iPhone Wheel Game For Trivia by hsplmkting


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                                                HARBINGER SYSTEMS

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                                                                                  Digital Marketing

                                         A Harbinger Systems Case Study

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HSTCG907                                                    www.harbinger-systems.com
                                             THE IPHONE WHEEL GAME FOR TRIVIA

                                                                                    To judiciously use the limited screen size of iPhone
           A start-up company looking to tap the growing demand for
                                                                                           To display wheel as well as question screens
           gaming applications on mobile, and wanted to engage the
           gamers by offering a 3D game on iPhone                                          To retain the context of the game across screen
                                                                                    The app needed to display questions randomly from a file
                                                                                    The questions need be to be customizable
       Harbinger Solution
                                                                                    Need for Rapid Application Development game engine,
           An iPhone App using Unity3d Game Framework                               capable of publishing 3D games on iPhone
           The application displays a wheel to be spun by a fling
           action on screen
                                                                                Technologies & Tools
           The application reads the questions and categories from                  Unity3D Game Engine for iPhone
           an xml file. Questions are read randomly                                 Cinema4D for 3D Asset Creation
           Animations for wheel rotation and transition between                     iPhone touch/drag events handled from Unity Game
           screens resulting in a connected and engaging gaming                     Engine
                                                                                    JavaScript, XML Parsing for game logic
           Accelerometer to tilt the wheel, based on the angle of
                                                                                    File Reading for XML I/O operations
           iPhone while playing
                                                                                    Animation effects to handle screen transitions and object

       Benefits                                                                                                     BOTTOM LINE
           The company was able to reduce time to market by moving quickly from                       Company offered a customizable 3D version
           conceptualization to delivery of game thereby gaining competitive edge                       of a popular trivia game on iPhone with a
                                                                                                                great gaming experience
           Due to customizable questions, the company could stage the same application for
           multiple types of trivia games

HSTCG907                                                            www.harbinger-systems.com

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