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E-Business Opportunities for Small Enterprises

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E-Business for Small

Enterprises

Associate Professor Mohini Singh PhD

Director, Community and Industry Liaison

School of Business Information Technology

RMIT University

This Presentation

 Definitions

 Technologies for e-business

 An understanding of the e-business framework and

environment

 E-business models

 E-business trends

 E-business issues – payment methods, security

 Benefits and limitations

 E-business set up issues

 Critical success factors for e-SMEs

E-Commerce

 electronic commerce (EC)

 The process of buying, selling, or exchanging

products, services, or information via computer

networks

 The use of the Internet and the Web to transact

business

 Digitally enabled commercial transactions between

and among organisations and individuals.

E-Business

 e-business

 A broader definition of EC that includes not just the

buying and selling of goods and services, but also

servicing customers, collaborating with business

partners, and conducting electronic transactions

within an organization

 All electronically mediated information exchanges,

both within the organisation and with external

stakeholders supporting the whole range of business

processes.

Technologies for E-Business

 Internet - a global network of networked computers

 World Wide Web - a body of software and a set of protocols that link sites,

files and e-mail addresses

 Intranet

 an intra-organisational network based on the Internet technology. An

internal corporate or government network that uses Internet tools, such

as Web browsers, and Internet protocols

 enables communication within the organisation

 Extranet

 an extension of an organisation‟s intranet to trusted partners to share

information and conduct business in a secured environment

 a network that uses the Internet to link multiple intranets

The E-Business Framework



 Networked computing is the infrastructure for EC, and

it is rapidly emerging as the standard computing

environment for business, home, and government

applications

 Networked computing connects multiple computers and other

electronic devices located in several different locations by

telecommunications networks, including wireless ones

 Allows users to access information stored in several different

physical locations and to communicate and collaborate with

people separated by great geographic distances

A Framework for Electronic Commerce

E-Business Organizations



 brick-and-mortar organizations

 Old-economy organizations (corporations) that perform most

of their business off-line, selling physical products by means

of physical agents

 virtual (pure-play) organizations

 Organizations that conduct their business activities solely

online

 click-and-mortar (click-and-brick) organizations

 Organizations that conduct some e-commerce activities, but

do their primary business in the physical world

E- Business Models

 business-to-business (B2B)

 E-business model in which all of the participants are

businesses or other organizations

 business-to-consumer (B2C)

 E-business model in which businesses sell to

individual shoppers

 business to employee (B2E)

 E-business model delivering services, information or

products to its employees

Business Models cont…

 Electronic distributor

 Electronic intermediary responsible for order fulfillment (eg Amazon,

eToy, etc)

 Electronic brokers

 Introduce suppliers who deal with items that customers are looking for

(eg www.choicemall.com, BestBook-Buys.com)

 E- Store

 An electronic distributor whose dealing items are handled by a single

store

 E-Mall

 An electronic distributor or broker whose dealing items are handled by

more than a single electronic store

 Generalised E-Malls/Stores - deal with various categories of items where

supply items are very wide

 Specialised E-Malls/Stores - focus on only special types of items (eg

pharmaceutical or computer products)

How E-Business is conducted



 electronic market (e-marketplace)

 An online marketplace where buyers and sellers meet to

exchange goods, services, money, or information

 interorganisational information systems (IOSs)

 Communications system that allows routine transaction

processing and information flow between two or more

organizations

 intraorganisational information systems

 Communication systems that enable e-business activities to

go on within individual organizations

The Future of EC

 Overall, the growth of the field will continue to

be strong into the foreseeable future

 Despite the failures of individual companies and

initiatives, the total volume of EC is growing by

15 to 25% every year

E-Business Trends

 One-Tenth of the World‟s Population is Shopping Online

 627 million people have done it



 Europe and North America display the highest incidence of

online shoppers

 The world‟s biggest online shoppers are in Germany, Austria and

the UK with at least 95 percent of Internet users having

purchased online

 B2C clearly show an upward trend

 While there is growth in nearly all global markets, lesser

developed markets are maturing faster than many of their more

developed counterparts

Source: Global consumer attitudes towards online shopping (www.acnielsen.com)

What sells well in B2C?

 ACNielsen surveyed a total of 21,261 consumers over the

Internet in 38 markets covering 17 products between April 11 –

May 10, 2005.

 Across the globe, the most popular items purchased on the

Internet are

 Books (34%),

 Videos / DVDs / Games (22%),

 Airline Tickets / Reservations (21%) and

 Clothing / Accessories / Shoes (20%).









Source: Global consumer attitudes towards online shopping (www.acnielsen.com)

What sells well: Regional variation



 Books top the list of items purchased by the Chinese

(56%) and South Koreans (50%)

 Over half of South Korea‟s online shoppers have

purchased Clothing / Accessories / Shoes online.

 Airline Tickets/Reservations are purchased by Malaysia

(55%), New Zealand (40%), Singapore (36%) and

Australia (35%) Ireland (58%), Norway (45%), Finland

(31%), and Spain (26%).

 In the UK, Videos /DVDs/ Games generate the

biggest online market (34%), followed by Books (30%)

Source: Global consumer attitudes towards online shopping (www.acnielsen.com)

What sells well: Regional variation

 Tours/Hotel Reservations are commonly purchased

online in Finland (30%) and Spain (27%).

 In Japan, Groceries (26%) are the second most popular

item purchased online after Books

 In Latin America, Electronic Equipment (30%) such as

cameras, etc. are a favourite online purchase item

similar to Books

 For most of these online purchases, credit card (59%)

or bank transfer (23%) was used to make the payment.

Characteristics of high-volume

products

 high brand recognition

 recognized guarantees

 digitized formats

 relatively inexpensive items

 frequently purchased items

 standard and well known commodities

 unopenable packaged items.

How do Online Customers Pay for their

Purchases?

PayPal: The Money’s in the E-mail

 One of e-commerce‟s major success stories:

 Went public in 2002; acquired by eBay October 2002 for $1.5

billion

 An example of a “peer-to-peer” payment system

 Fills a niche that credit card companies avoided –

individuals and small merchants

 Piggybacks on existing credit card and checking

payment systems

 Weakness: suffers from relatively high levels of fraud

 Competitors include Western Union (MoneyZap), AOL

(AOLQuickcash) and Citibank (C2it)

Data is from the April 2006 comScore report titled "The State of Online

Banking." The analysis is based on comScore's panel of over two million

online consumers and a survey of 2, 214 US consumers conducted

March 22-27, 2005.

Online Frauds

 Phishing

 A high tech scam that uses email, pop-up messages, or Web pages to trick a user into

disclosing sensitive information such as credit card numbers, bank account numbers and

passwords

 Denial of service

 An attack on a web site in which an attacker uses specialised software to send a flood of data

packets to the target computer with the aim of overloading its resources

 Melware (Malicious software)

 Viruses

 A software code that inserts itself into a host computer



 worms

 A software program that runs independently consuming the resources of the host in order to maintain itself

 trojan horses

 A program that appears to have a useful function but contains a hidden function that presents a security risk

 Social Engineering

A type of nontechnical attack that uses social pressures to trick computer users into

compromising computer networks to which individuals have access

 …

Fraud Prevention

 Client side

 Access control

 username-password model

 pre-defined secret cognitive questions

 Biometrics

 Scramble pads

 System side

 Digital Certificates

 SSL

 Session timeouts

 Fraud detection systems

 ….

Organisational Benefits of E-Business



 Global Reach  Lower Communication

 Cost Reduction Costs

 Supply Chain  Efficient Procurement

Improvements  Improved Customer

 Extended Hours Relations

 Customization  Up-to-Date Company

Material

 New Business Models

 No City Business

 Rapid Time-to-Market

Permits and Fees

 Other Benefits

Benefits of EC

Benefits to Consumers

 Ubiquity  Information Availability

 More Products and  Participation in Auctions

Services  Electronic Communities

 Customised Products  No Sales Tax

and Services

 Cheaper Products and

Services

Benefits of EC

 Benefits to Society

 Telecommuting

 Higher Standard of Living



 Hope for the Poor



 Information or technocentric society



 Availability of Public Services

E-Business Setup

 business model

 A method of doing business by which a company

can generate revenue to sustain itself

 Business models are a subset of a business plan or a

business case

Structure of Business Models

 A description of the customers to be served and the

company‟s relationships with these customers (customers’

value proposition)

 A description of all products and services the business will

offer

 A description of the business process required to make and

deliver the products and services

 A list of the resources required and the identification of

which ones are available, which will be developed in-

house, and which will need to be acquired

Structure of Business Models cont…



 A description of the organization supply chain,

including suppliers and other business partners

 A description of the revenues expected (revenue

model), anticipated costs, sources of financing,

and estimated profitability (financial viability)

E-Business Structure Issues

 Revenue Models  Major revenue models

revenue model  Sales

Description of how the  Transaction fees

company or an EC  Subscription fees

project will earn revenue  Advertising fees

 Affiliate fees

 Other revenue sources

Business Models

 Value proposition

 The benefits a company can derive from using E-

Business

 How do e-marketplaces create value?

 Search and transaction cost efficiency

 Complementarities



 Lock-in



 Novelty

Limitations of EC

Other E-Business Challenges

 Infrastructure

 Integration of front-end and back-end systems,

business process re-engineering

 Incorporation of secure transaction systems, e-

payments, automated responses – eCRM, web page

design issues

 E-supply chain management/cyber chain

management

 Organisational

 Senior management buy-in

 Sociotechnical - employee acceptance, new skills,

new job designs

 Raising the awareness of e-business

E-Business Applications

 The digital revolution continues to accelerate, provides

competitive advantage to organizations and enables

innovations

 Electronic business applications have been extended to:

 E-government services to citizens

 Government to government dealings

 E-learning

 E-management

 E-research

 Mobile and pervasive applications

 …

Critical Success Factors for fast

growth of e-SME’s

 All SME‟s

 Content – attention grabbing and compelling

Internet presentation of a product/s

 Convenience – usability of a web



 Control – defined processes for the control of

deliveries, responding to customer queries and web

site updating

 Interaction – relationship building with customers

CFCs relevant to particular industries

 Community

 Relationship building with like minded individuals

and organisations by enabling information exchange

and tailored services

 Price sensitivity

 Sensitive to Internet price competition

CFCs relevant to individual

companies

 Brand image – use of online and offline branding

techniques

 Commitment – motivation to use the Internet and to

innovate

 Partnership – use of partnerships to leverage Internet

presence and expand business

 Process improvement – change and automate business

processes

 Integration – link IT systems to support partnership

and process improvement

References

 Taylor M. and Murphy, A., 2004, „SMEs and e-

business‟, Journal of Small Business and Enterprise

Development, Vol 11 No 3pp 280 – 289

 Turban, E, King, D., Viehland, D. and Lee, J.,

2006, Electronic Commerce A Managerial

Perspective 2006, Pearson Prentice Hall, USA

 Singh, M., Lecture notes

 Singh, M., conference presentations


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