iPhone Apps Dev Secrets Download, Bonus, Review | Is It A Scam? appsdevsecrets

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iPhone Apps Dev Secrets Download, Bonus, Review | Is It A Scam? appsdevsecrets Powered By Docstoc
					Check out live documented proof video of how iPhoneDevSecrets works:


...where I made $ 63,896.21 USD last month
and...

How YOU Can Create an iPhone or iPad
App or Game in 4 weeks And Hit Pay
Dirt With It In The App Store With No
Programming Skills.
Click this link to download it:

http://d1c6ditr3v23ld6aogz1dqsm19.hop.clickbank.net/
Let me ask you this…

Have you ever dreamed of creating your own great game or application for iPhone or iPad with
no programming skills in just 4 weeks and hit pay dirt with it in the App Store?
But first let me put the money where my mouth is. Let me login to my apple developer account
in real time            and show the latest sales.

             Check out the live proof video where I will login to my developer account in real
time and show how I made
             $ 63,896.21 USD last month selling my iPhone Apps & Games!

             I Guarantee That The Video Below Will
Change Everything You Have Heard,         Seen Or
Tried In iPhone Dev Business...

See the video proof here:
http://d1c6ditr3v23ld6aogz1dqsm19.hop.clickbank.net/
$ 63,896.21 USD last month ?

Looks impressive? I bet it does!

But now, let me tell you the ugly truth.

It looks like I am raking in money now, but the truth is that it was not always like that! Just 6
months ago I was completely struggling. I had no programming skills, no team and no money.
The only thing I had was a great desire to create the game of my dreams.

Since childhood, I always had a dream to make it big. I was thinking my game over and over
again and again               during the sleepless nights, imagining the characters and heroes,
levels, gameplay tricks… etc.

Does that sound familiar to you?

To be honest, I am a big fan of the iPhone, so I did not even consider the idea of creating
games               for anything else but the iPhone or iPad.

But I was missing the main thing – I had no team and no programming skills at all.
       Even worse – I did not even have a technical education!

Over and over again I have been reading the blogs and reports about             the    Gold
Rush in the Apps Store where small guys like you         and    me       achieved   immense
success by creating simple but great applications or games!

Did you know that guys from the Top Applications part of the App Store are selling over 35,000
copies a day!

35 thousand!!
If you sell your app for $0.99 and get $0.70 from it after all apple commission cuts you are left
with pure profit of           $24,500 USD per DAY! Well, you can’t live with that but that is a
good start, isn’t it :-)

This thought would not let me sleep well. Of course I did not live in the illusion that I would get
on top with my first app but you know me already – I am a kind of guy who always wants to
reach the stars!

So my target was to get into the Top100 Apps at least.

Here is what I did. I decided to take it really seriously. First, I bought all the books available in
my local Barnes&Noble store and on Amazon as well. Everything from Iphone Development for
dummies to the advanced experts-stuff.

Oh boy, that was a real head ache to read all that stuff. It took me about 3 months alone to read
all those books.

And you know what?

After I tried to implement the knowledge I was totally disappointed – most of the printed books
turned out to be completely outdated. You know it is a long process after you write a book, it
goes to the publisher, stays in editing for weeks, then the printing office keeps delaying it again
and again. Then you need to distribute it throughout the country to local shops etc.. And the
things change so fast. Once iPod was released, next year iPhone, then iPhone3GS, then iPad,
then iPhone4, iPad2, iPhone 4S… the list goes on and on. Things change so fast and these
printed books can’t even catch up. Most samples were outdated and never worked for me.
         What a bummer.

So finally after reading all this crap my head was ready to explode and I decided to take action.
My first game was supposed to be the simple “Hidden object” game –you know where you tap
the screen to find the hidden objects. I found out that these kind of games are very popular
among people and I figured out it is pretty easy to make it – you simply need several images
properly cut into layers and a little bit of coding.

Getting a developer account with Apple was pretty easy, so I went ahead and opened it and
started the development.

Since I had no one to help and guide me – I guess I spent 3 times longer than average creating
it than I actually needed to.         In about 2 months of sleepless nights my game was finally
ready. The approval process from apple took about a week.                 This week of waiting
was the most frustrating time for me, it felt like time itself stopped…          I     got    so
nervous my hands even shook. What if they disapproved of it?              I have read tons of
horror stories about developers failing because Apple did not accept their game or delayed
approval for months.          I could not even sleep. I was checking my email and Dev
account every minute to see the desired “your App was approved” message from apple. I was
so noxious I even sent 3 followup emails asking apple why it takes so long. Don’t do that guys, I
heard you only make the reviewers angry if you display impatience!

Finally I got approved and the sales started!! I went to bed dreaming about loads of cash
rushing into my pockets.
And can you imagine what happened?

I failed miserably!

The next day, when I checked my sales, I saw the devastating numbers – 16 copies sold. Total
net profit: $9       ... Well, obviously not the kind of numbers I was expecting…

Next day – 11 copies, then 8 copies, then about 2-3 copies per day during the next week. After
2 weeks my total net profit was around 50 bucks.. Sounds like now I have enough money to
invite my girlfriend to McDonalds, right... what an epic failure.

And here is why.

Creating a great app or game is only part of the story. The most important part is how to sell it
successfully            and get on top of apps store sales. That’s what most developers are
missing, failing one after another in their efforts        to live their dream. They put all their
efforts into the development and miss the most important part –             successful
marketing!              Even the best app can remain totally unknown if you fail to market it
properly.

Once I realized this, I decided not to give up. So I spent the next 6 months making the
comprehensive market research. I contacted 135 top apple apps and games developers asking
for help and advice. As you may expect, 90% of them simply ignored me. But you know I am not
kind of guy who gives up easily.

Those 10% who replied gave me knowledge you’d never find in books or on the internet.

I could personally meet some of them and receive the most valuable insider information on
how this market works. Oh you can’t imagine how it turned my worldview upside down. Nearly
everything I learned before…

…was wrong.

That’s how top developers keep the information from small guys like you and me so they
can rake in money, while we can’t even sell 10 copies! Did you know there is a list of elite
developers who get fast approvals, premium placing in “What we are playing” and other top
ratings & benefits?

All this information is well kept secret from us…

… so no surprise thousands and thousands of new developers who enter the market fail one
after another. While you get confused reading and learning hundreds of ways of advertising
your app – these guys use only a couple of ways that really work and don’t even waste their
time on others…


Where to advertise the app? How to get traffic to the page? Should I order paid reviews or not?
Should I create blogs?                     Do I need to make support forums for my game?
Should I make my app free and earn money only by selling Ads inside,                    or is it
better to get rid of ads and sell the app itself? All these questions could leave the newbie
developer totally                   confused and as a result – on the road to total failure in
achieving success in the apple store.


Let me tell you this.

Like Tony Robbins once said “Become the best by modeling the best”.                Find out what
the best developers do and mimic their techniques, use their secrets and tricks and you will
become successful.            Don’t try to re-invent the wheel. Use what is already working!
       Don’t spread out efforts on useless stuff that takes up your time but never brings results.

And you know it already – you’ve seen the proof before.            Once I started implementing
these ideas my sales started to go up and up.              Literally, through the roof. Now
my girlfriend and I are even thinking on opening our own McDonalds               on        the
franchise next year on a $506,000 investment and 45k/year franchise fee so we can secure my
profits        in some real offline business. Well.. Ok ..maybe mcdonalds sounds too crazy,
but if not McDonalds,          I can predict we’ll buy some luxury apartment on the California
coast for sure.

But after all that, I still realize that I owe my success to the few generous people among the top
developers who decided not to ignore me and help me out by sharing their valuable knowledge
with me. Without it, nothing could be possible.

That’s why I decided to gather all my knowledge and resources and put up a comprehensive
course on iPhone and iPad development secrets.

My main goal was to make a full multimedia course that I can easily update               on    a
monthly basis instead of writing the boring printed book that will become outdated even before it
comes on the store shelf.

Secondly I wanted to make my course really newbie friendly.               The arrogant expert
authors are so proud of themselves that they don’t even bother to explain the details
        for people who are just starting out and don’t have any programming knowledge at all.
        They all assume you are at least expert in C++ before you start learning XCode and
other iphone development stuff.

I decided to change this approach completely. You know I had no programming skills at all
        when I started out so I don’t expect you to know anything about programming. You don’t
have to have any technical knowledge.                If you can operate your iPhone and basic
computer software – that’s all we need to start.

What does that mean to you? Well it means that you won’t have to spend 12 months and tens
of thousands of dollars         figuring this out like I did. More importantly, it means…

… you can start creating your own app or game today and making money with it tomorrow.

Here is what my course is all about.
Download it now and start making money from iPhone apps!

http://d1c6ditr3v23ld6aogz1dqsm19.hop.clickbank.net/

During the 4 weeks, I am going to take you by the hand and follow through the whole process of
creating your first app or game.            I promise – we’ll do it the easy and fun way. No
boring theories, no hard core programming, no useless stuff.             Only         practical
information and step by step instructions!

Here is what we are going to cover in the first week.

Like I mentioned before, I don’t expect you to be an expert right of the bat, so first of all we are
going to cover                  the great variety of basic information on how to start and apply
yourself in different areas of game and application development:            from creating your
first “Hello World” application, to developing your first game with Cocos 2d toolkit.
         Did you know that Cocos 2d is considered one of the easiest ways of creating good
Apps and will be the most               used toolkit next year?
You will also discover how to create your first web application using iWebKit and animated
application using Adobe Flash CS5. We’ll also discuss how to debug your application and get
rid of the bugs so you have all the knowledge necessary to dive into more in-depth information
over the following weeks. And like I said – it’ll be painless – we’ll do it the easy and fun way.

In Weeks 2&3 you will discover different iPhone development tools starting from simple Xcode
to more advanced stuff like Cocos 2d & iWebKit secrets & tricks. Let me warn you – even if
this may sound complicated – I put my information, tutorials and samples in such an easily
understood manner that you can feel yourself becoming an expert even if you are a total
newbie!

We are also going to learn the 2d and 3d editing software for game and app development and
some sort of           “cheat”-kinds of software & tricks - for those of you who want to use
advanced stuff without wasting months               on learning it. That’s why I call it “The lazy
person’s guide to success" – I just give what you really need              and don’t waste your
time describing stuff you will never use!

As a result of week 3 you will have your first game or application ready to go!

In the final week we are going to cover the most important part of the story –          how
to market your game and finally make money by selling it in the App Store.              Time
to get the money rolling :-) Let’s be honest with each other – after all,       you want to
make good bucks with it, don’t you? I have prepared a lot of good, fresh, updated stuff on how
to market your game, and where to get the dirt cheap targeted traffic!

We’ll also cover the most recent trends in game development – what genres are popular now
and in the next year, what are the best converting ways       to promote the game today
and next year.
Download it now and start making money from iPhone apps!

http://d1c6ditr3v23ld6aogz1dqsm19.hop.clickbank.net/

				
DOCUMENT INFO
Description: How YOU Can Create an iPhone or iPad App or Game in 4 weeks And Make Money With It In The App Store With No Programming Skills.