ryan maesen resume by O7n0ym4E


									                                            Ryan Maesen
                                  135 London Ct.
                                San Bruno Ca 94066


-A personable, creative self-starter and organized artist who can cope under pressure and work in deadline
driven environments.
-Proven leadership, training, team support, multi-tasking, problem-solving skills.
-Demonstrated knowledge of all skills and techniques required for the production and coordination of
 high quality 3D computer animation projects utilized advanced skills in modeling, realistic 3D lighting,
 particle systems, character rigging, texture mapping, animation and character design.
-Storyboarding experience.
-Proficient in Maya, XSI Softimage, Photoshop, Dreamweaver, and Premiere.
-Extensive experience in Illustrator, After Effects, ImageReady, CorelDraw, PowerPoint.
-Web Design and HTML knowledge and abilities.
-Strong graphic design, digital imaging, masking and compositing skills.
-A Fine Artist in watercolor, charcoal, pencil and oil.
-Full scope of experience in glass etching and sandblasting.
-Excellent listening and communication skills; able to readily establish a strong sense of trust and
 professionalism with individuals at all levels of responsibilities.
-Easily masters new challenges, concepts, products, services, policies and procedures.
-Willing and eager to work with, teach and learn from others in a team environment while collaborating
 on creative projects and achieving common goals for jobs involving graphic design, 2D-3D character
 animation and digital imaging.

Pixar Animation Studios
Animation Mentoring program with Pixar Animator, Michal Makarewicz, June 2009-present

Pixar Animation Class
Academy of Arts College San Francisco, 2007
Academy of Arts College San Francisco, 2005 - 2007
Advanced Animation
Lighting and Texturing
Animation for Video Games

Vancouver Film School, 2003
3D Animation and Digital Effects

Santa Barbara City College, 2002
Certificate in 3D Animation Multimedia Arts and Technology Department


2010   Current
                 Namco / Bandai Games
                 Working as a character animator on multiple cinematic and in-game animation pieces on
                 a remake of a classic violent, bloody game called Splatterhouse. This game is for the
                 Xbox 360 and Playstation 3.

2009 March - October
              Craig Solutions
              Created storyboards, concept art and character design for the cinematic of a massive
              multiplayer online game titled Disciples of Gung Fu. Worked with artists and
              programmers on a daily basis to develop and animate a cinematic for an online video

2009 March
                 Independent Author
                 Illustrator for children's book. Collaborated with author to design and create illustrations
                 for the cover of a full length children’s book.

2009 June - July
                Graphic Artist for CoreTechs
                Designed and created a new logo, as well as web content for a company website.
                Collaborated with the head of the company to design a logo with a new look for their

2008 September – February ‘09
              Built 3D models of patented inventions on their way to market. Created 3D models with
              textures and lighting. Used Maya to create an animated breakdown of how the product
              worked. Worked with the CEO to help ensure the client’s vision of the product was

2008 June - August
              Animation Instructor for Edventure More!
               Taught stop-motion animation and introduced the fundamentals of animation to
               elementary school children grades 3-5. Helped each student create clay models and make
               a thirty second animation using i-StopMotion.      Received training with stop-motion
               animators at Zeum in San Francisco.

2008 January –March ‘09
              Art Director for Hewlett-Packard / Albin Engineering
              In charge of storyboards, character design and logo design for Hewlett-Packard Briefing
              Room. Worked with the head of HP Briefing Room to produce and develop in-house
              animations for employees of Hewlett-Packard. Also redesigned the HP Briefing Room

2007 November- December
            Photo Restoration for First Data Bank
            Used Photoshop to retouch, modify and restore poorly taken photos of products to make
            them suitable for web and brochure advertising.

2006 November
            Illustrator for published book – From Heimat to Home
            Illustrated cover art for a biography written by Susan Nankervis.

2005 April-August
              Lead Animator for Kiwi Pets
              Duties included character design, storyboards, modeling, animation, visual effects,
              lighting and texturing of an online social networking site. Worked with a team of artists
              and programmers to construct the characters and animations used in the site.

2004 May-November
             Lead Animator on a film called: "A Mosquito Tale"
             In charge of creating storyboards, character design, modeling, animation, visual effects,
             lighting, texturing and sound for a short animated film. Worked with director to tell a
             story written by a child in World War II.

2004 March-November
             Computer Technician for Occupational Therapy Training Program
             Updated and maintained computer network.

2004 January-April
              Animator for Video South Pacific
              Multiple projects included modeling, lighting, texturing, compositing and animation
              used for television.

2004           Graphic Designer for El Rio
               In charge of compositing photos and logo design used for advertising.

2003           Character Designer for multiple projects
               In charge of character design and concept art. Worked with other animators to create
               animated short projects.
2002            Team Animator for TV commercial used for COX Cable
                Worked on modeling and animation. Commercial was used to showcase the highlights of
                student work.

2002            Team Animator on Trailer for Multimedia Festival
                Worked on modeling and animation.

1999 - 2002     Computer Technician for Firstline, Inc.
2004 - 2006     Repaired and maintained computers.

1994 - 1996     Apprentice at Dimensional Design
                Acquired graphic design skills on multiple jobs, including sign work, lettering, painting,
                mounting, sandblasting, glass etching, wood carving, mold making, acid etching, and
                glue chipping.

1994 – 1995     Student Intern at Pacifica Community Television
                Duties included working for Channel 8 television station. Collaborated on short films,
                stop motion animations, visual effects, video recording and editing.

1994           Art Teacher at Vallemar Elementary School
               In charge of teaching hand drawn art to elementary school children.

1994           Logo Designer
               Commissioned to design a cartoon logo for a local business.


Accepted into the Pixar Animation classes at The Academy of Arts 2007
2nd runner up in art contest hosted by Jay Shultz, Nickelodeon 2007
Demo Reel shown at SIGGRAPH 2004, 2004
Inducted into the Phi Theta Kappa Honor Society, 2002
Dean’s List at Santa Barbara City College, 2002
Awarded 1st Place in Fine Arts, San Mateo County Fair, Watercolor, 1995
Received Best of Show in Fine Arts, San Mateo County Fair, Watercolor, 1995
Selected as a California Arts Scholar, California State Summer School of the Arts, 1994-1995
Won Best of Show at the Pacifica Art Guild, Watercolor, 1993
Received 1st Place, Dinotopia Artistic Imagination Competition, Colored Pencil, 1992


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