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Vendetta

Game Concept

By Todd Pugh

1/18/2006

Story Summary

 You are a 20’s gangster who has been

double crossed and framed

 The mob family that you once loyally

worked for is not out to get you

 You must either find some way to prove

your innocence or eliminate those who are

after you

Setting

 1920’s

 Chicago or New York

 Mob run city

 The seedy back alleys

Game Play

 First Person Shooter (FPS)

 Multiple story paths to follow

 Main Goal:

 To survive

 Strategies:

 Kill those who are a threat to you

 Prove your innocence to the Mob

Development Specification

 Game Engine:

 Torque

 Art Assent Creation

 Maya 6.0 or above

Examples of Art Needed

 Weapons

 i.e. Pistol, Shotgun, Tommy Gun

 External Environment

 i.e. City Buildings, Cars

 Internal Environment

 i.e. Restaurant, Warehouse

 Characters (if possible)



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