Decision Making Decision Making
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Decision Making
http://blog.potterzot.com/wp-content/uploads/2007/09/decision-making.jpg
Important aspects of decision making
Basic concepts of probability
Probability
0 (no probability) – 1 (definitely will happen)
Most people overestimate
Basic concepts of probability
Probability
Phases of decision making
Rationality
Cognitive illusions
Heuristics
Ex. “take the best”
Biases (Cognitive Illusions)
Cognitive illusions
Availability
Cognitive illusions
Representativeness
Conjunction fallacy
Linda is a bank teller.
Linda is a bank teller and is active in the feminist movement.
Cognitive illusions
Representativeness
Law of small numbers
Gambler’s Fallacy
“hot hand”
“man who” arguments
http://www.lincolnshirecoastalcasino.co.uk/_media/_images/roulette_wheel.jpg
Cognitive illusions
Framing Effect
Cognitive illusions
Anchoring
8x7x6x5x4x3x2x1 1x2x3x4x5x6x7x8
Cognitive illusions
Sunk Cost Effects
Cognitive illusions
Illusory Correlation
Not under
Under stress stress
Hair-twister 20 10
Not a hair-
80 40
twister
Cognitive illusions
Hindsight Bias
COGNITIVE ILLUSIONS
Confirmation Bias
COGNITIVE ILLUSIONS
Overconfidence
Questionnaire examples
What magazine had the largest circulation in 1978?
A) Time B) Reader’s Digest
Who began the profession of nursing?
A) Nightingale B) Barton
COGNITIVE ILLUSIONS
Overconfidence
Example of a calibration curve.
Types of Decision models
Normative models
Prescriptive models
Descriptive models
UTILITY MODELS
Expected Utility Theory
Lottery A
#1 = 10% of winning $10
# 2-4 = 10% of winning $5
# 5-10 = no money
(.1 X $10) + (.3 X $5) + (.6 X $0) + $1.60
UTILITY MODELS
Expected Utility Theory
Lottery A Lottery B
#1 = 10% of winning $10 #1 = 10% of winning $100
# 2-4 = 10% of winning $5 # 2-4 = 10% of winning $1
# 5-10 = no money # 5-10 = no money
(.1 X $10) + (.3 X $5) + (.6 X $0) + $1.60 (.1 X $100) + (.3 X $1) + (.6 X $0) + $10.30
Descriptive Models
Recognition-Primed Decision Making
What are some ways to avoid poor decisions?
Be wary of over-confidence
Intuition vs. equations/computers
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