TWELVE STEP RECOVERY LEAGUE RULES
Revised, Voted on and Approved May 2011
Note to coaches and managers: There is a spirit that goes with all our rules. Please use discretion and
patience when voicing an objection. Rules are in conformance with the Amateur Softball Association
(ASA) and/or Portland Metro Softball Association (PMSA).
Notable exceptions are as follows:
1. All players must meet standards of eligibility.
(See: Eligibility General Rules)
2. All players are required to have a form of photo ID with them in case of injury or
ID dispute. The ID must be presented upon request. No more than 2 players can be checked
for ID disputes. If a person does not have ID than they cannot play in that game. Please note
some latitude will be granted to present their ID. Please apply 12 step principles.
3. All league players must have same color and 4 inch numbers on their shirts during
league play starting the first game of the season. If a player is not wearing a number, the player
is out a bat, with the exception of pick-up players at TSRL board discretion.
A. No bandannas/do-rags are allowed to be worn on ones person while on the field of play.
Hats/visors will be worn properly, facing forwards.
B. Removal and/or taping of jewelry will be at Umpires discretion.
4. Home team is determined by the flip of a coin at first game. Then alternated at the second
game of a double header.
5. Restraining Orders: Must have a copy on file with Commissioner prior to signing roster or;
within 48 hours of participating in any TSRL event. TSRL will abide by restraining order legal
A. 3 females needed to start game. Players bat alternating gender with the first positions
in the lineup, when batting 10 players, with 1 DH allowed which may give you 11
B. Any additions to the standard order must include a female for every male added. You
must still alternate genders until out of female batters.
7. Pick-up Rule:
A. Team can start with a minimum of 9 players. 3 females and 6 males; at the end of the
batting order an out will be taken.
B. Pick-up players (Maximum of 2) are allowed to meet the 9 minimum, 10 maximum
player requirements. Pick-up players must be a rostered TSRL players. A team may
only pick up players from one division above them, their division or any division
below them. If male, player must bat at the bottom of the lineup, if a female, player
must be inserted in batting order as last female batter. The team must continue to
field and bat minimum 9 players the entire game, unless team players show up and
those players will be added to the bottom of the lineup.
(7. Pick-up Rule: Cont)
C. Prior to game a pick-up player form is to be filled out and turned in to Acting
Commissioner; in absence of Acting Commissioner the opposing coach may hold
pick-up form until Commissioner is available.
D. A healthy player may not be benched in lieu of a pick-up player.
8. A player may not play for 2 teams within the same league; once a person signs a
TSRL team roster that has been turned into the Commissioner they cannot consistently play for
any other team in the league during the season. A team may not pick up any single player more
than twice in a 30 day period. Player may not sign more than one roster that has been turned
into the Commissioner. NOTE: The person in question must have actually played for another
team on a TSRL Roster. Any coach can challenge the person in question. Proper channels must
be followed. Please notify the Acting Commissioner to enforce this rule.
A. Final roster is due the 3rd Sunday of May and will be used as seasonal
play/tournament play rosters. Teams arriving at games without their rosters will
forfeit their games.
B. Teams will be allowed to make (2) two roster changes. These changes MUST be
turned into the Commissioner on or before 5pm the Friday before the Round Robin.
NO ROSTER CHANGES WILL BE ACCEPTED AFTER THIS DATE OR AT THE
9. Mandatory Managers Meeting:
A. Any team who does not send a representative from their respective team to a
mandatory league meeting will be fined $25 for each occurrence.
B. Each team will be given 30 day advance notice of mandatory meetings and a reminder
no less than 7 days before.
10. Sportsmanship: “Conduct- (as fairness, respect for ones opponent and
graciousness in winning or losing) becoming to one participating
in a sport…”
1. Physical Contact/Fighting.
Consequence: Immediate suspension, pending an appearance before the TSRL
Board to determine outcome.
2. Verbal Assault/Threats/Aggressive Action. (e.g. Throwing a bat in anger)
1st Offense – Current game and 2 following games suspension.
2nd Offense – Immediate suspension, pending an appearance before the TSRL Board
to determine outcome.
3. Altering Roster and/or Pick-up Forms:
1st Offense – Immediate forfeit of game.
2nd Offense – Manager appears before TSRL Board to determine outcome.
(10. Sportsmanship: Con’t)
B. Ejection: On or off the field of play by an Umpire.
(NOTE: An Umpire has the authority to eject any spectator from
1 Offense: Sit the next 2 full games and must leave the complex/park.
2nd Offense: Immediate suspension, pending an appearance before the
TSRL board to determine outcome.
3rd Offense: Immediate suspension for 1 year from date of 3rd ejection.
Player must appear in front of the TSRL Board before
re-instatement to TSRL.
Any team having 2 or more players/coaches ejected from a game, that game will be
declared a forfeit.
11. Elastic Power: The Board of Directors and Umpire shall have complete charge
of all situations not covered in the rules. Rules shall be acted upon by the Umpire and all
decisions are final. Be aware that during seasonal play it is necessary that your team be
available to play until you have verified that you have completed playing for that day or your
team has completed seasonal play.
12. Child Safety and Supervision
A. TSRL has instituted a Minor Supervision Clause. A team’s roster will not be accepted
until the Minor Supervision Clause is filled out by all players.
B. TSRL will be providing disposable wristbands to each team. Each team will be
responsible for placing wristbands with the team name on each minor child.
C. Each adult escorting a minor shall be responsible for minor’s supervision. If the
responsible adult fails to provide supervision the team as a whole will be given one (1)
warning. On the teams second offense they will be fined $25.00.
ELIGIBIILTY GENERAL RULES
Revised, Voted on and Approved March 2011
Minimum of 14 consecutive days of abstinence from drugs and/or alcohol for playing eligibility. All
participants are a recovering alcoholic and/or addict and currently involved in a drug or alcohol related
12 step support program. All players must be at least 18 years of age.
A. Involved Clarification: To remain eligible a player must be active in at least one of the
1. 12 step home group
3. Sponsee of an active member
4. Currently in participating in recognized service work
5. Regularly attend 12 step meetings.
B. There is no longer a Grandfather clause as of 2008.
1. Player Exemption Rule: To meet the eligibility requirements of TSRL you must be
Immediate Family of a qualified member; i.e. Spouse, daughter or son – at least 18
years of age, sister, brother or significant other – with 90 days of relationship – for
Exempt player must also meet 14 days of consecutive abstinence requirement.
2. Only two (2) exempt players per team allowed.
C. In House Treatment Clause: The league will leave eligibility requirements up to
The treatment centers for players on Inpatient teams only. However, the players must be
clean and sober on the field. This exemption DOES NOT apply to players currently in
treatment playing on an open team.
D. Player Eligibility Protest: The following guideline has been set to administer
1. Protest of player eligibility can be made or appealed at any time.
2. It is the responsibility of each TSRL member to “police” themselves in regards to
breaking of abstinence eligibility.
3. “Eyewitness” accounts will be the only evidence regarding the breaking of eligibility.
Rumor and speculation are NOT sufficient.
4. To report an eligibility violation: Players report to and/or consult their coach or the
coach of the suspected violator.
5. In the event the issue cannot be resolved at the coach’s level, the issue will come
before the TSRL Board for review and possible hearing.
GENERAL RULES OF PLAY, REGULATIONS AND CLARIFICATIONS
Revised, Voted on and Approved March 2011
1. Game Format:
A. TSRL will be using the 3-2 count format in which you come to the plate with one ball
and one strike. An extra foul ball will be allowed in the count.
B. There is always a force out at home plate. There is a line starting roughly 1 foot out
from the left edge of the batters box, extending 6-8 feet out. A defensive player with the
ball touches home plate for a force out, no matter how many runners are on base. In
order to be called safe, the runner must cross this line and have his/her foot down at any
part or past the line before a defensive player in possession of the ball touches home
plate. The runner MAY NOT run through the batters box.
There is a line 2/3 of the way home from 3rd base. This is the commit line; once a runner
crosses this line they must precede home. If a runner re-crosses this line, they are
declared out and the ball remains live. Tagging a player is not permitted after the runner
crosses the commit line. If they have not crossed the commit line they may be tagged
out. If a runner steps on home plate for any reason, they will be called out.
C. The required balls are ASA certified (stamped) red stitch, optic yellow 12” ball for
males and 11” ball for females.
D. Pitcher and catcher must be a male/female combination. A female pitcher/male catcher
or male pitcher/female catcher.
E. Halo Rule: Is in effect if a line drive ball (must be in the air) hits the pitcher, the batter
is automatically out and the ball is ruled dead. The batter will receive a warning on the
1st offense and if the same batter hits the pitcher again, the batter is removed from the
game. A line drive is defined as, “a line drive is a ball hit directly back to the pitcher in
the air, within the 2 foot width of the pitchers plate from top of the pitchers head to the
2. Illegal Equipment: TSRL follows guidelines for PMSA/ASA illegal equipment
(i.e.; bats). Any player caught using illegal equipment will be subject to PMSA/ASA/TSRL
A. No metal cleats or spikes allowed.
3. Game times are forfeit times. Except the first games of the day where there will be a 15 minute
grace period. Forfeitures will be left to the discretion of the Umpire/Acting Commissioner.
A. All games will have a 1 hour and 10 minute time limit from the time the Umpire calls
4. Managers must turn in their line-ups, including substitutes no later than 10 minutes
before game time to scorekeeper of opposing team and Umpire. Failure to do so can result in a
A. Each team will keep a current score book during the game. Home team is the official
book recognized by the Umpire. Time keeper will be Umpire and be recognized, along
with home book, as official time of game.
5. If a game has to be called due to inclement weather, darkness or any other
potentially hazardous conditions, the game will be considered complete if 5 or more innings
have been played or 4 innings if the home team is ahead.
6. Tie-breaker Procedure: Head to head competition only. Any resulting ties will be decided in an
inning play-off of international tie breaking rules. Consult ASA standard rule book.
7. Home Run Rule: Progressive 2 home runs are allowed by each team. Any additional balls hit
over the fence are a single until opposing team hits 2 home runs. Once home runs are even, 1
progressive home run is in effect.
8. The team manager/coach is responsible to hustle players on and off the field between innings.
The Umpire must first warn, and then call a game a forfeit if a team employs tactics to delay a
NOTE: Umpires discretion.
A. Absolutely no one allowed in dugouts but team members/scorekeepers.
9. Intentional Walk: Catcher will notify the Umpire and the Umpire will award batter
1st base. If a male is walked and a female follows, the male will be awarded 2nd
base and the female will have the option of either batting or walking to 1st base
when there are 2 outs in the inning.
Unintentional Walk: Males will automatically get 2nd base ONLY if a female
A. Umpire may call an out if the on deck batter is not on deck after 2 warnings per
team per game.
10. Safety Base must be used when present. Base runners must tag/touch the orange
bag when a play is made at 1st base. Failure to do so will result in the runner being
called out. The 1st base position/player must touch/tag the white part of the safety
base bag. Failure to do so will result in the base runner being safe regardless of
the result of the play.
11. A 200 foot (imaginary and/or marked) arc will be placed in the outfield, to be
enforced at the Umpires discretion, to eliminate encroachment by players in the outfield.
Outfielders will not be allowed to encroach in front of the arc or batter will be awarded a walk.
This rule in effect for female batter only.
12. Infielders must remain on the turf portion of the infield when a female is up to bat.
13. Take Away Rule: No male shall be allowed to take away a females play/position
during a live ball in play. NO player may play out of position or take away a
routine play from another player. A base may be awarded at Umpire discretion.
14. Slide Rule In Effect: Any base runner must make an attempt to slide, avoid, or not
interfere (“down or out of the way”) with a fielder attempting to achieve a double play or
fielder’s choice batted ball. Any such interference/collision will be determined at Umpires
15. Courtesy Runner: One per gender per inning is allowed. The last available player
must be used as the courtesy runner (must be same gender as player needing runner). Only 1
time per inning, if the person comes up a 2nd time during the inning, and then no courtesy runner
16. Casual Profanity: One warning per team will be given. After first warning, at
Umpires discretion, a player may be disqualified.
17. Run Ahead Rule: 20 runs after 3 innings, 15 after 4 innings and 10 after 5 innings.
18. “Walk Off” Rule: When a home run ball is hit over the fence, the batter and all
base runners may go directly to the dug out, in an effort to speed up the game.
19. Blood Rule: A player/coach who is bleeding or has blood on their uniform
cannot participate until he/she is treated. If this is accomplished in a reasonable
amount of time, they do not have to leave the game. For safety purposes, every
team is required to have a First Aid Kit. First Aid Kits are Mandatory. Teams
arriving at games without a First Aid Kit will forfeit their games.
20. No smoking and/or tobacco products (i.e.; chew) are allowed in the complex,
on the fields, or in the dugouts.
21. Protests: Will not be considered if based solely on a decision involving the
accuracy of judgment on the part of an Umpire. (See ASA manual Rule 9, section 1) There are 3
types of protest:
A. Misinterpretation of a playing rule – Protest must be made immediately before the next
pitch, before the next play, or before all fielders have left fair territory.
B. Illegal player – Must be made while player in question is in the game and before the
Umpire leaves the playing field.
NOTE for A and B: An Umpire cannot reverse a decision after a pitch, legal
C. Ineligible player – Can be made anytime. In the event an ineligible player
dispute cannot be solved by the coaches and players involved, a protest must be made in
writing to the Commissioner within 48 hours following the game and must be
accompanied by a $25 protest fee. If your protest is not upheld you will forfeit the $25
fee. The board will make all final decisions by a majority vote, with tie breaker vote
being made by League Commissioner.
NOTE: If a team an active Board member is playing on is involved, the remaining
committee members only shall vote.