Play by ewghwehws

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									  Play

Daniel Pink
                 Why Play?
•   Conceptual Age (creators and
    empathizers)
    – Can a computer do it faster?
    – Is what I'm offering in demand in an age of
      abundance?
    – Can someone overseas do it cheaper?
•   Creativity becomes the competitive
    difference that can differentiate
    commodities.
                  Play
• Bringing humor and light-heartedness to
  business and products.
        Daniel Pink On Play
• "Play will be to the 21st century what work
  was to the last three hundred years of
  industrial society - our dominant way of
  knowing, doing and creating value."
      Agreement With Pink
“Mature manhood: that means to have
  rediscovered the seriousness one
  had as a child at play.”
                        - Nietzsche
       My Web Design Class
• Needed to find a way to reward kids for
  doing their work, yet do something
  productive (knowing, doing, and creating)
  that they would look on as a reward.
• The activity had to reinforce academic
  skills in one of their core classes.
             Launchball
• http://www.sciencemuseum.org.uk/launch
  pad/launchball/

								
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