Macromedia Flash Macromedia Flash MX is a software application containing tools used to create animations, vectors Graphics application, software, presentations or web sites. Flash publishers SWF files, which are economical on file size and are cross-platform so a majority if people can view then by using the Flash Player. Flash export files with the SWF extension that contain the application you built using Flash. It is then player using Flash player7 or 8. Macromedia Flash MX 2004 and Macromedia Flash MX professional are multimedia applications that allow designer and developers the freedom to create rich and engaging applications, presentations, animations and websites. On the web such as video, build e-commerce sites, and put together Rich Internet Applications (RIAs) that sometimes include most or all of those elements combined. These applications can be created by integrating images, drawings, audio and text. MINIMUM SYSTEM REQUIRMENTS 600 MHz Intel Pentium3 processor or equivalent Window 98 SE Window 2000 or Window XP 128 MB RAM (256 MB recommended) 275 MB available disk space Menus:- Menus is flash are much like menus in most other software packages you use. Flash menus contain common commands such as SAVE, COPY, PASTE and HELP alongside commands specific to the software. Timeline:-SWF files can play on a Timeline, revealing Flash’s history as an animation based program. A Timeline is made of a series of frames in a row. Frames can be empty, can contain content, or can be a key frame. The Timeline is made of one or more stacked layer containing the elements and code that make up SWF. Each layer has a row of frames. A play head is use to navigate time line and choose the current frame you are working on. Panels:-Panel help you put together document in flash because they provide control over almost everything you need to create or edit an application. Stage:-in the middle of these panels is the stage, which serves as the visible area of your application. The stage is where you place your media such as graphics, buttons animinations, and interactive form and text fields. Property inspectors:-is a context-sensitive panel that displays information about and has editable properties for whatever is currently selected on stage. If the property inspector is not open, open it by choosing ctrl+F3. Using the Timeline and Frames:-all the content you work with in a SWF file is placed and organized somewhere on a Timeline. A play head moves along the Timeline shows the current frame. You move the play head around the Timeline in order to edit your Flash document. The Timeline is key frames are where change occurs in a timeline. You might have new content in a key frame or change a part of an animation. A key frame can also hold action script; frames are used between key frames to fill in parts of an animation or the timeline. You do not define changes in frames, or else they are turned into frames. You can select timeline, move and delete frames.