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Topics Lesson 7

 Basic Telecommunication Concepts

 Telecommunication Models

 Networking

 Client/server Computing

 Telecommunication Standards

 Wireless Communications

 Internet

Modems

 Baud - transfer rate (bits per second)

 Analog signals: continuous

 Digital signals: discrete

 Modulation: translating digital data to analog

 Demodulation: translating analog data to digital

 Modems modulate & demodulate data

 Fax/Modem

 telephone as well as facsimile

Modems

 A typical telephone line can only accommodate

an analog signal (a continuous, curving signal)



 A computer generates a digital signal

representing bits



 Modem: a device that translates data from

digital to analog and analog to digital

Figure 6.8: How a Modem Works

Figure 6.3: Elements of a

Telecommunications System

Electronic Communication

Terminology

 Simplex

 one way (i.e. transmit, or receive)

 Half Duplex

 both directions (one-at-a-time)

 Full Duplex

 both directions at the same time







 Baud vs. bit/s (bps)

Electronic Communication Modes

 Communications Protocols



 Handshaking



 Redundancy

 CRC – Cyclic Redundancy Checking

Multiplexers

 Multiplexers (a.k.a. “mux”): device that allows

several telecommunications signals to be

transmitted over a single communications

medium at the same time

 Demultiplexer (“demux”)



 http://en.wikipedia.org/wiki/Multiplexer

Front-End Processors

 Front-end processors: special-purpose computers

that manage communications to and from a

computer system (to networks, peripheral

devices)



 Connect a midrange or mainframe computer to

hundreds or thousands of communications lines

Figure 6.9: Use of a Multiplexer to

Consolidate Data Communications onto a

Single Communications Link

Figure 6.10: Front-End Processor

Telecommunications Media

Connections

 Micro to micro (modem)

 (Dumb) Terminal to host

(mainframe/minicomputer) (direct wiring)

 Micro to micro (direct)

 LAN, WAN, PAN – Computer Networks







 Uploading vs. downloading

Fig 6.19

Types of Media

 Twisted Pair

 Coaxial Cable

 Fiber-Optic Cable



 Wireless

 Microwave Transmission, RF (WiFi, Bluetooth,

cellular), Inferred

Twisted Pair

 Fig 6.4

Coaxial Cable

 Fig 6.5

Fiber Optic Cable

 Fig 6.6

Microwave Transmission

 Fig 6.7

Satellite

 Fig 6.8

Cellular

 Fig 6.9

Infrared Transmission

 Line of sight

 Short distances

Local Area Networks

 Server Based (Novell/Microsoft Active

Directory)

 Peer-to-Peer (LANtastic, Windows)







 Physically most common: Ethernet over

unshielded twisted pair.

Figure 6.15: The Basic Network

Topologies

Other

 Gateway – for attaching different networks –

converts one protocol to another.



 WAN



 Wireless (Wi-Fi (802.11), Bluetooth)

 PAN

What Is Client/Server?

 Client/server is a term used to describe a computing

model for the development of computerized systems.

This model is based on the distribution of functions

between two types of independent and autonomous

processes; servers and clients.

 A client is any process that requests specific services

from server processes.

 A server is a process that provides requested services

for clients.

 The key to client/server power is where the requested

processing takes place.

What Is Client/Server?









Basic Client/Server Computing

Client/Server Systems Benefits

 Client/Server Benefits

 Platform-independent system development

 Optimized distribution of processing activities among

different platforms

 Use of user friendly, cost effective, and compatible

techniques, methodologies, and specialized tools

Managerial Expectations of

Client/Server Systems Benefits

 Organizational Expectations of Client/Server

Benefits

 Flexibilityand adaptability

 Improved employee productivity

 Improved company work flow and a way to re-

engineer business operations

 New opportunities to provide competitive

advantages

 Increased customer service satisfaction

Client/Server Architecture

 Components of Client/Server Architecture

 Client. The client is any computer process that requests

services from the server. It is also known as the front-end

application.

 Server. The server is any computer process providing

services to the clients. The server is also known as the

back-end application.

Client/Server Architecture

 Client Components

 Powerful hardware

 An operating system capable of multitasking

 A graphical user interface (GUI)

 Communications capability

Client/Server Architecture

 Types of Services

 Fileservices

 Print services

 Fax services

 Communications services

 Database services

 Transaction services

 Application services

 Web Services

The Internet, Intranets, and Extranets

Types of Internet Connections

 Dialup (Modem)

 ISDN (It Still Does Nothing, Innovations

Subscribers Don't Need)

 Broadband (“high speed”)

 DSL (ADSL) – (Asynchronous Digital Subscriber

Line)

 Cable



 T1, T2, T3, T4

Use and Functioning

of the Internet

The Internet

 See Introduction to the Internet and the WWW

What is the Internet

 a global set of interconnected data networks

running the TCP/IP protocols

 Traditional services include email, file transfer

(FTP); current focus is on the World Wide Web

 Largely self-financing; no single point of control

or administration (ANARCHY)

How the Internet Works

 Hosts

 Routers forward packets to other networks

 Internet Protocol Stack (TCP/IP)

Protocol (IP)

 Internet

 Transport Control Protocol (TCP)



 Backbones

How the Internet Works

 Uniform Resource Locator(URL)

 http://www.whitehouse.gov







World Wide Web Domain category



Hypertext

Host Network Name

transfer protocol

Table 7.1

Figure 7.3: Several Ways to

Access the Internet

Structure of the Internet

 National/global backbone networks

 Network Access Points (NAPS) connecting the

major commercial backbones

 Internet Service Providers (ISPS)

 “wholesale”:selling access to Users and other ISPS

 “retail”:resell access to someone else's backbone

The World Wide Web

The World Wide Web

 World Wide Web: AKA the Web, WWW, or W3



 A menu-based system that uses the client/server

model



 Organizes Internet resources throughout the

world into a series of menu pages, or screens,

that appear on your computer



 Hypermedia: tools that connect the data on Web

pages, allowing users to access topics in

whatever order they wish

The World Wide Web (continued)

 Hypertext Markup Language (HTML): the

standard page description language for Web

pages



 HTML tags: inform browsers how to format text

on a Web page, and whether images, sound, and

other elements should be inserted



 Extensible Markup Language (XML): markup

language for Web documents containing

structured information, including words,

pictures, and other elements

 Html and XML Demo

Figure 7.4: Sample Hypertext

Markup Language

Web Software

 Web browsers

 Search engines

 Keyword indexes: fast & broad

 Subject indexes: focused searches

Table 7.7

Webcasting

 aka Push Technology

 Consolidates information according to a user’s

profile & displays in the browser

Internet Services

Web Services

 Web services: standards and tools that

streamline and simplify communication among

Web sites for business and personal purposes



 XML is used within a Web page to describe and

transfer data between Web service applications

Web Services (continued)

 Besides XML, other components are used in

Web service applications:



 SOAP (Simple Object Access Protocol)



 WSDL (Web Services Description Language)



 UDDI (Universal Discovery Description and

Integration)

Internet and Web Applications



 E-mail and instant messaging



 Instant messaging: a method that allows two or

more individuals to communicate online using

the Internet



 Internet cell phones and handheld computers



 Career information and job searching

Internet and Web Applications

(continued)



 Telnet and FTP



 Telnet: a terminal emulation protocol that enables

users to log on to other computers on the Internet to

gain access to public files



 FileTransfer Protocol (FTP): a protocol that

describes a file transfer process between a host and a

remote computer and allows users to copy files from

one computer to another

Internet and Web Applications

(continued)



 Web log (blog): a Web site that people can

create and use to write about their observations,

experiences, and feelings on a wide range of

topics

 Usenet and newsgroups

 Usenet: a system closely allied with the Internet that

uses e-mail to provide a centralized news service; a

protocol that describes how groups of messages can

be stored on and sent between computers

 Newsgroups: online discussion groups that focus on

specific topics

Internet and Web Applications

(continued)

 Chat room: a facility that enables two or more

people to engage in interactive “conversations”

over the Internet

 Internet phone and videoconferencing services

 Content streaming: a method for transferring

multimedia files over the Internet so that the

data stream of voice and pictures plays more or

less continuously without a break, or very few of

them; enables users to browse large files in real

time

 Shopping on the Web

Fig 6.24

Figure 7.7: How Voice Over IP Works

Internet and Web Applications

(continued)

 Web auctions



 Music, radio, and video on the Internet



 Office on the Web



 Internet sites in three dimensions



 Free software and services

Table 7.6: Summary of Internet and

Web Applications

Table 7.6: Summary of Internet and

Web Applications (continued)

Intranets and Extranets

Intranets and Extranets

 Intranet



 Internalcorporate network built using Internet and

World Wide Web standards and products



 Slashes the need for paper



 Provides employees with an easy and intuitive

approach to access information that was previously

difficult to obtain

Intranets and Extranets (continued)

 Extranet: a network based on Web technologies

that links selected resources of a company’s

intranet with its customers, suppliers, or other

business partners



 Virtual private network (VPN): a secure

connection between two points across the

Internet



 Tunneling: the process by which VPNs transfer

information by encapsulating traffic in IP

packets over the Internet

Table 7.11: Summary of Internet,

Intranet, and Extranet Users

Figure 7.8: Virtual Private Network

Net Issues

Net Issues



 Management issues: preventing attacks



 Service and speed issues



 Web server computers can be overwhelmed by

the amount of “hits” (requests for pages)



 Routers can become bottlenecks

Figure 7.9: Typical Sources of

Internet Attacks

Net Issues (continued)

 Privacy

 Spyware: hidden files and information trackers that

install themselves secretly when you visit some

Internet sites



 Cookie: a text file that an Internet company can

place on the hard disk of a computer system



 Fraud

 Phishing

Net Issues (continued)

 Security with encryption and firewalls

 Cryptography: converting a message into a secret

code and changing the encoded message back to

regular text

 Digital signature: encryption technique used to

verify the identity of a message sender for

processing online financial transactions

 Firewall: a device that sits between an internal

network and the Internet, limiting access into and

out of a network based on access policies

 Unauthorized sites

Figure 7.10: Cryptography process

New Organizations

are Emerging

 “Virtual Corporations”

 Increasing usage of consultants; temporary

employees

 Telecommuting

Questions (?)



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