SWTOR Imperial Agent Class Review
The Imperial Agent class is the spy of the Empire relying on stealth and cunning to
get behind enemy lines and take out their target or recon valuable information.
This class is very versatile since you can spec for close range dps, long range dps,
or healing. The Imperial Agent has high grade mesh armor that provides
protection while allowing for quick motions. They use Blaster Rifles, Energy Blades
and Sniper Rifles if spec'd for them. The starting abilities for the Imperial Agent
are:
• Rifle Shot- fire 2 quick shots
• Shiv- Stab the target with your energy blade for initial damage plus
3seconds of light damage
• Take Cover- Evasion increase
• Recuperate-Recover Health and Energy over 15 seconds when out of
combat
• Snipe-High damage rifle shot. Only usable when in cover
• Laser Target- Increase damage to a target by 80% for 30 seconds. Must
be in cover to use this
• Weapon Proficiency: Rifle- Able to equip Blaster Rifle
• Show Cover- Shows all nearby cover areas
The Imperial Agent class has 2 advanced classes:
Operative- The Operative uses Blaster Rifles and Energy Blades and has 2 skill
trees to choose from. You can choose Concealment which will improve your
stealth and close ranged attacks for some nice burst damage. The other choice is
Medic which focuses on healing and protecting your allies during combat.
Sniper- The Sniper uses a Sniper Rifle and has 2 skill trees to choose from. You can
choose Marksmanship which will allow you to take out targets from a great
distance from the safety of cover. The other choice is Engineering which allows
you to upgrade your droids and probes to weaken your opponent.
Both advance classes share the Lethality tree which allows you to use poisons to
debilitate your opponent over the course of a fight.
Each class in SWTOR has 5 companions that help them with crafting, gathering,
and can come along on missions. The Imperial Agents companions are:
Kaliyo Djannis
• Species: female Rattataki
• Planet: Hutta
• Role: Ranged DPS
• Armor: Medium
• Weapons: Dual Wield Pistols
• Default Kit: Grenade
• Crew Skills: +10 Armstech Efficiency, +2 Underworld Trading Critical
Scorpio
• Species: Droid
• Planet: Belsavis
• Role: Ranged Tank
• Weapons: Blaster Pistol, Shield Generator
• Armor: Heavy
• Default Kit: Shield
Doctor Lokin
• Species: male Human
• Planet: Taris
• Role: Melee Tank
• Armor: Light
• Weapons: Vibrosword and Shield Generator
• Default Kit: Ground Slam
• Crew Skills: +15 Biochem Efficiency, +10 Research Efficiency
Vector Hyllis
• Species: male Human
• Planet: Alderaan
• Role: Melee DPS
• Armor: Medium
• Weapon: Vibrostaff
• Default Kit: Ground Slam
• Crew Skills: +5 Bioanalysis Efficiency, +5 Diplomacy Critical
Ensign Raina Temple
• Species: female Human
• Planet: Quesh
• Role: Ranged Healer
• Armor: Medium
• Weapons: Pistol and Shield Generator
• Default Kit: Med Pack
• Crew Skills: +10 Scavenging Efficiency, +2 Armormech Critical
This gives you a quick SWTOR Imperial Agent Class Review so you can decide if
this character fits your play style.
Since SWTOR is a new game and players want to level fast, a great number of
people are purchasing guides. Before you buy a guide make sure to go to
http://swtorguidereviews.blogspot.com so you can compare reviews and make an
informed decision.
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