Docstoc

SynestheticDream_Backlog

Document Sample
SynestheticDream_Backlog Powered By Docstoc
					                              Synesthetic Dream
                               Product Backlog
Description

Placeholder hero runs, jumps, and double-jumps according to design metrics
Placeholder hero wall-jumps
2D side-view camera
3D environment: All base BSP for gameplay areas (Level 01 - Level 04) and
representative statics affecting gameplay (gameplay statics created as needed from
BSP as levels are created)
Fmod fully integrated into UDK, allows beat detection
Particle effects triggered based on beat-detection for jumping
Music broken in layers and integrated into synesthetic levels
All sound effects in-game (five sounds - jumping, double-jump, synth platform, spring,
jump pad)
Player sees basic character information: Synesthesia Meter
Music Layer Integration loads correctly on level start
All Art Assets at Mockup Quality as defined in the ADP (215 Assets)
Character Meshes created (3 Meshes - Low Poly, Med Poly, and High Poly)
Installer created
Sprint 2 - Proof of Gameplay
Synth level 0-3 shaders created and integrated (4 shaders, one for each synesthetic
level))
Basic scoring system in-place (Player gains score based on synesthetized platforms)
Basic jump chaining system in-place
Line bump on outline of screen based on beat
Custom animation framework created
Character textures and unwraps created (2 textures and 2 unwraps)
Foreground/background, skybox, and lighting whitebox for all levels to quality level
defined in the ADP (Levels 01 - 04)
Installer created
Sprint 3 - Milestone 2 (Interim)
Final shaders (4 shaders, one for each synesthetic level)
Jumping off platforms on beat triggers particles and events
Character rigged and has run and jump animated
All platform meshes created (6 total meshes)
Hope in-game, fully-animated and transitioning between synesthetic levels (Low Poly
and High Poly meshes, unwraps, textures, and animations - 4 animations: idle, run,
jump, slide)
Springs in-game (1 animations total)
Xbox controls fully integrated
All sky theme assets created (55 assets)
Installer created
Finalized scoring system in-place
All layers of sky level built to shippable quality as defined in ADP
Vertical Slice
Shippable Vertical Slice
End-of-Level score display framework integrated
Final shader implemenatiation for all synth levels (4 total)
Final implemenation of material and static mesh swapping
Jumping and wall-jumping moves finalized
Forest jump particles created (3 particle systems)
Field and Forest Skybox created
Sky Interactive Layer at Final Quality as defined in ADP
Forest, Field, and Space Interactive Layers at Shippable Quality as defined in ADP
Sky level foreground/background at final quality as defined in ADP
Alpha installer created
Jump Pad behavior and placement in levels finalized
HUD implementation finalized
All jump particles created (2 particle systems)
Forest, Field, and Space interactive layer at shippable quality as defined in ADP
Particle movement Trail implemented
Beat Sound Kicker final and implemented
Alpha
No showstopper bugs
All code commented and cleaned up
All game art assets created and final (215 assets)
Field, Forest, and Space at final quality as defined in ADP
Installer created
Beta
Installer created
Final Build
15 DVD Master copies created and verified to be bit-accurate
Poster, Manual, DVD Case, DVD Label Created
Trailer created
All levels are bug-free (Forest, Field, Sky, Space)
Archived
RTM
Finished Game/Demo
           Sprint 2                                            Sprint 3                                            Sprint 4
      Proof of Gameplay                                   Interim Milestone                                      Vertical Slice                                        Man-Hour Allocation
               Backlog Actuals                                    Backlog Actuals                                    Backlog Actuals                                        Team People's Choice
        August 16, 2010 to September 1, 2010             September 2, 2010 to September 15, 2010             September 16, 2010 to October 4, 2010                    Sprint 2 Sprint 3 Sprint 4 Sprint 5 Sprint 6 Sprint 7   Total   103% Over Available Hours
                                                                                                                                                         Chris          37       21      29.5      33       30       18       168.5   Between 94% of 103% of Available Hours
                    Estimated Hours Actual Hours                       Estimated Hours Actual Hours                       Estimated Hours Actual Hours   Evan           36       21       30       33       30       18        168    94% Under Available Hours
Programming               144              93      Programming                54              56      Programming                72              76      Will           35       23       30       33       30       18        169
Art                        97            60.5      Art                        36            36.5      Art                        57            75.5      Derek          40       21       30       33       30       18        172
Level Design              143             120      Level Design               72              72      Level Design               96             100      Terrence       35       21       30       33       30       18        167
Sound                       3              7       Sound                       0              0       Sound                       0              0       John          31.5      21       30       33       30       18       163.5
Production                138           131.25     Production                 90            91.75     Production                135             128      Wayland       32.5      21       30       33       30       18       164.5
Total Hours               525           411.75     Total Hours               252           256.25     Total Hours               360            379.5     Chasen        32.5      21       30       33       30       18       164.5
                                                                                                                                                         Leland        29.5      21       30       33       30       18       161.5
                                                                                                                                                         Eddie          37       21       30       33       30       18        169
                                                                                                                                                         Tony           36       21       30       33       30       18        168
                                                                                                                                                         Xiang          33       21       30       33       30       18        165
                                                                                                                                                         Contractor     25                                                      25
                                                                                                                                                         Avail Hrs         33       21       30       33       30       18     165    Total Estimated Hours                    #REF!
                                                                                                                                                                                                                                      Total Available Hours                      2005
                                                                                                                                                                         440      254     359.5     396       360      216 2025.5


                 Sprint 5                                           Sprint 6                                           Sprint 7
                  Alpha                                              Beta                                               RTM                                               Man-Hour Actuals
               Backlog Actuals                                    Backlog Actuals                                    Backlog Actuals                                        Team People's Choice
        October 18, 2010 to November 3, 2010              November 4, 2010 to November 22, 2010              November 23, 2010 to December 1, 2010                  Sprint 2 Sprint 3 Sprint 4 Sprint 5 Sprint 6 Sprint 7 Total
                                                                                                                                                         Chris       39.75    22.75    39.5     33.5      30       18      183.5
                    Estimated Hours Actual Hours                       Estimated Hours Actual Hours                       Estimated Hours Actual Hours   Evan         33       21       30       33       30       18       165
Programming                90              90      Programming                81              78      Programming                45              45      Will        33.5      21      31.5      33       30       19       168
Art                        75            81.25     Art                        69            88.5      Art                        30            35.25     Derek        33       21       31      33.75     30       18     166.75
Level Design              120             120      Level Design              108             113      Level Design               60              60      Terrence    35.5      21      33.5      33       30       18       171
Sound                       3              1.5     Sound                       0              0       Sound                       0              2       John         33       21       31       33       30       18       166
Production                108            104.5     Production                102            74.5      Production                 81            74.75     Wayland      33       21       30       33       30       18       165
Total Hours               396           397.25     Total Hours               360             354      Total Hours               216             217      Chasen      33.5      21       30       33       30       18      165.5
                                                                                                                                                         Leland       34       21       30       33       30       18       166
                                                                                                                                                         Eddie       37.5      22       33       33       24       18      167.5
                                                                                                                                                         Tony         33       21       30       33       30       18       165
                                                                                                                                                         Xiang        33       22       30       33       30       18       166
                                                                                                                                                         Contractor    0                                                     0
                                                                                                                                                         Team Total 411.75 255.75      379.5 397.25         354      217 1047
                                                                                                                                                         Avail Hrs       33       21       30       33       30       18    165
                                          Sprint 2. Proof of Gameplay
                                                                                             Not Finished/Moved to Next Milestone
                                                                                                                                                             days in sprint / effort left
                                                     Tasks                        Estimate Actual         Accuracy       Priority    Status   Assigned To:      0     1      2      3     4     5     6     7     8     9    10    11
                                                                                                                                                              440 418 395 332 298             274   257   233   222   152   138   102
               Programming
Programming    Kismet events to give player points                                      3             3             1 High                    Eddie             3     3      3     3     3      3     3     3     3     0     0     0
Programming    Slide Implementation Anim V1                                             3           2.5           1.2 High                    Xiang             3     3      3     0     0      0     0     0     0     0     0     0
Programming    Eigth note beat Kismet events                                            2             0   0%          High          cut       Eddie             2     2      2     2     2      2     2     2     2     2     2     2
Programming    Jumping emits particles                                                  2             4           0.5 Med                     Xiang             2     2      2     2     2      2     2     2     0     0     0     0
Programming
Programming
Programming
               Double Jump mechanic
               Kismet beat detection events
               Platforms change material from beat
                                                                                        3
                                                                                        1
                                                                                        2
                                                                                                      0
                                                                                                      0
                                                                                                      0
                                                                                                          0%
                                                                                                          0%
                                                                                                          0%
                                                                                                                      High
                                                                                                                      Med
                                                                                                                      Med
                                                                                                                                    cut
                                                                                                                                    cut
                                                                                                                                    cut
                                                                                                                                              Xiang
                                                                                                                                              Xiang
                                                                                                                                              Eddie
                                                                                                                                                                3
                                                                                                                                                                1
                                                                                                                                                                2
                                                                                                                                                                      3
                                                                                                                                                                      1
                                                                                                                                                                      2
                                                                                                                                                                             3
                                                                                                                                                                             1
                                                                                                                                                                             2
                                                                                                                                                                                   0
                                                                                                                                                                                   0
                                                                                                                                                                                   2
                                                                                                                                                                                         0
                                                                                                                                                                                         0
                                                                                                                                                                                         2
                                                                                                                                                                                                0
                                                                                                                                                                                                0
                                                                                                                                                                                                2
                                                                                                                                                                                                      0
                                                                                                                                                                                                      0
                                                                                                                                                                                                      2
                                                                                                                                                                                                            0
                                                                                                                                                                                                            0
                                                                                                                                                                                                            2
                                                                                                                                                                                                                  0
                                                                                                                                                                                                                  0
                                                                                                                                                                                                                  2
                                                                                                                                                                                                                        0
                                                                                                                                                                                                                        0
                                                                                                                                                                                                                        2
                                                                                                                                                                                                                              0
                                                                                                                                                                                                                              0
                                                                                                                                                                                                                              2
                                                                                                                                                                                                                                    0
                                                                                                                                                                                                                                    0
                                                                                                                                                                                                                                    2
                                                                                                                                                                                                                                                                                                     Effort left in sprint
Programming    HUD Element: Synth bar whitebox                                          2             0   0%          High          cut       Eddie             2     2      2     2     2      2     1     1     1     1     1     1
Programming Updating HUD Synth bar based on performance                                 2 0               0%            Med         move      Eddie             2     2      2     2     2      2     2     2     2     2     2     2                 500
Programming    Fmod Special Effects Integration                                         2             0   0%          High          cut       Tony              2     2      2     0     0      0     0     0     0     0     0     0
Programming    Launch Pads implementation                                               3             0   0%          High          cut       Tony              3     3      3     3     3      3     3     3     3     3     3     3
Programming    Tweaking Character Jump to confirm to metrics                            3             5           0.6 High                    Eddie             3     3      3     3     3      3     3     3     3     0     0     0
Programming    Slide Implementation                                                     3             1             3 High                    Xiang             3     3      3     0     0      0     0     0     0     0     0     0
Programming    Slide Animation Implementation V2                                        3           2.5           1.2 High                    Xiang             3     3      3     0     0      0     0     0     0     0     0     0
Programming    Fmod Beat Handling                                                       3             0   0%          High          cut       Tony              3     3      3     0     0      0     0     0     0     0     0     0
Programming    Fmod Integration with UDK Editor                                         3             0   0%          High          cut       Tony              3     3      3     0     0      0     0     0     0     0     0     0                 450
Programming    Kismet event fired on loop restart                                       3             0   0%          High          cut       Eddie             3     3      3     0     0      0     0     0     0     0     0     0
                                                                                                                                                                                                                                                                 440
                                                                                                                                                                                                                                                                440
Programming    Check Points Research                                                    3             0   0%          High          cut       Tony              3     3      3     0     0      0     0     0     0     0     0     0
Programming    Check points implementation                                              3             0   0%          High          cut       Tony              3     3      3     0     0      0     0     0     0     0     0     0
Programming Fmod Deinitialize in Editor                                                 3 0               0%            High        move      Tony              3     3      3     3     3      3     3     3     3     3     3     3                                      418
Programming    Create dummy player with default animations                              2             0   0%            High        cut       Tony              2     2      2     2     2      2     2     2     2     2     2     2
Programming    Create PlayController with basic actions                                 3             0   0%            High        cut       Eddie             3     3      3     0     0      0     0     0     0     0     0     0
Programming    DLL into Installer Research                                              2             6   0.3333333     High                  Tony              2     3      3     0     0      0     0     0     0     0     0     0                 400                  400
                                                                                                                                                                                                                                                                                     395
Programming    DLL Into installer Implementation                                        3           2.5          1.2    High                  Tony              3     3      3     0     0      0     0     0     0     0     0     0
Programming    Fmod Dynamic Sound Layers                                                3             0   0%            High        cut       Tony              3     3      3     0     0      0     0     0     0     0     0     0
Programming    Fmod Static Sound Layers                                                 3             0   0%            High        cut       Tony              3     3      3     0     0      0     0     0     0     0     0     0
Programming    LOD Level Change research                                                3           1.5            2    High                  Xiang             3     3      3     3     3      0     0     0     0     0     0     0
Programming    Song loop detection, events and integration                              3             0   0%            High        cut       Eddie             3     3      3     0     0      0     0     0     0     0     0     0                                                360
Programming    LOD Level change implementation                                          3           1.5            2    High                  Xiang             3     3      3     3     3      3     3     3     3     3     3     3
Programming    LOD level change transitions                                             3           1.5            2    High                  Xiang             3     3      3     3     3      0     0     0     0     0     0     0                 350
Programming    Confirm integration of all tech into editor                              2             0   0%            High        cut       Eddie             2     2      2     2     2      2     2     2     2     2     2     2
Programming    Polish for Proof of Gameplay                                             3             0   0%            Med         cut       Eddie             3     3      3     3     3      3     3     3     3     3     3     3                                                          332
Programming    Bug testing                                                              2             4          0.5    Low                   Eddie             2     2      2     2     2      2     2     2     2     0     0     0
                                                                                                                                                                                                                                                                                               320
Programming    Syn Materials V1                                                         3             3          1      High        Add       Xiang             3     0      0     0     0      0     0     0     0     0     0     0




                                                                                                                                                                                                                                        effort left
Programming    Scale to Standardized Units                                              3             5        0.6      High        Add       Eddie             3     3      3     3     0      0     0     0     0     0     0     0
                                                                                                                                                                                                                                                      300
Programming    Syn Materials V2                                                         3             3          1      High        Add       Xiang             3     0      0     0     0      0     0     0     0     0     0     0                                                                     298
Programming    Score System Implementation                                              3             3          1      High        Add       Eddie                   3      3     0     0      0     0     0     0     0     0     0
Programming    Particle Effect on Platform                                              3           3.5 0.8571429       Med         Add       Xiang                          3     0     0      0     0     0     0     0     0     0
                                                                                                                                                                                                                                                                                                          280
Programming Anim Research                                                               2 0               0%            Low         Add       Tony                                 2     2      2     2     2     2     2     2     2                                                                               274
Programming LOD Particles                                                               3 0               0%            High        Add       Tony                                 3     3      3     3     3     3     3     3     3
Programming Ortho Camera                                                                3 0               0%            High        Add       Eddie                                3     3      3     3     3     3     3     3     3                                                                                         257
Programming    Create Build                                                             3             3             1   High        Add       Tony                                 3     3      3     3     3     3     3     3     3                 250
Programming    Post-Proc Framework                                                      3             6           0.5   High        Add       Tony                                 3     0      0     0     0     0     0     0     0                                                                               240
Programming    Debug & Solved Skeletal Mesh resolver Issue                              2           0.5             4   High        Add       Tony                                 0     0      0     0     0     0     0     0     0                                                                                                   233
Programming    Meetings/Discussions                                                     3             1             3   High        Add       Eddie                                3     3      3     3     3     3     0     0     0
Programming    Kismet Event to Give Player Points                                       1             1             1   High        Add       Eddie                                1     0      0     0     0     0     0     0     0                                                                                                             222
Programming    Pickup                                                                   1             1             1   Med         Add       Eddie                                             0     0     0     0     0     0     0
Programming    Post-Processor Framework Implementation                                  3             2           1.5   High        Add       Tony                                                    0     0     0     0     0     0
Programming    Documentation                                                            3             5           0.6   High        Add       Eddie                                             0     0     0     0     0     0     0                 200                                                                     200
Programming    U.I. Research                                                            3           10            0.3   High        Add       Tony                                       3      2     3     3     3     0     0     0
Programming    Kismet Event: Synthesize Platform                                        3             3             1   High        Add       Eddie                                                               0     0     0     0
Programming    Synth Platform Particles                                                 3             3             1   Med         Add       Xiang                                                                     0     0     0
Programming    Kismet Sound Package                                                     3             2           1.5   Med         Add       Eddie                                                                     0     0     0
Programming    Jump Sound Implementation                                                1             1             1   High        Add       Xiang                                                                           0     0
                                                                                                                                                                                                                                                                                                                                        160
Programming    Add Cheat Code for testing                                               2             2             1   High        Add       Xiang
                                                                                                                                                                                                                                                      150                                                                                                   152

               Art
                                                                                                                                                                                                                                                                                                                                                                       138
Art            Sky Mock Up                                                        6          2.5          2.4           High                  Will              6   1.5    1.5   1.5     0      0     0     0     0     0     0     0
Art            Forest Mock Up                                                     6          2            3             Med                   Will              6     6      6     6     0      0     0     0     0     0     0     0
Art            Field Mock Up                                                      6          5.5          1.0909091     Med                   Will              6     6      6   1.5     3      0     0     0     0     0     0     0                                                                                                             120
Art            Space Mock Up                                                      6          1            6             Med                   Will              6     6      6     6     6      0     0     0     0     0     0     0
Art            Low Poly Character Mesh Hope                                       8          3            2.6666667     High                  Derek             8     4      0     0     0      0     0     0     0     0     0     0
                                                                                                                                                                                                                                                      100                                                                                                                         102
Art            Med Poly Character Mesh Hope                                       12         12           1             Med                   Derek            12   12     12      9     3      3     0     0     0     0     0     0
Art            High Poly Character Mesh Hope                                      12         10.5         1.1428571     Med                   Derek            12   12     12    12     12     12    11    11     7     3     0     0
Art            Sky Ground A BSP Material                                          1          0            0%            High        move      Will              1     1      1     1     1      1     1     1     1     1     1     1                                                                                                                       80
Art            Sky Ground B BSP Material                                          1          0            0%            High        move      Will              1     1      1     1     1      1     1     1     1     1     1     1
Art            Sky Level Plane Vector Material                                    1          0            0%            High        move      Will              1     1      1     1     1      1     1     1     1     1     1     1
Art            Sky Level Bird Vector Material                                     1          0            0%            High        move      Will              1     1      1     1     1      1     1     1     1     1     1     1
Art            Sky Level Blimp Vector Material                                    1          0            0%            High        move      Will              1     1      1     1     1      1     1     1     1     1     1     1                 50

Art            Sky Level Hot Air Balloon Vector A                                 1          0            0%            High        move      Will              1     1      1     1     1      1     1     1     1     1     1     1                                                                                                                                  40
Art            Sky Level Hot Air Balloon Vector B                                 1          0            0%            High        cut       Will              1     1      1     1     1      1     0     0     0     0     0     0
Art            Sky Level Rainbow Vector                                           1          0            0%            High        move      Will              1     1      1     1     1      1     1     1     1     1     1     1
Art            Sky Level Stationary Platform Cloud Mesh                           1          0            0%            High        move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Stationary Platform Mountain Top Mesh                    1          0            0%            High        move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Moving Platform Plane Mesh                               1          0            0%            High        move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0                  0                                                                                                                          0
                                                                                                                                                                                                                                                            0          1         2         3          4         5         6         7         8         9         10         11
Art            Sky Level Moving Platform VTOL Plane Mesh                          1          0            0%            High        move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Dissapearing Platform Rainbow Mesh                       1          0            0%            High        move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art
Art
               Sky Level Rotating Platform Thin Cloud Mesh
               Sky Level Animated Bird A Mesh
                                                                                  1
                                                                                  1
                                                                                             0
                                                                                             0
                                                                                                          0%
                                                                                                          0%
                                                                                                                        High
                                                                                                                        Med
                                                                                                                                    move
                                                                                                                                    move
                                                                                                                                              Contractor
                                                                                                                                              Contractor
                                                                                                                                                                1
                                                                                                                                                                1
                                                                                                                                                                      1
                                                                                                                                                                      1
                                                                                                                                                                             1
                                                                                                                                                                             1
                                                                                                                                                                                   1
                                                                                                                                                                                   1
                                                                                                                                                                                         1
                                                                                                                                                                                         1
                                                                                                                                                                                                1
                                                                                                                                                                                                1
                                                                                                                                                                                                      1
                                                                                                                                                                                                      1
                                                                                                                                                                                                            0
                                                                                                                                                                                                            0
                                                                                                                                                                                                                  0
                                                                                                                                                                                                                  0
                                                                                                                                                                                                                        0
                                                                                                                                                                                                                        0
                                                                                                                                                                                                                              0
                                                                                                                                                                                                                              0
                                                                                                                                                                                                                                    0
                                                                                                                                                                                                                                    0
                                                                                                                                                                                                                                                                                                          days in sprint
Art            Sky Level Animated Bird B Mesh                                     1          0            0%            Med         cut       Contractor        1     1      1     1     1      1     0     0     0     0     0     0
Art            Sky Level Animated Sky Flower Mesh                                 1          0            0%            Med         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Animated Cloud Mesh                                      1          0            0%            Med         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Animated Rainbow Mesh                                    1          0            0%            Med         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Animated Fireworks A                                     1          0            0%            Med         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Animated Fireworks B                                     1          0            0%            Med         cut       Contractor        1     1      1     1     1      1     0     0     0     0     0     0
Art            Sky Level Animated Solid Air Stream Mesh                           1          0            0%            Med         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Animated Hot Air Balloon Mesh                            2          0            0%            Med         move      Contractor        2     2      2     2     2      2     2     0     0     0     0     0
Art            Sky Level Vector Stars                                             1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Vector Cloud A                                           1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Vector Cloud B                                           1          0            0%            Low         cut       Contractor        1     1      1     1     1      1     0     0     0     0     0     0
Art            Sky Level Vector Plane                                             1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Vector Birds                                             1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Vector Blimp                                             1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Vector Hot Air Balloon A                                 1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Vector Hot Air Balloon B                                 1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0
Art            Sky Level Vector Rainbow                                           1          0            0%            Low         move      Contractor        1     1      1     1     1      1     1     0     0     0     0     0

Art            Low Poly Character Unwrap Hope                                     3          0.25         12            Low         Add       Derek             3     3      0     0     0      0     0     0     0     0     0     0
Art            Low Poly Character Texture Hope                                    2          0.25         8             Low         Add       Derek             2     2      0     0     0      0     0     0     0     0     0     0
Art            PSK Bug                                                            0          1.5          0             High        Add       Will                                 0     0      0     0     0     0     0     0     0
Art            Update ASG                                                         0          1            0             High        Add       Will                                                    0     0     0     0     0     0
Art            Skeletal Mesh Fix                                                  0          9            0             High        Add       Will                                                          0     0     0     0     0
Art            Subdividing models                                                 3          8            0.375         High        Add       Will                                                          0     0     0     0     0
Art            Art Meetings with Prof. Cherry                                     0          4            0             Med         Add       Derek

               Level Design
               Forest Level
               Interactive Layer
Level Design   Whitebox Geometry Area01 Synesthetic Level 1                             1            3 0.3333333 High                         Wayland           1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 1                             1            1         1 High                         Wayland           1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 2                             1            1         1 High                         Wayland           1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 1                             1            1         1 High                         Wayland           1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 2                             1            1         1 High                         Wayland           1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 3                             1            1         1 High                         Wayland           1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Script Portal Area01 to Area02                                           1            1         1 High                         Wayland           1     1      1     1     0      0     0     0     0     0     0     0
Level Design   Script Portal Area02 to Area03                                           1            1         1 High                         Wayland           1     1      1     1     0      0     0     0     0     0     0     0
Level Design   Script Platforms Area01 Synesthetic Level 1                               3            3            1    High                  Wayland           3     3      3     3     3      3     3     3     3     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 1                               1            1            1    High                  Wayland           1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 2                               1          0.5            2    High                  Wayland           1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 1                               1          0.5            2    High                  Wayland           1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 2                               1          0.5            2    High                  Wayland           1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 3                               1          0.5            2    High                  Wayland           1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 1 to 2        0.5          0.5            1    High                  Wayland         0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 2 to 3        0.5          0.5            1    High                  Wayland         0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
                                         Sprint 2. Proof of Gameplay
                                                                                            Not Finished/Moved to Next Milestone
                                                                                                                                                       days in sprint / effort left
                                                    Tasks                         Estimate Actual     Accuracy     Priority    Status   Assigned To:      0     1      2      3     4     5     6     7     8     9    10    11
                                                                                                                                                        440 418 395 332 298             274   257   233   222   152   138   102
               Foreground/Background Layer
Level Design   Whitebox Area01 Synesthetic Level 1                                      1         0   0%          Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area02 Synesthetic Level 1                                      1         0   0%          Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area02 Synesthetic Level 2                                      1         0   0%          Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 1                                      1         0   0%          Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 2                                      1         0   0%          Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 3                                      1         0   0%          Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Matinee/Script transition Synesthetic Level 1 to 2                     0.5         0   0%          Med         move      Wayland         0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
Level Design   Matinee/Script transition Synesthetic Level 2 to 3                     0.5         0   0%          Med         move      Wayland         0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
               Skybox                                                                                                                   Wayland
Level Design Whitebox Implementation of Skybox                                        0.5         0 0%            Low         move      Wayland         0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
               General                                                                                                                  Wayland
Level Design Whitebox Lighting Synesthetic Level 1                                      1         0 0%            Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design Whitebox Lighting Synesthetic Level 2                                      1         0 0%            Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1
Level Design Whitebox Lighting Synesthetic Level 3                                      1         0 0%            Med         move      Wayland           1     1      1     1     1      1     1     1     1     1     1     1

Level Design   Meeting with SD                                                        0.5       0.5           1   Low         Add       Wayland                 0      0     0     0      0     0     0     0     0     0     0
Level Design   Design/Playtest Meeting                                                  2       0.5           4   Low         Add       Wayland                        0     0     0      0     0     0     0     0     0     0
Level Design   Choose Music for Level                                                 0.5       0.5           1   Low         Add       Wayland                        0     0     0      0     0     0     0     0     0     0
Level Design   Metric Calculation                                                     0.5       0.5           1   Low         Add       Wayland                              0     0      0     0     0     0     0     0     0
Level Design   Restructure Files                                                      0.5       0.5           1   High        Add       Wayland                                    0      0     0     0     0     0     0     0
Level Design   Adjusting Platforms                                                      6         6           1   High        Add       Wayland                                                                   0     0     0
Level Design   Forest Add Terrain                                                       3         3           1   High        Add       Wayland

               Field Level
               Interactive Layer
Level Design   Whitebox Geometry Area01 Synesthetic Level 1                             1       1.5 0.6666667 High                      John              1     1      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 1                             1         1         1 High                      John              1     1      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 2                             1         1         1 High                      John              1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 1                             1         1         1 High                      John              1     1      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 2                             1         1         1 High                      John              1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 3                             1         1         1 High                      John              1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Script Portal Area01 to Area02                                           1         1         1 High                      John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Portal Area02 to Area03                                           1         1         1 High                      John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area01 Synesthetic Level 1                              3         3         1 High                      John              3     3      3     3     3      3     3     3     3     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 1                              1         1         1 High                      John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 2                              1         1         1 High                      John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 1                              1         1         1 High                      John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 2                              1         1         1 High                      John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 3                              1         1         1 High                      John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 1 to 2       0.5         7 0.0714286 High                      John            0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5     0     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 2 to 3       0.5         3 0.1666667 High                      John            0.5   0.5    0.5   0.5   0.5      0     0     0     0     0     0     0
               Foreground/Background Layer
Level Design   Whitebox Area01 Synesthetic Level 1                                      1         0   0%          Med         move      John              1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area02 Synesthetic Level 1                                      1         0   0%          Med         move      John              1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area02 Synesthetic Level 2                                      1         0   0%          Med         move      John              1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 1                                      1         0   0%          Med         move      John              1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 2                                      1         0   0%          Med         move      John              1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 3                                      1         0   0%          Med         move      John              1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Matinee/Script transition Synesthetic Level 1 to 2                     0.5         0   0%          Med         move      John            0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
Level Design   Matinee/Script transition Synesthetic Level 2 to 3                     0.5         0   0%          Med         move      John            0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
             Skybox                                                                                                                     John
Level Design Whitebox Implementation of Skybox                                        0.5       0.5           1 Low                     John            0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5     0     0     0     0
             General                                                                                                                    John
Level Design Whitebox Lighting Synesthetic Level 1                                      1         1           1 Med                     John              1     1      1     1     1      1     0     0     0     0     0     0
Level Design Whitebox Lighting Synesthetic Level 2                                      1         1           1 Med                     John              1     1      1     1     1      1     0     0     0     0     0     0
Level Design Whitebox Lighting Synesthetic Level 3                                      1         1           1 Med                     John              1     1      1     1     1      1     0     0     0     0     0     0

               Sky Level
               Interactive Layer
Level Design   Whitebox Geometry Area01 Synesthetic Level 1                             1         1           1   High                  Chasen            1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 1                             1         1           1   High                  Chasen            1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 2                             1         1           1   High                  Chasen            1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 1                             1         1           1   High                  Chasen            1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 2                             1         1           1   High                  Chasen            1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 3                             1         1           1   High                  Chasen            1     1      1     0     0      0     0     0     0     0     0     0
Level Design   Script Portal Area01 to Area02                                           1         1           1   High                  Chasen            1     1      1     1     0      0     0     0     0     0     0     0
Level Design   Script Portal Area02 to Area03                                           1         1           1   High                  Chasen            1     1      1     1     0      0     0     0     0     0     0     0
Level Design   Script Platforms Area01 Synesthetic Level 1                              3         2         1.5   High                  Chasen            3     3      3     3     0      0     0     0     0     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 1                              1         2         0.5   High                  Chasen            1     1      1     1     1      0     0     0     0     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 2                              1         1           1   High                  Chasen            1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 1                              1         5         0.2   High                  Chasen            1     1      1     1     1      1     3     3     0     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 2                              1         2         0.5   High                  Chasen            1     1      1     1     1      1     1     1     0     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 3                              1         2         0.5   High                  Chasen            1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 1 to 2       0.5       0.5           1   High                  Chasen          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 2 to 3       0.5       0.5           1   High                  Chasen          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
               Foreground/Background Layer
Level Design   Whitebox Area01 Synesthetic Level 1                                      1         0   0%          Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area02 Synesthetic Level 1                                      1         0   0%          Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area02 Synesthetic Level 2                                      1         0   0%          Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 1                                      1         0   0%          Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 2                                      1         0   0%          Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 3                                      1         0   0%          Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Matinee/Script transition Synesthetic Level 1 to 2                     0.5         0   0%          Med         move      Chasen          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
Level Design   Matinee/Script transition Synesthetic Level 2 to 3                     0.5         0   0%          Med         move      Chasen          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
             Skybox
Level Design Whitebox Implementation of Skybox                                        0.5       0.5           1 Low                     Chasen          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
             General
Level Design Whitebox Lighting Synesthetic Level 1                                      1         0 0%            Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design Whitebox Lighting Synesthetic Level 2                                      1         0 0%            Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1
Level Design Whitebox Lighting Synesthetic Level 3                                      1         0 0%            Med         move      Chasen            1     1      1     1     1      1     1     1     1     1     1     1

Level Design   Platform Synthesizing                                                    1         1           1               Add       Chasen            1     0      0     0     0      0     0     0     0     0     0     0
Level Design   Import Level 2 Mockup Assets                                             1         1           1               Add       Chasen                         0     0     0      0     0     0     0     0     0     0
Level Design   Worked with programming on new kismet node                               1         1           1               Add       Chasen                                                              0     0     0     0
Level Design   Adjust geometry to correct metrics                                       0         1           0               Add       Chasen                                                                    0     0     0
Level Design   New Kismet to finsh final puzzle                                         1         1           1               Add       Chasen
Level Design   Adjusted geometry to metrics                                             2         2           1               Add       Chasen

               Space Level
               Interactive Layer
Level Design   Whitebox Geometry Area01 Synesthetic Level 1                             1         0   0%        High          cut       Leland            0     0      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 1                             1         0   0%        High          cut       Leland            0     0      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area02 Synesthetic Level 2                             1         0   0%        High          cut       Leland            0     0      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 1                             1         0   0%        High          cut       Leland            0     0      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 2                             1         0   0%        High          cut       Leland            0     0      0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Geometry Area03 Synesthetic Level 3                             1         0   0%        High          cut       Leland            0     0      0     0     0      0     0     0     0     0     0     0
Level Design   Script Portal Area01 to Area02                                           1       0.5           2 High                    Leland            1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Portal Area02 to Area03                                           1       0.5           2 High                    Leland            1     1      1     1     1      1     1     1     1     0     0     0
Level Design   Script Platforms Area01 Synesthetic Level 1                              2         2          1 High                     Leland            2     2      2     2     2      2     0     0     0     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 1                              2         2          1 High                     Leland            2     2      2     2     2      2     2     2     2     0     0     0
Level Design   Script Platforms Area02 Synesthetic Level 2                              2         3 0.6666667 High                      Leland            2     0      0     0     0      0     0     0     0     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 1                              2         2          1 High                     Leland            2     2      2     2     2      2     2     2     2     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 2                              2         5        0.4 High                     Leland            2     2      2     0     0      0     0     0     0     0     0     0
Level Design   Script Platforms Area03 Synesthetic Level 3                              2         3 0.6666667 High                      Leland            2     2      2     2     2      3     3     3     3     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 1 to 2       0.5       0.5          1 High                     Leland          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
Level Design   Matinee/Script transition geometry from Synesthetic Level 2 to 3       0.5       0.5          1 High                     Leland          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
               Foreground/Background Layer
Level Design Whitebox Area01 Synesthetic Level 1                                        1         0 0%            Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
                                         Sprint 2. Proof of Gameplay
                                                                                           Not Finished/Moved to Next Milestone
                                                                                                                                                       days in sprint / effort left
                                                    Tasks                        Estimate Actual     Accuracy      Priority    Status   Assigned To:      0     1      2      3     4     5     6     7     8     9    10    11
                                                                                                                                                        440 418 395 332 298             274   257   233   222   152   138   102
Level Design   Whitebox Area02 Synesthetic Level 1                                     1         0   0%           Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area02 Synesthetic Level 2                                     1         0   0%           Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 1                                     1         0   0%           Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 2                                     1         0   0%           Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Whitebox Area03 Synesthetic Level 3                                     1         0   0%           Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
Level Design   Matinee/Script transition Synesthetic Level 1 to 2                    0.5         0   0%           Med         move      Leland          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
Level Design   Matinee/Script transition Synesthetic Level 2 to 3                    0.5         0   0%           Med         move      Leland          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
               Skybox
Level Design Whitebox Implementation of Skybox                                       0.5         0 0%             Low         move      Leland          0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
               General
Level Design Whitebox Lighting Synesthetic Level 1                                     1         0 0%             Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
Level Design Whitebox Lighting Synesthetic Level 2                                     1         0 0%             Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1
Level Design Whitebox Lighting Synesthetic Level 3                                     1         0 0%             Med         move      Leland            1     1      1     1     1      1     1     1     1     1     1     1

Level Design   Metrics Meeting/Testing                                                 1         1            1   Med         add       Leland                         0     0     0      0     0     0     0     0     0     0
Level Design   Whitebox Springs                                                        2         4          0.5   High        add       Leland                                                  0     0     0     0     0     0
Level Design   Replace Movers with Syn Movers                                          0         4            0   Med         add       Leland                                                                    0     0     0
Level Design   Fixing pivot points                                                     3         3            1   High        add       Leland

Level Design   LD Playtest 1 8/26                                                      1         0   0%           Low         cut       Wayland           1     1      1     1     1      1     1     1     1     0     0     0
Level Design   LD Playtest 1 8/26                                                      1         0   0%           Low         cut       Chasen            1     1      1     1     1      1     1     1     1     0     0     0
Level Design   LD Playtest 1 8/26                                                      1         0   0%           Low         cut       John              1     1      1     1     1      1     1     1     1     0     0     0
Level Design   LD Playtest 1 8/26                                                      1         0   0%           Low         cut       Leland            1     1      1     1     1      1     1     1     1     0     0     0

               Sound
Sound          Audio Soundscapes                                                       2         6 0.3333333 High                       Evan              2     2      2     2     1      1     1     1     1     0     0     0
Sound          Player jump / running sounds                                            1         1         1 High                       Evan              1     1      1     1     1      1     1     1     1     0     0     0

               Production
Production     Update Scrum Boards                                                     3         5          0.6   High                  Chris             3     3      0     0     0      0     0     0     0     0     0     0
Production     Create Weekly DVD Backup                                             0.25      0.25            1   High                  Chris           0.3   0.3    0.3   0.3   0.3    0.3     0     0     0     0     0     0
Production     Create Weekly DVD Backup                                             0.25      0.25            1   High                  Chris           0.3   0.3    0.3   0.3   0.3    0.3   0.3     0     0     0     0     0
Production     Create Weekly DVD Backup                                             0.25         0   0%           High        cut       Chris           0.3   0.3    0.3   0.3   0.3    0.3   0.3   0.3   0.3     0     0     0
Production     Update Actuals - Day 1                                                  1      0.75   1.3333333    High                  Chris             1     0      0     0     0      0     0     0     0     0     0     0
Production     Update Actuals - Day 2                                                  1      1.25          0.8   High                  Chris             1     1      0     0     0      0     0     0     0     0     0     0
Production     Update Actuals - Day 3                                                  1      1.25          0.8   High                  Chris             1     1      1     0     0      0     0     0     0     0     0     0
Production     Update Actuals - Day 4                                                  1         1            1   High                  Chris             1     1      1     1     0      0     0     0     0     0     0     0
Production     Update Actuals - Day 5                                                  1      0.75   1.3333333    High                  Chris             1     1      1     1     1      0     0     0     0     0     0     0
Production     Update Actuals - Day 6                                                  1         1            1   High                  Chris             1     1      1     1     1      1     0     0     0     0     0     0
Production     Update Actuals - Day 7                                                  1      1.25          0.8   High                  Chris             1     1      1     1     1      1     1     0     0     0     0     0
Production     Update Actuals - Day 8                                                  1         1            1   High                  Chris             1     1      1     1     1      1     1     1     0     0     0     0
Production     Update Actuals - Day 9                                                  1      1.25          0.8   High                  Chris             1     1      1     1     1      1     1     1     1     0     0     0
Production     Update Actuals - Day 10                                                 1         1            1   High                  Chris             1     1      1     1     1      1     1     1     1     1     0     0
Production     Prepare Actuals for turn in/Update Day 11                               1      1.75   0.5714286    High                  Chris             1     1      1     1     1      1     1     1     1     1     0     0
Production     Update Backlog                                                          4         6   0.6666667    High                  Chris             4     2      0     0     0      0     0     0     0     0     0     0
Production     Update ADP                                                              3      3.75          0.8   High                  Chris             3     3      3     3     3      2     0     0     0     0     0     0
Production     Update Asset Database                                                   2         1            2   High                  Chris             2     2      1     1     1      1     1     1     1     1     0     0
Production     Prepare Milestone Presentation                                          2       0.5            4   High                  Chris             2     2      2     2     2      2     2     2     2     2     0     0
Production     Design Meetings                                                         2         1            2   Med                   Chris             2     2      2     2     2      2     2     2     2     2     0     0
Production     Department Meetings                                                     4         2            2   Med                   Chris             4     4      4     4     4      4     4     4     4     4     0     0

Production     Kleenex Test 1 - 8/23                                                 0.5         0 0%             Med         cut       Chris           0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5
Production     Kleenex Test 2 - 8/25                                                 0.5         0 0%             Med         cut       Chris           0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5   0.5   0.5   0.5

Production     Modelling Sticky fill-out                                            0.25      0.25           1 High           Add       Chris           0.3     0      0     0     0      0     0     0     0     0     0     0
Production     Documentation Meeting (w. Professor Stringer)                         0.5       0.5           1 Med            Add       Chris           0.5     0      0     0     0      0     0     0     0     0     0     0
Production     Update TDD                                                            0.5       0.5           1 Low            Add       Chris           0.5   0.5      0     0     0      0     0     0     0     0     0     0
Production     Fix PSK Bug                                                             0       3.5           0 High           Add       Chris                                0     0      0     0     0     0     0     0     0

               Weekly Tasks
               8/16 - 8/21
Production     Update / changes to Test Plan                                           2         2         1 Low                        Evan              2     2      0     0     0      0     0     0     0     0     0     0
Production     Design Meetings                                                         4       3.5 1.1428571 High                       Evan              4   2.5    1.5   1.5     0      0     0     0     0     0     0     0
Production     Internal Playtesting                                                    3       0.5         6 Med                        Evan              3     3    2.5   2.5     0      0     0     0     0     0     0     0
Production     Update GDD                                                              3       3.5 0.8571429 High             Add       Evan                    3      2     2     0      0     0     0     0     0     0     0
               8/23-8/27
Production     Update / changes to GDD                                                 2       3.5 0.5714286 Med                        Evan              2     2      2     2     2      2     0     0     0     0     0     0
Production     Design Meetings                                                         3         4       0.75 Med                       Evan              3     3      3     3     3      2     2     2     2     0     0     0
Production     Internal Playtesting                                                    7         2        3.5 High                      Evan              7     7      7     7     7      7     7     7     7     0     0     0
               8/30-9/1
Production     Update / changes to GDD                                                 3         0 0%          High           cut       Evan              3     3      3     3     3      3     3     3     3     3     3     3
Production     Internal Playtesting                                                    3         3           1 Med                      Evan              3     3      3     3     3      3     3     3     3     3     3     3

Production     Kleenex Test 1 - 8/23                                                 0.5         0 0%             Med         cut       Evan            0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
Production     Kleenex Test 2 - 8/25                                                 0.5         0 0%             Med         cut       Evan            0.5   0.5    0.5   0.5   0.5    0.5   0.5   0.5   0.5     0     0     0
Production     Kleenex Report 8/23 & 8/25                                              1         0 0%             Med         cut       Evan              1     1      1     1     1      1     1     1     1     0     0     0

Production     Documentation Meeting (w. Professor Stringer)                         0.5       0.5           1 Med            Add       Evan            0.5     0      0     0     0      0     0     0     0     0     0     0
Production     Metrics Testing                                                       0.5       0.5           1 High           Add       Evan            0.5     0      0     0     0      0     0     0     0     0     0     0

               Weekly Tasks
               8/16 - 8/21
Production     Design Meetings                                                         4         2              High                    Terrence          4   2.5    2.5   2.5   2.5      0     0     0     0     0     0     0
Production     LD Meetings                                                             3         2          1.5 High                    Terrence          3     3      2     2     0      0     0     0     0     0     0     0
Production     Internal Playtesting                                                    3         3            1 Med                     Terrence          3     3      2     1     0      0     0     0     0     0     0     0
               8/23-8/27
Production     Update / changes to LDDs                                                2         2             Med                      Terrence          2     2      2     2     2      0     0     0     0     0     0     0
Production     Design Meetings                                                         3         3             Med                      Terrence          3     3      3     3     3      3     3     3     3     3     3     3
Production     LD Meetings                                                             4         4             High                     Terrence          4     4      4     4     4      4     4     4     4     4     4     4
Production     Internal Playtesting                                                    3         3             High                     Terrence          3     3      3     3     3      3     3     3     3     3     3     3
Production     Playtest Levels w/ approval                                           0.5       0.5           1 High           Add       Terrence                                                0     0     0     0     0     0
               8/30 - 9/1
Production     Update / changes to LDDs                                                2         0 0%          High                     Terrence          2     2      2     2     2      2     2     2     2     2     2     2
Production     LD Meetings                                                             2         1           2 High                     Terrence          2     2      2     2     2      2     2     2     2     2     2     2
Production     Internal Playtesting                                                    2         1           2 Med                      Terrence          2     2      2     2     2      2     2     2     2     2     2     2

Production     Import Animated Assets                                                  2         2           1 Low                      Terrence          2     2      2     1     1      1     0     0     0     0     0     0
Production     Update LD Tasks in the backlog                                          2       0.5           4 High                     Terrence          2   0.5      0     0     0      0     0     0     0     0     0     0
Production     Update Naming conventions on assets and database                        0         7           0 High                     Terrence                                                      0     0     0     0     0

Production     Fix PSK Bug                                                             0       1.5           0 High           Add       Terrence                             0     0      0     0     0     0     0     0     0

Production     Design Meeting 1                                                        1       1.5 0.6666667 High             Add       Wayland           1     0      0     0     0      0     0     0     0     0     0     0
Production     Design Meeting 1                                                        1       1.5 0.6666667 High             Add       Eddie             1     0      0     0     0      0     0     0     0     0     0     0

Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Chris             3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Evan              3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Will              3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Derek             3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Terrence          3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  John              3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Wayland           3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Chasen            3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Leland            3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Eddie             3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Tony              3     3      3     3     3      3     3     3     3     3     3     0
Production     Milestone Presentations & Sprint Review/Planning                        3         3           1    High                  Xiang             3     3      3     3     3      3     3     3     3     3     3     0




               http://agilesoftwaredevelopment.com/scrum/simple-sprint-backlog
                                          Sprint 3. Interim Milestone
                                                                                   Not Finished/Moved to Next Milestone
                                                                                                                                         days in sprint / effort left
                                                        Tasks           Estimate    Actual Accuracy Priority    Status    Assigned To:      0 1 (9/2) 2 (9/8) 3 (9/8) 4 (9/9) 5 (9/13) 6 (9/15) 7 (9/15)
                                                                                                                                          255     243     224      185   122       90       51       15
               Programming
Programming    Documentation                                                  3          0       0%   High     cut        Eddie             3       3       3      3       1        1        0        0
Programming    Kismet Music-Start Up                                          2          3      67%   High                Eddie             2       0       0      0       0        0        0        0
Programming    Meetings                                                       3          3     100%   High                Eddie             3       3       3      3       1      0.5        0        0
Programming
Programming
               Ortho Camera
               Polish for Milestone
                                                                              3
                                                                              2
                                                                                         3
                                                                                         1
                                                                                               100%
                                                                                               200%
                                                                                                      High
                                                                                                      Med
                                                                                                                          Eddie
                                                                                                                          Eddie
                                                                                                                                            3
                                                                                                                                            2
                                                                                                                                                    3
                                                                                                                                                    2
                                                                                                                                                            3
                                                                                                                                                            2
                                                                                                                                                                   3
                                                                                                                                                                   2
                                                                                                                                                                           0
                                                                                                                                                                           2
                                                                                                                                                                                    0
                                                                                                                                                                                    2
                                                                                                                                                                                             0
                                                                                                                                                                                             0
                                                                                                                                                                                                      0
                                                                                                                                                                                                      0
                                                                                                                                                                                                                                                                 Effort left in sprint
Programming    Scoring System Framework                                       2          2     100%   High                Eddie             2       2       2      2       2        2        0        0                  300
Programming    Updating HUD Synth bar based on performance                    3        1.5     200%   Med                 Eddie             3       3       3      0       0        0        0        0
Programming    Beat Bug                                                                  3       0%   High     Added      Eddie                                            0        0        0        0
Programming    Wall Jump Bug                                                           2.5       0%   High     Added      Eddie                                                     0        0        0
Programming    Installer for Milestone                                        1          2      50%   High                Tony              1       1       1      1       1        1        0        0
Programming    Ortho Camera Research                                          2          3      67%   High                Tony              2       0       0      0       0        0        0        0
Programming    Pause Menu Screen                                              3          1     300%   High                Tony              3       3       3      3       3        3        0        0
Programming    Post-Processing Shader Synth Level-1 Implementation            3          3     100%   High                Tony              3       3       3      3       0        0        0        0                            255
                                                                                                                                                                                                                                   255
Programming Score System                                                      3          0       0% High       Moved      Tony              3       3       3      3       3        3        3        3                  250
Programming    Shader SynLevel 0                                              3          3     100%   High                Tony              3       3       0      0       0        0        0        0                                        243
Programming    Shader SynLevel 1                                              3          3     100%   High                Tony              3       3       3      0       0        0        0        0
Programming    Shader Transitions between 0 and 1                                        3       0%   High     Added      Tony                                                               0        0
Programming    Controller Shake On Beat                                       1          3      33%   High                Xiang             1       1       1      1       0        0        0        0                                                    224
Programming    Implement Xbox Ctrlr Shake                                     2          3      67%   High                Xiang             2       2       0      0       0        0        0        0                                        219
Programming    Post-Processing Shader Synth Level-2 Implementation            3          3     100%   High                Xiang             3       3       3      3       3        0        0        0
Programming    Shader SynLevel 3                                              3          3     100%   High                Xiang             3       3       3      3       0        0        0        0
Programming    Transitions between shader levels between 1 and 2                         3       0%   High     Added      Xiang                                                              0        0                  200
Programming    Integrate Character into game                                             1       0%   High     Added      Xiang                                                              0        0
Programming Shader SynLevel 3 Integration                                     3          0       0% High       Moved      Xiang             3       3       3      3       3        3        3        3
                                                                                                                                                                                                                                                                               185
Programming    Shader SynLevel FINAL                                          3          3     100% High                  Xiang             3       3       3      3       3        3        0        0                                                    182
Programming Shader SynLevel FINAL Integration                                 3          0       0% High       Moved      Xiang             3       3       3      3       3        3        3        3

               Art




                                                                                                                                                                                                           effort left
Art            Sky Level Animated Bird Mesh                                   1        0.5     200%   Med                 Cherry            1       0       0      0       0        0        0        0
Art            High Poly Character Texture                                    6          6     100%   High                Derek             6       6       6      6       6        6        0        0                  150
Art            Med Poly Character Unwrap Hope                                 5          5     100%   High                Derek             5       5       0      0       0        0        0        0                                                                        146
Art            High Poly Character Unwrap Hope                                7          7     100%   High                Derek             7       7       7      3       3        0        0        0
Art            Sky Level Stationary Platform Cloud Mesh                       1          3      33%   High                Will              1       1       1      0       0        0        0        0
Art            Sky Level Stationary Platform Mountain Top Mesh                1          0       0%   High     cut        Will              1       1       1      0       0        0        0        0
Art            Sky Level Moving Platform Plane Mesh                           1          3      33%   High                Will              1       1       1      1       1        0        0        0                                                                                           122
Art            Sky Level Moving Platform VTOL Plane Mesh                      1          3      33%   High                Will              1       1       1      1       1        1        0        0
Art            Sky Level Dissapearing Platform Rainbow Mesh                   1          1     100%   High                Will              1       1       1      1       1        0        0        0                                                                                           109
Art            Sky Level Rotating Platform Thin Cloud Mesh                    1          1     100%   High                Will              1       1       1      1       1        0        0        0
                                                                                                                                                                                                                         100
Art            Sky Level Animated Fireworks A (Roman Candle)                  1          0       0% Med        Moved      Will              1       1       1      1       1        1        1        1
Art            Sky Level Animated Solid Air Stream Mesh                       1        0.5     200% Med        Moved      Will              1       1       1      1       1        1        0        0                                                                                                       90
Art            Sky Level Animated Cloud Mesh                                  1          0       0% Med        Moved      Will              1       1       1      1       1        1        1        1
Art            Sky Level Sky Flower Mesh                                      1          0       0% Med        Moved      Will              1       1       1      1       1        1        1        1
                                                                                                                                                                                                                                                                                                              73
Art            Sky Level Cloud Platform Material                           0.25       0.25     100%   High                Will           0.25    0.25    0.25   0.25    0.25        0        0        0
Art            Sky Level Mountain Top Material                             0.25          0       0%   High     cut        Will           0.25    0.25    0.25      0       0        0        0        0
Art            Sky Level Plane Material                                    0.25       0.75      33%   High                Will           0.25    0.25    0.25   0.25    0.25        0        0        0
Art            Sky Level VTOL Plane Material                               0.25       0.25     100%   High                Will           0.25    0.25    0.25   0.25    0.25     0.25        0        0                  50                                                                                              51
Art            Sky Level Rainbow Platform Material                         0.25        0.5      50%   High                Will           0.25    0.25    0.25   0.25    0.25        0        0        0
Art            Sky Level Thin Cloud Platform Material                      0.25       0.25     100%   High                Will           0.25    0.25    0.25   0.25    0.25        0        0        0
                                                                                                                                                                                                                                                                                                                         36
Art            Sky Solid Air Stream Material                                  1        0.5     200%   Med      Moved      Will              1       1       1      1       1        1        0        0
Art            Sky Level Bird A Material                                      1          0       0%   Med      Moved      Will              1       1       1   0.25    0.25     0.25     0.25     0.25
Art            Sky Level Bird B Material                                      1          0       0%   Med      Moved      Will              1       1       1   0.25    0.25     0.25     0.25     0.25
Art            Sky Level Sky Flower Material                                  1          0       0%   Med      Moved      Will              1       1       1   0.25    0.25     0.25     0.25     0.25                                                                                                                             15

Art            Sky Level Animated Cloud Material                              1          0       0%   Med      Moved      Will              1       1       1   0.25    0.25     0.25     0.25     0.25
Art            Sky Level Animated Rainbow Material                          0.5          0       0%   Med      Moved      Will            0.5     0.5     0.5    0.5     0.5      0.5      0.5      0.5                    0                                                                                                         0
                                                                                                                                                                                                                               0         1 (9/2)     2 (9/8)             3 (9/8)            4 (9/9)     5 (9/13)   6 (9/15)   7 (9/15)
Art            Sky Level Fireworks A Material                                 1          0       0%   Med      Moved      Will              1       1       1   0.25    0.25     0.25     0.25     0.25
Art            Sky Level Fireworks B Material                                 1          0       0%   Med      Moved      Will              1       1       1   0.25    0.25     0.25     0.25     0.25
Art            Sky Level Star Vector Material                                 1          0       0%   Med      Moved      Will              1       1       1      1       1        1        1        1
Art            Sky Level Skybox                                               1          1     100% Med                   Will                      0       0      0       0        0        0        0
Art            Fixing Pivot Points and Unwraps                                           3       0% High       Added      Will                                                               0        0

               Level Design
                                                                                                                                                                                                                         -50
               Forest Level
Level Design   Geo Adjustment                                                 3          3     100%   High                Wayland           3       3       3      0       0        0        0        0
Level Design   Terrain                                                        4          5      80%   Med                 Wayland           4       4       4      4       0        0        0        0                                                                        days in sprint
Level Design   Mesh Placement, Foreground                                     4          4     100%   High                Wayland           4       4       4      4       2        0        0        0
Level Design   Mesh Placement, Background                                     4          0       0%   High     Cut        Wayland           4       4       4      4       2        0        0        0
Level Design   Script Lighting                                                1          1     100%   High                Wayland           1       1       1      1       1        0        0        0
Level Design   Script Skydome                                                 1          2      50%   High                Wayland           1       1       1      1       1        0        0        0
Level Design   Bug Testing                                                               3       0%   High     Added      Wayland                           0      0       0        0        0        0
               Field Level
Level Design   Swap in placeholder platforms                                  2          5      40%   High                John              2       2       2      0       0        0        0        0
Level Design   Whitebox Deco Synesthetic Level 1                              3          3     100%   Med                 John              3       3       3      3       0        0        0        0
Level Design   Whitebox Deco Synesthetic Level 2                              3          2     150%   Med                 John              3       3       3      3       1        0        0        0
Level Design   Whitebox Deco Synesthetic Level 3                              3          1     300%   Med                 John              3       3       3      3       1        0        0        0
Level Design   Terrain Incorporation                                          3          3     100%   Med                 John              3       3       3      3       0        0        0        0
Level Design   Gameplay Tuning                                                2          3      67%   Med                 John              2       2       2      2       1        1        0        0
Level Design   Skydome Whitebox                                               1          1     100%   Med                 John              1       1       1      1       1        1        0        0
               Sky Level
Level Design   Whitebox foreground/background, Syn Level 01                   3          3     100%   Med                 Chasen            3       3       3      3       0        0        0        0
Level Design   Whitebox foreground/background, Syn Level 02                   3          2     150%   Med                 Chasen            3       3       3      3       0        0        0        0
Level Design   Whitebox foreground/background, Syn Level 03                   3          2     150%   Med                 Chasen            3       3       3      3       0        0        0        0
Level Design   Whitebox Terrain Implementation                                3          3     100%   Med                 Chasen            3       3       3      0       0        0        0        0
Level Design   Gameplay tweaks                                                2          1     200%   Med                 Chasen            2       2       2      2       1        1        0        0
Level Design   Skybox Syn Changes                                             1          1     100%   Med                 Chasen            1       1       1      1       1        0        0        0
Level Design   Syn Level light changes                                        1          1     100%   Med                 Chasen            1       1       1      1       1        0        0        0
Level Design   Swap in placeholder platforms                                  1          1     100%   Med                 Chasen            1       1       0      0       0        0        0        0
Level Design   Imported Platforms and added Collision                                    1       0%   Med      Added      Chasen                            0      0       0        0        0        0
Level Design   Implemented "barrier" platform test                                       2       0%   Med      Added      Chasen                            0      0       0        0        0        0
Level Design   Importing Art Assets                                                      1       0%   High     Added      Chasen                                                             0        0
               Space Level
Level Design   Whitebox Deco Synesthetic Level 1                              4          2     200%   Med                 Leland            4       4       4      4       0        0        0        0
Level Design   Whitebox Deco Synesthetic Level 2                              4          2     200%   Med                 Leland            4       4       4      4       0        0        0        0
Level Design   Whitebox Deco Synesthetic Level 3                              3          2     150%   Med                 Leland            3       3       3      3       2        2        0        0
Level Design   Skydome Whitebox                                               1        0.5     200%   Med                 Leland            1       1       1      1       1        1        0        0
Level Design   Terrain                                                        3          1     300%   Med                 Leland            3       3       3      3       0        0        0        0
Level Design   Script Transitions                                             2        3.5      57%   Med                 Leland            2       2       2      2       2        2        0        0
Level Design   Replace Statics                                                           5       0%   High     Added      Leland                    0       0      0       0        0        0        0
Level Design   Fix Space Art Assets in ADB                                               1       0%   High     Added      Leland                                           0        0        0        0
Level Design   Scripting Lighting Transitions                                            1       0%   High     Added      Leland                                                             0        0

Level Design   LD Playtest 1 9/2                                             0.5         0       0%   Low      cut        Wayland         0.5     0.5     0.5      0       0        0        0        0
Level Design   LD Playtest 1 9/2                                             0.5         0       0%   Low      cut        Chasen          0.5     0.5     0.5      0       0        0        0        0
Level Design   LD Playtest 1 9/2                                             0.5         0       0%   Low      cut        John            0.5     0.5     0.5      0       0        0        0        0
Level Design   LD Playtest 1 9/2                                             0.5         0       0%   Low      cut        Leland          0.5     0.5     0.5      0       0        0        0        0
Level Design   LD Playtest 2 9/9                                             0.5         0       0%   Low      cut        Wayland         0.5     0.5     0.5      0       0        0        0        0
Level Design   LD Playtest 2 9/9                                             0.5         0       0%   Low      cut        Chasen          0.5     0.5     0.5      0       0        0        0        0
Level Design   LD Playtest 2 9/9                                             0.5         0       0%   Low      cut        John            0.5     0.5     0.5      0       0        0        0        0
Level Design   LD Playtest 2 9/9                                             0.5         0       0%   Low      cut        Leland          0.5     0.5     0.5      0       0        0        0        0

               Sound
Sound          No Tasks

               Production

Production     Update Scrum Boards                                            3          3     100%   High             Chris                3       3       3      0       0        0        0        0
Production     Create Weekly DVD Backup                                    0.25       0.25     100%   High             Chris             0.25    0.25    0.25   0.25       0        0        0        0
Production     Create Weekly DVD Backup                                    0.25       0.25     100%   High             Chris             0.25    0.25    0.25   0.25    0.25        0        0        0
Production     Update Actuals - Day 1                                         1          1     100%   High             Chris                1       0       0      0       0        0        0        0
Production     Update Actuals - Day 2                                         1          1     100%   High             Chris                1       1       0      0       0        0        0        0
Production     Update Actuals - Day 3                                         1          1     100%   High             Chris                1       1       1      0       0        0        0        0
Production     Update Actuals - Day 4                                         1       1.25      80%   High             Chris                1       1       1      1       1        0        0        0
Production     Update Actuals - Day 5                                         1        1.5      67%   High             Chris                1       1       1      1       1        1        0        0
Production     Update Actuals - Day 6                                         1          1     100%   High             Chris                1       1       1      1       1        1        0        0
Production     Update Actuals - Day 7                                         1          1     100%   High             Chris                1       1       1      1       1        1        0        0
Production     Prepare Milestone Presentation                               0.5        0.5     100%   High             Chris              0.5     0.5     0.5    0.5     0.5      0.5        0        0
Production     Update ADP                                                     3          1     300%   High             Chris                3       3       3      3       2        0        0        0
Production     Update Backlog                                                 1          4      25%   High     Changed Chris                1       1       0      0       0        0        0        0
Production     Production Meetings                                            3          3     100%   Med              Chris                3       3       2      2       1        1        0        0

Production     Playtesting                                                    9          8     113% High                  Evan              9       7       6      6       3        3        0        0
Production     Update GDD                                                     3          4      75% Med                   Evan              3       3       2      2       2        0        0        0
Production     Design Meetings                                                6          6     100% High                  Evan              6       5       5      2       2        0        0        0

Production     Meetings                                                       6          5     120% High                  Terrence          6       5       5      4       3        1        0        0
Production     Updating Documents                                             4          2     200% High                  Terrence          4       2       2      0       0        0        0        0
                                        Sprint 3. Interim Milestone
                                                                                          Not Finished/Moved to Next Milestone
                                                                                                                                                days in sprint / effort left
                                                   Tasks                       Estimate    Actual Accuracy Priority    Status    Assigned To:      0 1 (9/2) 2 (9/8) 3 (9/8) 4 (9/9) 5 (9/13) 6 (9/15) 7 (9/15)
                                                                                                                                                 255     243     224      185   122       90       51       15
Production   Playtesting                                                             5          1     500%   Med                 Terrence          5       5       5      5       2        1        0        0
Production   Import Pipeline Cleanup                                                 3          3     100%   Med                 Terrence          3       3       0      0       0        0        0        0
Production   Create sm_sky_cloud_tube                                                3          3     100%   High     Added      Terrence                                         1        0        0        0
Production   Create sm_sky_cloud_tube_deco                                                      1       0%   High     Added      Terrence                                                  0        0        0
Production   Import Skytube                                                                     1       0%   High     Added      Terrence                                                  0        0        0
Production   Importing Textures (Field & Sky)                                                   2       0%   High     Added      Terrence                                                           0        0

Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Chris             3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Evan              3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Will              3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Derek             3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Terrence          3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                John              3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Wayland           3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Chasen            3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Leland            3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Eddie             3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Tony              3       3       3      3       3        3        3        0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%   High                Xiang             3       3       3      3       3        3        3        0




             http://agilesoftwaredevelopment.com/scrum/simple-sprint-backlog
                                              Sprint 4 - Vertical Slice
                                                                                     Not Finished/Moved to Next Milestone
                                                                                                                                               days in sprint / effort left
                                                         Tasks            Estimate    Actual Accuracy Priority         Status   Assigned To:     0 1 (9/16) 2 (9/20) 3 (9/22) 4 (9/22) 5 (9/23) 6 (9/27) 7 (9/29) 8 (9/29) 9 (9/30) 10 (10/4)
                                                                                                                                               360      341        299      270   235      201      148      115        77       36         0
               Programming
Programming    HUD White Line Beat                                              3          3     100%   High                    Eddie            3        0        0        0       0         0        0        0       0        0         0
Programming    Camera Ray-casting                                               3          3     100%   High                    Eddie            3        3        0        0       0         0        0        0       0        0         0
Programming
Programming
               Score System
               HUD Implement Synth bar
                                                                                3
                                                                                3
                                                                                           0
                                                                                           0
                                                                                                   0%
                                                                                                   0%
                                                                                                        High
                                                                                                        High
                                                                                                                 cut
                                                                                                                 cut
                                                                                                                                Eddie
                                                                                                                                Eddie
                                                                                                                                                 3
                                                                                                                                                 3
                                                                                                                                                          3
                                                                                                                                                          3
                                                                                                                                                                   3
                                                                                                                                                                   3
                                                                                                                                                                            3
                                                                                                                                                                            3
                                                                                                                                                                                    3
                                                                                                                                                                                    3
                                                                                                                                                                                              3
                                                                                                                                                                                              3
                                                                                                                                                                                                       0
                                                                                                                                                                                                       3
                                                                                                                                                                                                                0
                                                                                                                                                                                                                3
                                                                                                                                                                                                                        0
                                                                                                                                                                                                                        0
                                                                                                                                                                                                                                 0
                                                                                                                                                                                                                                 0
                                                                                                                                                                                                                                           0
                                                                                                                                                                                                                                           0
                                                                                                                                                                                                                                                                                                                  Effort left in sprint
Programming    HUD Score Feedback                                               3          0       0%   High     cut            Eddie            3        3        3        3       3         3        0        0       0        0         0
                                                                                                                                                                                                                                                              400
Programming    HUD Combo Feedback                                               3          0       0%   Low      cut            Eddie            3        3        3        3       3         3        0        0       0        0         0
Programming    Meetings                                                         3          2     150%   High                    Eddie            3        3        3        3       3         3      1.5        1       0        0         0
Programming    Documentation                                                    3          1     300%   High                    Eddie            3        3        3        3       3         3        1        1       1        0         0
Programming    Ray-Cast Bug-Fix                                                            6       0%   High     Add            Eddie                                               3         0        0        0       0        0         0
Programming    Sounds Addition - Level Up                                                  3       0%   High     Add            Eddie                                       0       0         0        0        0       0        0         0
Programming    Particle Integration                                                        3       0%   High     Add            Eddie                                                                           0       0        0         0
Programming    Bug fixing                                                                  4       0%   High     Add            Eddie                                                                  1        1       0        0         0                            360
                                                                                                                                                                                                                                                                        360
Programming    End Level Screen                                                            3       0%   High     Add            Eddie                                                                                            0         0                  350
Programming    Installer                                                        3          3     100%   High                    Tony             3        3        3        3       3         3        3        3       3        0         0
Programming    Guildhall Splash page                                            1          1     100%   Low                     Tony             1        1        1        1       1         0        0        0       0        0         0                                        341
Programming    team name splash page                                            1          1     100%   Low                     Tony             1        1        1        1       1         0        0        0       0        0         0
Programming    game title splash page                                           1          1     100%   Low                     Tony             1        1        1        1       1         0        0        0       0        0         0
                                                                                                                                                                                                                                                                                    324
Programming    main menu                                                        3          3     100%   Low                     Tony             3        3        3        3       3         3        3        0       0        0         0
Programming    shader lvl 2, 1st pass                                           3          3     100%   High                    Tony             3        3        0        0       0         0        0        0       0        0         0
Programming    shader lvl 3, 1st pass                                           3          4      75%   High                    Tony             3        3        3        1       0         0        0        0       0        0         0
Programming    post-proc transitions                                            3          3     100%   High                    Tony             3        3        3        3       3         3        3        0       0        0         0                  300                               299
Programming    shader lvl 2, 2nd pass                                           3          2     150%   High                    Tony             3        3        3        3       0         0        0        0       0        0         0
Programming    shader lvl 3, 2nd pass                                           3          3     100%   High                    Tony             3        3        3        3       3         3        3        0       0        0         0                                                    288
Programming    integrate hope models                                            3          3     100%   High                    Xiang            3        3        3        3       3         3        3        3       0        0         0
Programming    integrate animations                                             3          3     100%   High                    Xiang            3        3        3        3       3         3        3        0       0        0         0
Programming    slide animation                                                  3          3     100%   High                    Xiang            3        3        3        3       0         0        0        0       0        0         0                                                                270
Programming    jump animation                                                   3          3     100%   High                    Xiang            3        3        3        3       0         0        0        0       0        0         0
Programming    idle animation                                                   3          3     100%   High                    Xiang            3        3        3        3       3         0        0        0       0        0         0




                                                                                                                                                                                                                                                effort left
Programming    run animation                                                    3          3     100%   High                    Xiang            3        3        3        3       3         3        0        0       0        0         0                  250                                           252
Programming    sound effects for animations: sliding                            3          3     100%   High                    Xiang            3        3        3        0       0         0        0        0       0        0         0
Programming    dust particle effect on feet when sliding                        3          3     100%   Med                     Xiang            3        3        1        0       0         0        0        0       0        0         0
                                                                                                                                                                                                                                                                                                                            235
               Art
Art            Dust Particle Editing                                                      0.5      0%   High     Add            Chris                                               0         0        0        0       0        0         0
Art            Solid Air Portal "On" Particle                                             1.5      0%   High     Add            Chris                                               0         0        0        0       0        0         0
                                                                                                                                                                                                                                                                                                                            216
Art            Jetstream Particle                                                         1.5      0%   High     Add            Chris                                                                  0        0       0        0         0
Art            Fix up windmill cloud and jetstream                                          1      0%   High     Add            Chris                                                                                   0        0         0
Art            Fix up synth particle                                                        1      0%   High     Add            Chris                                                                                   0        0         0                  200                                                                       201
Art            Low Poly Character Rig                                           2           2    100%   High                    Derek            2        2        2        2       2         0        0        0       0        0         0
Art            High Poly Character Rig                                          4           4    100%   High                    Derek            4        4        4        4       1         0        0        0       0        0         0
Art            Character Run Animation                                          2           1    200%   High                    Derek            2        0        0        0       0         0        0        0       0        0         0                                                                                            180
Art            Character Idle Animation                                         3           3    100%   High                    Derek            3        0        0        0       0         0        0        0       0        0         0
Art            Character Jump Animation                                         3           4     75%   High                    Derek            3        3        0        0       0         0        0        0       0        0         0
Art            Character Slide Animation                                        3           3    100%   High                    Derek            3        3        3        3       3         3        0        0       0        0         0
Art            Character Technical Issues                                       7           7    100%   High                    Derek            7        7        7        7       7         7        7        4       0        0         0
                                                                                                                                                                                                                                                              150
Art            Texture Tweak Hope Low and High Quality                                      2      0%   High     Add            Derek                                                         0        0        0       0        0         0                                                                                                        148
                                                                                                                                                                                                                                                                                                                                                    144
Art            Create Rainbow Asset                                             3           3    100%   High                    Terrence         3        3        0        0       0         0        0        0       0        0         0
Art            Create Hot Air Balloon Asset                                     3           3    100%   High                    Terrence         3        0        0        0       0         0        0        0       0        0         0
Art            Terrain Material Creation                                        3           3    100%   High                    Terrence         3        3        3        0       0         0        0        0       0        0         0
Art            Create SM_Sky_Rockwall_Plat Mesh                                             3      0%   High     Add            Terrence                                            1         0        0        0       0        0         0
Art            Create M_sky_Rockwall_Plat Material                                          1      0%   High     Add            Terrence                                                      0        0        0       0        0         0                                                                                                                    115
Art            BSP Textures - Ground                                                      4.5      0%   High     Add            Terrence                                                                        0       0        0         0                                                                                                                    108
Art            Sky Level Bird Vector Material                                    3          2    150%   High                    Will             3        3        0        0        0        0        0        0       0        0         0
                                                                                                                                                                                                                                                              100
Art            Sky Level Windmill Vector Material                                1          3     33%   High                    Will             1        0        0        0        0        0        0        0       0        0         0
Art            Exporting Planes Mesh                                             1        0.5    200%   High                    Will             1        1        1        0        0        0        0        0       0        0         0
Art            Sky Flowers (Synesthetic Reward) Material + Mesh                  1          1    100%   High                    Will             1        1        1        1        0        0        0        0       0        0         0
Art            Sky Flowers (Synesthetic Reward)                                  2          3     67%   High                    Will             2        2        2        2      0.5      0.5        0        0       0        0         0                                                                                                                                77
Art            General Jump Particle                                             1          1    100%   High                    Will             1        1        1        1        0        0        0        0       0        0         0                                                                                                                                72
Art            General Jump Particle Material                                  0.5        0.5    100%   High                    Will           0.5      0.5      0.5        0        0        0        0        0       0        0         0
Art            Documentation                                                     3          3    100%   High                    Will             3        3        3        3        3        3        3        3       0        0         0
Art            Asset Database                                                  2.5          3     83%   High                    Will           2.5      2.5      2.5      2.5      2.5      2.5      2.5      2.5       0        0         0                  50
Art            Sky Jump Particle Syn Level 1 Material                            1          1    100%   Med                     Will             1        1        1        1        1        1        1        0       0        0         0
Art            Sky Jump Particle Syn Level 2 Material                            1          1    100%   Med      cut            Will             1        1        1        1        1        1        1        0       0        0         0
                                                                                                                                                                                                                                                                                                                                                                                       36
                                                                                                                                                                                                                                                                                                                                                                                       36
Art            Sky Jump Particle Syn Level 3 Material                            1          1    100%   Med                     Will             1        1        1        1        1        1        1        0       0        0         0
Art            Sky Jump Particle Syn Level 1                                     2          2    100%   Med      cut            Will             2        2        2        2        2        2        2        0       0        0         0
Art            Sky Jump Particle Syn Level 2                                     2          1    200%   Med                     Will             2        2        2        2        2        2        2        0       0        0         0
Art            Sky Jump Particle Syn Level 3                                     2          2    100%   Med                     Will             2        2        2        2        2        2        2        0       0        0         0
Art            Rainbow Dust                                                               0.5      0%   High     Add            Will                                                          0        0        0       0        0         0
Art            Fix Skybox                                                                   1      0%   High     Add            Will                                                          0        0        0       0        0         0                    0                                                                                                                                  0
                                                                                                                                                                                                                                                                                                                                                                                                   0
                                                                                                                                                                                                                                                                    0         1 (9/16)    2 (9/20)    3 (9/22)        4 (9/22)    5 (9/23)    6 (9/27)    7 (9/29)    8 (9/29)   9 (9/30)   10 (10/4)

               Level Design

               Sky Level(VERTICAL SLICE)                                                                                                                                                                                                                                                                               days in sprint
Level Design   Tweak Gameplay 7                                                            3       0%   High     Add            Chasen                                                                          0       0        0         0
Level Design   BSP Changes                                                                 3       0%   High     Add            Chasen                                                                                  0        0         0
Level Design   Placing pickups                                                  2          0       0%   High     cut            Chasen           2        2        2        2       2         2        0        0       0        0         0
Level Design   Skybox                                                           2          0       0%   High     Reassigned     Chasen           2        2        0        0       0         0        0        0       0        0         0
Level Design   Tweak Gameplay 1                                                 3          3     100%   High                    Chasen           3        0        0        0       0         0        0        0       0        0         0
Level Design   Tweak Gameplay 2                                                 3          3     100%   High                    Chasen           3        3        0        0       0         0        0        0       0        0         0
Level Design   Tweak Gameplay 3                                                 3          3     100%   High                    Chasen           3        3        3        0       0         0        0        0       0        0         0
Level Design   Tweak Gameplay 4                                                 3          3     100%   Med                     Chasen           3        3        3        3       0         0        0        0       0        0         0
Level Design   Tweak Gameplay 5                                                 3          3     100%   Med                     Chasen           3        3        3        3       3         0        0        0       0        0         0
Level Design   Tweak Gameplay 6                                                 3          3     100%   Low                     Chasen           3        3        3        3       3         3        0        0       0        0         0
Level Design   Import cloud and ground materials                                           1       0% High       Add            John                                        0       0         0        0        0       0        0         0
Level Design   Script synesthetic transition windmills                                     3       0% High       Add            John                                                1         2        0        0       0        0         0
Level Design   Matinee Windmills 1                                                         3       0% High       Add            John                                                3         0        0        0       0        0         0
Level Design   Matinee Windmills 2                                                         3       0% Med        Add            John                                                3         3        3        3       0        0         0
Level Design   Rainbow Dust                                                                 1      0%   Med      Add            John                                                                            0       0        0         0
Level Design   Place hot air balloon                                            2           0      0%   High     Reassigned     John             2        2        2        2       0         0        0        0       0        0         0
Level Design   Matinee hot air balloons 1                                       3           0      0%   High     Reassigned     John             3        3        3        3       0         0        0        0       0        0         0
Level Design   Matinee hot air balloons 2                                       3           0      0%   Med      Reassigned     John             3        3        3        3       0         0        0        0       0        0         0
Level Design   Terrain Improvement 1                                            3           3    100%   High                    John             3        0        0        0       0         0        0        0       0        0         0
Level Design   Terrain Improvement 2                                            2           3     67%   Med                     John             2        2        0        0       0         0        0        0       0        0         0
Level Design   Terrain Improvement 3                                            3           3    100%   Low                     John             3        3        3        1       1         1        0        0       0        0         0
Level Design   Place birds                                                      2           2    100%   High                    John             2        2        2        2       0         0        0        0       0        0         0
Level Design   Place Rainbows                                                   2           1    200%   High                    John             2        2        1        1       0         0        0        0       0        0         0
Level Design   Place Windmills                                                  2           2    100%   High                    John             2        2        2        2       0         0        0        0       0        0         0
Level Design   Import Hot Air Balloon                                                     0.5      0%   High     Add            Leland                                              0         0        0        0       0        0         0
Level Design   Delete Excess props from Geo_FB                                            0.5      0%   High     Add            Leland                                              0         0        0        0       0        0         0
Level Design   Place Hot Air Balloons                                                     3.5      0%   High     Add            Leland                                              2       0.5        0        0       0        0         0
Level Design   Script synesthetic transition hot air balloons                               1      0%   High     Add            Leland                                              1         1        0        0       0        0         0
Level Design   Matinee hot air balloons 1                                                   3      0%   High     Add            Leland                                              3         3        0        0       0        0         0
Level Design   Matinee hot air balloons 2                                                 1.5      0%   Med      Add            Leland                                              3         3        0        0       0        0         0
Level Design   Matinee Rainbows 1                                               3           0      0%   High     Reassigned     Leland           3        3        3        3       0         0        0        0       0        0         0
Level Design   Matinee Windmills 1                                              3           0      0%   High     Reassigned     Leland           3        3        3        3       0         0        0        0       0        0         0
Level Design   Matinee Windmills 2                                              3           0      0%   Med      Reassigned     Leland           3        3        3        3       0         0        0        0       0        0         0
Level Design   Synesthetic Lighting                                             6           6    100%   High                    Leland           6        6        3        0       0         0        0        0       0        0         0
Level Design   Detail Lighting                                                  4           5     80%   Med                     Leland           4        4        4        4       3         3      0.5      0.5       0        0         0
Level Design   Sunset Lighting                                                  3           3    100%   Low                     Leland           3        3        0        0       0         0        0        0       0        0         0
Level Design   Script the Skybox                                                            2      0%   High     Add            Wayland                            0        0       0         0        0        0       0        0         0
Level Design   Matinee Rainbows 1                                                           3      0%   High     Add            Wayland                                             3         0        0        0       0        0         0
Level Design   Import cloud and ground materials                                3           0      0%   High     Reassigned     Wayland          3        3        3        0       0         0        0        0       0        0         0
Level Design   Script synesthetic transition hot air balloons                   1           0      0%   High     Reassigned     Wayland          1        1        1        1       0         0        0        0       0        0         0
Level Design   Script synesthetic transition windmills                          1           0      0%   High     Reassigned     Wayland          1        1        1        1       0         0        0        0       0        0         0
Level Design   Add streaming levels for terrain and each deco asset             3           2    150%   High                    Wayland          3        3        0        0       0         0        0        0       0        0         0
Level Design   Import vector assets (Materials & Planes)                        3           1    300%   High                    Wayland          3        3        3        3       0         0        0        0       0        0         0
Level Design   Script synesthetic transition birds                              1           1    100%   High                    Wayland          1        1        1        1       1         0        0        0       0        0         0
Level Design   Script synesthetic transition rainbows                           1           1    100%   High                    Wayland          1        1        1        1       0         0        0        0       0        0         0
Level Design   Matinee birds 1                                                  3           4     75%   High                    Wayland          3        3        3        3       3         0        0        0       0        0         0
Level Design   Matinee birds 2                                                  3           4     75%   Med                     Wayland          3        3        3        3       3         3        0        0       0        0         0
Level Design   Matinee Birds 3                                                  3           5     60%   Low                     Wayland          3        3        3        3       3         3        3        3       0        0         0

Level Design   LD Playtest 2 9/23                                               1         0.5    200%   Med                     Wayland          1        1        1        1       1         0        0        0       0        0         0
Level Design   LD Playtest 2 9/23                                               1         0.5    200%   Med                     Chasen           1        1        1        1       1         0        0        0       0        0         0
Level Design   LD Playtest 2 9/23                                               1         0.5    200%   Med                     John             1        1        1        1       1         0        0        0       0        0         0
Level Design   LD Playtest 2 9/23                                               1         0.5    200%   Med                     Leland           1        1        1        1       1         0        0        0       0        0         0
Level Design   LD Playtest 3 9/29                                               1         0.5    200%   Med                     Wayland          1        1        1        1       1         1        1        0       0        0         0
Level Design   LD Playtest 3 9/29                                               1         0.5    200%   Med                     Chasen           1        1        1        1       1         1        1        0       0        0         0
Level Design   LD Playtest 3 9/29                                               1         0.5    200%   Med                     John             1        1        1        1       1         1        1        0       0        0         0
Level Design   LD Playtest 3 9/29                                               1         0.5    200%   Med                     Leland           1        1        1        1       1         1        1        0       0        0         0

               Sound
Sound          No Tasks
                                         Sprint 4 - Vertical Slice
                                                                                          Not Finished/Moved to Next Milestone
                                                                                                                                                    days in sprint / effort left
                                                  Tasks                        Estimate    Actual Accuracy Priority       Status     Assigned To:     0 1 (9/16) 2 (9/20) 3 (9/22) 4 (9/22) 5 (9/23) 6 (9/27) 7 (9/29) 8 (9/29) 9 (9/30) 10 (10/4)
                                                                                                                                                    360      341        299      270   235      201      148      115        77       36         0

             Production
Production   Update Scrum Boards                                                     3          3     100%   High                    Chris            3        3        0        0       0         0        0        0       0        0         0
Production   Create Weekly DVD Backup                                             0.25       0.25     100%   High                    Chris          0.3     0.25     0.25        0       0         0        0        0       0        0         0
Production   Create Weekly DVD Backup                                             0.25       0.25     100%   High                    Chris          0.3     0.25     0.25     0.25    0.25      0.25     0.25     0.25       0        0         0
Production   Update Actuals - Day 1                                                  1          1     100%   High                    Chris            1        1        0        0       0         0        0        0       0        0         0
Production   Update Actuals - Day 2                                                  1          1     100%   High                    Chris            1        1        0        0       0         0        0        0       0        0         0
Production   Update Actuals - Day 3                                                  1          1     100%   High                    Chris            1        1        1        0       0         0        0        0       0        0         0
Production   Update Actuals - Day 4                                                  1        1.5      67%   High                    Chris            1        1        1        1       0         0        0        0       0        0         0
Production   Update Actuals - Day 5                                                  1          1     100%   High                    Chris            1        1        1        1       1         0        0        0       0        0         0
Production   Update Actuals - Day 6                                                  1          1     100%   High                    Chris            1        1        1        1       1         1        0        0       0        0         0
Production   Update Actuals - Day 7                                                  1          1     100%   High                    Chris            1        1        1        1       1         1        1        0       0        0         0
Production   Update Actuals - Day 8                                                  1          1     100%   High                    Chris            1        1        1        1       1         1        1        1       0        0         0
Production   Update Actuals - Day 9                                                  1          1     100%   High                    Chris            1        1        1        1       1         1        1        1       1        0         0
Production   Update Actuals - Day 10                                                 1          1     100%   High                    Chris            1        1        1        1       1         1        1        1       1        0         0
Production   Prepare Milestone Presentation                                          1          1     100%   High                    Chris            1        1        1        1       1         1        1        1       1        0         0
Production   Update Product Backlog                                                  1          5      20%   High                    Chris            1        0        0        0       0         0        0        0       0        0         0
Production   Update ADP                                                              3          3     100%   High                    Chris            3        3        3        3       3         3        3        3       3        0         0
Production   Update Asset Database                                                   1          1     100%   High                    Chris            1        1        1        1       1         1        1        1       1        0         0
Production   Milestone Presentations                                                 1          0       0%   High     cut (double)   Chris            1        1        1        0       0         0        0        0       0        0         0
Production   Production Meetings                                                     3          5      60%   Med                     Chris            3        3        3        2     1.5       1.5        0        0       0        0         0

Production   Update Documents                                                        6          6     100% High                      Evan             6        6        4        3       3         3        3        2       2        0         0
Production   Playtesting                                                             9          9     100% High                      Evan             9        9        8        6       6         6        2        1       1        0         0
Production   Design Meetings                                                         9          9     100% High                      Evan             9        9        9        8       6         4        2        1       1        0         0

Production   Playtesting                                                             5          3     167% High                      Terrence         5        5        5        5       3         3        1        1       1        0         0
Production   Updating Documents                                                      5          3     167% High                      Terrence         5        5        5        5       3         3        1        1       1        0         0
Production   Meetings                                                                5          5     100% High                      Terrence         5        5        5        5       3         3        1        1       0        0         0

Production   Sprint Backlog Planning                                                 3          2     150%                           Chris            3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          3     100%                           Evan             3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          2     150%                           Will             3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          2     150%                           Derek            3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          2     150%                           Terrence         3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          2     150%                           John             3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          3     100%                           Wayland          3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          2     150%                           Chasen           3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          2     150%                           Leland           3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          2     150%                           Eddie            3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          3     100%                           Tony             3        3        3        3       3         3        3        3       2        0         0
Production   Sprint Backlog Planning                                                 3          3     100%                           Xiang            3        3        3        3       3         3        3        3       2        0         0

Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Chris            3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Evan             3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Will             3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Derek            3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Terrence         3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           John             3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Wayland          3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Chasen           3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Leland           3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Eddie            3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Tony             3        3        3        3       3         3        3        3       3        3         0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Xiang            3        3        3        3       3         3        3        3       3        3         0




             http://agilesoftwaredevelopment.com/scrum/simple-sprint-backlog
                                                 Sprint 5. Alpha
                                                                                    Not Finished/Moved to Next Milestone
                                                                                                                                          days in sprint / effort left
                                                      Tasks              Estimate    Actual Accuracy Priority    Status    Assigned To:      0     1       2      3    4    5    6
                                                                                                                                           396 379 337 260 137             83    0
              Programming
Programming   Installer                                                        3          3       0%   High                Tony              3     3      3     3     3     3    0
Programming
Programming
              Main Menu, Alpha
              Splash Screens, Alpha
                                                                               3
                                                                               3
                                                                                          3
                                                                                          3
                                                                                                  0%
                                                                                                  0%
                                                                                                       High
                                                                                                       Medium
                                                                                                                           Tony
                                                                                                                           Tony
                                                                                                                                             3
                                                                                                                                             3
                                                                                                                                                   3
                                                                                                                                                   3
                                                                                                                                                          3
                                                                                                                                                          3
                                                                                                                                                                3
                                                                                                                                                                2
                                                                                                                                                                      0
                                                                                                                                                                      0
                                                                                                                                                                            0
                                                                                                                                                                            0
                                                                                                                                                                                 0
                                                                                                                                                                                 0                                               Effort left in sprint
Programming   Final Screen, Alpha                                              3          3       0%   Medium              Tony              3     3      3     3     3     0    0
Programming   Pause Screen, Alpha                                              6          6       0%   Medium              Tony              6     6      6     0     0     0    0                 450
Programming   Bug Fixing                                                       6          6       0%   Medium              Tony              6     6      4     4     4     0    0
Programming   Polish                                                           6          6       0%   Low                 Tony              6     6      6     3     2     0    0
Programming   Level End Screen Framework                                       3          3       0%   High                Eddie             3     3      3     0     0     0    0
Programming   Level End Screen Impl                                            3          3       0%   High                Eddie             3     3      3     3     0     0    0
Programming   HUD Art integration                                              3          6       0%   High                Eddie             3     3      3     0     0     0    0
Programming   Bug Testing                                                      3          0       0%   High     cut        Eddie             3     3      3     3     1     0    0
Programming   Documentation                                                    3          0       0%   High     cut        Eddie             3     3      3     3     0     0    0                 400
                                                                                                                                                                                                             396
                                                                                                                                                                                                             396
Programming   Meetings                                                         3          4       0%   High                Eddie             3     3      3     3     1     0    0
Programming   Polish for Milestone                                             3          6       0%   Medium              Eddie             3     3      3     2     1     0    0
Programming   Playtesting Tweaks                                               3          0       0%   High     cut        Eddie             3     3      3     2     1     0    0                                     379
Programming   Bug Fixes                                                        3          5       0%   High                Eddie             3     3      3     2     1     0    0
Programming   Polish Shaders                                                   3          0       0%   Medium   cut        Eddie             3     3      3     2     1     0    0
Programming   Polish HUD                                                                  3       0%   Medium              Eddie                                                 0
Programming   integrate animations                                             3          3       0%   High                Xiang             3     3      3     0     0     0    0                 350
Programming   integrate particles&characters                                   3          3       0%   High                Xiang             3     3      3     0     0     0    0
                                                                                                                                                                                                                                 337
Programming   level transitions(1)                                             3          0       0%   High     cut        Xiang             3     3      3     3     0     0    0
                                                                                                                                                                                                                       330
Programming   level transitions(2)                                             3          0       0%   High     cut        Xiang             3     3      3     3     0     0    0
Programming   loading screen(1)                                                3          0       0%   High     cut        Xiang             3     3      3     3     0     0    0
Programming   loading screen(2)                                                3          0       0%   High     cut        Xiang             3     3      3     3     0     0    0
Programming   trailing particles for protagonist on max synth level(1)         3          3       0%   High                Xiang             3     3      3     0     0     0    0
Programming   trailing particles for protagonist on max synth level(2)         3          3       0%   High                Xiang             3     3      3     3     3     0    0                 300
Programming   bug fix animation blending(1)                                    3          3       0%   High                Xiang             3     0      0     0     0     0    0
Programming   bug fix animation blending(2)                                    3          3       0%   High                Xiang             3     3      0     0     0     0    0




                                                                                                                                                                                     effort left
Programming   bug fix mechanics                                                           6       0%   High                Xiang                                      0     0    0
Programming   Playtesting Tweaks                                                          3       0%   Medium   added      Xiang                                            0    0
Programming   Polish                                                                      3       0%   Medium   added      Xiang                                                 0                                               264
                                                                                                                                                                                                                                                     260

              Art                                                                                                                                                                                  250
Art           Particle Trail                                                              4       0%   High     Add        Chris                          2     0     0      0   0
Art           Particle Level Up                                                           3       0%   High     Add        Chris                                      0      0   0
Art           Particle Level Down                                                       0.5       0%   High     Add        Chris                                             0   0
Art           Space Comet Platform Material 64x                               0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Comet Platform Material 128x                              0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Comet Platform Material 256x                              0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
                                                                                                                                                                                                   200                                               198
Art           Space Nebula Platform Material 64x                              0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Nebula Platform Material 128x                             0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Nebula Platform Material 256x                             0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Asteroid Platform Material 64x                            0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Asteroid Platform Material 128x                           0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Asteroid Platform Material 256x                           0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Field Fence Platform Static Mesh 64x                              1         1       0%   High                Derek             1      1     1     0     0      0   0
                                                                                                                                                                                                   150
Art           Field Fence Platform Static Mesh 128x                             1         1       0%   High                Derek             1      1     1     0     0      0   0
Art           Field Fence Platform Static Mesh 256x                             1         1       0%   High                Derek             1      1     1     1     0      0   0
                                                                                                                                                                                                                                                               137
Art           Field Fence Platform Material 64x                               0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0                                                                             132
Art           Field Fence Platform Material 128x                              0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Field Fence Platform Material 256x                              0.5       0.5       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Spacestation Platform Static Mesh 64                        1         1       0%   High                Derek             1      1     0     0     0      0   0
Art           Space Spacestation Platform Static Mesh 128x                      1         1       0%   High                Derek             1      1     0     0     0      0   0
                                                                                                                                                                                                   100
Art           Space Spacestation Platform Static Mesh 256x                      1         1       0%   High                Derek             1      1     1     0     0      0   0
Art           Space Comet Platform Static Mesh 64x                              1       0.5       0%   High                Derek             1      1     1     1     0      0   0
Art           Space Comet Platform Static Mesh 128x                             1       0.5       0%   High                Derek             1      1     1     1     0      0   0                                                                                       83
Art           Space Comet Platform Static Mesh 256x                             1         1       0%   High                Derek             1      1     1     1     0      0   0
Art           Space Nebula Platform Static Mesh 64x                             1         1       0%   High                Derek             1      1     1     1     0      0   0
                                                                                                                                                                                                                                                                         66
Art           Space Nebula Platform Static Mesh 128x                            1         1       0%   High                Derek             1      1     1     1     0      0   0
Art           Space Nebula Platform Static Mesh 256x                            1         1       0%   High                Derek             1      1     1     1     0      0   0
                                                                                                                                                                                                   50
Art           Space Asteroid Platform Static Mesh 64x                           1       0.5       0%   High                Derek             1      1     1     1     0      0   0
Art           Space Asteroid Platform Static Mesh 128x                          1       0.5       0%   High                Derek             1      1     1     1     0      0   0
Art           Space Asteroid Platform Static Mesh 256x                          1       0.5       0%   High                Derek             1      1     1     1     0      0   0
Art           Space Spacestation Platform Material 64x                        0.5      0.25       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Spacestation Platform Material 128x                       0.5      0.25       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Spacestation Platform Material 256x                       0.5      0.25       0%   High                Derek           0.5    0.5   0.5   0.5   0.5      0   0
Art           Space Planet Vector Material                                      1         1       0%   High                Derek             1      1     1     1     1      1   0
Art           Space Nebula Vector Material                                      1         1       0%   High                Derek             1      1     1     1     1      1   0                  0                                                                             0
                                                                                                                                                                                                                                                                                  0
                                                                                                                                                                                                         0         1         2                   3         4         5        6
Art           Space Galaxy Vector Material                                      1         1       0%   High                Derek             1      1     1     1     1      1   0
Art           Space Spacestation Vector Material                                1         1       0%   High                Derek             1      1     1     1     1      1   0
Art
Art
              Field Vector Daisies Material
              Forest River Vector Material
                                                                              0.5
                                                                                1
                                                                                        0.5
                                                                                          0
                                                                                                100%
                                                                                                  0%
                                                                                                       High
                                                                                                       High     cut
                                                                                                                           Derek
                                                                                                                           Derek
                                                                                                                                           0.5
                                                                                                                                             1
                                                                                                                                                  0.5
                                                                                                                                                    1
                                                                                                                                                        0.5
                                                                                                                                                          1
                                                                                                                                                              0.5
                                                                                                                                                                1
                                                                                                                                                                    0.5
                                                                                                                                                                      1
                                                                                                                                                                           0.5
                                                                                                                                                                             1
                                                                                                                                                                                 0
                                                                                                                                                                                 0                                                     days in sprint
Art           Field Butterflies Vector Material                                 1         0       0%   High     cut        Derek             1      1     1     1     1      1   0
Art           Field Grass Vector Material                                       1         1     100%   High                Derek             1      1     1     1     1      1   0
Art           Loading Movie                                                               3       0%   High     Add        Derek                                0     0      0   0
Art           HUD Revisions                                                               3       0%   High     Add        Derek                                0     0      0   0
Art           Forest BSP 1                                                     1          1       0%   High                Terrence          1     0      0     0     0      0   0
Art           Forest BSP 2                                                     1        0.5       0%   High                Terrence          1     0      0     0     0      0   0
Art           Forest BSP 3                                                     1        0.5       0%   High                Terrence          1     0      0     0     0      0   0
Art           Forest Terrain 1                                                 1        0.5       0%   High                Terrence          1     0      0     0     0      0   0
Art           Forest Terrain 2                                                 1        0.5       0%   High                Terrence          1     0      0     0     0      0   0
Art           Field BSP 1                                                      1        0.5       0%   High                Terrence          1     1      0     0     0      0   0
Art           Field BSP 2                                                      1        0.5       0%   High                Terrence          1     1      0     0     0      0   0
Art           Field BSP 3                                                      1        0.5       0%   High                Terrence          1     1      0     0     0      0   0
Art           Field Terrain 1                                                  1        0.5       0%   High                Terrence          1     1      0     0     0      0   0
Art           Field Terrain 2                                                  1        0.5       0%   High                Terrence          1     1      0     0     0      0   0
Art           Space BSP 1                                                      1        0.5       0%   High                Terrence          1     1      1     0     0      0   0
Art           Space BSP 2                                                      1        0.5       0%   High                Terrence          1     1      1     0     0      0   0
Art           Space BSP 3                                                      1        0.5       0%   High                Terrence          1     1      1     0     0      0   0
Art           Space Terrain 1                                                  1        0.5       0%   High                Terrence          1     1      1     0     0      0   0
Art           Space Terrain 2                                                  1        0.5       0%   High                Terrence          1     1      1     0     0      0   0
Art           Barn Mesh                                                                   4       0%   High                Terrence                                   0      0   0
Art           Intro SynLevel 02 cinematic                                                 1       0%   High                Terrence                                          0   0
Art           Forest Branch Platform Static Mesh 64x                            1       0.5       0%   High                Will              1      1     0     0     0      0   0
Art           Forest Branch Platform Static Mesh 128x                           1         1       0%   High                Will              1      1     0     0     0      0   0
Art           Forest Branch Platform Static Mesh 256x                           1       0.5       0%   High                Will              1      1     0     0     0      0   0
Art           Forest Treetop Platform Static Mesh 64x                         1.5       0.5       0%   High                Will            1.5    1.5   1.5     0     0      0   0
Art           Forest Treetop Platform Static Mesh 128x                          1       0.5       0%   High                Will              1      1     1     0     0      0   0
Art           Forest Treetop Platform Static Mesh 256x                          1         1       0%   High                Will              1      1     1     0     0      0   0
Art           Forest Leaf Platform Static Mesh 64x                              1       0.5       0%   High                Will              1      1     1     0     0      0   0
Art           Forest Leaf Platform Static Mesh 128x                             1         1       0%   High                Will              1      1     1     0     0      0   0
Art           Forest Leaf Platform Static Mesh 256x                             1         0       0%   High     cut        Will              1      1     1     0     0      0   0
Art           Forest Branch Platform Material 64x                             0.5      0.75       0%   High                Will            0.5    0.5   0.5   0.5     0      0   0
Art           Forest Branch Platform Material 128x                            0.5      0.75       0%   High                Will            0.5    0.5   0.5   0.5     0      0   0
Art           Forest Branch Platform Material 256x                            0.5      0.75       0%   High                Will            0.5    0.5   0.5   0.5     0      0   0
Art           Forest Treetop Platform Material 64x                            0.5         1       0%   High                Will            0.5    0.5   0.5     0     0      0   0
Art           Forest Treetop Platform Material 128x                           0.5      0.75       0%   High                Will            0.5    0.5   0.5   0.5     0      0   0
Art           Forest Treetop Platform Material 256x                           0.5      0.75       0%   High                Will            0.5    0.5   0.5   0.5     0      0   0
Art           Forest Leaf Platform Material 64x                               0.5      0.75       0%   High                Will            0.5    0.5   0.5     0     0      0   0
Art           Forest Leaf Platform Material 128x                              0.5         0       0%   High     cut        Will            0.5    0.5   0.5     0     0      0   0
Art           Forest Leaf Platform Material 256x                              0.5         0       0%   High     cut        Will            0.5    0.5   0.5     0     0      0   0
Art           Forest Portal Platform Vine Material                              1         0       0%   High     cut        Will              1      1     1     1     0      0   0
Art           Forest Portal Platform Vine Particle                              2         0       0%   High     cut        Will              2      2     2     2     0      0   0
Art           Field Portal Platform Dust Dune Material                          1       0.5       0%   High                Will              1      1     1     1     1      0   0
Art           Field Portal Platform Dust Dune Particle                          2       0.5       0%   High                Will              2      2     2     2     2      0   0
Art           Space Portal Platform Planetary Ring Materal                      1         1       0%   High                Will              1      1     1     1     1      0   0
Art           Space Portal Platform Planetary Ring Particle                     2         2       0%   High                Will              2      2     2     2     2      0   0
Art           Forest Fireflies Vector Material                                  1         1       0%   High                Will              1      1     1     1     1      1   0
Art           Forest Waterfall Particle                                         1         1       0%   High                Will              1      1     1     1     0      0   0
Art           Forest Waterfall Particle Material                                1       0.5       0%   High                Will              1      1     1     1     0      0   0
Art           Field Barn Vector Material                                        1         0       0%   High     cut        Will              1      1     1     1     0      0   0
Art           Field Dandelions Particle                                         1         0       0%   High     cut        Will              1      1     1     1     1      1   0
Art           Field Dandelions Particle Material                                1         0       0%   High     cut        Will              1      1     1     1     1      1   0
Art           Field Sunflower Vector Material                                   1         1       0%   High                Will              1      1     1     1     1      1   0
Art           Scrum Board Update                                                          3       0%   High     Add        Will                     0     0     0     0      0   0
Art           Scrum Board Update                                                          3       0%   High     Add        Will                     0     0     0     0      0   0
Art           Particle Help                                                               1       0%   Med      Add        Will                                 0     0      0   0
Art           Level Up/Level Down Particle Tweaks                                       0.5       0%   Med      Add        Will                                       0      0   0
                                                 Sprint 5. Alpha
                                                                                            Not Finished/Moved to Next Milestone
                                                                                                                                                  days in sprint / effort left
                                                     Tasks                       Estimate    Actual Accuracy Priority    Status    Assigned To:      0     1       2      3    4    5   6
                                                                                                                                                   396 379 337 260 137             83   0
Art            Platform Fixes & Implementation                                                   0.5      0% High       Add        Will                                       0     0   0
Art            Static Mesh Tree                                                                  1.5      0% High       Add        Will                                             0   0
Art            Butterfly particle                                                                  2      0% High       Add        Will                                                 0

               Level Design
Level Design   Create Mock Up Assets Level 1                                           4          3       0%   High               Chasen             4     1      0     0     0     0   0
Level Design   Create Mock Up Assets Level 2                                           4          4       0%   High               Chasen             4     1      1     0     0     0   0
Level Design   Create Mock Up Assets Level 4                                           4          3       0%   High               Chasen             4     4      4     0     0     0   0
Level Design   Import Art Assets Level 1                                               4          4       0%   High               Chasen             4     4      4     4     0     0   0
Level Design   Import Art Assets Level 2                                               4          1       0%   High               Chasen             4     4      4     4     1     0   0
Level Design   Import Art Assets Level 4                                               4          1       0%   High               Chasen             4     4      4     4     1     0   0
Level Design   Level 3 Scripting Changes                                               6          2       0%   High               Chasen             6     6      6     6     2     0   0
Level Design   Level 1 Tutorial                                                                   6       0%   High               Chasen                                3     0     0   0
Level Design   Place Vector Planets                                                               1       0%   High     ReassignedChasen                                      0     0   0
Level Design   Place Vector Galaxies                                                              1       0%   Med      ReassignedChasen                                      0     0   0
Level Design   Place Vector Nebulae                                                               1       0%   Med      ReassignedChasen                                      0     0   0
Level Design   Place Space Station                                                                1       0%   Med      ReassignedChasen                                      0     0   0
Level Design   Fix Text for intro/tutorial                                                        1       0%   High     Added     Chasen                                                0
Level Design   Testing level transitions                                                          1       0%   High     Added     Chasen                                                0
Level Design   Shippable Geometry                                                      5          5       0%   High               John               5     5      0     0     0     0   0
Level Design   Shippable Portals                                                       4          4       0%   High               John               4     4      4     4     4     0   0
Level Design   Shippable Script Platforms                                              4          4       0%   High               John               4     4      4     4     4     0   0
Level Design   Shippable Placement Vector Butterflies                                  1          1       0%   High               John               1     1      1     1     1     0   0
Level Design   Shippable Placement Vector Cattails                                     1          1       0%   High               John               1     1    0.5   0.5     0     0   0
Level Design   Shippable Placement Vector Grass                                        1          1       0%   High               John               1     1    0.5   0.5     0     0   0
Level Design   Shippable Placement Vector Windmill                                     1          1       0%   High               John               1     1      0     0     0     0   0
Level Design   Shippable Matinee/Script transition Vector Butterflies                  2          1       0%   High               John               2     2      1     1     1     0   0
Level Design   Shippable Matinee/Script transition Vector Cattails                     2          2       0%   High               John               2     2      2     2     0     0   0
Level Design   Shippable Matinee/Script transition Vector Grass                        2          1       0%   High               John               2     2      2     2     0     0   0
Level Design   Shippable Matinee/Script transition Vector Windmill                     2          1       0%   High               John               2     2      2     2     0     0   0
Level Design   Shippable Terrain Improvement                                           2          2       0%   High               John               2     2      2     2     2     0   0
Level Design   Major bug Fixes v 1                                                     1          1       0%   High               John               1     1      1     1     1     0   0
Level Design   Shippable Lighting                                                      2          2       0%   High               John               2     2      2     2     0     0   0
Level Design   Level 2 Optimization                                                               3       0%   Med                John                                                  0
Level Design   Shippable Geometry                                                      6          9       0%   High               Leland             6     6     6      5     0     0   0
Level Design   Shippable Script Platforms                                             12         12       0%   High               Leland            12    10    10      2     2     2   0
Level Design   Shippable Script Portal Area01 to Area02                                2          2       0%   High               Leland             2     2     2      2     2     2   0
Level Design   Shippable Script Portal Area02 to Area03                                2          2       0%   High               Leland             2     2     2      2     2     2   0
Level Design   Place Vector Planets                                                    1          0       0%   High     ReassignedLeland             1     1     1      1     0     0   0
Level Design   Place Vector Galaxies                                                   1          0       0%   Med      ReassignedLeland             1     1     1      1     0     0   0
Level Design   Place Vector Nebulae                                                    1          0       0%   Med      ReassignedLeland             1     1     1      1     0     0   0
Level Design   Place Space Station                                                     1          0       0%   Med      ReassignedLeland             1     1     1      1     0     0   0
Level Design   Mock-up matinee/transition scripting for vector assets                  2          2       0%   Med                 Leland            2     2      2     2     2     2   0
Level Design   Major bug Fixes v 1                                                     1          3       0%   High                Leland            1     1      1     1     1     1   0
Level Design   Playtesting                                                             1          0       0%   High     cut        Leland            1     1      1     1     1     1   0
Level Design   Shippable Geometry & Platform Placement                                 3          2       0%   High                Wayland           3     3      3     0     0     0   0
Level Design   Shippable Plaform Movement                                              3          5       0%   High                Wayland           3     3      3     0     0     0   0
Level Design   Functional Trees Transition (Level 1)                                   3          2       0%   High                Wayland           3     3      3     3     0     0   0
Level Design   Functional Mushrooms Transition (Level 2)                               3          2       0%   High                Wayland           3     3      3     3     2     0   0
Level Design   Functional Fireflies Tranition (Level 3)                                3          2       0%   High                Wayland           3     3      3     3     2     2   0
Level Design   Shippable Skybox Transitions                                            3          1       0%   Med                 Wayland           3     3      3     3     1     1   0
Level Design   Shippable Lighting Transitions                                          3          1       0%   Med                 Wayland           3     3      3     3     2     2   0
Level Design   Functional Terrain                                                      6          4       0%   High                Wayland           6     6      3     3     0     0   0
Level Design   Bug Fixes                                                               3          2       0%   High                Wayland           3     3      3     3     1     1   0
Level Design   Tutorial Area                                                                      7       0%   High                Wayland                 3      3     0     0     0   0
Level Design   Replace Platform Assets                                                            2       0%   High     Added      Wayland                                    0     0   0

               Sound
Sound          Syn Level Up Sound                                                     1.5      0.75       0% High                  Evan            1.5    1.5   1.5   1.5     0     0   0
Sound          Syn Level Down Sound                                                   1.5      0.75       0% High                  Evan            1.5    1.5   1.5   1.5     0     0   0

               Production
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Chasen              3      3    3    3    3    3       0
Production     Update Scrum Boards                                                     3        3.5      86%   High              Chris               3      3    0    0    0    0       0
Production     Create Weekly DVD Backup                                             0.25       0.25     100%   High              Chris            0.25   0.25    0    0    0    0       0
Production     Create Weekly DVD Backup                                             0.25       0.25     100%   High              Chris            0.25   0.25 0.25 0.25    0    0       0
Production     Create Weekly DVD Backup                                             0.25       0.25     100%   High              Chris            0.25   0.25 0.25 0.25 0.25 0.25       0
Production     Create Weekly DVD Backup                                             0.25          0       0%   High     cut      Chris            0.25   0.25 0.25 0.25    0    0       0
Production     Update Actuals - Day 1                                                  1        0.5     200%   High              Chris               1      1    0    0    0    0       0
Production     Update Actuals - Day 2                                                  1          1     100%   High              Chris               1      1    1    0    0    0       0
Production     Update Actuals - Day 3                                                  1        1.5      67%   High              Chris               1      1    1    1    0    0       0
Production     Update Actuals - Day 4                                                  1          1     100%   High              Chris               1      1    1    1    1    0       0
Production     Update Actuals - Day 5                                                  1          1     100%   High              Chris               1      1    1    1    1    1       0
Production     Update Actuals - Day 6                                                  1          0       0%   High     cut      Chris               1      1    1    1    0    0       0
Production     Update Actuals - Day 7                                                  1          0       0%   High     cut      Chris               1      0    0    0    0    0       0
Production     Update Actuals - Day 8                                                  1          0       0%   High     cut      Chris               1      0    0    0    0    0       0
Production     Update Actuals - Day 9                                                  1          0       0%   High     cut      Chris               1      0    0    0    0    0       0
Production     Update Actuals - Day 10                                                 1          0       0%   High     cut      Chris               1      0    0    0    0    0       0
Production     Prepare Milestone Actuals                                               2          1     200%   High              Chris               2      2    2    2    2    2       0
Production     Prepare Milestone Presentation                                          1          1     100%   High              Chris               1      1    1    1    1    1       0
Production     Update Product Backlog                                                  2          2     100%   High              Chris               2      2 0.5 0.5 0.5 0.5           0
Production     Format Sprint Backlogs                                                  3       0.75     400%   High              Chris               3      3    1    0    0    0       0
Production     Production Meetings                                                     8          6     133%   Med               Chris               8      8    8    6    4    4       0
Production     IGF Submission                                                                     3       0%   Low      Added    Chris                                0    0    0       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Chris               3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Derek               3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Eddie               3      3    3    3    3    3       0
Production     Playtesting All Levels                                                 10         10       0%   Med               Evan               10     10    7    4    2    2       0
Production     Design Meetings                                                        11         11       0%   Med               Evan               11     11    8    5    3    3       0
Production     Update GDD                                                              6          6       0%   Med               Evan                6      6    3    3    0    0       0
Production     Catalogue Essay                                                                    1       0%   Low      Moved Up Evan                                 0    0    0       0
Production     Intro/Matinee                                                                    0.5       0%   High     Added    Evan                                 0    0    0       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Evan                3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              John                3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Leland              3      3    3    3    3    3       0
Production     Playtesting 1                                                           3          7       0%   Med               Terrence            3      3    3    3    2    0       0
Production     Playtesting Feedback 1                                                  2          4       0%   Med               Terrence            2      2    2    2    1    1       0
Production     Design Meeting                                                          4          6       0%   Med               Terrence            4      4    4    4    2    2       0
Production     Update LDD                                                              6          0       0%   Med      cut      Terrence            6      6    6    6    0    0       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Terrence            3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Tony                3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Wayland             3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Will                3      3    3    3    3    3       0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%   High              Xiang               3      3    3    3    3    3       0




               http://agilesoftwaredevelopment.com/scrum/simple-sprint-backlog
                                                 Sprint 6. Beta
                                                                                   Not Finished/Moved to Next Milestone
                                                                                                                                         days in sprint / effort left
                                                       Tasks            Estimate    Actual Accuracy Priority    Status    Assigned To:      0     1       2      3     4   5
                                                                                                                                          360 276 222 141             80   7
            Programming
Programming Installer                                                         3          2     150% High                  Tony              3      3     3      3     3    0
Programming Main Menu, Beta
Programming Splash Screens, Beta
                                                                              3
                                                                              3
                                                                                         3
                                                                                         1
                                                                                               100% High
                                                                                               300% Medium
                                                                                                                          Tony
                                                                                                                          Tony
                                                                                                                                            3
                                                                                                                                            3
                                                                                                                                                   3
                                                                                                                                                   3
                                                                                                                                                         3
                                                                                                                                                         3
                                                                                                                                                                0
                                                                                                                                                                3
                                                                                                                                                                      0
                                                                                                                                                                      3
                                                                                                                                                                           0
                                                                                                                                                                           0                                           Effort left in sprint
Programming Final Screen, Beta                                                3          0       0% Low        Not Fin    Tony              3      3     3      1     1    1
                                                                                                                                                                                             400
Programming Pause Screen, Beta                                                3          6      50%   Medium              Tony              3      3     3      0     0    0
Programming Polish                                                           12         15      80%   Low                 Tony             12      6     3      3     0    0
Programming Meetings                                                          3          3     100%   High                Eddie             3      2     2      1     1    0
Programming Documentation                                                     3          0       0%   High   cut          Eddie             3      3     3      0     0    0
Programming Bug Fixes                                                         3          6      50%   High                Eddie             3      3     3      0     0    0
Programming Polish for Milestone                                              3          6      50%   High                Eddie             3      3     3      0     0    0
                                                                                                                                                                                                       360
                                                                                                                                                                                                       360
Programming Bug Testing                                                       3          4      75%   High                Eddie             3      3     3      1     0    0
Programming Polish All Art integration                                        3          1     300%   High                Eddie             3      3     3      0     0    0                 350
Programming Playtesting Tweaks                                                3          1     300%   High                Eddie             3      3     3      3     0    0
Programming Test On Multiple Computers                                        3          0       0%   High                Eddie             3      3     3      3     3    3
Programming Change Font on HUD                                                3          3     100%   Medium              Eddie             3      0     0      0     0    0
Programming polish ui(1)                                                      3          3     100%   High                Xiang             3      3     3      3     0    0
Programming Add particle event for miss platforms                             3          3     100%   High                Xiang             3      0     0      0     0    0
Programming polish general                                                    3          3     100%   High                Xiang             3      3     3      3     0    0
Programming polish character animation(1)                                     3          3     100%   High                Xiang             3      3     3      0     0    0
Programming polish character animation(2)                                     3          3     100%   High                Xiang             3      3     3      0     0    0                 300
Programming polish character animation(3)                                     3          3     100%   High                Xiang             3      3     3      3     0    0
Programming bug fix mechanic                                                  3          3     100%   High                Xiang             3      3     0      0     0    0                                     288

Programming bug fix animation                                                 3          3     100%   High                Xiang             3      0     0      0     0    0
                                                                                                                                                                                                                 276
Programming bug fix other                                                     3          3     100%   High                Xiang             3      3     3      3     3    0

               Art
Art            Art Fixes                                                   24.5       24.5     100%   High                Will           24.5 12.5 12.5       8.5   2.5    0




                                                                                                                                                                               effort left
                                                                                                                                                                                             250
Art            Art Fixes                                                   16.5         10     165%   High                Derek          16.5 13.5   11         9     3    0
Art            Space Asteroid Belt Particle                                 1.5        1.5     100%   High                Will            1.5 1.5 1.5           0     0    0
Art            Space Asteroid Belt Particle Material                          1          1     100%   High                Will              1    1    1         0     0    0
Art            Poster                                                         5          5       0%   High                Derek             5    5    5         0     0    0
Art            Banner                                                       5.5          8       0%   High                Derek           5.5    3    0         0     0    0                                                     222
Art            Forest BSP 1 Polish                                            1        0.5       0%   High                Terrence          1    0    0         0     0    0                                                     216
Art            Forest BSP 2 Polish                                            1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Forest BSP 3 Polish                                            1        0.5       0%   High                Terrence          1    0    0         0     0    0                 200
Art            Forest Terrain 1 Polish                                        1        1.5       0%   High                Terrence          1    0    0         0     0    0
Art            Forest Terrain 2 Polish                                        1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Field BSP 1 Polish                                             1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Field BSP 2 Polish                                             1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Field BSP 3 Polish                                             1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Field Terrain 1 Polish                                         1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Field Terrain 2 Polish                                         1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Space BSP 1 Polish                                             1        0.5       0%   High                Terrence          1    0    0         0     0    0                 150
Art            Space BSP 2 Polish                                             1        0.5       0%   High                Terrence          1    0    0         0     0    0                                                                       144
                                                                                                                                                                                                                                                   141
Art            Space BSP 3 Polish                                             1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Space Terrain 1 Polish                                         1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Space Terrain 2 Polish                                         1        0.5       0%   High                Terrence          1    0    0         0     0    0
Art            Turbine Body Static Mesh + Material                                     4.5       0%   Med                 Terrence               0    0         0     0    0
Art            Turbine Body Static Mesh + Material                                     4.5       0%   Med                 Terrence               0    0         0     0    0
Art            Fixing Dust Dune                                                        1.5       0%   High     Add        Chris                  0    0         0     0    0
                                                                                                                                                                                             100
Art            Glowing Outline Particle for Pics                                       0.5       0%   Low      Add        Chris                  0    0         0     0    0
Art            Space Portal Particle                                                     2       0%   Med      Add        Chris                       0         0     0    0
Art            Synth Material Swap Test                                                  2       0%   Med      Add        Chris                       0         0     0    0
Art            Spaceship Model/Texture                                                   4       0%   Med      Add        Evan                        0         0     0    0                                                                                 80

Art            Create Unsynth Materials for Sky Level                                    1       0%   High     Add        Terrence                              0     0    0                                                                                 72
Art            Forest Portal Particle                                                    2       0%   High     Add        Chris                                 0     0    0
Art            Space NotThere Portal                                                     1       0%   High     Add        Chris                                 0     0    0
Art            Make Synthed Materials Emissive                                           2       0%   High     Add        Chris                                       0    0                 50
Art            Material Syn Swaps for Level 3                                            1       0%   High     Add        Chris                                       0    0
Art            Story Screen - Intro                                                      4       0%   Med      Add        Derek                                       0    0

               Level Design
               Forest Level
               Interactive Layer
Level Design   Final Geometry & Platform Placement                           1.5          2     75%   High                Wayland         1.5      0     0      0     0    0                                                                                          7

Level Design   Final Plaform Movement                                        1.5          3     50%   High                Wayland         1.5      0     0      0     0    0                  0                                                                       0
                                                                                                                                                                                                   0         1               2                 3         4        5
Level Design   Shippable Trees Transition (Level 1)                            3          2    150%   High                Wayland           3      3     3      0     0    0
Level Design   Shippable Mushrooms Transition (Level 2)                        3          2    150%   High                Wayland           3      3     3      2     0    0
Level Design
Level Design
               Shippable Fireflies Tranition (Level 3)
               Polished Lighting Transitions
                                                                               3
                                                                             1.5
                                                                                          2
                                                                                        1.5
                                                                                               150%
                                                                                               100%
                                                                                                      High
                                                                                                      Low
                                                                                                                          Wayland
                                                                                                                          Wayland
                                                                                                                                            3
                                                                                                                                          1.5
                                                                                                                                                   3
                                                                                                                                                 1.5
                                                                                                                                                         3
                                                                                                                                                       1.5
                                                                                                                                                                2
                                                                                                                                                              1.5
                                                                                                                                                                      0
                                                                                                                                                                      0
                                                                                                                                                                           0
                                                                                                                                                                           0
                                                                                                                                                                                                                           days in sprint
Level Design   Polished Skybox Transitions                                   1.5        1.5    100%   Low                 Wayland         1.5    1.5   1.5    1.5     0    0
Level Design   Shippable Terrain                                               6          3    200%   Med                 Wayland           6      6     3      0     0    0
Level Design   Bug Fixes                                                       6          4    150%   High                Wayland           6      6     4      2     2    0
Level Design   Replace Platforms                                                          1      0%   High     Added      Wayland                        0      0     0    0
Level Design   Readjust Platforms                                                         5      0%   Med      Added      Wayland                        0      0     0    0
               Field Level
Level Design   Shippable Geometry                                             2          2     100%   Med                 John              2      0     0      0     0    0
Level Design   Shippable Implementation of Skybox                             1          1     100%   Low                 John              1      0     0      0     0    0
Level Design   Shippable Lighting Synesthetic all levels                      3          5      60%   Med                 John              3      2     2      2     0    0
Level Design   Shippable Matinee/Script transition Vector Butterflies         5          4     125%   Med                 John              5      5     2      0     0    0
Level Design   Shippable Matinee/Script transition Vector Cattails            5          5     100%   Med                 John              5      5     5      0     0    0
Level Design   Shippable Matinee/Script transition Vector Grass               5          5     100%   Med                 John              5      3     0      0     0    0
Level Design   Shippable Matinee/Script transition Vector Windmills           4          3     133%   Med                 John              4      4     4      4     0    0
Level Design   Major bug Fixes v 1                                            1          1     100%   High                John              1      1     1      1     1    0
Level Design   Minor bug Fixes v 1                                            1          1     100%   High                John              1      1     1      1     1    0
               Space Level
               Interactive Layer
Level Design   Final Geometry                                                 4          4     100%   High                Leland            4      3     3      1     0    0
Level Design   Final Script Platforms                                         6          9      67%   High                Leland            6      5     5      2     0    0
Level Design   Final Script Portal Area01 to Area02                           1          1     100%   High                Leland            1      1     1      1     0    0
Level Design   Final Script Portal Area02 to Area03                           1          1     100%   High                Leland            1      1     1      1     0    0
Level Design   Matinee Vector Planets                                         3          3     100%   High                Leland            3      3     0      0     0    0
Level Design   Matinee Vector Galaxies                                        3          0       0%   Med      cut        Leland            3      3     0      0     0    0
Level Design   Matinee Vector Nebulae                                         3          0       0%   Med      cut        Leland            3      3     0      0     0    0
Level Design   Matinee Space Stations                                         3          3     100%   Med                 Leland            3      3     3      3     0    0
Level Design   Major bug Fixes v 2                                            2          2     100%   High                Leland            2      2     2      2     2    0
Level Design   Playtesting                                                    1          1     100%   High                Leland            1      1     1      1     1    0
Level Design   Space Re-import Assets                                                    1       0%   High     Added      Leland                         0      0     0    0
Level Design   asteroid Belt Particle and Placement                                      2       0%   Med      Added      Leland                                      0    0

Level Design   Script Vector Assets Level 1                                   3         1.5    200%   Med                 Chasen            3      3     3      3     0    0
Level Design   Script Vector Assets Level 2                                   3         1.5    200%   Med                 Chasen            3      3     3      3     0    0
Level Design   Script Vector Assets Level 4                                   3           3    100%   Med                 Chasen            3      3     0      0     0    0
Level Design   Matinee Vector Assets Level 1                                  4           4    100%   Med                 Chasen            4      3     3      0     0    0
Level Design   Matinee Vector Assets Level 2                                  4           4    100%   Med                 Chasen            4      3     3      3     0    0
Level Design   Matinee Vector Assets Level 4                                  4           4    100%   Med                 Chasen            4      3     3      0     0    0
Level Design   Polish visuals level 3                                         6           2    300%   Med                 Chasen            6      4     4      4     4    0
Level Design   Wall Jump Tutorial                                                         7      0%   High     Added      Chasen                   1     0      0     0    0

Level Design Level Start Up transitions - All Levels                                     5       0% High                  Evan                                  0     0    0

               Sound
Sound          No Tasks
                                              Sprint 6. Beta
                                                                                          Not Finished/Moved to Next Milestone
                                                                                                                                                days in sprint / effort left
                                                 Tasks                         Estimate    Actual Accuracy Priority    Status    Assigned To:      0     1       2      3     4   5
                                                                                                                                                 360 276 222 141             80   7
             Production

Production   Update Scrum Boards                                                     3          3     100%   High                Chris             3      0    0    0        0    0
Production   Create Weekly DVD Backup                                             0.25       0.25     100%   High                Chris          0.25   0.25    0    0        0    0
Production   Create Weekly DVD Backup                                             0.25       0.25     100%   High                Chris          0.25   0.25 0.25 0.25        0    0
Production   Create Weekly DVD Backup                                             0.25          0       0%   High     cut        Chris          0.25   0.25    0    0        0    0
Production   Create Weekly DVD Backup                                             0.25          0       0%   High     cut        Chris          0.25   0.25    0    0        0    0
Production   Update Actuals - Day 1                                                  1          1     100%   High                Chris             1      1    0    0        0    0
Production   Update Actuals - Day 2                                                  1        1.5      67%   High                Chris             1      1    1    0        0    0
Production   Update Actuals - Day 3                                                  1          1     100%   High                Chris             1      1    1    1        0    0
Production   Update Actuals - Day 4                                                  1          1     100%   High                Chris             1      1    1    1        1    0
Production   Update Actuals - Day 5                                                  1        0.5     200%   High                Chris             1      1    1    1        1    0
Production   Update Actuals - Day 6                                                  1          0       0%   High     cut        Chris             1      0    0    0        0    0
Production   Update Actuals - Day 7                                                  1          0       0%   High     cut        Chris             1      0    0    0        0    0
Production   Update Actuals - Day 8                                                  1          0       0%   High     cut        Chris             1      0    0    0        0    0
Production   Update Actuals - Day 9                                                  1          0       0%   High     cut        Chris             1      0    0    0        0    0
Production   Prepare Actuals for Turn-In                                             2          1     200%   High                Chris             2      2    2    2        2    0
Production   Prepare Milestone Presentation                                          1        0.5     200%   High                Chris             1      1    1    1        1    0
Production   Update Product Backlog                                                  1          1     100%   High                Chris             1      1    0    0        0    0
Production   Update ADP                                                              2          0       0%   High     cut        Chris             2      2    2    0        0    0
Production   Production Meetings                                                     8          4     200%   High                Chris             8      6    4    4        4    0

Production   Playtesting All Levels                                                 10         10       0%   High              Evan               10      8     4      2     2    0
Production   Catalogue Essay                                                         4          0       0%   High     Moved Up Evan                4      0     0      0     0    0
Production   Wiki                                                                    3          0       0%   High     cut      Evan                3      3     0      0     0    0
Production   Design Meetings                                                         6          6       0%   High              Evan                6      4     3      1     1    0
Production   Portfolio Submission                                                    4          2       0%   High              Evan                4      0     0      0     0    0

Production   Playtesting 1                                                           2           3      0% Med                   Terrence          2      2     2      1     1    0
Production   Playtesting Feedback 1                                                  1         1.5      0% Med                   Terrence          1      1     1    0.5   0.5    0
Production   Design Meeting                                                          4           4      0% Med                   Terrence          4      4     4      2     0    0
Production   Update LDD                                                              5           0      0% Med        cut        Terrence          5      5     0      0     0    0

Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Chris             3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Evan              3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Will              3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Derek             3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Terrence          3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       John              3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Wayland           3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Chasen            3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Leland            3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          0       0%                       Eddie             3      3     3      3     3    3
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Tony              3      3     3      3     3    0
Production   Milestone Presentations & Sprint Review/Planning                        3          3     100%                       Xiang             3      3     3      3     3    0




             http://agilesoftwaredevelopment.com/scrum/simple-sprint-backlog
                                                 Sprint 7. RTM
                                                                                            Not Finished/Moved to Next Milestone
                                                                                                                                                      days in sprint / effort left
                                                     Tasks                       Estimate Actual Accuracy Priority            Status   Assigned To:       0      1       2       3
                                                                                                                                                        216    148      99      16

Programming    Installer                                                               3           3    100%    High                   Tony               3       3      3      0
Programming    Intro story screen                                                      3         1.5    200%    High                   Tony               3     1.5      0      0
Programming    Ending story screen                                                     3         1.5    200%    High                   Tony               3     1.5      0      0                                  Effort left in sprint
Programming    Polish                                                                  3           3    100%    Med                    Tony               3       3      0      0
Programming    Bug fixing menus                                                        3           6     50%    High                   Tony               3       0      0      0                  250
Programming    Bug Fixes                                                               3           3    100%    High                   Eddie              3       0      0      0
Programming Finalize Documentation                                                     3          0        0% High      moved          Eddie              3       3      3      3
Programming    Build Final Disc                                                        3          0       0%    High    cut            Eddie              3       3      3      0
Programming    Cook final packages                                                                3       0%    High    added          Eddie                                    0
Programming    Meetings                                                                           3       0%    Med     added          Eddie                                    0
Programming    Aggregate all assets                                                    3          3     100%    High                   Eddie              3       3      3      0
Programming    Final Polishing Before Release                                          3          3     100%    High                   Eddie              3       0      0      0
Programming    bug fix general(1)                                                      3          3     100%    High                   Xiang              3       0      0      0
Programming    bug fix general(2)                                                      3          3     100%    High                   Xiang              3       3      0      0
                                                                                                                                                                                                             216
                                                                                                                                                                                                             216
Programming    bug fix general (3)                                                     3          3     100%    High                   Xiang              3       3      0      0
Programming    Playtesting (1)                                                         3          3     100%    High                   Xiang              3       0      0      0
Programming    Playtesting (2)                                                         3          3     100%    High                   Xiang              3       3      3      0

               Art                                                                                                                                                                                 200
Art            Ending Screen                                                           6         7.5     80%    High                   Derek              6       0      0      0
Art            Manual                                                                  6         7.5     80%    High                   Derek              6       6      6      0
Art            DVD Label                                                               3           0      0%    High    reassigned     Derek              3       3      0      0
Art            DVD Case                                                                6           6    100%    High                   Will               6       3      0      0
Art            Trailer                                                                 9          9      100% High      not finished   Will               9       6      6      6
Art            DVD Label                                                                           1       0% High      Added          Will                              0      0
Art            Particle Explosions Fix                                                             3       0% High                     Chris                      0      0      0
Art            Leaf Particle                                                                    1.25       0% High                     Chris                             0      0

               Level Design
               Forest Level




                                                                                                                                                                                     effort left
               Foreground/Background Layer
Level Design   Polished Trees Transition (Level 1)                                     1          1     100%    Med                    Wayland            1       1      0      0
                                                                                                                                                                                                   150
Level Design   Polished Mushrooms Transition (Level 2)                                 1          1     100%    Med                    Wayland            1       1      0      0                                       148
Level Design   Polished Fireflies Tranition (Level 3)                                  1          1     100%    Med                    Wayland            1       1      0      0                                       144
Level Design   Polish Caterpillars                                                     3          3     100%    Med                    Wayland            3       0      0      0
Level Design   General
Level Design   Polish BSP Textures                                                     3          3     100%    High                   Wayland            3       0      0      0
Level Design   Polished Terrain                                                        1          1     100%    Med                    Wayland            1       1      0      0
Level Design   Bug Fixes                                                               2          2     100%    High                   Wayland            2       2      2      0
Level Design   Optimization Pass                                                       3          3     100%    High                   Wayland            3       3      3      0
               Field Level
Level Design   Final Geometry                                                          2          2     100%    Med                    John               2       2      0      0
Level Design   Final Script Portal Platforms                                           2          2     100%    Med                    John               2       2      0      0
Level Design   Final Script Platforms                                                  2          1     200%    Med                    John               2       0      0      0
                                                                                                                                                                                                   100
Level Design   Final Matinee/Script Vector Transitions                                 2          4      50%    Med                    John               2       0      0      0                                                                  99

Level Design   Final Lighting                                                          1          1     100%    Med                    John               1       0      0      0
Level Design   Bug Fixing                                                              6          5     120%    High                   John               6       4      4      0
             Space Level
Level Design Fix Bugs                                                                  4          6      67%    High                   Leland             4       0      0      0
Level Design Polish Matinees                                                           5          3     167%    Med                    Leland             5       3      0      0
Level Design Polish Scripting                                                          3          3     100%    Med                    Leland             3       3      3      0
                                                                                                                                                                                                                                                   72
Level Design Polish Non-Interactive Geo                                                3          3     100%    Med                    Leland             3       3      0      0

Level Design   Final Matinee Tweaks Level 1                                            3          3     100%    Med                    Chasen             3       3      0      0
Level Design   Final Matinee Tweaks Level 2                                            3          3     100%    Med                    Chasen             3       3      0      0
Level Design   Final Matinee Tweaks Level 4                                            3          3     100%    Med                    Chasen             3       3      3      0
                                                                                                                                                                                                    50
Level Design   Final Visual Polish Level 3                                             3          3     100%    Med                    Chasen             3       0      0      0
Level Design   Bug Fixing - Level 3                                                    3          3     100%    High                   Chasen             3       0      0      0

               Sound
Sound          Bug-fixing sound for Level 2                                                       2        0% High                     Evan                       2      2      0

               Production
Production     Update Scrum Boards                                                      2          2    100%    High                   Chris              2      2       0      0
Production     Create Weekly DVD Backup                                              0.25       0.25    100%    High                   Chris           0.25   0.25       0      0
Production     Create Weekly DVD Backup                                              0.25          0      0%    High    cut            Chris           0.25   0.25       0      0                                                                           16
Production     Update Actuals - Day 1                                                   1          1    100%    High                   Chris              1      1       0      0
Production     Update Actuals - Day 2                                                   1          1    100%    High                   Chris              1      1       1      0
Production     Update Actuals - Day 3                                                   1          1    100%    High                   Chris              1      1       1      0
Production     Prepare Actuals for Turn-In                                              1          1    100%    High                   Chris              1      1       1      0                    0                                                      0
Production     Prepare Milestone Presentation                                           1          1    100%    High                   Chris              1      1       0      0                        0          1                          2        3
Production     Update Product Backlog                                                   1          1    100%    High                   Chris              1      1       0      0
Production     Update ADP                                                              1          0        0% High      moved          Chris              1       1      1      1
Production     Production Meetings                                                    5.5        2.5    220% High                      Chris            5.5     2.5    2.5      0                                             days in sprint
Production     Playtesting All Levels                                                  7          8       88%                          Evan               7       4      2      0
Production     Update GDD                                                              4          0        0%           moved          Evan               4       3      3      3
Production     Design Meetings                                                         4          5       80%                          Evan               4       2      1      0

Production     Playtesting 1                                                           3          3        0%   High                   Terrence           3       0      0      0
Production     Playtesting Feedback 1                                                  1          1        0%   High                   Terrence           1       0      0      0
Production     Playtesting 2                                                           3          3        0%   High                   Terrence           3       2      0      0
Production     Playtesting Feedback 2                                                  1          1        0%   High                   Terrence           1       1      0      0
Production     Playtesting 3                                                           1          1        0%   High                   Terrence           1       1      1      0
Production     Playtesting Feedback 3                                                  1          1        0%   High                   Terrence           1       1      1      0
Production     Help LD's 1                                                             1          1        0%   Med                    Terrence           1       0      0      0
Production     Help LD's 2                                                             1          1        0%   Med                    Terrence           1       1      1      0
Production     Design Meetings                                                                    3        0%   Med     added          Terrence                   0      0      0
Production     Update LDD                                                              3          0        0% Med       moved          Terrence           3       3      3      3

Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Chris              3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Evan               3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Will               3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Derek              3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Terrence           3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           John               3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Wayland            3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Chasen             3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Leland             3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Eddie              3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Tony               3       3      3      0
Production     Milestone Presentations & Sprint Review/Planning                        3          3     100%                           Xiang              3       3      3      0




               http://agilesoftwaredevelopment.com/scrum/simple-sprint-backlog
Proof of Gameplay      MS2                   V.slice               Alpha
Ideal Velocity         Ideal Velocity        Ideal Velocity        Ideal Velocity
                 40                     36                    36                    66

Ideal Burndown         Ideal Burndown        Ideal Burndown        Ideal Burndown
                 440               255                   360                   396
                 400               219                   324                   330
                 360               182                   288                   264
                 320               146                   252                   198
                 280               109                   216                   132
                 240                73                   180                    66
                 200                36                   144                     0
                 160                 0                   108
                 120                                      72
                  80                                      36
                  40                                       0
                   0
Beta                  RTM
Ideal Velocity        Ideal Velocity
                 72                    72

Ideal Burndown        Ideal Burndown
            360                   216
            288                   144
            216                    72
            144                     0
             72
              0

				
DOCUMENT INFO
Shared By:
Categories:
Tags:
Stats:
views:3
posted:5/19/2012
language:English
pages:17
fanzhongqing fanzhongqing http://
About