Ethernet collisions
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Ethernet collisions
CCNA1 module 6
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Media Access Control
Many networks have a shared medium
environment where several hosts have
access to the same cable or airspace.
If hosts transmit at the same time, their
signals will become confused.
A Media Access Control protocol is needed to
regulate the access of hosts to their shared
media
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Shared cable
The original versions of Ethernet were 10Base5 and
10Base2
They used a physical bus topology with all hosts on
a shared coaxial cable.
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Collisions
10BASE5 and 10BASE2 provide only one
wire for all the hosts to put the signals on
If two hosts transmit at the same time, there
will be a collision.
The signals will interfere with each other and
become unreadable
Adding gives:
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Dealing with collisions
You could try to prevent collisions
Or you could let collisions happen, let the
collided signals be destroyed, then send the
signals again
Ethernet lets the collisions happen and then
deals with them
Too many collisions will affect the network’s
performance
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CSMA/CD
Carrier Sense: ‘Listen’ to see if there are
signals on the cable
Multiple Access: Hosts share the same
cable and all have access to it
Collision Detection: Detect any collisions of
signals when they occur
This is the ‘first come, first served’ method of
letting hosts put signals on the medium
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Listen for signals
Are there signals on
the cable?
Yes.
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Wait if there are signals
Wait until there are
no more signals
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Listen for signals
Are there signals on
the cable now?
No.
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Put signals on cable
Put my signals on the
cable.
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Listen for collisions: no
No collision.
All is well.
My message was
sent.
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Listen for collisions: yes
There is a collision.
Stop sending signals.
Send jamming signal.
My message is lost.
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Listen again
No signals now.
Wait for a random
length of time.
Send message again.
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Collision domain
The shared medium where collisions can occur
Repeaters and hubs pass signals on through all
ports except the input port so devices connected by
repeaters or hubs are in the same collision domain
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Splitting collision domains
Bridges and switches inspect messages and send
them only where they need to go
They split networks into separate collision domains
and improve performance
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10BASE-T Ethernet
Twisted pair cable
Separate pairs of wires to transmit and
receive
Physical topology, star
Hosts linked by hubs
or switches
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Collisions with 10BASE-T?
We still get collisions when hosts are
connected through a hub because all the hosts
share the medium
But collisions do not show
up as double height
signals because hosts
have separate transmit
and receive wires
Hosts must check both
wires
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Listen for signals
Are there signals on
the receive wire?
Yes. Wait.
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Listen for signals
Are there signals on
the receive wire?
No. All clear.
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Put signals on cable
Put my signal on
transmit wire.
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Listen for collisions – no.
No signal on receive
wire. My signal was
sent successfully.
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Listen for collisions –yes.
Signals on receive
wire and transmit
wire. Collision. Send
jam signal.
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Wait for random time
Wait for random time.
All clear. Send signal
again.
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Segmenting with a switch
A switch breaks up collision domains
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Fully switched
A fully switched
network with full duplex
transmission will have
no collisions
Hosts do not share the
medium
They have exclusive
use of their section
This is
microsegmentation
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The End
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