2010 Gordie Lockbaum Football League
Revised: September 2, 2010
VI. Team Structure
VIII. Free Agents
XII. Player Contracts and Freezing
Additions/changes to rules will be denoted in bold italic type with year of change in superscript.
Deletions from rules will be denoted in strikethrough type with year of change in superscript.
Commish Only – means that the commissioner(s) added/revised rule without league vote.
Revisions will remain on this document for 5 years.
Current year changes will be listed in red.
Article I. Purpose
A. The purpose of the Gordie Lockbaum Football League (GLFL) is to provide enhanced
enjoyment of NFL games for its participants.
B. The GLFL is a perpetual league, in that each franchise will carry over a large percentage of its
players from season to season.
C. The GLFL shall use defensive players as well as offensive players.
Article II. Franchises
A. There shall be a maximum of 16 franchises in the GLFL.
B. Every effort shall be made to keep the league at an even number of franchises.
C. Franchise fees must be paid 2 seasons in advance so as to insure that owners will act in the best
interest of their franchises.
D. Franchises are guaranteed to owners at the beginning of each season, provided they are current
with all obligations and rules.
E. New franchises shall be awarded to new owners on a first-come, first-served basis, provided no
more than 1/3 of the existing franchises object to the new owner. This includes an existing
owner selling his franchise to a new owner.
a. In the event an existing owner sells his franchise to a new owner, the new owner shall
assume all roster, contractual, financial and future consideration obligations of said
F. Owners may leave the GLFL at the conclusion of any season, but will only be refunded future
franchise fees provided at least 2/3 of existing owners feel the franchise was left in “reasonable
a. “Reasonable condition” meaning that the franchise was left in condition to be relatively
competitive for the near future, and had not traded away too many future draft picks or
younger players in an effort to “win now”. This is subjective, and voting owners shall
attempt to be reasonable when making this consideration.
b. If the GLFL is unable to find an owner to purchase any abandoned franchises, all players
on said franchise shall have their GLFL contracts voided and will be added to the
upcoming free agent draft.
G. Expansion franchises shall acquire players from existing franchises via expansion draft, prior to
the announcement of player freezes for the upcoming season.
a. Each existing franchise shall protect 8 players from its roster, regardless of salary or
b. Each expansion franchise shall have a $250 budget with which to acquire a maximum of
15 players from existing franchise rosters.
c. A maximum number of players selected from an existing franchise shall equal the
number of players required divided by the number of existing franchises. For example, if
there are two expansion franchises drafting there would be a total of 30 players selected.
If there are 10 existing franchises a maximum of 3 players may be taken from one
d. Players acquired in the expansion draft will retain the contract value from the previous
year, escalations do not apply. July 2006 (commish only)
e. Expansion franchises may alter the contract lengths of players acquired in expansion
draft. Jul 2006 (commish only)
H. Tanking rule – if it appears that a team is playing a bogus lineup in an attempt to lose its
game, the league will vote if tanking was attempted. If 2/3 of the league votes that tanking was
attempted, the offending team will lose the highest draft pick in its possession. Extreme
tanking could lead to expulsion from league and loss of reserve fees. Jul 2008
Article III. Procedures
A. Rule Changes
a. A majority vote of all voting franchises is required to change any by-laws in this
i. Each year, prior to the draft, the league will decide if it needs to have a rules
meeting. If necessary, the meeting shall be scheduled in an effort to achieve
maximum attendance of franchises. A quorum for in-person meetings shall be 2/3
of the league franchises.
ii. Rule changes outside of the rules meeting may be voted on via e-mail or
telephone, provided all franchises were provided an opportunity to respond in a
reasonable amount of time.
B. In-Season Disputes
a. In-season disputes shall be attempted to be resolved by affected owners and co-
b. If unable to resolve, dispute shall be taken to entire league for immediate vote, via e-mail
or otherwise. Majority league vote shall be final.
Article IV. Officers
A. There shall be two co-commissioners in the GLFL (Richie Wohlers & Shane Gallimore). All
clerical and league management duties shall be handled by the co-commissioners.
a. The co-commissioners shall serve without pay.
b. The co-commissioners shall remain in office until they resign or the league wishes to
redefine or eliminate the co-commissioner office (by majority vote of franchises) or the
league wishes to elect new co-commissioner(s) (by majority vote of franchises).
B. Any decisions made by the co-commissioners may be overturned by majority vote of franchises.
Article V. Finances
A. Each GLFL franchise must pay a yearly franchise fee of $100. Jun 2007
a. Franchise fees are due 2 seasons in advance. For example: at the draft for the 2006
season, all GLFL franchises must be paid through the 2008 season.
b. Only current season franchise fees go towards current season general fund. Example:
2006 franchise fees go to 2006 general fund. 2007 franchise fees go to 2007 general
B. Each GLFL franchise must pay a yearly pro-rated share of the league management website fee.
C. All franchise fees, and free-agent fees from the current season shall go into a general fund to be
disbursed as follows:
a. Administrative costs (league website)
b. The remaining will be prize money, distributed as follows:
i. Up to a 9-team league: 1st place – 73%, 2nd place – 23%, High Game Score
Offensive Player – 1%, High Game Score Defensive Player – 1%, High Game
Score Offensive Team – 1%, High Game Score Defensive Team – 1%. Note:
Player must be in active lineup to qualify for high game score.
ii. In a 10-team league: 3rd place gets franchise fee back, remaining prizes are
calculated from the remaining fund and distributed as in (i) above.
1. Order of finish will determined by win-loss record, with ties counting as
half a win and half a loss.
2. Ties will be broken by the following 4 tie-breakers: Jun 2007
#1. Head-to-head record amongst all tied teams. If more than 2
teams are tied, and 2 or more teams are still tied after head-to head
record, only remaining tied teams will move to 2nd tiebreaker.
#2 Total points scored amongst remaining tied teams.
#3 Net point differential in head-to-head games amongst remaining
#4 Remaining tied teams will split prize money.
3. In-season ties will be broken using total points scored. Jul 2008
D. All financial obligations for the current season are due one week following the completion of the
E. All prize money shall be disbursed 10 days following the completion of the GLFL season.
F. Every NFL team must play at least 10 games for the season to be considered a complete
season. Aug 2010
Article VI. Team Structure
A. A GLFL franchise shall consist of a maximum of 45 NFL players.
a. In the event a free agent acquisition or trade puts a team over the 45-man limit, the
transaction(s) cannot be completed until necessary player cuts are made to reach 45-man
limit prior to lineup deadline for that week.
B. A player’s position shall be determined by his listing on the GLFL league website
(myfantasyleague.com), with a majority league vote required to overturn any website listings.
a. A player’s position will be locked in for the entire season at the time he is added to a
b. Should a player’s official NFL position designation change in the off-season, it will also
change during the GLFL off-season.
C. Only NFL players are deemed eligible to be on a GLFL franchise. This includes NFL free
agents and retired players, however college players (or players who have not otherwise made
themselves available for the NFL draft) are not eligible.
Article VII. Draft
A. Re-entry/Rookie draft:
a. Each franchise is permitted 2 minutes in which to make each draft selection.
b. Draft will be done in NFL-style, meaning the franchise with the first pick will draft first
in each round, 2nd pick drafts 2nd in every round, etc.
c. Draft order for will be based on reverse order of previous season’s finish. (eg. Last place
drafts first in every round.)
d. Draft will continue until each franchise has 40 players on its roster. It is possible some
franchises will reach 40 players before others. Those who reach 40 will be removed from
the draft, while the other teams continue to build to 40 players. Draft will be 25 rounds
in length. August 2006
i. In the event a franchise has 45 players on its roster prior to the end of the draft, it
will surrender all remaining picks in the draft.
B. Restricted free-agent (RFA) auction – there shall be an RFA auction immediately preceding
the GLFL re-entry/rookie draft.
a. All players from a GLFL franchise that are not frozen, and have a salary from the
previous season of $10 or greater Sept 2005 shall be considered RFA’s.
b. Beginning with 2008 RFA Auction: All players that were released by a GLFL
franchise during the previous season, but were not on a GLFL roster at the time of the
draft shall be considered UFA’s. Jun 2007
c. Franchises may bid on RFA’s and UFA’s Jun 2007 using any remaining funds from their
$250 salary cap budget.
d. Minimum bid on an RFA or UFA Jun 2007 is equal to 50% of his previous season’s
salary (rounded up to nearest whole dollar) or $5, whichever is greater. Sept 2005
e. Franchises may not bid on their own RFA’s.
f. Franchises may match the final bid amount of any RFA’s from their roster, provided
they have sufficient salary cap budget remaining.
g. No franchise shall have matching rights to a UFA. Jun 2007
h. Each franchise may sign as many RFA’s (including their own) or UFA’s Jun 2007 as it
has draft picks available in the first five (5) rounds of the draft. Sep 2005
i. Each RFA or UFA Jun 2007 signed results in forfeiture of one pick in re-entry draft. (eg,
Franchise signs 2 RFA’s, so franchise forfeits first two (2) selections of re-entry draft.)
Picks shall be forfeited in the order they are to take place in the draft. Sep 2005 Picks
shall be forfeited in the reverse order they are to take place in the draft. Jun 2007
j. RFA’s or UFA’s Jun 2007 may be signed to long-term (up to 3 season) contracts.
Free agent auction: Entire section reorganized Jul 2008
k. There shall be a free agent auction immediately preceding the GLFL re-entry/rookie
l. There shall be two types of free agents.
i. Restricted Free Agents (RFA) – Players whose original franchise retains
matching rights including the following:
1. Players from a GLFL franchise that are not frozen.
ii. Unrestricted Free Agents (UFA) – Players whose contracts may not be matched
by any franchise including the following:
1. Players named for auction by their original franchise.
2. Players that were released by a GLFL franchise during the previous
season, but were not on a GLFL roster at the time of the auction.
m. Franchises may bid on free agents using any remaining funds from their $250 salary
n. Minimum bid on a free agent is equal to 50% of his previous season’s salary (rounded
up to nearest whole dollar) or $10, whichever is greater.
o. Each franchise may sign as many free agents as it has draft picks available in the first
five (5) rounds of the draft.
p. Each free agent signed results in forfeiture of one pick in the re-entry draft. (eg,
Franchise signs 2 RFA’s, so franchise forfeits first two (2) selections of re-entry draft.)
Picks shall be forfeited in the reverse order they are to take place in the draft.
q. Free agents may be signed to long-term (up to 3 season) contracts.
C. Compensatory Pick: Entire Section Jun 2007
Out of all teams finishing the season out of a money spot, the single team with the
highest single-game score from Weeks 14 through 17 will receive a compensatory pick
at the end of the 5th round of the draft. Jul 2008
Article VIII. Free Agents
A. Any NFL player not on a GLFL roster for any reason shall be declared a free agent.
B. GLFL franchises may attain free agents at any time via waiver wire or instant claim. Jul 2008
a. The first free agent a franchise signs will cost that franchise $5. Free agent signing fee
shall be $5 per player. July 2006 (commissioner only)
b. Free agent claims may begin once the re-entry draft has completed. Jun 2007
c. If more than one GLFL franchise wishes to sign a particular free agent, the franchise
who has signed fewer free agents that week will get said player. If both teams have
already signed the same number (or zero) free agents that week, the team lower in the
standings will be awarded said free agent. Moved to item (i) Jul 2008
i. Free agent claims prior to week 1 will be awarded on a “first come, first served”
basis. Jun 2007
d. Free agents shall be claimed either by e-mail to BOTH co-commissioners, or (preferably)
through the league website free agent module.
e. Franchises may sign as many free agents as they wish each week.
f. From the end of the NFL season until the conclusion of the following year’s re-
entry/rookie draft, no free agents may be signed.
g. Free agents will be awarded at 10PM (Pacific Time) the day before the first NFL game
of the week. August 2006 (commissioner only) Moved to item (i) Jul 2008
h. Franchise may not claim a free agent cut from its own team within the previous 3
weeks. Jun 2007
i. Waiver wire Jul 2008
i. Free agents will be awarded at 10PM (Pacific Time) Thursday night
(Wednesday night if there are Thursday NFL games).
ii. If more than one GLFL franchise wishes to sign a particular free agent, the
franchise who has signed fewer free agents that week will get said player. If
both teams have already signed the same number (or zero) free agents that
week, the team lower in the standings will be awarded said free agent.
j. Instant Claims Jul 2008
i. First come-first served free agent claims after Waiver wire until 10am Sunday.
ii. Instant claim signing fee shall be $10 each.
Article IX. Lineups
A. Each week, teams will submit a 16-player lineup, consisting of: 1-QB, 1-K, 1-P, 2- RB, 1-TE, 2-
WR, 1-Offensive Bonus (QB, RB, TE or WR – K/P not eligible), 2-Defensive Linemen (DL), 2-
Linebackers(LB), 2-Defensive Backs (DB), 1-Defensive Bonus (DL, LB, DB). Note: Punters
are classified as defensive players for the purposes of calculating a team defensive score.
B. Lineups shall be due at 10am (Pacific Time) on Sunday morning prior to kickoff of each
players’ game. Jul 2008
a. In the event any NFL games are played prior to 10am Sunday (Games on Saturday,
Thursday, etc.), only GLFL players participating in those games must be submitted
prior to the kickoff of the first early NFL games, the rest of the lineup must be
submitted by 10am Sunday. Jul 2008
C. Failure to submit a lineup by the deadline shall result in the use of the previous week’s line up.
Article X. Trades
A. All GLFL teams are encouraged to trade players or draft picks.
B. Following are the stipulations to trading:
a. Trades must not be with intent to create one quality franchise out of two or more
b. A player cannot be traded to a franchise if he has previously been on that franchise’s
roster within the last three weeks.
c. Trading of future draft picks is acceptable, up to 2 years in the future. (During the 2005
season, a team may trade picks in the 2006 and/or 2007 draft).
d. Trades may not include cash (real money).
e. Trades must be performed between August 1 (or the date of that year’s pre-draft meeting,
whichever is sooner) and the end of the NFL regular season 10pm on the Saturday
following the Super Bowl.Dec 2006
f. From 10pm on the Saturday following the Super BowlDec 2006 the end of the NFL season
to the following year’s pre-draft meeting no trades may be finalized.
g. All trades will be evaluated by the co-commissioners and the only reason a trade would
be vetoed is in the case of the intent of a trade being to make one superior team out of
two or more franchises.
h. Salary cap money is not tradable.
i. Once protected players are announced for the expansion draft, non-protected players
may not be traded until the expansion draft has been completed. July 2006
Article XI. Scoring
A. myfantasyleague.com shall calculate all scoring, and all results on said website shall be
considered official. All league scoring shall be based on the initial official scoring provided by
myfantasyleague.com. Any scoring changes done by the website or the NFL after that time
will not be counted. Jul 2008
B. Any scoring disputes must be brought to the attention of the co-commissioners’ attention prior to
the kickoff of the first NFL game of the week Jul 2007 (commissioner only) following GLFL game in
question, after which all GLFL scoring shall be considered final, regardless of any future NFL
official scoring changes.
C. Points shall be accumulated as follows:
Number of Passing TDs 6 points each
Number of Interceptions Thrown -3 points each
Passing Yards 1 point for every 50
Passing 2 Pointers 1 point each
Fumbles Lost -3 points each
Number of Rushing TDs 6 points each
Rushing Yards 1 point for every 15
Rushing 2 Pointers 2 points each
Number of Receiving TDs 6 points each
Receiving Yards (WR Only) 1 point for every 12
Receiving Yards (except WR) 1 point for every 15
TE ONLY 20+ RECEIVING YARDS 5 point bonus
100+ Receiving Yards (all positions) 3 point bonus
Receiving 2 Pointers 2 points each
0-39 Field Goal Made 3 points
40-49 Field Goal Made 4 points
50-59 Field Goal Made 5 points
60-69 Field Goal Made 6 points
70-79 Field Goal Made 7 points
Extra Points 1 point each
40-45 Yards per Punt 1 point
45-50 Yards per Punt 2 points
50-55 Yards per Punt 3 points
55-60 Yards per Punt 4 points
60-65 Yards per Punt 5 points
65-70 Yards per Punt 6 points
70-75 Yards per Punt 7 points
Punts Inside 20 4 point each
Number of Punt Return TDs 6 points each
Punt Return Yards 1 point for every 20
Number of Kickoff Return TDs 6 points each
Kickoff Return Yards 1 point for every 40
Number of Defensive Fumble Recovery TDs 6 points each
Number of Offensive Fumble Recovery TDs 6 points each
Number of Interception Return TDs 6 points each
Interceptions Caught 10 7 points each Jul 2008
Passes Defensed 2 points each Jul 2008
Number of Fumbles Recovered 3 points each
Number of Blocked Field Goal TDs 6 points each
Number of Blocked Punt TDs 6 points each
Tackles 1 point each
Tackles (DT Only – beginning 2011) 2 points each Aug 2010
Assists Jul 2007 1 point for every 2 Jul 2007
Assists (DT Only – beginning 2011) 1 point each Aug 2010
Sacked a QB 8 points each
Sacked a QB (DT Only – beginning 2011) 10 points each Aug 2010
Safeties 10 points each
All blocked kicks 6 points each Aug 2010
Article XII. Player Contracts and Freezing
A. Player salaries/contracts – each GLFL franchise must announce contract status for every player
on its roster prior to Week 2 4 Jul 2008 of the GLFL season.
a. Contracts may be from 1 to 3 seasons in length and lock in a player’s yearly salary for the
duration of contract.
b. Any player contracts not declared by the deadline shall be defaulted to one (1) year.
c. Players acquired via auction will have a yearly salary equal to his auction value.
d. Players acquired in the draft will be assigned salaries as follows:
i. Round 1 through 10 2 = $5 $10 Jul 2008
ii. Round 11 and on = $1 Round 3 through 5 = $7 Jul 2008
iii. Rounds 6 through 10 = $5 Jul 2008
iv. Rounds 11 through 15 = $3 Jul 2008
v. Rounds 16 and on = $1 Jul 2008
e. Players acquired via in-season free agency will have a salary of $10 (except in f. below),
and may only be signed to a contract for the current season.
f. Players released by a franchise during the season will have a salary equal to their
salary at the time they were cut or $10, whichever is greater. Jun 2007
g. Players whose contracts have expired may be re-signed using a salary escalation schedule
based on previous season performance (regardless of whether or not player was on a
GLFL roster or in GLFL lineups) as follows:
i. Most points scored at his position previous season = 35% salary increase
(rounded up to whole dollar amount).
ii. 2nd-most points at his position previous season = 30% increase
iii. 3rd-most = 20% increase, 4th through 10th-most = 10% increase, 11th through 15th-
most = 5% increase, 16th-most or beyond = 0% increase.
iv. Any player finishing in the top-5 overall GLFL player points shall have 15%
added to the above percentage. (Example: Player X has the most points for a QB
during the season, and the 2nd-most points overall, his resigning contract shall be
35% + 15% = 50% increase.)
v. If player finishes season in top-5 at his position in a contract year, and his
salary as calculated above is less than $30, then said players’ contract
escalation shall be $30 in order to re-sign him. Sept 2006
vi. The minimum salary escalation for a player that finishes:
1. in the top 5 of his position in scoring shall be equal to the average of the
highest five Jul 2008 salaries at his position. Sept 2006
2. 6-10 in scoring at his position - $10 increase Jul 2008
3. 11-15 in scoring at his position - $5 increase Jul 2008
vii. Re-signed players are only eligible for 1-year contracts.
viii. In the event that changes are made to the scoring system in the off-season, the
new scoring system will be used on previous season’s stats to determine salary
escalations. July 2006
In the event that changes are made to the scoring system in the off-season, the
new scoring system will NOT be used on previous season’s stats to determine
salary escalations. Jun 2007
h. In the event a franchise wishes to cut a player prior to season two of a 2 or 3 year
contract, the entire remaining value of the contract shall apply to the year two salary cap
i. Players cut/released during the season who have future season(s) remaining on
their contract will have entire remaining value of future years count against
franchise’s following season salary cap, regardless if player is claimed by another
franchise or not.
i. Only 50% of a deceased player’s salary shall count against the salary cap. The cap
charge may be taken over the life of the remaining contract or in the current season at
owner’s discretion. Jun 2007
j. Once freeze players are announced, only freeze players are eligible for trade, provided
franchises remain under the salary cap at all times. Jul 2007 (Commissioner Only)
k. In the event of an incomplete NFL season, GLFL franchise owners have the option of
adding a “season played” to a player’s contract. Aug 2010
B. Each GLFL franchise shall be permitted to freeze up to 15 players from its previous season
a. Each franchise will have an imaginary $250 budget or salary cap with which to freeze, or
acquire through RFA auction Nov 2005, players for the upcoming season.
b. In the event a franchise is unable to conform with the salary cap, the franchise will
lose a number of draft picks equal to the number of players that must be cut to get
under the salary cap. The loss of picks will begin with Round #1. The team will also
have its cap diminished the following year by the amount they were over the cap. For
example, if a team was $25 over the cap, its cap space for the following year will be
$225 instead of $250.
i. A franchise may only do this if it has no other options to remain under the
ii. If cutting a player gets a team under the salary cap, it may not use any
remaining cap space to freeze additional players or to sign RFA’s or UFA’s.
iii. If a franchise leaves the league because it is in this situation the franchise will
be seen as left in disrepair and will not receive its reserve money back. Jun 2007
C. Freeze players must be announced by 11:59pm on the day Aug 2009 (Commissioner Only) 2 weeks before
scheduled draft day.
a. Failure to submit a freeze list by the deadline will result in all players under contract
for the current year, and only those players under contract, being frozen. If more than
15 players are under contract, the 15 largest contracts will be frozen. Any ties in
contract value for the 15th freeze spot on the roster will be broken by the player scoring
more points the previous season being the frozen player. Aug 2009 (Commissioner Only)
D. Franchise Tags New item - Jul 2008
a. Each team may choose to resign one of its own players to a 2 or 3 year contract.
b. The contract value will be equivalent to the escalated value for that player.
c. The franchise tag will stay with any traded (or released) players.
d. Each team may only have one active franchise tagged player at any time (even if that
player is on another team).
e. Franchise tag must be designated at the time roster freezes are due.
Article XIII. Schedule
A. Each GLFL franchise shall be scheduled to play every other GLFL franchise at least once.
B. There shall be two position weeks during the season, where 1st place will play 2nd place, 3rd will
play 4th, etc. based on the previous week’s standings. These shall take place during weeks 8
and 15. Jun 2007
Article XIV. Games Entire article added Jun 2007
A. Each GLFL franchise shall be matched up against one other GLFL franchise each week. The
franchise amongst the two that scores the most points from its active players shall be determined
B. Tied games. In the event that both teams score the same amount of points, the total number of
points scored by all inactive players shall be the tie-breaker. If both benches score the same
number of points, the game will be scored as a tie. Bench points do not count towards
seasonal franchise point totals. Game ties will be broken according to which franchise has the
highest-scoring player in its lineup. If both franchises are equal, then 2nd highest-scoring
player will be compared, etc. Jul 2008