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ART 115 - Introduction to 2D Design by AJ Kikumoto

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									                             Maui Community College
                                 Course Outline



1. Alpha and Number      ART 115

   Course Title          Introduction to 2D Design

   Credits               Three (3)

   Date of Outline       November 1, 2006


2. Course Description    Introduces the theory and practice of composing and
                         arranging two-dimensional forms in black, white, and
                         color through manipulation of the basic elements and
                         their interrelationships.

3. Contact Hours/Type    2 hours lecture and 4 hours lab


4. Prerequisites         None

   Corequisites          None

   Recommended Preparation      ART 101




Approved by _____________________________________ Date________________

5. General Course Objectives      ART 115 focuses on elements of form and
   principles of design with an emphasis on two-dimensional design. Meets UH
                                                                                        2


   Manoa Arts & Science core requirements. Required course for Maui Community
   College’s Academic Subject Certificate in Visual Arts.

6. Student Learning Outcomes
   For assessment purposes, these are linked to #7. Recommended Course Content.

Upon completion of this course, students will be able to:

a. comprehend and successfully apply the visual elements of line, shape, space, value,
   color, pattern, texture, motion, and the design principles of balance, rhythm,
   emphasis, contrast, proportion, variation, repetition and unity to design assignments;
b. resolve the creative problem-solving process from the preliminary planning stage and
   exploration through revisions to the final product;
c. experiment by taking risks through the process of exploration during the creative
   problem-solving process;
d. use traditional and contemporary design media;
e. demonstrate awareness of structure in design through use of grid and modular
   systems, computer used as enhancement;
f. employ design theory to practical application; and
g. appreciate and evaluate design in the contemporary world.

7. Recommended Course Content and Approximate Time Spent on Each Topic
   Linked to #6. Specific Course Objectives, Competencies, and Student Learning
   Outcomes.

   1 session       Introduction to the course syllabus including a discussion of
                   course materials, assignments, projects, field trips, and Service
                   Learning.

   1 - 2 weeks     Basic vocabulary in design. (a, g)

   5 - 7 weeks     Exercises and projects which explore visually and creatively the
                   visual elements, principles, and systems of structure in design.
                   (a,b,c,d,f,g)

   5 - 7 weeks     Instruction in the use of various contemporary and traditional art
                   media. (a,b,c,d,e,f,g)

8. Text and Materials, Reference Materials, Auxiliary Materials and Content
   Appropriate text(s) and materials will be chosen at the time the course is offered
   from those currently available in the field. Examples include

   Text materials, such as
         Brainard, S. 2006. Design Manual.
         Lauer, D. 2006. Design Basics.
         Pipes, A. 2004. Introduction to Design.
         Stewart, M. 2006. Launching the Imagination 2D.
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   Art supplies, such as
          Drawing pencils
          Ink pens
          Acrylic paint
          Watercolor paint
          Drawing paper
          Sketch books


9. Recommended Course Requirements and Evaluation
   Specific course requirements are at the discretion of the instructor at the time the
   course is being offered. Suggested requirements might include, but are not limited
   to:

   0 – 20%         Attendance and participation
   10 – 20%        In-class exercises
   10 – 20%        Homework assignments
   10 – 20%        Projects
   10 – 20%        Critiques

   Factors in evaluation may include, but are not limited to:

   Application of design concepts                        25%
   Completion of the creative problem-solving process              25%
   Quality of execution, presentation, and participation           50%


10. Methods of Instruction
    Instructional methods vary with instructors; thus the instructional methods will be at
    the discretion of the instructor teaching the course. Techniques may include, but are
    not limited to:

   Instructor lecture and demonstration
   Guest artist demonstration
   Audio, visual, or computer demonstrations
   Student projects
   Group critiques

								
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