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1st Grade Math Internet Resources

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Mathematics

First Grade

Internet Resources



Internet Resources

Accomplishments

Powerpoints United Streaming Websites

1.1.1a Count by 2's, 5's, and 10's to 100. http://www.paducah.k12.ky.us/curriculu Mathica's Mathshop: Help Wanted http://members.learningplanet.com/act/cou

m/PPoint/Templates/Counting%20with (15:00) nt/count6.swf

%20pennies.ppt



http://www.paducah.k12.ky.us/curriculu http://atschool.eduweb.co.uk/toftwood/fish

m/PPoint/Templates/Counting%20with y2s.html

%20nickels.ppt

http://www.paducah.k12.ky.us/curriculu http://www.funbrain.com/cgi-

m/PPoint/Templates/Counting%20by%2 bin/dots.cgi?A1=s&A2=3&A4=1

010's.ppt



http://www.teachers.ash.org.au/jeather/r http://www.aaamath.com/B/g13a1_x1.htm

ainforestmaths/RFMB/RFMB.html





1.1.1b Count how many objects are in a set by 1's to 100. Segment 3: Animal Families http://www.aaamath.com/B/g14c_nx1.htm

(Counting by 10s) (03:31)

1.1.1c Count how many objects are in a set by 2's, 5's, and 10's up to 30. Math Investigations, Part One (26:00) http://www.freemathtest.com/math-

mathCompetencyTest.asp?C=Counting&

MIN=10&MAX=50

1.1.1d Count forward or backward by one beginning with any number less than 100. http://www.aaamath.com/B/g10e_cx1.htm





http://www.freemathtest.com/math-

mathCompetencyTest.asp?C=Counting&

MIN=50&MAX=100



1.1.1e Identify the place value of a digit in numbers to 99. Math Investigations, Part One (26:00) http://www.freemathtest.com/math-

mathCompetencyTest.asp?C=Place%20Va

lues&MIN=10&MAX=99



http://www.aaaknow.com/plc12ax2.htm#s

ection3



http://www.aaaknow.com/plc12cx2.htm#s

ection3









Last updated 06/08/2006 1st Math (internet) Page 1 of 11

1.1.1f Read and write numerals up to 100. Play and Discover with Digger and http://www.hbschool.com/activity/count/in

Splat: Numbers (16:12) dex.html



http://www.harcourtschool.com/activity/co

unt/index.html



http://www.bbc.co.uk/schools/numbertime/

games/mend.shtml



http://www.teachers.ash.org.au/jeather/rain

forestmaths/RFMC/RFMC.html

1.1.1g Count by tens from any number using a hundreds chart. Math Investigations, Part One (26:00) http://www.oswego.org/ocsd-

web/games/SplatSquares/splatre100.html



1.1.1h Use concrete objects to model whole numbers to 99 (e.g., base-ten blocks, sticks, http://www.pasadenaisd.org/teachertoolb http://www.learningbox.com/base10/Base

and straws). ox/PPts/ones%20and%20tens.ppt Ten.html





1.1.1i Identify odd and even whole numbers to 50. http://www.pasadenaisd.org/teachertoolb http://www.teachrkids.com/examples/odd_

ox/PPts/even,%20odd.ppt even.asp?count=5&number_type=1



http://www.primarygames.com/storybooks/

even_odd/start.htm



1.1.1j Match halves and fourths to shaded regions of a single object or figure. Segment 2: Music (Fractions) (04:13) http://www.hbschool.com/activity/con_mat

h/g03c21.dcr



1.1.1k Show 1/2 and 1/4 of a set of objects. Division (04:03) http://www.oswego.org/ocsd-

web/games/fractionflags/fractionflags.html





1.1.1l Match the spoken, written, concrete, and pictorial representations of 1/2 and 1/4. Segment 2: Music (Fractions) (04:13)





1.1.1m Recognize one whole as two halves or four fourths. Division (04:03) http://www.teachers.ash.org.au/jeather/rain

forestmaths/RFMB/RFMB.html

1.1.1n Count the value of a set of coins up to 50 cents. Pennies, Nickels, Dimes, Quarters, and http://www.freemathtest.com/math-

Dollars (03:38) mathCompetencyTest.asp?C=Coins&MIN

=10&MAX=50

1.1.1o Sequence and order whole numbers less than 100.









Last updated 06/08/2006 1st Math (internet) Page 2 of 11

1.1.1p Represent numbers in flexible ways using a variety of materials (e.g., 23 as 23 http://www.pasadenaisd.org/teachertoolb Looking at Two Piles of Seeds (03:22) http://www.ictgames.com/sharknumbers.ht

ones, 1 ten and 13 ones, and/or 2 tens and 3 ones). ox/PPts/ones%20and%20tens.ppt ml





http://teachrkids.com/examples/ones_tens_

hundreds.asp?count=5&number_type=0&

min_val=1&max_val=99

1.1.1q Identify and use ordinal numbers up to twelfth. http://www.primaryresources.co.uk/mat Mathica's Mathshop: All-Star Elf http://primarygames.com/squigly/question

hs/powerpoint/ordinal_numbers.swf (15:00) 1.htm





1.1.1r Compare whole numbers through 100 using the appropriate symbol (e.g., , and http://www.freemathtest.com/math-

=). mathCompetencyTest.asp?C=Comparisons

&MIN=10&MAX=50

http://www.freemathtest.com/math-

mathCompetencyTest.asp?C=Comparisons

&MIN=50&MAX=100

1.1.1s Use a number line or hundreds grid to find one more or one less than any number Math Monsters: Landmark Numbers http://www.aaamath.com/B/pat_100.htm#s

to 50. and Number Line (15:00) ection3





http://www.funbrain.com/cgi-

bin/nl.cgi?A1=c&A2=0&A3=3&A4=[3][4

][1][0]&A11=0&A12=0

1.1.2a Explain whether the solution to a word problem is reasonable. Math Investigations, Part One (26:00)





1.1.2b Solve simple story problems involving addition and subtraction with numbers less http://www.pasadenaisd.org/teachertoolb Discovering Math: Arithmetic (K-2) http://www.artofmath.com/

than 20. ox/PPts/Johnny%20Appleseed%20loves (23:40)

%20math%20(problem%20solving).ppt





http://www.pasadenaisd.org/teachertoolb http://www.artofmath.com/challenge.asp?n

ox/PPts/Problem%20Solving.ppt Prob=10&nPT=1&nMin=1&nMax=18&b

oolIncrease=1&boolValid=0

http://www.teachrkids.com/



http://www.oswego.org/ocsd-

web/games/Mathmagician/cathymath.html









Last updated 06/08/2006 1st Math (internet) Page 3 of 11

1.1.2c Develop story problems that illustrate basic addition and subtraction facts. Discovering Math: Arithmetic (K-2) http://media.emgames.com/emgames/demo

(23:40) site/playdemo.html?activity=M1A041&act

ivitytype=dcr

1.1.3a Use words, actions, pictures, and concrete objects to solve problems. http://www.artofmath.com/



http://www.kidport.com/Grade1/Math/Nu

mberSense/Math1_BasicAdd.htm



1.1.3b Use pictures or objects to show one more or one less than any number to 99. Mathica's Mathshop: A Sure Cure http://www.aaamath.com/B/pat_100.htm#s

(15:00) ection3



1.1.3c Estimate the number of objects in a group and explain the reasoning for the Math Monsters: Estimation (15:00)

estimate.



1.1.3d Explain and justify solutions and strategies in problem solving. http://www.pasadenaisd.org/teachertoolb

ox/PPts/Problem%20Solving.ppt





1.1.3e Add and subtract up to two-digit whole numbers using various strategies (e.g., http://www.paducah.k12.ky.us/curriculu Subtracting Using 1s and 10s (05:25) http://playkidsgames.com/games/shuttleLa

counting up or back, taking away, doubles plus one, comparison, number m/PPoint/Templates/addition.ppt unch/shuttleLaunch.swf

relationships, and modeling).

http://www.aplusmath.com/games/index.ht

ml

http://www.dositey.com/addsub/subtractio

n.htm

http://www.teachrkids.com/



http://www.kidport.com/Grade1/Math/Nu

mberSense/G1-M-NS-Addition.htm

http://www.paulysplayhouse.com/paulys_p

layhouse/games/flashcards.html



http://www.kidport.com/Grade1/Math/Nu

mberSense/G1-M-NS-Subtraction.htm





1.1.3f Use calculators in problem-solving situations. http://www.scugog-

net.com/room108/simplecalc/calc.htm

1.2.1a Sort objects by two of the following attributes: color, size, shape, and kind. Math Monsters: Geometry (15:00) http://pbskids.org/arthur/games/virtualgoos

e/virtualgoose.html









Last updated 06/08/2006 1st Math (internet) Page 4 of 11

1.2.1b Describe how objects in a group are alike and how they are different.

1.2.2a Identify and describe growing patterns found in literature, in the environment, in Patterns (00:58) http://nlvm.usu.edu/en/nav/frames_asid_1

physical arrangements, and in pictures. 84_g_1_t_1.html

Making Patterns Using Shapes (01:07)





1.2.2b Translate a repeating pattern from one format to another (e.g., red-blue-blue to

snap-clap-clap).

1.2.2c Create, describe, and extend concrete, visual, auditory, or number patterns. http://www.primaryresources.co.uk/mat Patterns (00:58) http://nlvm.usu.edu/en/nav/frames_asid_1

hs/powerpoint/patterns.ppt 84_g_1_t_1.html



http://www.primaryresources.co.uk/mat http://www.primarygames.com/puzzles/si

hs/powerpoint/sequences.ppt mon/color/start.htm

http://www.paducah.k12.ky.us/curriculu

m/PPoint/Templates/patterns.ppt





1.2.2d Identify the unit of a two-part repeating pattern. http://www.primaryresources.co.uk/mat Completing Patterns (04:25) http://www.primarygames.com/patterns/qu

hs/powerpoint/patterns.ppt estion1.htm





1.2.3a Show or represent number sentences, involving addition and subtraction and Math Investigations, Part One (26:00) http://www.teachers.ash.org.au/jeather/rain

numbers 0-20, with concrete objects. forestmaths/RFMC/RFMC.html



1.2.3b Use mathematical terms and symbols appropriately. http://www.teachrkids.com/examples/num

ber_comp.asp?count=5&number_type=1&

min_val=1&max_val=100

http://www.funbrain.com/math2/index.htm

l

1.2.3c Interpret and solve simple open addition sentences, including finding the missing http://www.bbc.co.uk/schools/laac/number

addend. s/ch1.shtml

http://www.iknowthat.com/com/L3?Area=

Mathblox

1.2.4a Apply the commutative property of addition.

1.3.1a Recognize names, basic properties of, and similarities and differences between Math Monsters: Geometry (15:00) http://www.primarygames.com/storybooks/

simple geometric figures (e.g., number of sides, corners). sammy/start.htm



1.3.2a Recognize and show terms of relative position and direction in a variety of

situations (e.g., over, under, forward, backward, between, right, and left).

1.3.2b Create a figure made up of shapes from memory.



1.3.2c Identify the position of a whole number on the number line. Math Monsters: Landmark Numbers http://www.funbrain.com/cgi-

and Number Line (15:00) bin/nl.cgi?A1=s&A2=0



http://www.teachers.ash.org.au/jeather/rain

forestmaths/RFMC/RFMC.html







Last updated 06/08/2006 1st Math (internet) Page 5 of 11

1.4.1a Compare and order objects according to length, capacity, and weight. Measuring Volume (02:28)

1.4.1b Recognize the need for standard units of measurement. The Importance of Standard Units of

Measurement (02:38)

1.4.2a Demonstrate understanding of the concept of length. Measuring Length (02:20)



1.4.2b Measure and estimate length using a variety of nonstandard units. Math Monsters: Standard and Non- http://www.teachers.ash.org.au/jeather/rain

Standard Measurement (15:00) forestmaths/RFMB/RFMB.html

1.4.2c Use a ruler to measure a line segment to the nearest inch or centimeter. Real World Example: Rulers: Feet and http://www.funbrain.com/cgi-

Inches (01:10) bin/meas.cgi?A1=s&A2=0&A3=0&INSTR

UCTS=1



http://www.funbrain.com/cgi-

bin/meas.cgi?A1=s&A2=1&A3=0&INSTR

UCTS=1

1.4.2d Use scales to weigh an object to nearest pound or kilogram. http://www.wacona.com/words/Weight_ Measurement (04:21)

files/frame.htm

1.4.2e Recognize that a calendar is a way of measuring time. Math Monsters: Time (15:00)



1.4.2f Mark specified days and dates on a calendar and describe the relationship between Real World Example: Hourglasses,

days and months. Watches, Clocks, and Calendars

(01:16)

1.4.2g Determine time to the nearest hour and half-hour, using a standard clock. http://www.wacona.com/words/tellingti Math Monsters: Time (15:00) http://www.primarygames.com/time/start.h

me_files/frame.htm tm



1.4.2h Compare units of time. Math Monsters: Time (15:00) http://www.teachers.ash.org.au/jeather/rain

forestmaths/RFMB/RFMB.html

1.4.2i Use a thermometer to measure temperature and determine the hotter/colder The Thermometer (01:36)

temperature by selecting the higher/lower column of two thermometers.





1.5.1a Interpret and make pictographs and bar graphs using concrete objects and pictured http://www.wacona.com/words/Barsand Math Monsters: Data Collection http://nces.ed.gov/nceskids/Graphing/

objects. Graphs_files/frame.htm (15:00)

http://www.teachers.ash.org.au/jeather/rain

forestmaths/RFMB/RFMB.html

1.5.2a Describe events related to students’ experiences as likely or unlikely. Discovering Math: Probability (Grades http://www.teachers.ash.org.au/jeather/rain

K-2) (12:49) forestmaths/RFMB/RFMB.html









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