Class: 1 Unit: Ultimate Frisbee Lesson#: 1 by b7CWM77

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									                                                                                 Bonnie Cuthbert and Tensley Kuntz
Class: Gordon Head School Grade 7 PE                    Unit: Ultimate Frisbee                           Lesson#: 3
Tactical Awareness: Invading
Intended Learning Outcomes (TSWBT):
       Cognitive Learning Domain          Psychomotor Learning Domain              Affective Learning Domain
 To understand and know where to        To develop the appropriate              To work with team members to
 move to create space in opponent’s     movements to enter into the             maintain procession of disc and
 territory to receive the disc          opponent’s territory                    invade opponent’s territory

Management:
      40 minute class
      Class of 29; Teacher is going to make groups
      Teacher has equipment ready for play prior to lesson for efficiency
      Equipment: 15 hoops, 30 Frisbees, pinnies, & cones

Introduction: (7 min)
The Frisbee Challenge         Organization & Equipment:             Rules:
Game                           Equipment: 15 hoops, 30             1. Cannot throw the Frisbee
Objective: To accumulate        Frisbees                            2. Cannot guard home hoop
the most Frisbees in your      Hoops with 2 Frisbees in each       3. Can only grab one Frisbee at a time
home hoop, during a             are located at far corner of each   Safety: Avoid body contact
designated time period          badminton court quadrant
                               Teacher divides class into 3        Extensions:
                                groups of 8 and 1 group of 6 and     Add more Frisbees
Skill development: To
                                the groups go to their own          Increase play area to challenge players physically
develop agility
                                badminton court; students then      Decrease the number of hoops they are allowed
                                pair up and find one hoop (their      to take from
2 minutes:                      home hoop)
Explanation and                                                     Questions/Cues:
Organization                                                        “How can you decrease the chance of colliding
                                                                       with other players?”
5 minutes:                                                              - Keep head up
On Game Play                                                         “How can you increase your speed?”
                                                                        - Push off with back foot
Skill/Concept Development: (25 min)
End-line Game: 4 on 2      Organization & Equipment:                   Rules:
Objective: The offensive    Teacher divides class into                1. Cannot move with Frisbee
wants to invade             groups of 6 identifying 4
                                                                                      Bonnie Cuthbert and Tensley
                                                                       2. Once a player scores goal, he/she becomes Kuntz
opponent’s territory and    offensive and 2 defensive                    goalie
score point by eluding the  players in each group (offensive           3. If Frisbee is intercepted, restart play by
                            has advantage)                               offensive team regaining Frisbee at far side of
goalie
                                   Area of play, 20 feet by 20 feet     playing area (opposite to the goal line)
                                   (full badminton court)
Skill Development: Invade
                                   Only one goal line and one         Extension:
movements to enter into            goalie                               4 on 2 with one goal line, but offenders must run
opponent’s territory               5 minute play; after 2.5             into opponent’s end and score by running past
                                   minutes of play, the 2 defenders      goal line and catching the disc (no goalie)
2 minutes:                         become offensive players and 2       Still 20 feet by 20 feet playing area
Explanation, Demo and              offensive players become             Play for 5 minutes
Organization                       defenders
                                                                              Needs work on Tactical Awareness or
10 minutes:                                                                    Pivoting/Faking Skill Component
On Game Play
Marking and Passing Drill (Work on Pivoting/Faking Skill               Questions/Cues for Tactical Awareness:
Component)                                                              “How can the offense increase its chances for
Objective: For thrower to pivot around marker and throw                  successful invasion?”
accurately into passing lanes. The receiver must get into open             - Don’t rush to throw Frisbee, wait to pass
space to receive the pass.                                                     until team member is open (time)
Skill development: To develop pivoting and faking around the               - Get open (space)
marker.                                                                    - Pass with enough force to get ball to
Organization:                                                                  desired direction and distance (force)
  Teacher splits class into groups of 3 and groups find their own         - Pass low and high (force)
    space
  One player passes with one player passively marking and one
    player receiving pass
  Players rotate between positions: Once the passer has thrown
    to receiver, he/she runs and marks the receiver (the new
    passer). The previous marker becomes the receiver.
  Play for 5 minutes
Rules:
 1. Marker must stand 1 m away from thrower
 2. Thrower has 10 sec. to throw the disc
 3. Must maintain only one pivot foot

Cues:

    Stand with wide stance, knees bent, weight on balls of feet
    Keep head up
    Hold arm away from disc high and other arm low
    Bounce on your toes (quick feet)
    For throwing and catching cues see Circle Drill

Extensions:

  Marker tries to intercept the pass more actively

End-line Game: 4 on 4             Organization & Equipment:            Rules:
Objective: The offensive           Teacher divides class into         1. Cannot move with Frisbee
wants to invade                    groups of 8 identifying 4           2. Once a player scores goal, he/she becomes
opponent’s territory and           offensive and 4 defensive             goalie
score point by eluding the         players in each group               3. If Frisbee is intercepted, fumbled or goes out of
goalie. Defense has the            Area of play, 20 feet by 20 feet     bounds, defense becomes offense (and visa versa)
                                   (full badminton court)                and immediately takes possession of the disc.
same advantage and tries
                                   Two goal lines and two goalies
to prevent scoring.
                                                                                  Bonnie Cuthbert and Tensley Kuntz


 Culmination Part: (7 min)
 End-line Game: 4 on 4         Organization & Equipment:            Rules:
 Extension                      Teacher divides class into         1. Cannot move with Frisbee
 Objective: The offensive       groups of 8 identifying 4           2. If Frisbee is intercepted, fumbled or goes out of
 wants to invade                offensive and 4 defensive             bounds, defense becomes offense (and visa versa)
 opponent’s territory           players in each group                 and immediately takes possession of the disc.
 Skill Development: Invade      Area of play, 20 feet by 20 feet   3. Score by running past goal line and catching the
                                (full badminton court)                disc (no goalie)
 movements and score by
                                Two goal lines and no goalies
 running past goal line and                                         Cues:
 catching disc.                                                      Offence player with ball remember to pivot and
 2 minutes:                                                            fake out marker
 Explanation and                                                     Throw to open player; get open
 Organization                                                        Don’t rush
 5 minutes:
 On Game Play

Conclusion:
1 minute: Regroup and Conclusion; What are the main things we learnt in these games? Any questions?




                                          The Frisbee Challenge Game
                                                Bonnie Cuthbert and Tensley Kuntz


          Marking and Passing Drill

                                                         Passer

                                                        Marker

                                                        Receiver

                                                        Passing Lane




Once the passer has thrown to receiver, he/she runs
    and marks the receiver (the new passer).
   The previous marker becomes the receiver.


           End-Line Game: 4 on 2




           End-Line Game: 4 on 4

								
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