin of coin by the captains in the presence of the umpires.

    d) If a match is totally washed out without a ball being bowled on account of ground, weather and light
       conditions, it will not be replayed and the winner shall be decided by spin of coin by the Captains in the
       presence of the Umpires.

    6.2 Points

    Win                           -        2

                                                                                                                          14
    Tie/Draw/No Result           -        1
    Loss                         -        0

    6.3 Points being equal

    If two or more teams secure equal number of points, then their relative position in the table of points shall be
    determined as under:


    a) In the event of an equality of points the higher number of outright wins will determine the position in the
       table of points.
    b) In the event of an equality of outright wins, the team with a win over the other team in the league match
       shall be placed higher.
    c) Should there be equality in both points and wins, the position shall be determined by the Net Run Rate
       calculated thus

    6.4 Net Run Rate

    a) A team’s net run rate is calculated by deducting from the average runs per over scored by that team
       throughout the league stage, the average runs per over scored against that team throughout the league
       stage.

    b) In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall
       be based on the full quota of overs to which it would have been entitled and not on the number of overs in
       which the team was dismissed.

    c) If a match is declared as No Result, run rate is not applicable.

7. NUMBER OF OVER PER BOWLER

    a) No bowler shall bowl more than 8 overs in an innings.

    b) In a delayed or interrupted match where the overs are reduced for both teams or for team batting second, no
       bowler may bowl more than 1/5th of the total overs allowed.
    c) The restriction shall not apply to the team fielding second, where the team fielding first has not bowled full
       quota of its overs.

    d) Where the total overs are not divisible by 5, one additional over shall be allowed to maximum number per
       bowler necessary to make up the balance.

    e) In the event of a bowler breaking down and being unable to complete an over, another bowler shall bowl the
       remaining part of the over. Such part of an over shall count as a full over only in so far as each bowler’s limit
       is concerned.

8. WIDE BALL (ONE DAY WIDE)

Law 25.1 Judging a Wide shall apply but in addition:

Any off side or leg side delivery, which, in the opinion of the Umpire does not give the batsman a reasonable
opportunity to make a normal cricketing stroke, shall be called a WIDE. As a guide, on the leg side a ball landing
clearly outside the leg stump going further away shall be called a WIDE.

9. THE FIELDER

There shall not be more than 5 fieldsmen on the on side at the instant of delivery. Otherwise either Umpire shall call
and signal No ball.

10. THE BOWLING OF FAST SHORT PITCHED BALL

    10.1 Law 42.6 (a) shall be replaced by the following

    a) A bowler shall be limited to ONE fast short-pitched delivery per over. Second or any subsequent such delivery
       in that over shall be called as No ball by the bowler’s end Umpire.
                                                                                                                        15
b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
   the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
   prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
   shall call and signal the delivery Wide (unless it is 2nd or more short pitched delivery in that over in which
   case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
   pitched delivery of that over.

c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
   pitched delivery has been bowled.

d) Any fast short-pitched delivery that is called wide ball under these playing conditions shall also count as one
   of the allowable short pitched deliveries in that over.

10.2 The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
      procedure laid down in Law 42.7

Note:

The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.




                                                                                                               16
                            PLAYING CONDITION No. 3 - ONE DAY MATCHES (30 overs)

APPLICABLE FOR
Group II, Division II (League)
Inter School – Division III (League)
B T Ramaiah Shield – Under 14 years (First Phase league)
Women’s Inter Collegiate Tournament (League and knockout)
Girls Inter School Tournament (League and knockout)

1. DURATION OF THE MATCHES

The matches will be played on 30 overs a side basis and there will be two matches per day as under:

2. START AND CESSATION OF PLAY

    a. Group II, Division II and Inter School – Division III matches.

        First match:                                               Second match:
        08.30 a.m. to 10.35 a.m.          First Session            01.00 p.m. to 03.05 p.m.
        10.35 a.m. to 10.45 a.m.          Interval                 03.05 p.m. to 03.15 p.m.
        10.45 a.m. to 12.50 p.m.          Second Session           03.15 p.m. to 05.20 p.m.

    b. Women’s Inter Collegiate and Girl’s Inter School matches.

        First match:                                               Second match:
        08.30 a.m. to 10.30 a.m.          First Session            01.00 p.m. to 03.00 p.m.
        10.30 a.m. to 10.45 a.m.          Interval                 03.00 p.m. to 03.15 p.m.
        10.45 a.m. to 12.45 p.m.          Second Session           03.15 p.m. to 05.15 p.m.


    Any loss of time due to retrieval of balls, change of implement, medical attention or tightening of mat shall be
    reduced from the total duration of the innings for the purpose of slow over rate penalty.

3. NEW BALL

There is no provision for second new ball.

4. INNINGS

    4.1 In an uninterrupted match:

    a) Each team shall bat for 30 overs unless all out earlier.

    b) If the team fielding first fails to bowl 30 overs by the scheduled time for the cessation of the first session, the
       over in progress shall be completed and the innings of the team batting second shall be limited to the same
       number of overs as the innings of the team batting first.
    c) If the team batting first is all out and the last wicket falls at or after the scheduled time for cessation of first
       session, the innings of the team batting second shall be limited to the same number of overs as the team
       batting first (an over in which the last wicket falls to count as a completed over).

    d) If the team batting first is dismissed in less than 30 overs, the team batting second shall be entitled to bat for
       30 overs except as in (c) above.

    e) If the team fielding second fails to bowl the required number of overs by the scheduled cessation time, the
       hours of play shall be extended to complete the remaining overs or a result achieved. However, penalty for
       slow over rate shall apply.

    4.3 In matches where play is delayed or interrupted on account of weather and ground conditions:

    Note: For Women’s and Girl’s Tournaments, over rate of 15.79 overs per hour (3.8 minutes / over)
    shall be followed.



                                                                                                                        17
    a) When playing time has been lost revised number of overs to be bowled in the match shall be at the rate of 15
       overs per hour in the total time available for play. The revised number of overs should ensure that both teams
       get the opportunity of batting the same number of overs (minimum 15 overs for each team). A fixed time
       shall be specified for the commencement of the interval. The calculation must not cost the match to finish
       earlier than the original time for cessation of play. If required the original time shall be extended to allow for
       one extra over for each team.

    b) If there is a suspension in play during the second innings, the overs shall be reduced at the rate of 15 overs
       per hour for the time lost, except that, when the innings of the team batting first has been completed prior to
       the scheduled or rescheduled time for the interval between innings, the reduction of overs will not commence
       until an amount of time equivalent to that by which the second innings started early has elapsed.

    c) If the number of overs of the team batting first is reduced, fixed time will be specified for cessation of the
       first session and the overs by the scheduled time for the completion of innings as calculated by (a) above.

    d) If the team fielding first fails to bowl the required number of overs by the rescheduled time for cessation of
       the first session, the over in progress shall be completed and the innings of the team batting second shall be
       limited to the same number of overs as the team batting first.

    e) If the team batting first is all out and the last wicket falls at or after the rescheduled time for cessation of first
       session, the innings of the team batting second shall be limited to the same number of overs as the team
       batting first (an over in which the last wicket falls to count as a completed over).

    f)   If the team batting first is dismissed in less than its allotted overs, the team batting second shall be entitled to
         bat for full allotted overs except as in (e) above.

    g) If the innings of the team batting second is delayed or interrupted and it is not possible for that team to have
       the opportunity of batting for the same number of overs as the team batting first, the overs to be bowled
       shall be reduced at the rate of 15 overs per hour for time lost.

    h) If the team batting second does not get an opportunity of batting for the same number of overs as the team
       batting first, due to interruption, a target score will be set by the Umpires based on the number of overs that
       can be bowled (not less than 15 overs) within the time available. Target score will be based on the overall run
       rate per over achieved by the side batting first. In the event of a team being all out in less than its full quota
       of overs, the calculation of its run rate shall be based on full quota of overs for which it was entitled and not
       on the number of overs in which it was dismissed.

    i)   If the team fielding second fails to bowl the required number of overs by the rescheduled cessation time, the
         hours of play shall be extended to complete the remaining overs or a result achieved. However, penalty for
         slow over rate shall apply.

5. DECLARATION

Declaration is not permitted.

6. RESULT

    a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in its
       completed innings shall win the match.

    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings.

    c) If the match is abandoned due to weather, light, ground conditions or any other reason, the winner shall be
       the one with better run rate, provided team batting second has batted for minimum 15 overs. Otherwise the
       result of the match shall be treated as No-Result.

6.1 RESULT: Knockout stage

    a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in its
       completed innings shall win the match.
    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings. The winner shall be the side, which has lost less number of wickets.

                                                                                                                          18
      Should there be equality in wickets lost; the winner shall be decided by spin of coin by the Captains in the
      presence of the Umpires.
   c) If the match is abandoned due to weather, light, ground conditions or any other reason, the winner shall be
      the one with better run rate, provided team batting second has batted for minimum 15 overs. Otherwise the
      result of the match shall be decided by spin of coin by the captains in the presence of the umpires.
   d) If a match is totally washed out without a ball being bowled on account of ground, weather and light
      conditions, it will not be replayed and the winner shall be decided by spin of coin by the Captains in the
      presence of the Umpires.

   6.1 Points

   Win                          -        2
   Tie/Draw/No Result           -        1
   Loss                         -        0

   6.2 Points being equal

   If two or more teams secure equal number of points, then their relative position in the table of points shall be
   determined as under:


   a) In the event of an equality of points the higher number of out right wins will determine the position in the
      table of points.
   b) In the event of an equality of outright wins, the team with a win over the other team in the league match
      shall be placed higher.
   c) Should there be equality in both points and wins, the position shall be determined by the Net Run Rate
      calculated thus

   6.3 Net Run Rate

   a) A team’s net run rate is calculated by deducting from the average runs per over scored by that team
      throughout the league stage, the average runs per over scored against that team throughout the league
      stage.

   b) In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall
      be based on the full quota of overs to which it would have been entitled and not on the number of overs in
      which the team was dismissed.

   c) If a match is declared as NO RESULT, run rate is not applicable.

7. NUMBER OF OVER PER BOWLER

   a) No bowler shall bowl more than 6 overs in an innings.

   b) In a delayed or interrupted match where the overs are reduced for both teams or for team batting second, no
      bowler may bowl more than 1/5th of the total overs allowed.
   c) The restriction shall not apply to the team fielding second, where the team fielding first has not bowled full
      quota of its overs.

   d) Where the total overs are not divisible by 5, one additional over shall be allowed to maximum number per
      bowler necessary to make up the balance.

   e) In the event of a bowler breaking down and being unable to complete an over, another bowler shall bowl the
      remaining part of the over. Such part of an over shall count as a full over only in so far as each bowler’s limit
      is concerned.

8. WIDE BALL (ONE DAY WIDE)

Law 25.1 Judging a Wide shall apply but in addition:

Any off side or leg side delivery, which, in the opinion of the Umpire does not give the batsman a reasonable
opportunity to make a normal cricketing stroke, shall be called a WIDE. As a guide, on the leg side a ball landing
clearly outside the leg stump going further away shall be called a WIDE.
                                                                                                                       19
9. THE FIELDER

There shall not be more than 5 fieldsmen on the on side at the instant of delivery. Otherwise either Umpire shall call
and signal No ball.

10. THE BOWLING OF FAST SHORT PITCHED BALL

    10.1 Law 42.6 (a) shall be replaced by the following

    a) A bowler shall be limited to ONE fast short-pitched delivery per over. Second or any subsequent such delivery
       in that over shall be called as No ball by the bowler’s end Umpire.

    b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
       the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
       prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
       shall call and signal the delivery Wide (unless it is 2nd or more short pitched delivery in that over in which
       case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
       pitched delivery of that over.

    c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
       pitched delivery has been bowled.

    d) Any fast short-pitched delivery that is called wide ball under these playing conditions shall also count as one
       of the allowable short- pitched deliveries in that over.

    10.2 The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
          procedure laid down in Law 42.7

    Note:

    The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.




                                                                                                                   20
                    PLAYING CONDITION No. 4 – ONE DAY MATCHES (TWENTY20 OVERS)
APPLICABLE FOR
Group I, All Divisions
Group II, All Divisions - THE HINDU Trophy
Women’s Senior Twenty20

1. DURATION OF THE MATCHES

The matches will be played on 32 overs a side basis and there will be two matches per day as under:

2. START AND CESSATION OF PLAY

   a. Group I and Group II matches

       First Match                                                Second Match
       09.30 a.m. to 10.50 a.m.          First session            01.30 p.m. to 02.50 p.m.
       10.50 a.m. to 11.10 a.m.          Interval                 02.50 p.m. to 03.10 p.m.
       11.10 a.m. to 12.30 a.m.          Second session           03.10 p.m. to 04.30 p.m.

   b. Women’s Senior Twenty20

       First Match                                                Second Match
       09.30 a.m. to 10.45 a.m.          First session            01.30 p.m. to 02.45 p.m.
       10.45 a.m. to 11.05 a.m.          Interval                 02.45 p.m. to 03.05 p.m.
       11.05 a.m. to 12.20 a.m.          Second session           03.05 p.m. to 04.20 p.m.

   Any loss of time due to retrieval of balls/ change of implement, medical attention or tightening of mat shall be
   reduced from the total duration of the innings for the purpose of slow over rate penalty.

3. NEW BALL

   a. There is no provision for second new ball.

   b. Umpires shall keep possess the ball used in their custody until the match is over.

4. LENGTH OF INNINGS

   4.1 In an uninterrupted match:

   a) Each team shall bat for 20 overs unless all out earlier.

   b) If the team fielding first fails to bowl 20 overs by the scheduled time for the cessation of the first session, play
      shall continue to complete the full quota of overs. However penalty for slow over rate shall apply. The second
      session shall start at scheduled / rescheduled start time.

   c) If the team batting first is dismissed in less than 20 overs, the team batting second shall be entitled to bat for
      20 overs.

   d) If the team fielding second fails to bowl the required number of overs by the scheduled cessation time, the
      hours of play shall be extended to complete the remaining overs or a result achieved. However the penalty
      for slow over rate shall apply.

   4.2 In matches where play is Delayed or interrupted on account of weather and ground conditions:

   Note: For Women’s Tournament, over rate of 16 overs per hour (3.75 minutes / over) shall be
   followed.

   a) When playing time has been lost, revised number of overs to be bowled in the match shall be at the rate of
      15 overs per hour in the total time available for play. The revised number of overs should ensure that both
      teams get the opportunity of batting the same number of overs (minimum 5 overs for each team). A fixed
      time shall be specified for the commencement of the interval. The calculation must not cost the match to


                                                                                                                       21
         finish earlier than the original time for cessation of play. If required the original time shall be extended to
         allow for one extra over for each team.

    b) While arriving at the calculations, the loss of time that has been made good, if any, shall also be taken into
       consideration.

    c) If there is a suspension in play during the second innings, the overs shall be reduced at the rate of 15 overs
       per hour for the time lost, except that, when the innings of the team batting first has been completed prior to
       the scheduled or rescheduled time for the interval between innings, the reduction of overs will not commence
       until an amount of time equivalent to that by which the second innings started early has elapsed.

    d) If the number of overs of the team batting first is reduced, fixed time will be specified for cessation of the
       first session and the overs by the rescheduled time for the completion of innings as calculated by (a) above.

    e) If the team fielding first fails to bowl the required number of overs by the rescheduled time for cessation of
       the first session, play shall continue to complete the allotted overs. However penalty for slow over rate shall
       apply.

    f)   If the team batting first is dismissed in less than the allotted overs, the team batting second shall be entitled
         to bat for the full allotted number of overs.

    g) If the innings of the team batting second is delayed or interrupted and it is not possible for that team to have
       the opportunity of batting for the same number of overs as the team batting first, the overs to be bowled
       shall be reduced at the rate of 15 overs per hour for time lost.

    h) If the team batting second does not get an opportunity of batting for the same number of overs as the team
       batting first, due to interruption, a target score will be set by the Umpires based on the number of overs that
       can be bowled (not less than 5 overs) within the time available. Target score will be based on the overall run
       rate per over achieved by the side batting first. In the event of a team being all out in less than its full quota
       of overs, the calculation of its run rate shall be based on full quota of overs for which it was entitled to and
       not on the number of overs in which it was dismissed.

    i)   If the team fielding second fails to bowl the required number of overs by the rescheduled cessation time, the
         hours of play shall be extended to complete the remaining overs or a result is achieved. However the penalty
         for slow over rate shall apply.

5. DECLARATION

Declaration is not permitted.

6. RESULT

    a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in its
       completed innings shall win the match.

    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings. The winner shall be decided by ONE OVER PER SIDE ELIMINATOR.

    c) If the match is abandoned due to weather, light, ground conditions or any other reason, the winner shall be
       the one with better run rate, provided team batting second has batted for minimum 5 overs. Otherwise the
       result of the match shall be decided by ONE OVER PER SIDE ELIMINATOR.

    d) If a match is totally washed out without a ball being bowled on account of ground, weather and light
       conditions, it will not be replayed and the winner shall be decided by ONE OVER PER SIDE ELIMINATOR.

    e) In the event of conditions not permitting ONE OVER PER SIDE ELIMINATOR, the winner will be decided by
       spin of a coin by the Captains in the presence of the Umpires.

    f)   In case of final match ends in a NO RESULT or Tie, ONE OVER PER SIDE ELIMINATOR shall not be played
         and the teams will be declared as Joint Winners.

7. INTERVAL FOR DRINKS


                                                                                                                       22
There shall be no drinks interval.

8. NUMBER OF OVERS PER BOWLER

    a) No bowler shall bowl more than 4 overs in an innings.

    b) In a delayed or interrupted match where the overs are reduced for both teams or for team batting second, no
       bowler may bowl more than 1/5th of the total overs allowed.

    c) Where the total overs are not divisible by 5, one additional over shall be allowed to maximum number per
       bowler necessary to make up the balance.

    d) In the event of a bowler breaking down and being unable to complete an over, another bowler shall bowl the
       remaining part of the over. Such part of an over shall count as a full over only in so far as each bowler’s limit
       is concerned.

9. WIDE BALL (ONE DAY WIDE)

Law 25.1 Judging a Wide shall apply but in addition:

Any off side or leg side delivery, which in the opinion of the umpire does not give the batsman a reasonable
opportunity to make a normal cricketing stroke, shall be called a WIDE. As a guide, on the leg side a ball landing
clearly outside the leg stump going further away shall be called a WIDE.

10. NO BALL

    10.1 FREE HIT after a foot-fault no ball

    a) In addition to the above, the delivery following a no ball called for a foot fault (Law 24.5) shall be a free hit
       for whichever batsman is facing it. If the delivery for the free hit is not a legitimate delivery (any kind of no
       ball or a wide ball), then the next delivery will become a free hit for whichever batsman is facing it.

    b) For any free hit, the striker can be dismissed only under the circumstances that apply for a no ball, even if the
       delivery for the free hit is called wide ball.

    c) Field changes are not permitted for free hit deliveries unless there is a change of striker.

    d) The umpire will signal a free hit by (after the normal No Ball signal) extending one arm straight upwards and
       moving it in a circular motion.

11. TIMED OUT

Law 31 will apply except that the incoming batsman must be in position to take guard or for his partner to be ready to
receive the next ball within one minute & thirty seconds of the fall of the previous wicket. The incoming batsman is
expected to be ready to make his way to the pitch immediately a wicket falls.

12. FIELDER

    12.1    Restrictions on the placement of fieldsmen

    12.2    At the instant of delivery, there may not be more than 5 fieldsmen on the leg side.

    12.3    In addition to the restriction contained in clause 12.2 above, further fielding restrictions shall apply to
            certain overs in each innings. The nature of such fielding restrictions and the overs during which they
            shall apply are set out in the following paragraphs.

            a) Subject to 12.4 below these additional fielding restrictions shall apply to the first 6 overs of each
               innings (Fielding Restriction Overs).

            b) Two semi-circles shall be drawn on the field of play. The semi-circles shall have as their centre the
               middle stump at either end of the pitch. The radius of each of the semi-circles shall be 30 yards
               (27.43 metres). The semi-circles shall be linked by two parallel straight lines drawn on the field.
               (Refer attached Appendix 5). The fielding restriction areas should be marked by continuous painted

                                                                                                                     23
               white lines or ‘dots’ at 5 yard (4.57 metres) intervals, each ‘dot’ to be covered by a white plastic or
               rubber (but not metal) disc measuring 7 inches (18 cm) in diameter.

           c) During the Fielding Restriction Overs only two fieldsmen shall be permitted outside this fielding
              restriction area at the instant of delivery.

           d) During the non Fielding Restriction Overs, no more than 5 fieldsmen shall be permitted outside the
              fielding restriction area referred to in clause 12.3 b above.

   12.4    In circumstances when the number of overs of the batting team is reduced, the number of Fielding
           Restriction Overs shall be reduced in accordance with the table below. For the sake of clarity, it should be
           noted that the table shall apply to both the 1st and 2nd innings of the match.

                                        Total overs    No. of overs for which
                                       in an innings    fielding restrictions
                                                              will apply
                                            5-6                    1
                                            7-9                    2
                                           10-13                   3
                                           14-16                   4
                                           17-19                   5

   12.5    Where, in an interrupted innings, on resumption the recalculated number of Fielding Restriction Overs (as
           set out above) is no longer achievable, the actual number of Fielding Restriction Overs for that innings
           will be the closest achievable whole number.

   12.6    If an innings is interrupted during an over and if on the resumption of play, due to the reduced number of
           overs of the batting team, the required number of Fielding Restriction Overs
           have already been bowled, the remaining deliveries in the over to be completed shall not be subject to
           the fielding restrictions.

   12.7    In the event of an infringement of any of the above fielding restrictions, the striker end umpire shall call
           and signal ‘No Ball’.

13. THE BOWLING OF FAST SHORT PICHTED BALL

   13.1 Law 42.6 (a) shall be replaced by the following

   a) A bowler shall be limited to ONE fast short-pitched delivery per over. Second or any subsequent such delivery
      in that over shall be called as No ball by the bowler’s end Umpire.

   b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
      the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
      prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
      shall call and signal the delivery Wide (unless it is 2nd or more short pitched delivery in that over in which
      case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
      pitched delivery of that over.

   c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
      pitched delivery has been bowled.

   d) Any fast short-pitched delivery that is called wide ball under these playing conditions shall   also count as one
      of the allowable short-pitched deliveries in that over.

   13.2 The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
         procedure laid down in Law 42.7.

14. ONE OVER PER SIDE ELIMINATOR

   a. The following procedure will apply should the provision for a one over per side eliminator be adopted in any
      match.



                                                                                                                    24
b. Subject to weather conditions the one over per side eliminator will take place on the scheduled day of the
   match at a time to be determined by the Umpires. In normal circumstances it shall commence 5 minutes after
   the conclusion of the match.

c.   If the one over per side eliminator cannot be started before the scheduled or rescheduled cut-off time for the
     completion of the match, it shall not be played. For the avoidance of doubt, the cut-off time for starting the
     eliminator will include any previously unused extra time remaining at the end of the match.

d. The one over per side eliminator will take place on the pitch allocated for the match (the designated pitch)
   unless otherwise determined by the umpires in consultation with the ground authority.

e. Prior to the commencement of the one over per side eliminator each team elects three batsmen and one
   bowler.

f.   The nominated players are given in writing to the Umpires.

g. The umpires shall stand at the same end as that in which they finished the match.

h. The umpires shall choose which end to bowl and both teams will bowl from the same end.

i.   Each team’s over is played with the same fielding restrictions as apply for a non-Powerplay over in a normal
     match.

j.   The team batting second in the match will bat first in the one over eliminator.

k.   The same ball (or a ball of a similar age if the original ball is out of shape or lost) as used at the end of the
     team’s innings shall be used for the “extra” over.

l.   The loss of two wickets in the over ends the team’s one over innings.

m. In the event of the teams having the same score after the one over per side eliminator has been completed,
   the team that hit the most number of boundary sixes combined from its two innings in both the main match
   and the one over per side eliminator shall be the winner.

n. If the number of boundary sixes hit by both teams is equal, the team whose batsmen score the most number
   of boundaries from its two innings in both the main match and the one over per side eliminator shall be the
   winner.

o. If the number of boundaries from the two innings in both the main match and the one over per side
   eliminator are equal, the team which took the most number of wickets combined in both the main match and
   the one over per side eliminator shall be the winner.

p. If still equal, a count-back from the final ball of the one over eliminator shall be conducted. The team with the
   higher scoring delivery shall be the winner. If a team loses two wickets during its over, then any unbowled
   deliveries will be counted as dot balls. Note that for this purpose, the runs scored from a delivery is defined as
   the total team runs scored since the completion of the previous legitimate ball, i.e
q. including any runs resulting from wides, no ball or penalty runs.

                                RUNS SCORED FROM :             TEAM 1       TEAM 2
                                       Ball 6                     1            1
                                       Ball 5                     4            4
                                       Ball 4                     2            1
                                       Ball 3                     6            2
                                       Ball 2                     0            1
                                       Ball 1                     2            6

     In this example both teams scored an equal number of runs from the 6th and 5th ball of their innings.
     However team 1 scored 2 runs from its 4th ball while team 2 scored a single so team 1 is the winner.

Note:

The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.


                                                                                                                         25
                                 PLAYING CONDITION No. 5 - ONE-DAY MATCHES

APPLICABLE FOR
Group I – Division III

1. DURATION OF THE MATCHES

The matches shall be of one-day duration and will be played on one innings a side basis for six and half hours play
with 55 overs limitation for the team batting first.

2. START AND CESSATION OF PLAY

    09.30 a.m. to 12.30 p. m.    First Session
    12.30 p.m. to 01.30 p. m.    Lunch
    01.30 p.m. to 05.00 p. m.    Second Session

    a) When the start of the match is delayed on account of weather, light or ground conditions, the Umpires shall
       reduce the length of lunch interval by not more than 20 minutes.

    b) Any loss of time due to retrieval of balls/change of implement, medical attention or tightening of mat shall be
       reduced from the total duration of the innings for the purpose of slow over rate penalty.

    2.1 Innings

    When an innings ends a minimum number overs shall be bowled from the start of the new innings is as follows:-


    a) The minimum number of overs for the New Innings shall be calculated at the rate of one over for every
       complete 4 minutes of the playing time remaining plus one more over for any further part of 4 minutes
       remaining or alternatively up to the scheduled closing time whichever is later. If the time left is not sufficient
       for the decided number of overs to be bowled, the play shall continue till the required number of overs are
       bowled or scheduled time is reached whichever is later.

    b) Teams have to maintain an over rate of 15 overs per hour. Otherwise penalty for slow overrate shall be
       applicable. Part of an over bowled shall be treated as full over bowled. No penalty for slow over rate shall
       apply if a team is all out or an innings comes to an end for whatever reason in 35 overs.

    c) Any loss of time due to any reason shall not be added to the playing time.

3. NEW BALL

There is provision for second new ball after 50 overs on matting pitches.

4. DECLARATION

Declaration is permitted.

5. RESULT

    a) The side, which has scored in its innings a total of runs in excess of that scored, by the opposite side in its
       completed innings shall win the match.

    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings.

    c) If a match is concluded in a way other than (a) or (b) above, it shall count as a draw.

    d) A match abandoned without a ball being bowled shall not be replayed and shall be treated as a draw.

    5.1 Points

    Win                 -        2
    Tie/Draw            -        1

                                                                                                                      26
   Loss                -        0

   5.2 Points being equal

   If two or more teams secure equal number of points, then their relative position in the table of points shall be
   determined as under:

   a) In the event of an equality of points the higher number of out right wins will determine the position in the
      table of points.

   b) In the event of an equality of outright wins, the team with a win over the other team in the league match
      shall be placed higher.

   c) Should there be equality in both points and wins, the position shall be determined by the NET WICKET RATE
      calculated thus

   5.3 Net Wicket Rate

   A team’s net wicket rate is calculated as under:

   a) Divide the total number of runs scored by the team by the total number of wicket lost by it.

   b) Divide the total number of runs scored against the team by the total number of wickets taken by it.

   c) Divide the former (a) by the latter (b) and the team having the higher percentage shall be considered to have
      the better performance.

   d) For the purpose of the calculations and for individual averages, a team declaring the innings closed shall be
      deemed to have lost only the number of wickets, which have actually fallen.

6. WIDE BALL (ONE DAY WIDE)

Law 25.1 Judging a Wide, shall apply but in addition:

Any off side or leg side delivery, which in the opinion of the umpire does not give the batsman a reasonable
opportunity to make a normal cricketing stroke, shall be called a WIDE. As a guide, on the leg side a ball landing
clearly outside the leg stump going further away shall be called a WIDE.

7. THE BOWLING OF FAST SHORT PITCHED BALL

   7.1 Law 42.6 (a) shall be replaced by the following

   a) A bowler shall be limited to ONE fast short-pitched delivery per over. Second or any subsequent such delivery
      in that over shall be called as No ball by the bowler’s end Umpire.

   b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
      the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
      prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
      shall call and signal the delivery Wide (unless it is 2nd or more short pitched delivery in that over in which
      case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
      pitched delivery of that over.

   c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
      pitched delivery has been bowled.

   d) Any fast short-pitched delivery that is called wide ball under these playing conditions shall also count as one
      of the allowable short-pitched deliveries in that over.

   7.2 The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
       procedure laid down in Law 42.7

   Note:
   The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.

                                                                                                                  27
                  PLAYING CONDITION No. 6 - TWO DAY MATCHES (Innings Limited to Overs)

APPLICABLE FOR
Group I – Division IV and V (Semifinals and Final)

1. DURATION OF THE MATCHES

The matches shall be of two days duration for six hours of play on each day, where the first innings of each side is
limited to a maximum of 55 overs and second innings to 30 overs unless all out earlier.

2. START AND CESSATION OF PLAY

    09.30 a. m. to 12.30 p. m. First Session
    12.30 p. m. to 01.30 p. m. Lunch
    01.30 p. m. to 04.30 p. m. Second Session

    2.1 When the start of the match is delayed on account of weather, light or ground conditions, the Umpires will
        reduce the length of lunch interval by not more than 20 minutes.

    2.2 Any loss of time due to retrieval of balls/change of implement, medical attention or tightening of mat shall be
        reduced from the total duration of the innings for the purpose of slow over rate penalty.

3. NEW BALL

There shall be no provision for second new ball.

4. DECLARATION

Declaration is not permitted.

5. RESULT:

    5.1 The Winner shall be decided on the basis of two innings. The side which has scored a total of runs in excess
        of that scored by the opposite side in its two completed innings shall win the match.

    5.2 If two innings are not completed, the winner will be the side, which takes the lead in the first innings. If no
        decision can be arrived even on first innings, the match will be rescheduled on the later date. Match will also
        be rescheduled in case it is abandoned without a ball being bowled.

    5.3 If no decision can be arrived even after the rescheduling the match, the winner will be decided as follows:

        a. The team with the higher number of outright wins, including the first phase will be declared winner.

        b. In the event of an equality of outright wins, the team with a win over the other team in the league
           including the first phase will be declared the winner.

        c.   Should there be equality in both points and wins; the winner will be the one with better Net Run Rate.

    5.4 In case of final, if NO RESULT is achieved including a Tie and if a match is totally washed out without a ball
        being bowled on account of ground, weather and light conditions, it will not be replayed and the Trophy shall
        be shared.

6. WIDE BALL (ONE DAY WIDE)

Law 25.1 Judging a Wide shall apply but in addition:

Any off side or leg side delivery, which, in the opinion of the Umpire does not give the batsman a reasonable
opportunity to make a normal cricketing stroke, shall be called a WIDE. As a guide, on the leg side a ball landing
clearly outside the leg stump going further away shall be called a WIDE.

7. THE FIELDER


                                                                                                                      28
There shall not be more than 5 fieldsmen on the one side at the instant of delivery. Otherwise either Umpire shall call
and signal No ball.

8. THE BOWLING OF FAST SHORT PITCHED BALL

    8.1 Law 42.6 (a) shall be replaced by the following


    a) A bowler shall be limited to ONE fast short-pitched delivery per over. Second or any subsequent such delivery
       in that over shall be called as No ball by the bowler’s end Umpire.
    b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
       the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
       prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
       shall call and signal the delivery Wide (unless it is 2nd or more short pitched delivery in that over in which
       case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
       pitched delivery of that over.
    c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
       pitched delivery has been bowled.
    d) Any fast short-pitched delivery that is called wide ball under these playing conditions shall also count as one
       of the allowable short- pitched deliveries in that over.


    8.2 The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
        procedure laid down in Law 42.7

Note: The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.




                                                                                                                    29
                               PLAYING CONDITION No. 7 – TWO DAY MATCHES
APPLICABLE FOR
Group I – Division I
Group I – Division II
Group I – Division I, II & III – Under 16 years (Knockout)
Group II – Division I (Super League)
Inter School – Division I (League and Semifinal)
Inter School – Division II (Knockout)
Inter School – Division III (Final)
KSCA Inter Zonal Tournaments for Under 16, 19 and 25 Years (League)

1. DURATION OF THE MATCHES

Matches will be played on League cum knockout basis with two day duration on two innings a side basis with first
innings of each side limited to 90 overs and for six hours and forty minutes of play on each day.

2. START AND CESSATION OF PLAY

   09.30        a.m. to 12.00 p.m.    –   First Session
   12.00        p.m. to 12.40 p.m.    -   Lunch
   12.40        p.m. to 02.40 p.m.    -   Second Session
   02.40        p.m. to 03.00 p.m     -   Tea
   03.00        p.m. to 05.10 p.m.    -   Third Session

2.2 Minimum overs in a day


   a) A minimum of 100 overs shall be bowled in a day. In the event of non-completion of minimum number of
      overs for the day, play shall continue for a maximum of half an hour beyond the scheduled or rescheduled
      cessation time or minimum number of overs scheduled for the day whichever is earlier. The overs not bowled
      shall not be made up on any subsequent day.
   b) On the last day, a minimum of 85 overs (or 15 overs per hour) shall be bowled, other than the last hour of
      match.
   c) Additional time: Subject to weather and light, except in the last hour of the match, in the event of play
      being suspended for any reason other than normal intervals, the playing time on that day shall be extended
      by the amount of time lost up to a maximum of half an hour. In these circumstances, the minimum number
      of overs to be bowled shall be in accordance with the provisions of one over for each complete 4 minutes of
      time remaining or part thereof.
   d) If play has been suspended for 30 minutes or more prior to the commencement of the scheduled tea interval,
      the tea interval shall be delayed for half an hour.
   e) When an innings ends, a minimum number of overs shall be bowled from the start of the new innings. This
      shall be calculated as follows;
         i.       The minimum number of overs to be bowled for the new innings shall be calculated at the rate of one
                  over for every complete four minutes or part thereof of the time left or alternatively up to scheduled
                  closing time, whichever is later. The last hour of match shall be excluded from this calculation. In the last
                  hour clause (f) shall apply.
        ii.       The number of overs remaining shall be calculated on the basis of the minimum of 100 overs per day.
                  This will be done on the basis of minimum number of over per day minus overs bowled (with part of an
                  over bowled rounded upwards minus two overs for the change of innings, if applicable.
        iii.      The higher of the two calculations (e.i and e.ii) shall be applied to the new innings.
        iv.       On the last day, if any of minimum 85 overs or as recalculated, have not been bowled when one hour of
                  scheduled/rescheduled playing time remains, the last hour of the match for the purpose of clause (f) shall
                  be the hour immediately following the completion of these overs.
   f)         Law 16.6, 16.7 and 16.8 will apply except that a minimum of 15 overs shall be bowled in the last hour and all
              calculation with regard to suspension of play or the start of a new innings shall be based on one over for each
              complete four minutes. However after time for the commencement of the last hour has been reached or
              there are a minimum of 15 overs to be bowled both the Captains accept that there is no prospect of a result
              to the match, they may agree to cease play at that time.


                                                                                                                            30
    Any loss of time due to retrieval of balls, change of implement, medical attention or tightening of mat shall be
    reduced from the total duration of the innings for the purpose of over rate penalty.

3. NEW BALL

Second new ball may be taken after 50 overs (60 overs mandatory) on matting pitches and after 60 overs on turf
pitches.

4. DECLARATION

Declaration is permissible in any innings.

5. RESULT

    The winner shall be decided on the basis of two innings:
    a) The side, which has scored a total of runs in excess of that scored, by the opposite side in its two completed
       innings shall win the match.
    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings.
    c) If a match is concluded in a way other than (a) or (b) above, it shall count as a draw.
    d) A match abandoned without a ball being bowled shall not be replayed and shall be treated as a draw.


    5.1 RESULT - Knockout level


    a) The side, which has scored a total of runs in excess of that scored, by the opposite side in its two completed
       innings shall win the match.
    b) If two innings are not completed, the winner will be the side, which takes the lead in the first innings. If no
       decision can be arrived even on first innings, the match shall be decided by spin of coin by the Captains in the
       presence of Umpires. In case of Final, the teams shall be declared as Joint Winners.
    c) In the event of tie on first innings, the winner will be decided by spin of coin only if the match has not been
       played to a further conclusion. Similarly, if the match ends in overall tie on two innings or, if the result cannot
       be arrived at for any other reason, the winner will be decided by spin of coin by the Captains in the presence
       of Umpires. In case of Final, the teams shall be declared as Joint Winners.
    d) A match abandoned without a ball being bowled shall not be replayed and the result will be decided by the
       spin of coin by the Captains in the presence of Umpires. In case of Final, the teams shall be declared as Joint
       Winners.

6. Points

    a) Outright Win                                                        –       5 points

    b) Team leading on first innings and both innings not completed        -       3 points

    c) Team losing in the first innings and both innings not completed -           1 points

    d) For a tie, where both teams have completed two innings              -       2 points each

    e) For a tie on the first innings and no outright result               -       2 points each

    f)   Drawn match with no first innings result                          -       2 points each

    g) Abandoned match without a ball being bowled                         -       2 points each

    h) Team losing outright                                                -       minus 1 point

    6.1 Points being equal

    If two or more teams secure equal number of points, then their relative position in the table of points shall be
    determined as under:
                                                                                                                       31
    a) In the event of an equality of points the higher number of outright wins will determine the position in the
       table of points.

    b) In the event of an equality of outright wins, the team with a win over the other team in the league match
       shall be placed higher.

    c) Should there be equality in both points and wins; the NET WICKET RATE shall determine the position.


    6.2 Net Wicket Rate

    A team’s net wicket rate is calculated as under:

    a) Divide the total number of runs scored by the team by the total number of wicket lost by it.

    b) Divide the total number of runs scored against the team by the total number of wickets taken by it.

    c) Divide the former (a) by the latter (b) and the team having the higher percentage shall be considered to have
       the better performance.

    d) For the purpose of the calculations and for individual averages, a team declaring the innings closed shall be
       deemed to have lost only the number of wickets, which have actually fallen.

8. WIDE BALL

Law 25.1 Judging a Wide shall apply but in addition:

a) For Bowlers whom Umpires consider to be bowling down the leg side as a negative tactic, the strict limited over
   Wide interpretation shall be applied.

b) For Bowlers attempting to utilise the rough outside the batsman’s leg stump, not necessarily as a negative tactic,
   the strict limited over wide interpretation shall be applied.

9. THE BOWLING OF FAST SHORT PITCHED BALL

    9.1 Law 42.6 (a) shall be replaced by the following


    a) A bowler shall be limited to TWO fast short-pitched deliveries per over. Third or any subsequent such delivery
       in that over shall be called as No ball by the bowler’s end Umpire.
    b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
       the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
       prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
       shall call and signal the delivery Wide (unless it is 3rd or more short pitched delivery in that over in which
       case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
       pitched delivery of that over.
    c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
       pitched delivery has been bowled.
    d) Any fast short-pitched delivery that is called wide ball under these playing conditions shall also count as one
       of the allowable short-pitched deliveries in that over.

    9.2 The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
        procedure laid down in Law 42.7

    Note:

    The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.




                                                                                                                   32
                          PLAYING CONDITION No. 8 – THREE/FOUR DAY MATCHES
APPLICABLE FOR
Inter School – Division I (Final)
Inter Zonal Tournament – Under 16, 19 & 25 years (Knockout)
Safi Darashah Tournament

1. DURATION OF THE MATCHES

   1.1 All matches shall be of six hours schedule per day.
   1.2 Inter School and Inter Zonal Tournaments shall be of three day duration.
   1.3 Safi Darashah Tournament shall be of four day duration.

2. START AND CESSATION OF PLAY

   09.30   a.m. to 12.00 p.m.   –   First Session
   12.00   p.m. to 12.40 p.m.   -   Lunch
   12.40   p.m. to 02.40 p.m.   -   Second Session
   02.40   p.m. to 03.00 p.m    -   Tea
   03.00   p.m. to 04.30 p.m.   -   Third Session

   On last day match shall start 15 minutes early and time regulated.

   2.1 Minimum Overs in the Day Subject to clause 2.2 below:

   a) On days other than the last day, play shall continue on each day until the completion of a minimum target of
      90 overs (or a minimum of 15 overs per hour) or the completion of the scheduled or rescheduled cessation
      time, whichever is the later but provided that play shall not continue for more than 30 minutes beyond the
      scheduled or rescheduled cessation time (permitted overtime). For the sake of clarity, if any of the minimum
      target number of overs have not been bowled at the completion of the permitted overtime, play shall cease
      upon completion of the over in progress. The overs not bowled shall not be made up on any subsequent day.

   b)    On the last day, a minimum of 75 overs (or a minimum of 15 overs per hour) shall be bowled during the
        playing time other than the last hour of the match where clause 2.6 below shall apply. If any of the minimum
        of 75 overs, or as recalculated, have not been bowled when one hour of the scheduled playing time remains,
        the last hour of the match for the purposes of clause 2.6 shall be the hour immediately following the
        completion of these overs.

   2.2 Reduction in minimum overs

        Except in the last hour of the match, for which clause 2.6 makes provision, if play is suspended due to
        adverse weather or light or any other reason (other than normal intervals) for more than 1 hour on any day,
        the minimum number of overs shall be reduced by 1 over for each full 4 minutes of the aggregate playing
        time lost. For the avoidance of doubt, the aggregate of 1 hour shall be inclusive of any time that may have
        been brought forward from previous days due to playing time lost on such previous days under clause 2.3 (b)
        below.

   2.3 Making Up Lost Time

        (a) On The Day

        Subject to weather and light, except in the last hour of the match, in the event of play being suspended for
        any reason other than normal intervals, the playing time on that day shall be extended by the amount of time
        lost up to a maximum of 1 hour. For the avoidance of doubt, the maximum of 1 hour shall be inclusive of any
        time that may have been added to the scheduled playing time due to playing time having been lost on
        previous days under clause 2.3 (b) below.

        (b) On Subsequent Days

        If any time is lost and cannot be made up under clause 2.3 (a) above, additional time of up to a maximum of
        30 minutes per day shall be added to the scheduled playing hours for the next day, and subsequent day(s) as
        required (to make up as much lost time as possible). Where appropriate this additional time shall be added to
        second session.


                                                                                                                  33
    In circumstances where it is not possible to add this additional time to the second session, the additional time
    may be added to the third session (see also 2.4). When such additional time is added, the minimum overs for
    that day shall be increased by one over for each four minutes of additional time or part thereof.

    (c) On the Last Day only

    Clause 2.3 (a) applies. However, for the purposes of this clause, the definition of playing time shall exclude
    the last hour. No time is made up in respect of any interruptions that commence after the start of the last
    hour. Should play be interrupted prior to the last hour being signalled, the playing time lost will be made up
    (subject to the maximum of 1 hour described in (a) above) with the previously scheduled time for the last
    hour being updated to reflect the time made up during this interruption.

2.4 Change of Intervals

    a) If play has been suspended for any reason other than normal intervals for 30 minutes or more prior to
       the commencement of the scheduled or rescheduled tea interval on that day, the tea interval shall be
       delayed for ½ hour.

    b) Notwithstanding the provisions of clause (a) above, the timings of intervals can be altered under Law 15.5
       at any time on any day if playing time has been lost irrespective of whether the time has been lost on
       that day or on any previous days.

2.5 Change of Innings

    Where there is a change of innings during a day’s play (except where the change of innings occurs at lunch or
    tea or when play is suspended for any reason) 2 overs will be deducted from the minimum number of overs
    to be bowled.

    The over in progress at the end of an innings is regarded as a completed over for the purposes of
    determining the minimum number of remaining overs to be bowled in the day.

2.6 Last Hour:

    Law 16.6, 16.7 and 16.8 will apply except that a minimum of 15 overs shall be bowled in the last hour and all
    calculations with regard to suspensions of play or the start of a new innings shall be based on 1 over for each
    full 4 minutes (refer clause 2.9 below).

    On the final day, if both captains (the batsmen at the wicket may act for their captain) accept that there is no
    prospect of either side achieving a victory, they may agree to finish the match after (a) the time for the
    commencement of the last hour has been reached OR (b) there are a minimum of 15 overs to be bowled,
    whichever is the later.

2.7 Notwithstanding any other provision, there shall be no further play on any day, other than the last day, if a
    wicket falls or a batsman retires or if the players have occasion to leave the field during the last minimum
    over within 2 minutes of the scheduled cessation time or thereafter.

2.8 An over completed on resumption of a new day’s play shall be disregarded in calculating minimum overs for
    that day.

2.9 Stumps Drawn, Except on the final day:

    a) In the event of play being suspended for any reason at or after the most recently scheduled or
       rescheduled cessation time, stumps shall be drawn upon play being suspended.
    b) In the event of the players already being off the field for a suspension of play at the most recently
       rescheduled cessation time, then stumps will be drawn at that time.

2.10 Extra Time

    The umpires may decide to play 30 minutes (a minimum of eight overs) extra time at the end of any day
    (other than the last day) if requested by either captain if, in the umpires opinion, it would bring about a
    definite result on that day [this is in addition to the additional time provided for in Clause 16.1.3 above]. If
    the umpires do not believe a result can be achieved no extra time shall be allowed.


                                                                                                                 34
        If it is decided to play such extra time on one or more of these days, the whole period shall be played out
        even though the possibility of finishing the match may have disappeared before the full period has expired.

        Only the actual amount of playing time up to the maximum 30 minutes extra time by which play is extended
        on any day shall be deducted from the total number of hours of play remaining, and the match shall end
        earlier on the final day by the amount of time by which play was previously extended under this clause.

    2.11 Minimum Over Rates

        The minimum over rate to be achieved in a multi days match will be 15 overs per hour.
        The actual over rate will be calculated at the end of the match by the umpires and will be the average rate
        which is achieved by the fielding side across both of the batting team’s innings.

        While arriving at over rate the following allowances shall be deducted from the playing time:

        a) 2 minutes per wicket taken, provided that such wicket results in the subsequent batsmen immediately
           commencing his innings. For the avoidance of any doubt, no time allowance will be given for the final
           wicket of an innings or where a wicket falls immediately prior to any interval; and
        b) 4 minutes per drinks break taken (one per session).
        c) Actual time taken for any medical attention to any player
        d) Any other events which may hinder the over rate of the bowling team.

3. NEW BALL

The captain of the fielding side shall have the choice of taking a new ball at any time after 80 overs have been bowled
with the previous ball. The umpires shall indicate to the batsmen and the scorers whenever a new ball is taken into
play.

New ball shall be taken after 100 overs have been bowled with the old ball. When the ball is replaced umpire shall
inform the batsmen and the scorers.

4. DECLARATION

Declaration is permissible in any innings.

5. RESULT

The winner shall be decided on the basis of two innings:
    a) The side, which has scored a total of runs in excess of that scored, by the opposite side in its two completed
       innings shall win the match.
    b) The result of the match shall be a tie when the scores are equal at the conclusion of play but only if the side
       batting last has completed its innings.
    c) If a match is concluded in a way other than (a) or (b) above, it shall count as a draw.
    d) A match abandoned without a ball being bowled shall not be replayed and shall be treated as a draw.


    5.1 RESULT - Knockout level


    a) The side, which has scored a total of runs in excess of that scored, by the opposite side in its two completed
       innings shall win the match.
    b) If two innings are not completed, the winner will be the side, which takes the lead in the first innings. If no
       decision can be arrived even on first innings, the match shall be decided by spin of coin by the Captains in the
       presence of Umpires. In case of Final, the teams shall be declared as Joint Winners.
    c) In the event of tie on first innings, the winner will be decided by spin of coin only if the match has not been
       played to a further conclusion. Similarly, if the match ends in overall tie on two innings or, if the result cannot
       be arrived at for any other reason, the winner will be decided by spin of coin by the Captains in the presence
       of Umpires. In case of Final, the teams shall be declared as Joint Winners.
    d) A match abandoned without a ball being bowled shall not be replayed and the result will be decided by the
       spin of coin by the Captains in the presence of Umpires. In case of Final, the teams shall be declared as Joint
       Winners.
                                                                                                                       35
6. Points

   a) Outright Win                                                     –        5 points

   b) Team leading on first innings and both innings not completed     -        3 points

   c) Team losing in the first innings and both innings not completed -         1 points

   d) For a tie, where both teams have completed two innings           -        2 points each

   e) For a tie on the first innings and no outright result            -        2 points each

   f)   Drawn match with no first innings result                       -        2 points each

   g) Abandoned match without a ball being bowled                      -        2 points each

   h) Team losing outright                                             -        minus 1 point

   6.1 Points being equal

   If two or more teams secure equal number of points, then their relative position in the table of points shall be
   determined as under:

   a) In the event of an equality of points the higher number of outright wins will determine the position in the
      table of points.

   b) In the event of an equality of outright wins, the team with a win over the other team in the league match
      shall be placed higher.

   c) Should there be equality in both points and wins; the NET WICKET RATE shall determine the position.


   6.2 Net Wicket Rate

   A team’s net wicket rate is calculated as under:

   a) Divide the total number of runs scored by the team by the total number of wicket lost by it.

   b) Divide the total number of runs scored against the team by the total number of wickets taken by it.

   c) Divide the former (a) by the latter (b) and the team having the higher percentage shall be considered to have
      the better performance.

   d) For the purpose of the calculations and for individual averages, a team declaring the innings closed shall be
      deemed to have lost only the number of wickets, which have actually fallen.

8. WIDE BALL

   Law 25.1 Judging a Wide shall apply but in addition:

   a) For Bowlers whom Umpires consider to be bowling down the leg side as a negative tactic, the strict limited
      over Wide interpretation shall be applied.

   b) For Bowlers attempting to utilise the rough outside the batsman’s leg stump, not necessarily as a negative
      tactic, the strict limited over wide interpretation shall be applied.

9. THE BOWLING OF FAST SHORT PITCHED BALL

   9.1 Law 42.6 (a) shall be replaced by the following


   a) A bowler shall be limited to TWO fast short-pitched deliveries per over. Third or any subsequent such delivery
      in that over shall be called as No ball by the bowler’s end Umpire.

                                                                                                                 36
   b) A fast short-pitched ball is defined as a ball, which passes or would have passed above the shoulder height of
      the batsman standing upright at the crease. If the ball passes above the batsman’s head to an extent that it
      prevents the batsman from being able to hit it with his bat by means of a normal cricket stroke, the Umpire
      shall call and signal the delivery Wide (unless it is 3rd or more short pitched delivery in that over in which
      case the Umpire shall call and signal No ball) and also consider that delivery as one of the allowable short
      pitched delivery of that over.
   c) The Umpire at the bowlers end shall indicate the bowler and the batsman on strike when each fast short-
      pitched delivery has been bowled.
   d) Any fast short-pitched delivery that is called wide ball under these playing conditions shall also count as one
      of the allowable short-pitched deliveries in that over.

   9.2 The above is not a substitute for Law 42.6, which Umpires are able to apply at any time and adopt the
        procedure laid down in Law 42.7

   Note:

   The KSCA rules and general playing conditions, whichever is pertaining to this tournament shall apply.



Hon. Secretary
March 2011




                                                                                                                  37

				
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