In general use, the term "180" is an aerial where the skater and board spin a half rotation. In
common use, the term refers to an Ollie 180 performed on flat terrain, where the skater starts
rolling forward, Ollies, turns a half rotation, and lands backwards. The same trick can be done on
a bank, transition, or vert wall, but the difference is that the skater lands forwards. This is usually
called a Frontside Ollie or Backside Ollie depending on the direction of rotation. A 180 can also be
done starting from fakie, but in that case it is called a half-Cab.
An air where the rider and board spin one full rotation. Can be performed almost anywhere
whether it be on vert or street. On vert, this is most commonly performed from fakie so that the
rider completes the 360 facing forward. Jeff Phillips was one of the first skaters to perform this
while landing fakie (usually doing a lien grab).
A 540 is an aerial where skater and board spin one and a half rotations in midair. They were first
performed on vertical ramps and quickly became a staple of vertical skateboarding at the
professional level, but they have also been performed on box jumps, pyramids, down stairs, and
even on mini-halfpipes. In the early 80s, Billy Ruff invented the Unit, the precursor to the modern
540. He'd early-grab the front rail and twist frontside, briefly putting his other hand down on the
transition in order to push off the wall, which made it easier to get the whole spin. Because he had
to put his hand down, the Unit was always done below the coping. In 1983 Tony Hawk took it to
the next level when he invented the Frontside 540 (the inverted version of which is now known as
the "Rodeo Flip"). But soon after, for some reason he lost the trick, and it didn't gain any sort of
popularity until much later. In 1985, Mike McGill, then a pro skater for Powell, invented the
McTwist, which is easily the most popular 540 variation ever (see below). A flood of variations
soon followed, including almost every conceivable grab while spinning either direction, no grabs
at all (Ollie 540), as well as versions combined with a Varial, Kickflip, or Heelflip.
The 720, two full mid-air rotations, is one of the rarest tricks in skateboarding. It was first done by
Tony Hawk in 1985, and it wasn't something he planned to do. He accidentally over-rotated a Gay
Twist and Lance Mountain suggested that he might be able to spin twice. After less than an hour,
he landed it and has done it consistently ever since.  Like a Gay Twist, 720s are usually done
from fakie grabbing Mute, but there have been a few different variations. Besides inventing the
stock 720, Hawk also was the first to do Indy and Stalefish variations, and even made two Varial
720s. Colin McKay and Jake Brown have both done Tailgrab 720s, Shaun White does a Backside
Grab 720 consistently, and Matt Dove landed a spectacular Varial-to-Indy 720 at the 2001 X-
Main article: 900 (skateboarding trick)
The rider spins 900 degrees backside in the air, usually while grabbing Mute. It is arguably the
most widely covered trick in the history of skateboarding, as Tony Hawk landed it for the first time
at the 1999 X-Games following the best trick competition. The celebration on the ramp quickly
snowballed in to newspaper and television coverage which helped make Tony Hawk a household
name. Five years later, Giorgio Zattoni and Sandro Dias both landed their first 900s within a week
of each other.
Main article: Airwalk (skate trick)
A no-footed Backside Air where the front hand grabs the nose. Usually the front foot is kicked off
the toe-side of the board, while the back foot is kicked off the heel-side, producing the impression
of walking in the air, hence the name.
The Backflip is an aerial where the rider and his board complete a full rotation on the lateral axis.
If the trick is done by launching out of the ramp, the skater lands forwards. If it's done on the wall
of a vert ramp, the skater lands backwards.
A Backside Air is performed by riding up the transition, grabbing the board on the heel side with
the front hand, lifting off, turning backside (toward the skater's toes) and landing forward. It is
considered a basic staple of vertical skateboarding. Some skaters grab the board between the
trucks, while others grab the nose.
A one-footed tail grab, taking the back foot off and kicking straight down or sideways in a
backwards direction. The idea is to take the back foot off and use the front foot to kick the board
out ahead of you, and then catch the board by the tail and put it back under your feet.
A Backside Air grabbing the nose where the rider smacks the tail of the board on the coping on
the way in.
Main article: Caballerial
A 360 backside ollie from fakie.
An aerial where the rider grabs the nose with the front hand and the tail with the back hand.
An air where the board is grabbed in one hand, and the body is in a "crucifix"-like position.
Usually performed backside also done frontside as well, or even a frontside finger-flip variation.
Likely the first aerial to be done on a skateboard, as it is one of the easiest to learn. It involves
going up the transition, grabbing the board on the toe side between the feet with the trailing hand,
lifting off, and turning frontside (toward the skater's back) and then landing and riding down the
ramp. It is a matter of dispute who did the first Frontside Air, but Tony Alva is widely credited with
popularizing it. In the first few years of doing this trick, all skaters grabbed the board before lifting
off (known as an "early grab"). Eventually, it became common practice to Ollie first, then grab the
board. However, Ollieing in is much more difficult, and so it's still common to see skateboarders
perform the trick early-grab style.
A Fakie Mute 360. Basically, it is a Caballerial with a Mute grab.
This is more of a freestyle or street skating trick than most other aerials. It is essentially the same
thing as a Caballerial, but instead of doing a 360 fakie, it is a 360 Nollie. This has been done both
backside or frontside.
The Indy is done by grabbing the toe-side rail with your back hand while doing a backside air.
In this trick the rider reaches their front hand down between their legs and grabs the heelside
edge of the board. Much like a Roastbeef, but using the front hand instead.
Essentially a Mute Air where the skater pulls the board up behind his back and knees pointed
down for added style points.
A Backside air where the skater takes his front foot off the board and kicks it forward and pulls
the board backwards while the back foot is still on the board. The name of the trick stems from the
appearance that the skater is doing a martial-arts-style kick in mid air even though competitive
Judo forbids the use of kicks.
Another of the basic airs. It's a frontside air grabbing the nose or heel edge with your front hand
(leading hand). Neil Blender invented the Lien Air, and the name is Neil spelled backwards.
A one-footed lien to tail, where the front foot is taken off and kicked out straight down (behind the
board), invented by Popi. j/k (lol) it's still debatable....
The McTwist is an aerial where the rider performs a backside 540 (usually while grabbing Mute
(front hand grabbing the toe side of the board).
A Backside Air where the skater grabs the board on the heel edge between the feet with their front
hand and tweaks the board as forward as possible for added style.
Another Backside Air variation where the skater straightens his hips and bends his knees so that
the board goes up behind his back.
Performed by riding up the transition, ollieing and grabbing with the front hand on the toe side of
the board between the feet, turning backside, and landing. It's the same grab as a Slob air, but
turning the opposite direction.
The No Comply is an alternate method of getting air. The rider pops the tail of the board, planting
the front foot in the ground simultaneously. They then launch off their 'planted' foot while
catching the board with the inside of the back leg, getting the front foot back on board for landing.
There are many variations include the Frontside Pop Shove-It No Comply, the No Comply up a
curb, the No Comply 360, etc. All can be done by altering the backfoot position and how much pop
and spin you put on your board.
The Nosegrab is similar to the Tailgrab, however, instead of grabbing the tail (back) of the board,
you grab the nose (front). The rider ollies, pops back foot off board and grabs the nose (front) of
the skateboard. Once the rider lets go, the rider must set his/her back foot back down over the
back bolts and his/her front foot over the front bolts.
Performed similar to a Stalefish, however the skater grabs the heel-edge of the board with his or
her trailing hand in-between the legs, rather than wrapping the arm behind. Invented by Jeff
Grosso, it is much simpler to execute than a Stalefish, and is sometimes referred to as the "poor-
An air where the skateboarder grabs the nose of the skateboard with both hands and at the same
time places both feet on the tail.
Taken from a freestyle trick invented by Rodney Mullen, this air is performed by grabbing
backside with the front hand and then kicking or "wrapping" the front leg forward then in a
circular motion around the nose of the board. Once the leg has wrapped at least 180 around the
board, the back hand grabs like a frontside air while the back hand is released and the front foot is
placed back on the board.
The Sean Penn is similar to a Madonna except the skateboarder turns backside instead of
frontside, usually kicking the front foot up and off the toe side of the board before hitting the tail
on the coping. It was named because Sean Penn was married to Madonna for a while, and thus
was the opposite of Madonna.
Performed by riding up the transition grabbing with your leading hand on the toe side of the board
between the feet, launching off the coping turning frontside, and landing. The Layback air—which
has a similar "grab"— preceded the slob-air by a number of years.
One of the more difficult aerial variations. A Stalefish is a heel-side grab with your back hand
reaching around your back leg, meaning it's not only awkward to reach, but necessitates that you
grab quite late in your air.
The skater pops either side of the board, reaches behind, and grabs the tail with his/her hand.
Generally considered one of the hardest of the basic aerials to do, since grabbing the tail adds
little stability and tends to want to make the front foot come off the board.
Originally a Varial was a Frontside Air where the skater reached between the legs and grabbed the
board on the heel edge with the back hand (now known as a Roastbeef grab), then turned the
board 180 degrees frontside with the hand before putting it back on the feet and landing. Like all
Frontside Airs at the time, they were performed without an Ollie (early-grab). This version,
however, is not very common anymore. Tony Hawk invented the Backside Varial in the late 80s,
adding an Ollie in the process. Before long, 360 Varials, where the skater turns the board 360
degrees backside and grabs it, became commonplace. After the invention of the Kickflip Indy,
most professional vert skaters had to be able to perform one to win a contest, and soon they were
looking for ways to increase the difficulty. One of the ways was to spin the board 180 degrees
during the Kickflip, which ended up being called a Varial Kickflip Indy. Somehow the term filtered
back in to street skating and it became common for a Kickflip combined with a Pop Shove it (180
spin of the board) to be called a Varial Kickflip. Some have even gone so far as to drop the
"kickflip" from the name altogether, calling a Kickflip Shove-it a "Varial." However, vertical
skateboarders still use the term Varial to describe any trick involving spinning the board and
A skateboarder does a 360 flip over a gap.
(360 Flip/Tre Flip/3-Flip/360 Kickflip)
A combination of a backside 360 shove-it and a kickflip. Invented by Rodney Mullen,[citation
needed] a 360 Flip is a skateboarding stunt in which the skateboarder does an ollie, kicks the
board to initate a kickflip and spins the board backside in a 360 shove-it, thereby doing a kickflip
and 360 backside shove-it simultaneously.
360 Heelflip / Laser Flip
The 360 Heelflip is simply a heelflip merged with a frontside 360 shove-it. Lesser known than its
opposite trick, the 360 Flip, many skaters consider the 360 Heelflip to be much harder than the 360
Flip mainly because the 360 shove-it involved rotates behind the skater.
Bigspin flip / Bigflip
The Bigspin flip is exactly like a normal bigspin, except the board performs a kick flip or heel flip
A Casperflip is a single midair trick comprised of two parts. Part one is a half-kickflip that is
caught upside-down with the back foot on top of the tail and the front foot cradling the downward
facing forward portion of the deck. Part two is a backside shove-it spun from this brief aerial stall.
An Anti-Casper is a nollie Casperflip.
A disco flip is consisted of the heelflip backside body varial.lesser known then the Sexchange
which is a kickflip frontside body varial.
To flip the board in any direction by using your fingers on the nose or tail.
A feather flip is half on an impossible followed by the free foot striking the tail to reverse the
Forward flip/Dolphin flip/Murder flip
This usually performed by ollieing and sliding the front foot directly off the nose of the board
instead of off one of the sides causing it to flip vertically between the riders legs, the rotations of
this trick could be described as a inverted vertical varial kickflip or an ollie late nollie hardflip.
A Forward Heelflip is a trick similar to a Forward Flip but instead of sliding your foot like a
Kickflip, you slide it like a Heelflip. This is considered much harder then a regular Forward Flip.
Front foot Impossible
a Front foot Impossible is an Impossible but using your front foot (or the foot you didn't pop with
when referring to fakie or nollie stance) to Spin the board 360 degrees vertically.
A Heelflip combined with a backside or frontside 180 ollie. This trick is also known as a
frontside/backside heel. 
A kickflip combined with a backside or frontside 180 ollie. A frontside flip is generally considered
more difficult, as the skater rotates the same way he or she kicks. This trick is also known as a
This is a 540° shove-it where the rider also spins a 360° body follow and either a Kickflip or a
A Hardflip is a frontside pop shove-It with a kickflip. Because your foot slides out in the same
direction as the board, this trick is very awkward to execute. Although not necessary, the board
usually goes in between the legs of the skater to get around the flipping foot. The trick can be
concidered the opposite of an inward heelflip. While he did not invent them, Daewon Song is the
first person to perform one on tape.
A heelflip is the same as a kickflip, only the board spins toe-side (towards the toes). For a regular
skater (left foot in front) the board spins clockwise from the perspective of one behind the skater.
Again, there is a kick as part of the ollie but unlike the kickflip it is directed forward and outwards
away from the rider's toe side (diagonal), so that the last part of the foot to leave the board is the
heel, hence the name. Instances of multiple spins are named according to how many spins are
completed (e.g. double, triple, etc.).
A heelflip bigspin is usually done frontside, being the combination of a varial heelflip with a
frontside 180 spin of the body (although it looks like a laser flip 180) or a frontside bigspin with a
heelflip. It is not commonly done backside.
A Hospital Flip is similar to a Casper Flip. In a Casper Flip you turn the board onto your foot (Grip-
tape to shoe laces) with your "sliding" foot, and rotate the board back with a 180 degree turn with
your back foot. A Hospital Flip still turns the board, grip-tape side down onto your foot, but then
that same foot pushes it back right-side up with a 180 degree turn, instead of using the back foot.
An Inward Heelflip combines a backside Pop Shove-it with a heelflip. The name comes from the
rider's point of view, because while doing an Inward Heelflip, the 180 degree rotation of flip moves
the board inward instead of outwards as in a varial heelflip.It does not go through your legs.
Invented by Rodney Mullen in 1983, this trick came about as a failed attempt at the new trick he
had created, the flatland Ollie. He noticed that if he ollied and dragged his feet off the board, it
would flip. Kicking or flicking out imparts enough force to flip or spin the board on an imaginary
axis running from the nose to the tail. If flicked harder, two or more full flips can be imparted on
that axis, these are called double, triple, quadruple, etc. kickflips. The original name for this trick
after conception was the "magic flip" because no one understood how it worked or flipped.
A kickflip or heelflip (much more uncommon) performed at the highest peak of an ollie. These are
normally (but not always) done with the back foot (always, regardless of positioning on the board,
the foot one pops with).
An ollie impossible, commonly known as an Impossible, is an ollie where the board completes
one rotation by rolling around the skater's back foot, in much the same manner as spinning a
baton with one's hand. It is considered good style to make the board flip as vertical as possible. If
the board spins laterally or comes off the back foot, it tends to end up looking more like a 360 Pop
Any flip trick that gains its rotational direction from the same foot that popped the nose or tail.
Pressure flips are executed using a scooping technique.Nate Sherwood is well-known for his
extensive array of pressure flip tricks.
Twisted flip/Unity Flip
A varial kickflip in which the rider does a body varial (body turn) in the opposite direction.
Flipping the board by using one foot that is under the board and flipping it in a heelflip direction.
A Varial Heelflip is a Heelflip combined with a Frontside Pop Shove-It. The Opposite of this trick is
an Inward Heelflip, which is a Heelflip with a Backside Shove-It.
A Varial Kickflip is a kickflip combined with a Backside Pop Shove-It. The board flips while also
spinning 180 degrees.
A kickflip underflip is when you perform a kickflip and once the kickflip stops rotating, you
perform an underflip. This all happens in the air. Invented by Rodney Mullen.
When the rider does a backside shuv-it with a body-varial (although it looks like a 360 shove it
body varial), normally the rider will turn his body with the board, but it is more of a personal thing
Backside 360° kickflip
A combination of a backside 360° ollie and a kickflip. done by doing the back 3° and going for the
scoop so your frontfoot wont get caught in the interia of the board and you can bring it all the way
around by flick the front foot out simultaneously. once you get about 270° use your feet to bring it
all the way around and do it all in one motion. And at the beginning of the trick un-wind your
shoulders as you scoop your backfoot for the back 3° kickflip/back 360° kickflip Chris Cole is
most known for this trick.
A Combination of a Caballerial and a kickflip. put your feet the back 3° position. (frontfoot
perpendicular and your backfoot in a scooping positon). As you roll fakie start to un-wind your
shoulders and your body start to scoop and flick out simultaneously as it flips and gets to 270°
pivot the rest of the way.
The 50-50 grind is where both trucks are on the edge.
Pronounced "Five-Oh". In this maneuver, the back truck grinds the rail/edge, while the front truck
is suspended directly above the rail/edge. This move is similar to the manual, although the tail
may be scraped against the obstacle as well as the back truck, which is not considered proper on
Also known as Crooks, Pointer Grind, or the K-grind. It is like a nosegrind, but the tail of the board
is angled away from the rail/ledge on which the trick is performed, causing the edge of the deck's
nose to also rub.
The same as a Crooked grind but the skateboarder ollies over the rail at an angle.
In this maneuver, the back truck grinds a rail while the front truck hangs over the rail's far side.
A 180 degree turn into a backwards feeble grind, exiting via a 270 degree return spin.
An axle stall is a stall on both trucks of a skateboard. It is used commonly to regain composure
before performing another trick or to "drop in" on a ramp. Essentially a stationary 50-50.
This is a stall on the wheelbase of the board. (between the trucks)
rolling up regular to a ramp, simultaneously grab the nose and place front foot on the deck of the
ramp. jump back in fakie.
if you turn 180 and go in regular it is a boneless or boneless to tail. (beanplant is basically a
boneless to fakie on a ramp.)
Blunt to Fakie
The back truck is placed over the lip of the ramp and the tail is placed on the lip, appearing like a
stationary blunt stall, hence the name. A small ollie is then performed to come off the lip and ride
back down the ramp in fakie. You can also do a small 180 ollie out, if you ollie out frontside you
get a frontside blunt stall, and likewise for a backside 180.
A crailtap is a tail block but done while holding the boards nose with the trailing hand and leaning
over the transition as you land.
Stalling on a coping or edge while having the board be upside down so the grip side is touching
Invented by the "Master of Disaster" Duane Peters, this trick is where the skater rotates 180 degrees
and lands in the center of his board with the front trucks facing towards the ramp and the back trucks
over the lip. The skater then leans forwards to return back in the ramp.
This invert differs from others in that the front hand is on the coping, while the back hand is
grabbing like an Indy.
Fakie: Any trick that goes back in switchstance which was not initiated from a "switched" stance.
Much like the 50-50 however the front truck extends over the coping or top of the ramp.
Another Invert where the front hand is on the coping, rather than the back hand. The back hand
grabs like a frontside air.
A fakie invert.
This is where both hands are on the coping at the same time at one point during the trick,
enabling the person to walk on their hands if so desired. The ho-ho was conceived by Neil
Blender, but perfected by Popi. (Haha)
Any trick where the front foot comes off the board and plants, (or jumps) off the coping. The
landing is the same as their respective frontside or backside airs except the rider must return their
front foot to the board at the last decisive moment. can be grabbed in a variety of ways.
A backside or frontside air grabbed mute, (leading hand grabbing toe side of board) and at the last
second, the rear foot comes off the board and kicks off the coping, Similar to the boneless but
with the rear foot.
This is a basic lip trick where the skater grabs his board and plants a hand on the coping so that
they are balancing upside down on the lip of the ramp. Many variations as to where the board is
grabbed and how the legs are arranged make for a number of different tricks of this type.
Examples are: Eggplant, Andrecht Invert, Gymnast Plant, Sadplant, and One Foot Invert, the Unit
(540 frontside handplant)
A frontside invert where the skater essentially backflips around at the invert's peak, landing to
An invert-like trick done frontside while grabbing mute and placing the back hand on the coping.
Essentially an invert done frontside, with the rear hand planted on the lip. Variations: to board to
frontside rock, to tail, to revert, to fakie. This trick can also be done switch.
An invert in which you flip all the way around into the fakie position. basically a vertical cartwheel.
Essentially a nosepick snapped off into a disaster. Can also be done while grinding, then sliding.
either 180 up to the lip, or come up fakie and land on the front foot with your nose and truck
balancing on the edge of the coping. A nollie or grab is then done to come back into the ramp.
tailgrab and frontside grab is recommended.
A stall on the front truck which is grabbed for re entry. May be done B/S or F/S.
A trick where the skater reaches the top of the transition, leans on the skateboard's nose atop the
ramp, and drops back in switch or reverts back to regular either frontside or backside.
the most basic go up and turn around on your back truck. Add a little flair by slashing at the
coping instead. frontside or backside.
Any air straight up and then landing in a rock and roll.
Similar to a layback air, but grabbed on the outside rail, more commonly known as an Underplant.
Essentially a lien air handplant.
A fakie pop disaster. Note that the pop comes from the back wheels hitting the coping, not the tail.
Essentially a Tail Stall done on a ledge and popping out of it onto the ground/bank. Variations can
include flips with it.
Rock and Roll
Similar to the Rock to Fakie only a quick 180 is done as you come off the lip so that you don't ride
fakie. The frontside variation is much harder and is considered one of the most stylish lip tricks.
Rock to fakie
This is a quick, common and easy lip trick performed mostly to link tricks together on mini ramps.
The front truck is placed over the lip of the ramp and then the board is "rocked" slightly before
coming back down backwards (fakie).
An upside down melon grab fully extended
Smithvert or Smith plant
An regular invert where the board is tweaked in a backside rotation so that the legs are almost
crossed, with the toes of the back foot touching the tail.
A trick where the back trucks are on the coping and the front trucks aimed into the ramp. Can be
done as a stall or grinded. Also f/s or b/s.
A rider rides straight up and off the ramp while placing the back foot on the transition below the
coping. The board is then stomped down onto the platform with the front foot and pulled back into
the ramp toward the back ankle. Hopping of the back foot and back onto the board, the rider rides
Similar to a lein-to-tail. A fronstide nose grab foot plant, where the back foot is taken off and rests
on the coping. Variation: Creeper - a crail grab sweeper.
If you made it this far and you can't ride switch then get out there and skate more!!!
Usually done backside; grab the nose with the front hand while carving backside and stall parallel
to the coping at the peak of the carve having only the edge of the tail resting on the coping.
Stall on tail.
Go up to the lip frontside and take the back foot off and plant it on the coping, while grabbing the
tail and extending the front leg. Traditionally there is a slight pause, (or a long one...GULP), before
you jump back while simultaneously returning the rear foot to its proper location. a real do or die
Identical to a Texas Plant, except that, like in a Switch-Foot Pogo, the rider constantly (until
dropping back in) alternates the planted foot.
A fakie tail grab foot plant, where the back foot boosts off the coping. Can be done straight up and
down, or moving across the coping.
An invert that is grabbed like a Japan Air and tweaked severely, sometimes with the nose of the
board hitting the helmet.
Fakie frontside invert the back hand is still grabbing the board, and the front hand is still on the
This is an incomplete list, which may never be able to satisfy certain standards for completeness.
You can help by expanding it.
Performed by flipping the board into a nosecasper via half impossible and sliding on the nose in a
nose casper position.
A four wheeled slide in which the rider puts one hand on the ground and rotates the board while
it's still "grounded". Used to brake, turn, or just show off. Originated in 'DogTown' while Tony Alva
etc. attempted to copy surfers
Performed by ollieing over/onto the obstacle and fitting the edge/rail between the tail and back
truck of one's skateboard and sliding. Can be performed on flat ground. (called a bluntstop)
The front trucks go over the obstacle and the skateboarder slides on the center of the board.
A casperslide is performed by flipping the board into an up-side down state with one foot on the
bottom (now top) of the tail and the front foot underneath the front truck (griptape side) and
sustaining momentum, thus sliding on the tip of the board's concave. It can be performed on rails
(rarely done) or flat ground.
This is a four wheeled slide performed on inclines, banks, ditches, and transition. most common
riding frontside or straight up the transition. At the peak of momentum, the rider unweights the
board and slides the back wheels up to 'catch up' with the rest of the body at 90 degrees. Then as
as the body's momentum returns, the rider pivots the back truck while sliding the front wheels 90
degrees back toward the bottom of the incline. Simply put, backside shred up, pivot back down. a
fun lazy way of riding transition backside. if you ride up frontside, you do this trick in a backside
'alley-oop' fashion. This is also VERY common in backyard pool riding, due the benefits of
'feeling' your way around the cement.
Coleman Pendulum Slide
This is where a rider wearing sliding gloves performs a frontside slide using their downhill hand
with the glove to break the wheels free of traction while swinging the uphill hand close to the body
to revert the board back from the initial slide in a pendullum motion.
This is a tailslide where the skater grabs the nose of the board with the back hand while sliding.
Usually performed on a ramp. It comes from the same idea as the more popular Lien Slide, in that
in both tricks the skater grabs the board to help put it in position for the tailslide. Since the
invention of the Ollie, it is more common to Ollie in to a tailslide.
The Dark slide is a seemingly complicated looking trick in which the rider approaches a ledge or
rail and does a flip trick onto the obstacle so that the rider lands on the board upside down with
their feet on the nose and the tail and slides across the obstacle. Generally a half-kickflip or half-
heelflip is the flip trick used to get into a darkslide. 
Similar to a boardslide only the skater turns 90 degrees so that the trailing trucks are placed over
the rail/ledge/coping and the skater slides on the middle of the board. Considered more complex
than a boardslide due the rotation over the obstacle at the beginning into the trick and the re-entry
or dismount. Note that in this case a frontside lipslide involves facing forwards while a backside
lipslide involves facing backwards. Also known as a Disaster slide.
A combination of a tailslide and a nose slide between two obstacles at the same time, thus the
Same as a blunt slide, only performed with the nose and the front wheels. 90 degree ollie over the
object to be sliding, locking the nose into a slide position. Wheels drag across the ledge/platform
like a power slide while the nose slides along the lip. on a rail, the rider 'ollies over' into a nose
A noseslide is performed by riding parallel to an obstacle (ledge, rail, etc...) The skateboarder then
does an ollie and turns the board 90 degrees. They then land on the ledge with the nose of the
board sliding on top of it. This can be done frontside or backside. The skateboarder can then
come off the ledge either regular or fakie (backwards).
Similar to the noseslide only when turning 90 degrees the tail of the board is landed on the edge
of the ledge/rail.
The powerslide is a four wheel slide usually performed to stop the skateboard. It is performed by
gaining speed, and turning the board 90 degrees while leaning the body back. The hands do not
touch the ground when performing a powerslide. The skater can also turn the board more than 90
degrees resulting in the board continuing to roll and a very stylish maneuver.